NC Bench
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Run: 2026-02-17-01KHMPBY69FEV71DGD9YXFJ3YT
Run Details
Model:
DeepSeek-V2 Chat
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
45.8s
Cost:
$0.001561
Provider:
DeepInfra
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The moon hung low and heavy in the sky, casting an eerie silver sheen over the winding paths of Richmond Park. Rory adjusted the strap of her messenger bag, her breath fogging in the crisp night air. The Heartstone pendant pulsed faintly against her chest, a steady warmth that felt almost alive. She glanced down at it, the deep crimson gemstone catching the moonlight. It
wasn’t glowing
yet, but she knew it would. She didn’t know how she knew — she just did. The grove wasn’t far now. She’d been here only once before, during the day, when the ancient oak standing stones had looked merely weathered and mysterious, not ominous. Now, the shadows between the trees
seemed to
stretch and writhe like living things. She tightened her grip on the strap of her bag and kept walking, her boots crunching
softly
on the gravel path. When she reached the boundary of the grove, she paused. The standing stones
loomed
before her, their gnarled surfaces
etched
with symbols she couldn’t decipher. Beyond them, the clearing lay shrouded in mist, the wildflowers blooming unnaturally vibrant in the moonlight. The air here felt different — heavier, charged with something she couldn’t name. She took a deep breath and stepped through the stones. The moment she crossed the threshold, the world
seemed to
shift. The sounds of the park — the rustle of leaves, the distant hoot of an owl — faded into silence. Even her
footsteps
seemed muted, as though the ground absorbed the sound before it could reach her ears. The mist curled around her ankles, cool and damp. She reached for the pendant again, her fingers brushing the smooth stone. It pulsed once, a warm
throb
that made her heart skip a beat. She moved deeper into the grove, her eyes scanning the shadows. The wrongness started small — a
flicker
of movement at the edge of her vision, a whisper of sound that could have been the wind but wasn’t. She told herself it was nothing, just her imagination playing tricks on her. She’d always had an overactive imagination. Still, she couldn’t shake the feeling that she wasn’t alone. The wildflowers swayed
gently
, though there was no breeze. She crouched to examine them, her fingers brushing the petals. They felt real enough, velvety soft and
slightly
cool. But the colors were off — too vivid, too saturated. The reds were almost bloodlike, the blues unnaturally bright. She straightened, her skin prickling with unease. A soft rustling sound behind her made her freeze. She turned
slowly
, her heart pounding. Nothing. Just the mist curling around the base of the standing stones. She exhaled
sharply
and shook her head. “Get a grip, Rory,” she muttered under her breath. Her voice sounded strange in the silence — too loud, too flat. She moved toward the center of the clearing, where a single ancient oak tree stood, its gnarled branches twisting toward the sky. The Heartstone pendant pulsed again, stronger this time, a warmth that spread through her chest. She reached up to touch it, her fingers trembling
slightly
. The glow was faint but unmistakable now, a soft crimson light that
seemed to
pulse in time with her heartbeat. The rustling came again, louder this time. She spun around, her breath catching in her throat. The mist swirled, parting briefly to reveal — nothing. Just shadows and flowers. But the air felt colder now, the silence more
oppressive
. She took a step back, her boot sinking into the soft earth. Her eyes darted around the clearing, searching for the source of the sound. The rustling grew louder, more insistent. It wasn’t just behind her now — it was everywhere, a soft, whispering susurrus that
seemed to
come from the ground itself. She felt the hairs on the back of her neck stand on end. The pendant pulsed again, the warmth almost uncomfortably hot against her skin. She clutched it
tightly
, her knuckles whitening. “Hello?” she called out, her voice
barely above a whisper
. The word
hung in the air
, swallowed by the silence. She swallowed hard and tried again, louder this time. “Is anyone there?” The rustling stopped abruptly, replaced by a silence so complete it felt like a physical presence pressing in on her. Her
heart hammered in her chest
, the sound of it loud in her ears. She took another step back, her eyes fixed on the edge of the clearing. The mist shifted, curling around the base of the oak tree. Something moved in the shadows. She saw it only for a moment — a dark shape, too tall and too thin to be human, with eyes that glowed faintly silver in the darkness. It
was gone
before she could blink, vanishing into the mist like smoke. She stood frozen, her breath caught in her throat. The pendant pulsed again, the warmth now almost
searing
. “Okay,” she whispered, her voice trembling. “Okay, okay. Time to go.” She turned on her heel and started walking — fast, then faster — back toward the standing stones. Her boots squelched in the damp earth, the sound unnaturally loud in the silence. The rustling started again, soft at first, then louder, more urgent. She glanced over her shoulder, her heart pounding. The mist was thicker now, swirling around her ankles, curling around her calves. She broke into a run, her breath coming in short, panicked gasps. The standing stones
loomed
ahead, their gnarled surfaces
gleaming
faintly in the moonlight. She reached the boundary and stumbled through, the world shifting again as she crossed the threshold. The sounds of the park rushed back in — the rustle of leaves, the distant hoot of an owl. She stumbled to a halt, her chest heaving. She turned back to look at the grove. The mist curled around the standing stones, obscuring the clearing beyond. The Heartstone pendant pulsed once more, then fell silent, the warmth fading to a faint, steady heat. She clutched it
tightly
, her fingers trembling. “What the hell
was that?” she
whispered. Her voice sounded strange in her own ears — too loud, too sharp. She took a deep breath, trying to calm her racing heart. The air here felt normal again, cool and crisp, without the
oppressive
weight
of the grove. She glanced down at the pendant, the crimson gemstone glowing faintly in the moonlight. Whatever that thing had been, it hadn’t followed her out. At least, she hoped it hadn’t. She turned and started walking back toward the park, her boots crunching
softly
on the gravel path. But as she walked, she couldn’t shake the feeling that something
was watching
her from the shadows — something with silver eyes and a form that twisted and shifted like smoke. She quickened her pace, her grip tightening on the pendant. The Heartstone pulsed once more, a warm
throb
against her chest. She didn’t look back.
