Run: 2026-02-17-01KHMMGVTYCWQQD64G8783864D

Run Details

Duration:
21.7s
Cost:
$0.001512
Provider:
Novita

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The moon hung heavy in the sky, a pale, watchful eye that seemed to follow Aurora Carter as she ventured deeper into Richmond Park. The trees stood like silent sentinels, their branches clawing at the night air, and the grass beneath her boots whispered secrets with each step she took. She pulled her jacket tighter around her, the chill of the evening seeping into her bones despite the warmth of the late summer night. Rory had come to the park seeking the solitude it offered, a place to clear her head after the day's chaos. But as she moved further from the well-trodden paths, a sense of unease began to gnaw at her. The codex had spoken of a hidden grove, a place untouched by time, where the veil between worlds grew thin. She had laughed it off as myth, a fairy tale for children, but the Heartstone Pendant nestled against her chest grew warmer with each step, its deep crimson glow pulsing faintly beneath her shirt. She had found the pendant on her doorstep a week ago, no note, no indication of who had left it or why. It was beautiful, the gemstone the color of freshly spilled blood, and it seemed to hum with a life of its own. The silver chain was cool against her skin, a stark contrast to the warmth of the stone. It had led her here, to this place, at this late hour, and now she could not ignore the feeling that she was walking into a trap. The air grew thick, the sounds of the city fading away until all she could hear was the pounding of her own heart and the distant hoot of an owl. The trees seemed to crowd closer, their leaves rustling with a voice that was not entirely natural. Rory stopped, her bright blue eyes scanning the darkness for something she couldn't quite name. She had always trusted her instincts, and they were screaming at her to turn back. But then she saw it—a faint glow up ahead, a light that seemed out of place in the wilds of the park. She moved toward it, her hand instinctively reaching for the pendant, which now pulsed with a steady rhythm, like the beating of a dragon's heart. The standing stones came into view, ancient oaks that stood in a perfect circle, their surfaces carved with runes that predated written history. Rory approached the boundary cautiously, her scarred wrist throbbing in sympathy with the pendant's glow. She hesitated, the stories she had heard of this place echoing in her mind. The Fae Grove, a pocket between Earth and a realm she could scarcely comprehend. A place where time could stretch and bend, where an hour could pass like a minute or a day. She had to know what lay within, had to understand why the pendant had led her here. With a deep breath, she stepped between the stones, and the world shifted. The air was suddenly alive with the scent of wildflowers, a fragrance so intense it was almost intoxicating. The grove was bathed in a soft, ethereal light, the source of which she could not find. The trees here were ancient, their trunks wide and gnarled, their leaves a vibrant green that seemed to defy the encroaching night. Rory's heart raced as she ventured further into the grove. The pendant's glow had intensified, casting an eerie light on the path ahead. She could feel the energy of the place, a hum that resonated in her bones, a song that called to something deep within her. She was not alone here; she could sense presences just beyond her field of vision, entities that watched with keen, ancient eyes. A rustle to her left made her turn sharply, but there was nothing there, only the shifting shadows and the relentless whisper of the wind. She quickened her pace, her breath coming in short, sharp gasps as the realization sank in that she had made a grave mistake. This place was not meant for her, and yet she could not leave, not until she had discovered the purpose of her journey. The grove seemed to stretch on forever, the path winding in a way that made no sense, doubling back on itself, leading her in circles. Panic clawed at her throat, but she refused to give in to it. She was Aurora Carter, she reminded herself, cool-headed and intelligent, known for her quick thinking. She would find her way through this. A low growl echoed through the trees, a sound that spoke of teeth and hunger. Rory's blood turned to ice as she searched the darkness for the source. Her mind raced with possibilities, none of them comforting. She knew better than to run, knew that whatever hunted her could outpace her in an instant. Instead, she stood her ground, her hand closing around the Heartstone Pendant, drawing strength from its warmth. The growling grew louder, and then it emerged from the shadows—a creature out of a nightmare, its form shifting and indistinct, its eyes glowing with a malevolent light. It circled her, its movements fluid and graceful, a predator