NC Bench
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Run: 2026-02-17-01KHMPADVZSX6J3W3J529ZXJK8
Run Details
Model:
DeepSeek-V2 Chat
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
44.1s
Cost:
$0.001931
Provider:
Novita
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The air in Richmond Park carried the crisp bite of autumn, but as Aurora stepped between the ancient oak standing stones, the temperature dropped
sharply
. Her breath fogged before her, illuminated by the weak beam of her phone’s flashlight. The trees here were too tall, their branches too twisted, their bark too smooth—like they had
been carved
rather than grown. The wildflowers blooming in defiance of the season glowed faintly underfoot, their petals shimmering with an unnatural iridescence. She shouldn’t have come. But Eva had insisted. *"The Fae Grove is the only place they won’t follow,"* she’d said, her voice tight with urgency. *"Meet me there at midnight."* Aurora checked her
watch
. 12:07. Eva was never late. The Heartstone pendant against her collarbone pulsed, a slow, rhythmic warmth that had nothing to do with the chill in the air. She touched it absently, the deep crimson gemstone humming beneath her fingertips. It had been a gift—left on her doorstep with no note, no explanation. Just the pendant and the unshakable sense that she
was meant
to wear it. A twig snapped somewhere to her left. She spun, flashlight cutting through the darkness. Nothing. Just the sway of tall grass, the whisper of leaves. But the sound had been too deliberate, too close. "Eva?" she called, voice steadier than she felt. No answer. The wind picked up, carrying with it a scent like damp earth and something metallic—blood, maybe, or rust. Aurora’s pulse thudded in her ears. She took a step back, then another, her heel catching on a root. She stumbled, barely catching herself before she fell. When she looked up, the standing stones were closer. That wasn’t possible. She’d walked straight in, hadn’t she? The clearing wasn’t large enough for her to have lost her bearings. But the stones
loomed
around her now, their surfaces too smooth, too dark, like they’d
been polished
by hands that weren’t human. A whisper skittered across the back of her neck. She whirled again, heart hammering. The flashlight
flickered
, the beam dimming for a second before flaring back to life. Shadows stretched long and wrong, twisting in ways that made her stomach clench. Something moved at the edge of her vision—a
flicker
of pale fabric, a flash of dark hair. "Eva?" she tried again, voice cracking. Silence. Then—laughter. Soft, lilting, just beyond the trees. A child’s laughter, light and carefree. Aurora’s blood turned to ice. There were no children here. Not at this hour. Not in this place. The Heartstone pulsed again, hotter this time, the warmth spreading through her chest like a warning. She gripped it tighter, the silver chain biting into her skin. The laughter came again, closer now. Aurora backed up until her shoulders hit one of the standing stones. The surface was cold, too cold, seeping through her jacket like it
was leaching
the heat from her bones. She swallowed hard, forcing herself to breathe. *Think, Rory. Think.* She had to get out. Now. She pushed away from the stone, turning toward where she thought the entrance had been—but the path
was gone
. The trees had shifted, their trunks knotted together like grasping fingers. The wildflowers underfoot had curled inward, their petals closing like tiny mouths. The laughter
echoed
around her, bouncing between the trees until she couldn’t tell where it
was coming
from. Then, abruptly, it stopped. The silence was worse. Aurora’s fingers
trembled
as she fumbled for her phone, thumb swiping to call Eva. The screen lit up—NO SERVICE—before going black. Dead. Something rustled in the grass ahead of her. She didn’t move. Didn’t breathe. A shape emerged from the darkness—small, hunched, crawling on all fours. Its movements were jerky, unnatural, limbs bending in ways that made her stomach twist. It lifted its head, and Aurora’s breath caught. No face. Just smooth, blank skin where features should have been. The thing tilted its head, as if listening. Then it scuttled forward, too fast, too fluid, closing the distance between them in a heartbeat. Aurora bolted. She ran blindly, branches whipping at her arms, roots snagging at her ankles. The air grew thicker, harder to breathe, like she
was wading
through water. Behind her, the thing kept pace, its ragged breaths too close, too eager. The pendant burned against her skin, the heat
searing
now, pulsing in time with her frantic heartbeat. She clutched it, gasping, and— A hand grabbed her arm. Aurora screamed, wrenching away, but the grip held firm. "Rory! *Rory!* Look at me!" Eva. Her friend’s face swam into focus, her dark eyes wide with panic. "What are you *doing* here?" Eva hissed, yanking her forward. "You weren’t supposed to come alone!" Aurora opened her mouth to answer, but the words died in her throat. Over Eva’s shoulder, the faceless thing stood
perfectly
still. Watching. Waiting. The Heartstone flared, its crimson glow cutting through the dark like a warning. Eva didn’t
seem to
notice. She pulled Aurora toward the standing stones, her fingers icy. "We have to go. *Now.*" Aurora let herself be dragged, but her skin prickled with the certainty that whatever had been in the grove with her— Was still following.
