Run: 2026-02-17-01KHMMFBZ0QVX4638AFY7FBQBZ

Run Details

Duration:
26.9s
Cost:
$0.000489
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The night air was cool and damp, the scent of wildflowers thick in Rory's nostrils as she made her way through Richmond Park. The ancient oaks loomed overhead, their branches twisted into gnarled arches that blotted out the stars. It was late, too late for a young woman to be wandering alone, but the pendant had brought her here, its faint crimson glow insistent. She couldn't say why exactly, only that the pull of the strange gem had grown irresistible in the last few hours. Now, standing at the edge of the clearing known as the Fae Grove, Rory hesitated. Something was off. Maybe it was the way the shadows seemed to writhe and dance, or the distant murmur of voices that rose and fell on the breeze. She shivered, her hand tightening around the pendant. The heartstone pulsed once, a soft throb of warmth, and then fell still. Rory took a deep breath and stepped into the grove. The moment her foot touched the soft grass, a wave of wrongness washed over her. It wasn't just the sense of being watched, though that was strong enough. No, it was deeper, as if reality itself had grown thin and tattered. She could feel the thrum of power beneath her feet, a bone-deep vibration that set her teeth on edge. The pendant grew warmer, its glow brightening to a fierce red. Rory staggered, her vision swimming. When it cleared, she found herself at the center of the grove, surrounded by the ancient standing stones. How long had she been standing here? Moments? Hours? The stones seemed to lean in, their gnarled faces twisted into leering grins. Rory's heart raced, her breath coming in short gasps. She was not alone. That much was clear. Even without the weight of eyes on her back, the sense of being watched, studied, she would have known. There was a presence here, something old and wild, something that belonged to the shadows and the deep earth. Rory's hand shook as she lifted the pendant, the heartstone flaring to life once more. A soft rustle of leaves, the snap of a twig, and she whirled, her heart in her throat. Nothing. Just the dark and the trees. But the feeling remained, that certainty that she was not alone, that she was being hunted. The wrongness grew, a pressure building at the base of her skull, a taste like copper on her tongue. Rory's mind raced, trying to make sense of the impossible. The grove was changing, the air shimmering like water. She could see something moving through the trees, a shadow within shadows, a shape that defied the eye. Rory's breath caught, her body going cold. The pendant was scorching hot now, its light spilling across the grass. She couldn't look away, couldn't move, even as the darkness bled into the grove, blotting out the stars. There was a sound, like a thousand voices whispering, and then a crash of thunder that shook the earth. Rory screamed, the pendant searing her skin, and then the night exploded into day. Light flooded the grove, so bright it seared her eyes. Rory fell to her knees, her hands pressed to her face. When she looked up again, the grove was empty, the trees still and silent. The pendant lay cool and dark against her chest, its power spent. Rory didn't know how long she stayed there, trembling in the aftermath. The night was quiet now, the only sound the rustle of leaves and the distant cry of an owl. Slowly, painfully, Rory climbed to her feet. Her heart still raced, her skin prickling with the ghost of that terrible presence. She didn't understand what had happened here, only that she had to leave, had to get as far away from the Fae Grove as she could. With shaking hands, Rory touched the pendant one last time. It was just a piece of stone now, battered and worn. Whatever magic it had held was gone. Rory turned and stumbled toward the edge of the grove, her legs weak, her chest tight. The night swallowed her up, and she was gone.
created_at"2026-02-17T01:47:38.929764+00:00" 2/17/2026, 1:47:38 AM
model"nousresearch/hermes-3-llama-3.1-70b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency151
moderation_latency(null)
generation_time20984
tokens_prompt833
tokens_completion961
native_tokens_prompt753
native_tokens_completion878
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0004893
router(null)
provider_responses
0
status(null)
is_byokfalse
latency5833
endpoint_id"19e60da4-d0e0-4799-a949-ea786279a5cb"
provider_name"NextBit"
model_permaslug"nousresearch/hermes-3-llama-3.1-70b"
1
id"cmpl-46fb38f333c64963bdee1b00ca3d1084"
status200
is_byokfalse
latency68
endpoint_id"2151651b-f4e9-4db7-b20d-8b91fb524bf8"
provider_name"DeepInfra"
model_permaslug"nousresearch/hermes-3-llama-3.1-70b"
api_type"completions"
id"gen-1771292831-bUihsBo1R11cuUmEhejM"
upstream_id"cmpl-46fb38f333c64963bdee1b00ca3d1084"
total_cost0.0004893
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
adverbTagCount0
adverbTags(empty)
85.5282% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount691
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
27.6411% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount691
totalAiIsms5
found
0
word"throb"
count1
1
word"searing"
count1
2
word"loomed"
count1
3
word"weight"
count1
4
word"dance"
count1
highlights
0"throb"
1"searing"
2"loomed"
3"weight"
4"dance"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences54
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences54
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences54
matches
0"remained, that certainty"
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs1
mean0
std0
cv0
sampleLengths
0690
96.2963% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences54
matches
0"being hunted"
1"was gone"
2"was gone"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount2
totalVerbs112
matches
0"was changing"
1"was scorching"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount691
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.03907380607814761
lyAdverbCount6
lyAdverbRatio0.008683068017366137
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences54
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences54
mean12.78
std6.16
cv0.482
sampleLengths
023
116
225
321
415
53
625
78
813
910
1015
1113
1213
1319
1411
155
1618
177
181
191
2013
219
224
234
2419
2519
2615
2718
281
296
3016
3119
3210
339
3418
357
3612
3718
3819
3914
4010
4111
4214
4312
4412
4519
467
4714
4826
4910
72.2222% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.4444444444444444
totalSentences54
uniqueOpeners24
100.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags0
fancyCount0
fancyTags(empty)
93.0405%