toying with its prey. Rory's breath caught in her throat, her pulse pounding in her ears as she faced the impossible. "Why am I here?" she demanded, her voice steady despite the fear that coursed through her veins. "What do you want from me?" The creature tilted its head, as if considering her question, and then it spoke, its voice a cacophony of whispers that seemed to come from all directions at once. "You wear the Heartstone," it said, its gaze fixed on the pendant. "You have been chosen." Chosen. The word echoed in her mind, a harbinger of destinies she had never sought, of paths she had never intended to walk. She thought of her life in London, of the mundane existence she had carved out for herself, and she wondered how it had come to this—a confrontation with a being from another realm, a test she had not studied for. "Chosen for what?" she asked, her voice barely above a whisper. The creature smiled, a terrifying display of otherworldly intent. "To bridge the gap between worlds," it replied. "To be the harbinger of change." Rory shook her head, a denial on her lips, but the creature simply faded into the shadows, its laughter a fading echo in the grove. She was alone once more, the Heartstone Pendant throbbing with a newfound urgency, a signal that her journey had only just begun. As she made her way back through the standing stones, the grove seemed less menacing, its secrets tucked away behind a veil of normalcy. The moon greeted her like an old friend, its light guiding her back to the world she knew. But as she emerged from the park, the pendant still warm against her skin, she knew that nothing would ever be the same again. She was Aurora Carter, and her story was far from over.
created_at"2026-02-17T01:48:22.797423+00:00" 2/17/2026, 1:48:22 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency542
moderation_latency(null)
generation_time21583
tokens_prompt814
tokens_completion1663
native_tokens_prompt880
native_tokens_completion1559
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00151218
router(null)
provider_responses
0
id"1fbab82c-7fc2-4cfb-8cec-e6363a8f4a99"
status200
is_byokfalse
latency542
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
provider_name"Novita"
model_permaslug"microsoft/wizardlm-2-8x22b"
api_type"completions"
id"gen-1771292880-aX3bDNesHOPL2SknDddQ"
upstream_id"1fbab82c-7fc2-4cfb-8cec-e6363a8f4a99"
total_cost0.00151218
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
65.9574% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1175
totalAiIsmAdverbs4
found
0
adverb"cautiously"
count1
1
adverb"sharply"
count1
2
adverb"suddenly"
count1
3
adverb"barely above a whisper"
count1
highlights
0"cautiously"
1"sharply"
2"suddenly"
3"barely above a whisper"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1175
totalAiIsms12
found
0
word"ethereal"
count1
1
word"cacophony"
count1
2
word"sentinels"
count1
3
word"resonated"
count1
4
word"otherworldly"
count1
5
word"stark"
count1
6
word"newfound"
count1
7
word"normalcy"
count1
8
word"echo"
count1
9
word"echoed"
count2
10
word"echoing"
count1
highlights
0"ethereal"
1"cacophony"
2"sentinels"
3"resonated"
4"otherworldly"
5"stark"
6"newfound"
7"normalcy"
8"echo"
9"echoed"
10"echoing"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sense of foreboding"
count1
highlights
0"a sense of unease"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences61
matches(empty)
95.1532% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount8
narrationSentences61
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"tended to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount2
totalSentences64
matches
0"knew that whatever"
1"knew that nothing"
72.6008% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs20
mean58.5
std23.64
cv0.404
sampleLengths
074
193
288
377
470
579
670
769
871
960
1071
1159
1223
1345
1463
1511
1623
1747
1866
1911
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount1
totalSentences61
matches
0"was bathed"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount2
totalVerbs172
matches
0"was walking"
1"were screaming"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1142
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.03677758318739054
lyAdverbCount13
lyAdverbRatio0.01138353765323993
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences64
echoCount0
echoWords(empty)
98.9372% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences64
mean18.28
std7.26
cv0.397
sampleLengths
024
126
224
321
418
520
634
722
822
917
1027
1130
1217
1315
1415
1522
1625
1723
1815
1914
2014
2119
2217
2313
2418
2517
2622
2710
2813
2924
3022
3125
3223
3323
3425
3513
3615
377
3815
3913
409
4117
4217
4328
4414
4517
4617
476
4829
4912
35.9375% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.265625
totalSentences64
uniqueOpeners17
50.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"demanded (demand)"
1"it said, its gaze fixed on the pendant (say, fix)"
83.4462%