Run: 2026-02-17-01KHMMENQ11Q5DSY03F4DC93BZ

Run Details

Duration:
19.7s
Cost:
$0.001457
Provider:
Novita

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The moon hung heavy and low in the sky, its silvery light casting an otherworldly glow over the expanse of Richmond Park. Aurora Carter, known to her friends simply as Rory, moved through the shadows with a cautious grace, the dew-laden grass whispering secrets underfoot. She was far from the well-trodden paths, venturing into the heart of the park where the ancient oaks stood as silent sentinels. She had come to the Fae Grove on the urging of a note slipped under her door that morning, the script elegant and unfamiliar. It spoke of answers and the unraveling of mysteries that had plagued her since the Heartstone Pendant came into her life. The pendant now lay against her skin, its deep crimson gemstone dark in the night, yet she could feel its faint pulse of warmth, a beacon in the enveloping darkness. As Rory approached the boundary marked by the standing stones, the air grew thick, the night's chill sharpening into an almost tangible presence. She paused, her bright blue eyes scanning the surreal landscape within the grove. Wildflowers bloomed in defiance of the season, their vibrant hues muted by the moonlight. The grove was a pocket between worlds, a place where time danced to its own capricious tune. She stepped over the threshold, and the air seemed to shimmer around her, the sounds of the city fading to a distant memory. The silence of the grove was absolute, the kind that pressed against the ears and made the heartbeat a thunderous echo. Rory's hand instinctively went to the pendant, its warmth now a steady burn against her skin. The grove was not as it had been described to her. There was a wrongness here, a sense of disquiet that slithered into her bones. The trees seemed to lean in, their branches creaking and groaning with a voice that was not their own. Shadows flitted at the edge of her vision, too quick to be anything natural, yet when she turned her head, there was nothing. Rory's cool-headedness, her quick, out-of-the-box thinking, had always been her armor against the chaos of her life. But here, in this place, she felt it slipping, the armor dented by the uncanny atmosphere that seemed to seep into her very pores. She moved deeper into the grove, her footsteps muffled by the soft earth. The standing stones loomed ahead, their surfaces etched with runes that glowed faintly with an inner light. The air was alive with a static charge that raised the hairs on the back of her neck. A sound pierced the silence—a low, mournful wail that seemed to come from everywhere and nowhere. Rory froze, her senses on high alert. The wail came again, closer this time, and she couldn't shake the feeling of being watched, of being stalked by something unseen. Her hand closed around the Heartstone Pendant, its glow now a vivid beacon in the dark. The wail rose in pitch, and the ground beneath her feet trembled. The shadows around her began to coalesce, taking form and substance, revealing figures that were not entirely human. Their eyes glowed with an eerie light, and their smiles were filled with malice. Rory's breath came in short, sharp gasps as she backed away, her mind racing. She had come here seeking answers, but instead, she had found herself in the midst of a nightmare. The figures advanced, their movements fluid and unnatural, their whispers threading through the air like a serpent's hiss. She turned to run, but the standing stones that had marked the way in now seemed to have shifted, the path obstructed by a tangle of brambles that had not been there before. The grove was changing, reshaping itself, and Rory knew with a sinking certainty that she was not meant to leave. The figures closed in, their forms becoming more solid with each passing moment. Rory's back hit the trunk of an ancient oak, its bark rough against her skin. She could feel the pulse of the tree, a slow, steady rhythm that seemed to echo the beat of her own heart. In that moment of desperation, Rory felt a connection to the grove, a kinship with the ancient life force that coursed through the soil and the stones. She reached out with her senses, seeking the heart of the grove, seeking the magic that bound this place between worlds. The Heartstone Pendant grew hot against her skin, its glow now a fierce red that illuminated the faces of the figures surrounding her. They recoiled from the light, their forms wavering as if made of smoke. Rory held the pendant aloft, the light casting long shadows across the grove. "I am Aurora Carter," she declared, her