created_at
"2026-02-17T02:20:11.936752+00:00"
2/17/2026, 2:20:11 AM
model
"deepseek/deepseek-chat-v3"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1524
moderation_latency
(null)
generation_time
43710
tokens_prompt
812
tokens_completion
1418
native_tokens_prompt
752
native_tokens_completion
1254
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.001931
router
(null)
provider_responses
0
id
"4cd7b816befa16695514fd926e7d25e7"
status
200
is_byok
false
latency
1524
endpoint_id
"cefb5a1e-9fea-4496-9a64-4e1b11a7cc8c"
provider_name
"Novita"
model_permaslug
"deepseek/deepseek-chat-v3"
api_type
"completions"
id
"gen-1771294767-xEA9dW0VY8qwhvAhMRhw"
upstream_id
"4cd7b816befa16695514fd926e7d25e7"
total_cost
0.001931
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Novita"
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
0
adverbTags
(empty)
76.9053%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
866
totalAiIsmAdverbs
2
found
0
adverb
"perfectly"
count
1
1
adverb
"sharply"
count
1
highlights
0
"perfectly"
1
"sharply"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
30.7159%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
866
totalAiIsms
6
found
0
word
"searing"
count
1
1
word
"flickered"
count
1
2
word
"flicker"
count
1
3
word
"trembled"
count
1
4
word
"loomed"
count
1
5
word
"echoed"
count
1
highlights
0
"searing"
1
"flickered"
2
"flicker"
3
"trembled"
4
"loomed"
5
"echoed"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
94
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
94
filterMatches
0
"watch"
hedgeMatches
0
"seem to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
97
matches
(empty)
100.0000%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
46
mean
18.65
std
17.41
cv
0.934
sampleLengths
0
78
1
4
2
26
3
9
4
61
5
7
6
27
7
8
8
2
9
45
10
9
11
43
12
9
13
49
14
6
15
1
16
31
17
27
18
6
19
38
20
3
21
6
22
42
23
22
24
4
25
22
26
8
27
5
28
33
29
11
30
24
31
2
32
39
33
22
34
5
35
9
36
5
37
1
38
28
39
13
40
10
41
1
42
13
43
20
44
21
45
3
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
4
totalSentences
94
matches
0
"been carved"
1
"was meant"
2
"been polished"
3
"was gone"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
3
totalVerbs
155
matches
0
"was leaching"
1
"was coming"
2
"was wading"
88.6145%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
830
adjectiveStacks
0
stackExamples
(empty)
adverbCount
44
adverbRatio
0.05301204819277108
lyAdverbCount
7
lyAdverbRatio
0.008433734939759036
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
97
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
97
mean
8.85
std
5.89
cv
0.666
sampleLengths
0
25
1
14
2
21
3
18
4
4
5
4
6
17
7
5
8
4
9
1
10
4
11
22
12
12
13
13
14
14
15
7
16
7
17
1
18
10
19
9
20
8
21
2
22
18
23
6
24
13
25
8
26
9
27
3
28
6
29
12
30
22
31
9
32
5
33
14
34
13
35
17
36
6
37
1
38
1
39
6
40
6
41
5
42
5
43
4
44
4
45
16
46
11
47
6
48
12
49
19
54.5139%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.3645833333333333
totalSentences
96
uniqueOpeners
35
91.6667%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
3
fancyCount
1
fancyTags
0
"hissed (hiss)"
90.7304%