NC Bench
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Run: 2026-02-17-01KHMN2HSQ30FDB4T2QSX2Y9QH
Run Details
Model:
Mistral Large 2
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
35.6s
Cost:
$0.012760
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The pendant lay heavy against Rory’s collarbone, its crimson glow bleeding through the thin fabric of her shirt like a slow, uneven heartbeat. She adjusted the strap of her delivery bag, the
weight
of the takeout containers inside
suddenly
oppressive
. The night air was thick with the scent of damp earth and something older, something wild and green that didn’t belong in Richmond Park this late. Or ever. She shouldn’t have come. The standing stones
loomed
ahead, their gnarled oaks black against the bruised purple of the sky. The last time she’d been here, the grove had been alive with golden light, the air humming with the kind of magic that made her skin prickle in a way that wasn’t entirely unpleasant. Now, the stones stood silent, their bark slick with what looked like dew but felt like something thicker when she brushed her fingers against them. Her breath fogged in front of her, though the night wasn’t cold enough for it. Rory exhaled
sharply
through her nose. *Get in, get the damn thing, get out.* That was the plan. The pendant had led her here, its pulse growing warmer, more insistent, until the heat had seeped through her shirt like a brand. Whatever was on the other side of those stones, it wanted her here. Or it wanted the pendant. She wasn’t sure which was worse. She stepped between the stones. The world tilted. For a heartbeat, there was nothing but the rush of wind in her ears, the taste of copper on her tongue. Then her boots hit soft earth, and the grove unfolded around her—not the wild, overgrown clearing she remembered, but something *wrong*. The trees were too tall, their branches twisting into shapes that made her stomach clench. The wildflowers that should have carpeted the ground were there, but their petals were too bright, too *wet*,
glistening
under a moon that hadn’t been in the sky a moment ago. It hung low and swollen, casting long shadows that didn’t behave like shadows should. Rory’s fingers twitched toward the pendant. It
was burning
now, a steady
throb
against her sternum. She swallowed hard and forced herself to walk forward. The clearing opened up ahead, and that’s when she saw it—the altar. It hadn’t been there before. She was sure of it. A slab of dark stone, slick with something that caught the moonlight in a way that made her
think
of oil, not water. Atop it lay a knife, its blade curved like a sickle, the handle wrapped in what looked like strips of leather. Or skin. Rory’s pulse hammered in her throat. She didn’t touch it. Didn’t even breathe. A sound cut through the silence. Not a sound, exactly. A *feeling*. Like the air itself had
been plucked
, a low, resonant hum that vibrated in her bones. Rory spun, her boots sinking
slightly
into the damp earth. Nothing. Just the trees, their branches swaying in a wind she couldn’t feel. Then—movement. At the edge of her vision. A
flicker
of something pale, darting between the trunks. Rory’s breath hitched. She took a step back, her heel knocking against the altar. The knife clattered to the ground. The humming stopped. Silence rushed in, so thick it pressed against her eardrums. Rory’s fingers closed around the pendant. It
was scalding
now, the heat
searing
through her shirt. She gritted her teeth and yanked it over her head, holding it out in front of her like a talisman. The crimson glow pulsed faster, casting jagged shadows across the ground. Something laughed. It wasn’t a human sound. It was the creak of branches, the whisper of wind through dead leaves, the wet click of a throat that wasn’t meant to form words. Rory’s stomach
lurched
. She turned
slowly
, the pendant trembling in her grip. Between the trees, a figure stood. Tall. Too tall. Its limbs were long and spindly, jointed in ways that made her eyes ache. Its skin—if it was skin—was the color of birch bark, smooth and pale, stretched too tight over a frame that didn’t
seem to
have bones. No face. Just a smooth expanse where features should have been, save for a vertical slit that might have been a mouth. It tilted its head, and the slit widened. Rory’s breath came in shallow gasps. She took a step back, then another, her boots sinking deeper into the earth. The thing mirrored her, gliding forward with a grace that was all wrong, all *unnatural*. The pendant burned hotter, the glow flaring like a dying star. The figure stopped. The slit in its face twitched. Then it spoke. The voice wasn’t a voice. It was a chorus of whispers, layered over one another, some high and childlike, others deep and guttural. *"Little thief,"* it said. *"Little thief with the stolen heart."* Rory’s fingers clenched around the pendant. "I didn’t steal it," she said, and her voice sounded small, pathetic. "It was given to me." The thing laughed again, the sound like cracking ice. *"Given. Taken. What is the difference?"* It stretched out a hand—too many fingers, too long—and the air between them
shimmered
, warping like heat off pavement. *"The heart calls. The heart knows. The heart* hungers."* The pendant seared her palm. Rory gasped and nearly dropped it, but she forced herself to hold on. The thing’s fingers twitched, and the ground beneath Rory’s feet *shifted*. The earth rippled, bulging upward like something
was pushing