voice steady despite the fear that clawed at her throat. "I have faced darkness before, and I will not be cowed by your specters." The grove seemed to pause, the very air holding its breath. The figures hesitated, their eyes narrowing as they regarded the defiant woman before them. Rory's gaze did not waver, her resolve hardening with each passing second. Then, as quickly as they had appeared, the figures began to dissolve, their forms scattering like ash on the wind. The grove's malevolent energy waned, replaced by a sense of tranquility that was as sudden as it was profound. Rory lowered the pendant, its glow fading to a soft pulse. She took a deep, shuddering breath, the cool night air filling her lungs. The path to the standing stones was clear once more, the brambles gone as if they had never been. As she made her way out of the grove, the first light of dawn creeping over the horizon, Rory knew that the Fae Grove had tested her, had sought to claim her as its own. But she had emerged unscathed, her spirit unbroken. The Heartstone Pendant had been her guide, a beacon of light in the darkness, and she had a feeling that her journey into the realm of the Fae was far from over. The city of London slowly stirred to life as Rory left the park, the mundane world a stark contrast to the otherworldly terrors she had faced. She tucked the pendant back under her shirt, its warmth a comforting presence against her skin. With a newfound determination, she walked toward the rising sun, ready to face whatever challenges lay ahead.
created_at"2026-02-17T01:47:09.66126+00:00" 2/17/2026, 1:47:09 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency553
moderation_latency(null)
generation_time19560
tokens_prompt814
tokens_completion1549
native_tokens_prompt880
native_tokens_completion1470
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001457
router(null)
provider_responses
0
id"9ebe1dc8-0e76-492d-958b-3d41cbad196a"
status200
is_byokfalse
latency553
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
provider_name"Novita"
model_permaslug"microsoft/wizardlm-2-8x22b"
api_type"completions"
id"gen-1771292808-wYGtaMb16A1gRaO6Ebe8"
upstream_id"9ebe1dc8-0e76-492d-958b-3d41cbad196a"
total_cost0.001457
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
62.5468% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1068
totalAiIsmAdverbs4
found
0
adverb"quickly"
count1
1
adverb"slowly"
count1
2
adverb"very"
count2
highlights
0"quickly"
1"slowly"
2"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1068
totalAiIsms20
found
0
word"tangible"
count1
1
word"beacon"
count3
2
word"sentinels"
count1
3
word"wavering"
count1
4
word"trembled"
count1
5
word"otherworldly"
count2
6
word"surreal"
count1
7
word"uncanny"
count1
8
word"loomed"
count1
9
word"profound"
count1
10
word"stark"
count1
11
word"newfound"
count1
12
word"footsteps"
count1
13
word"echo"
count2
14
word"etched"
count1
15
word"unraveling"
count1
highlights
0"tangible"
1"beacon"
2"sentinels"
3"wavering"
4"trembled"
5"otherworldly"
6"surreal"
7"uncanny"
8"loomed"
9"profound"
10"stark"
11"newfound"
12"footsteps"
13"echo"
14"etched"
15"unraveling"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences57
matches(empty)
83.5240% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences57
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount2
totalSentences58
matches
0"knew that the"
1"feeling that her"
23.1069% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs20
mean53.2
std12.28
cv0.231
sampleLengths
067
175
267
360
467
541
648
745
860
950
1053
1150
1248
1349
1431
1537
1639
1743
1875
1959
98.2456% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences57
matches
0"been described"
1"being stalked"
2"were filled"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs154
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1050
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.022857142857142857
lyAdverbCount8
lyAdverbRatio0.007619047619047619
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences58
echoCount0
echoWords(empty)
68.2677% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences58
mean18.34
std5.88
cv0.321
sampleLengths
022
123
222
324
421
530
623
713
814
917
1023
1121
1216
1311
1414
1519
1623
1717
1824
1913
2017
2118
2216
237
2422
2516
2612
2718
2814
2914
3018
3118
3233
3320
3413
3515
3622
3727
3821
3923
4013
4113
4217
4314
4411
4514
4612
4720
4819
4911
39.6552% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3103448275862069
totalSentences58
uniqueOpeners18
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she declared, her voice steady despite the fear that clawed at her throat (declare, claw)"
75.0204%