created_at
"2026-02-17T02:21:02.856716+00:00"
2/17/2026, 2:21:02 AM
model
"deepseek/deepseek-chat-v3"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
301
moderation_latency
(null)
generation_time
45772
tokens_prompt
812
tokens_completion
1738
native_tokens_prompt
752
native_tokens_completion
1483
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00156051
router
(null)
provider_responses
0
id
"chatcmpl-RicykuiM0cEQ2G0otsgVKt2A"
status
200
is_byok
false
latency
60
endpoint_id
"5294d55f-9012-496b-8f22-8cc919432dcd"
provider_name
"DeepInfra"
model_permaslug
"deepseek/deepseek-chat-v3"
api_type
"completions"
id
"gen-1771294816-V0PCTC7YQWLIji4lg40L"
upstream_id
"chatcmpl-RicykuiM0cEQ2G0otsgVKt2A"
total_cost
0.00156051
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
4
adverbTagCount
0
adverbTags
(empty)
11.9718%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1136
totalAiIsmAdverbs
10
found
0
adverb
"gently"
count
1
1
adverb
"sharply"
count
1
2
adverb
"slightly"
count
2
3
adverb
"slowly"
count
1
4
adverb
"softly"
count
2
5
adverb
"tightly"
count
2
6
adverb
"barely above a whisper"
count
1
highlights
0
"gently"
1
"sharply"
2
"slightly"
3
"slowly"
4
"softly"
5
"tightly"
6
"barely above a whisper"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.0000%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1136
totalAiIsms
12
found
0
word
"throb"
count
2
1
word
"searing"
count
1
2
word
"flicker"
count
1
3
word
"gleaming"
count
1
4
word
"oppressive"
count
2
5
word
"loomed"
count
2
6
word
"weight"
count
1
7
word
"footsteps"
count
1
8
word
"etched"
count
1
highlights
0
"throb"
1
"searing"
2
"flicker"
3
"gleaming"
4
"oppressive"
5
"loomed"
6
"weight"
7
"footsteps"
8
"etched"
66.6667%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"heart pounded in chest"
count
1
1
label
"hung in the air"
count
1
highlights
0
"heart hammered in her chest"
1
"hung in the air"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
94
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
4
narrationSentences
94
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
1
totalSentences
96
matches
0
"was that?” she"
74.0314%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
22
mean
52.32
std
21.4
cv
0.409
sampleLengths
0
83
1
63
2
64
3
83
4
67
5
54
6
55
7
67
8
64
9
60
10
32
11
59
12
5
13
59
14
11
15
64
16
68
17
43
18
47
19
47
20
52
21
4
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
1
totalSentences
94
matches
0
"was gone"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
2
totalVerbs
185
matches
0
"wasn’t glowing"
1
"was watching"
70.2731%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1117
adjectiveStacks
0
stackExamples
(empty)
adverbCount
82
adverbRatio
0.07341092211280215
lyAdverbCount
23
lyAdverbRatio
0.020590868397493287
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
96
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
96
mean
11.99
std
5.43
cv
0.453
sampleLengths
0
21
1
16
2
15
3
12
4
9
5
10
6
5
7
23
8
14
9
21
10
10
11
15
12
16
13
13
14
10
15
11
16
20
17
18
18
9
19
12
20
13
21
11
22
27
23
13
24
6
25
10
26
9
27
10
28
9
29
10
30
9
31
7
32
9
33
6
34
1
35
11
36
7
37
9
38
12
39
22
40
15
41
10
42
20
43
7
44
9
45
9
46
4
47
10
48
12
49
13
43.7500%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.23958333333333334
totalSentences
96
uniqueOpeners
23
0.0000%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
4
fancyCount
3
fancyTags
0
"she muttered under her breath (mutter)"
1
"she whispered, her voice trembling (whisper)"
2
"whispered (whisper)"
74.5113%