its way out. Roots burst from the soil, writhing, coiling around her ankles. She stumbled, her free hand shooting out to brace herself against the altar. The roots slithered up her legs, cold and damp, tightening like ropes. The figure leaned closer. Its breath—if it had breath—smelled of rotting flowers and wet stone. *"Give it back,"* it whispered. *"Give it back, and we will let you leave."* Rory’s vision swam. The roots
were creeping
higher, winding around her waist, her ribs. She could feel them *pulsing*, like veins. The pendant was a brand against her skin, its glow
flicker
ing wildly. She gritted her teeth and yanked it away from her chest, holding it out toward the thing. "Take it," she snarled. The figure recoiled. The roots stilled. For a heartbeat, there was silence. Then the thing let out a sound like a scream, high and keening, and the grove *shuddered*. The trees bent inward, their branches lashing like whips. The altar cracked down the middle, the stone splitting with a sound like a gunshot. Rory stumbled back, the roots retreating, slithering back into the earth as if burned. The pendant’s glow flared blindingly bright. Rory squeezed her eyes shut, but the light seared through her eyelids, painting the inside of her skull red. The thing screamed again, and this time, the sound was *human*—a raw, guttural wail of pain. Rory’s stomach
lurched
. She forced her eyes open. The figure
was *unraveling
*. Its limbs stretched, thinning, dissolving into tendrils of smoke that writhed and twisted before
being swallowed
by the wind. The slit of a mouth gaped wide, and for a terrible second, Rory thought she saw *teeth*—rows of them, needle-thin and
glistening
. Then the smoke rushed in, and the thing
was gone
. The grove fell silent. Rory stood frozen, her breath ragged, the pendant still clutched in her trembling hand. The glow
was fading
, the heat ebbing away until it was just a warm
weight
against her palm. The altar was nothing but rubble now, the knife lost somewhere in the undergrowth. The trees stood straight again, their branches still. The wildflowers swayed
gently
in a breeze that didn’t exist. She was alone. Rory exhaled shakily and sank to her knees. The earth was damp beneath her, the scent of crushed petals rising around her. She lifted the pendant, turning it over in her fingers. The crimson glow
was gone
, the gemstone dark and lifeless. Something moved in the trees. Rory’s head snapped up. Between the trunks, at the edge of the clearing, a shadow shifted. Not the spindly, wrong thing from before. This was *human*. Tall. Broad-shouldered. A man, watching her with eyes that gleamed faintly in the moonlight. She didn’t wait to see if he was friend or foe. Rory ran.
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
4
adverbTagCount
0
adverbTags
(empty)
63.7944%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1381
totalAiIsmAdverbs
5
found
0
adverb
"gently"
count
1
1
adverb
"sharply"
count
1
2
adverb
"slightly"
count
1
3
adverb
"slowly"
count
1
4
adverb
"suddenly"
count
1
highlights
0
"gently"
1
"sharply"
2
"slightly"
3
"slowly"
4
"suddenly"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
5.8653%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1381
totalAiIsms
13
found
0
word
"lurched"
count
2
1
word
"throb"
count
1
2
word
"searing"
count
1
3
word
"flicker"
count
1
4
word
"shimmered"
count
1
5
word
"glistening"
count
2
6
word
"oppressive"
count
1
7
word
"loomed"
count
1
8
word
"weight"
count
2
9
word
"unraveling"
count
1
highlights
0
"lurched"
1
"throb"
2
"searing"
3
"flicker"
4
"shimmered"
5
"glistening"
6
"oppressive"
7
"loomed"
8
"weight"
9
"unraveling"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
136
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
136
filterMatches
0
"think"
hedgeMatches
0
"seem to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
137
matches
(empty)
100.0000%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
42
mean
32.62
std
28.01
cv
0.859
sampleLengths
0
68
1
4
2
90
3
65
4
5
5
3
6
102
7
25
8
12
9
69
10
6
11
45
12
36
13
3
14
57
15
2
16
42
17
6
18
72
19
46
20
9
21
3
22
33
23
23
24
43
25
76
26
29
27
50
28
4
29
6
30
61
31
6
32
43
33
55
34
4
35
64
36
3
37
42
38
5
39
40
40
11
41
2
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
4
totalSentences
136
matches
0
"been plucked"
1
"being swallowed"
2
"was gone"
3
"was gone"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
6
totalVerbs
235
matches
0
"was burning"
1
"was scalding"
2
"was pushing"
3
"were creeping"
4
"was *unraveling"
5
"was fading"
87.2401%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1341
adjectiveStacks
1
stackExamples
0
"lay heavy against Rory’s"
adverbCount
64
adverbRatio
0.047725577926920205
lyAdverbCount
14
lyAdverbRatio
0.010439970171513796
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
137
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
137
mean
10
std
6.93
cv
0.693
sampleLengths
0
23
1
17
2
26
3
2
4
4
5
16
6
34
7
25
8
15
9
6
10
12
11
23
12
13
13
5
14
6
15
5
16
3
17
21
18
21
19
15
20
31
21
14
22
6
23
10
24
9
25
12
26
5
27
5
28
23
29
21
30
2
31
6
32
4
33
3
34
6
35
4
36
2
37
16
38
10
39
1
40
12
41
1
42
6
43
9
44
3
45
11
46
6
47
3
48
10
49
6
36.1314%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
19
diversityRatio
0.24817518248175183
totalSentences
137
uniqueOpeners
34
0.0000%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
4
fancyCount
3
fancyTags
0
"she said, and her voice sounded small, pathetic (say, sound)"
1
"it whispered (whisper)"
2
"she snarled (snarl)"
81.9430%