Run: 2026-02-17-01KHMPADVTV4XQVDXY146M9MR2

Run Details

Duration:
12.0s
Cost:
$0.000639
Provider:
NextBit

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The qualità of the air changed the moment they stepped through the standing stones, the verdant scent of an endless summer replacing the crisp autumn chill of the Fae Grove. Rory took a deep breath, drinking in the sweetness like a heady elixir. Her hand tightened around Nyx's shaded arm, a small anchor against the disorientation of crossing realms. "We did it," she breathed, eyes wide with awe as she took in the impossible vista before them. Towering trees, their leaves burnished gold, stretched towards a sky of molten bronze. In the distance, a range of corona-crowned mountains marched to the horizon. And everywhere, flowers bloomed, their colors so vibrant as to hurt the eye. Isolde glided-wordlessly ahead, her hair trailing like a shimmering veil. She led them along a path defined only by the absence of vegetation, the plants retreating as if reluctant to be trod upon by mortal feet. Nyx, living shadow made semisolid, bent to examine a puddle of quicksilver liquid that pooled in the path's center. "Water, but not as I know it," they whispered, one hand reaching out. "Best not to touch, lest you find your fingers lost to it." Isolde's voice, holding a sibilant note, carried back from where she drifted ahead. Rory tucked her hand into the crook of Nyx's el- el, fingers brushing the spot where a pulse might be. She could feel prickling beneath her skin, the same sensation as when she first encountered the Shades. "I feel...things," she said. Nyx's hooded violet eyes met hers, a smile quirking their mouth. "The Landes of Hel sing to your blood. They know you are one of us." She shook her head. "I may wear a Mort devil's brand. But I'm no demon's kin." Nyx made a noncommittal noise and continued forward, leaving Rory to trail after with more mundane thoughts. Curious as her attraction to Nyx was, now was not the time to contemplate the intricacies of mortal-Shade relationships. Not when they were expected at the Dmnt's id Fulópr's table. They continued in companionable if increasingly strained silence, Rory's heart hammering in her ears. Each step brought them more deeply into Hel, distance and time muddled by the strangeness of this place apart. The air grew warmer, damper. The megafl Hansdá quivered with unseen sighs, leaves whispering secrets. Rory rubbed at the goosebumps prickling her arms and increased her pace, until she nearly r idiot,ed into Ni The Seer's back. "Apologies," Rory mumbled, stepping aside to let Isolde continue their circuitous path. The Fae seemed unperturbed, her ageless face holding a rippling smile, eyes seeing Chainards. Soon, too soon, the grove daba abated, trees parting to reveal the portico of Dymas's palace dron Down the Ed. Rory paused at the threshold, taking in the gushing fountains, the jeweled mosaics, the sumptuous tapestries telling Dmonts of glutton's tales—all rendered in head-turning motion and vibrant al. Detail. It was all indencerays. It was all a lot. She shot a glance at Nyx, the Shade's jaw clenched with an unreadable emotion but not of the flesh. Rory straightened her shoulders, gripping the Fae-forged blade concealed beneath her coat. Myths and magic, legend and protocol. A varety of things to marERa in. She tucked a strand of the Fae-forged behind her ear and boldly stepped through. No going back now. She heard rather than saw Nyx's soft ch-ofl laughter behind her.sside. WeeI don't What did—and do—they nf the T? s their first encounters or the behes a CPynted,
created_at"2026-02-17T02:19:39.234898+00:00" 2/17/2026, 2:19:39 AM
model"thedrummer/rocinante-12b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1802
moderation_latency(null)
generation_time11493
tokens_prompt1612
tokens_completion904
native_tokens_prompt1627
native_tokens_completion843
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00063908
router(null)
provider_responses
0
id"cmpl-d1233502bec64a82b9c2aa3b6f0193d3"
status200
is_byokfalse
latency1779
endpoint_id"94c3af54-1ed5-400c-affb-570e2935d725"
provider_name"NextBit"
model_permaslug"thedrummer/rocinante-12b"
api_type"completions"
id"gen-1771294767-WD6vfUhzwqn8t7X5cs0E"
upstream_id"cmpl-d1233502bec64a82b9c2aa3b6f0193d3"
total_cost0.00063908
cache_discount(null)
upstream_inference_cost0
provider_name"NextBit"

Evaluation details

Result Evaluator Details Meta Data
50.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount1
adverbTags
0"Rory mumbled, stepping aside to let Isolde continue their circuitous path [aside]"
100.0000% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount592
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.4324% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount592
totalAiIsms4
found
0
word"glided"
count1
1
word"quivered"
count1
2
word"unreadable"
count1
3
word"jaw clenched"
count1
highlights
0"glided"
1"quivered"
2"unreadable"
3"jaw clenched"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences41
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences41
filterMatches(empty)
hedgeMatches(empty)
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences43
matches(empty)
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean32.33
std18.76
cv0.58
sampleLengths
059
156
236
332
425
537
64
726
816
947
1070
1126
1253
135
1444
1518
1613
1715
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount1
totalSentences41
matches
0"were expected"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs93
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount540
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.037037037037037035
lyAdverbCount6
lyAdverbRatio0.011111111111111112
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences43
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences43
mean13.53
std6.76
cv0.5
sampleLengths
030
113
216
318
413
512
613
710
826
919
1013
1125
1220
1317
144
1511
1615
174
1812
1917
2019
2111
2214
2319
245
2510
2622
2712
2814
2920
3028
311
324
335
3419
3512
366
377
3814
394
4011
418
429
95.3488% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.6046511627906976
totalSentences43
uniqueOpeners26
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"she breathed, eyes wide with awe as she took in the impossible vista before them (breathe, take)"
1"they whispered, one hand reaching out (whisper, reach out)"
2"Rory mumbled, stepping aside to let Isolde continue their circuitous path (mumble, step aside let continue)"
86.9283%