NC Bench
Overview
About
Tests
Models
Vendors
Run: 2026-02-17-01KHMPC162YVY574CMWN29DNP3
Run Details
Model:
Llama 3.1 70B
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
8.9s
Cost:
$0.000675
Provider:
Hyperbolic
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
Rory stepped out of the darkness of Richmond Park, the only sound the rustle of leaves beneath her feet. She'd been here before, yet the Fae Grove always
seemed to
shift and change, like a shape-shifting creature. Tonight, it felt different. The trees
loomed
above her, their branches twisted into grasping fingers, the wind whispering secrets in their leaves. Rory shivered, despite the warmth of the summer evening. As she walked towards the ancient oak standing stones, the air grew heavy with an
otherworldly
scent – like ozone and honey, sweet and acrid. The stones
seemed to
hum, a low vibration that thrummed through the ground. Rory's skin prickled, her bright blue eyes scanning the clearing. The wildflowers that b
loomed
year-round in the Grove
seemed to
glow in the fading light, their colors deep and rich. She reached into the pocket of her jacket, her fingers closing around the Heartstone Pendant. It pulsed faintly with warmth, a comforting presence in this eerie place. Rory had come to the Grove seeking answers, searching for a way to understand the strange occurrences that had been plaguing her. The pendant, a gift from an unknown benefactor,
seemed to
be connected to it all. As she stood before the standing stones, the silence
began to
unnerve her. No crickets, no birds, just an
oppressive
stillness. Rory took a deep breath, trying to shake off the feeling of unease. She'd
been warned
not to come here alone, especially at night, but she'd had to know. The risks, the warnings, they'd all been secondary to her need for answers. A tiny rustle came from the edge of the clearing. Leaves scrambled, like something small had scurried across the underbrush. Rory's head snapped towards the sound, her heart rate increasing. The wind stirred again, this time carrying a faint, mournful whisper. The words were indistinguishable, but the tone
sent a shiver down
her spine. She took a step back, her eyes scanning the darkness beyond the clearing. The trees
seemed to
be moving, their branches swaying in time with the whisper. Rory spun around, her gaze searching for any sign of movement. That was when she saw it – a shadow, a
flicker
of darkness that darted across the edge of her vision. Her breath caught as she spun back, the Heartstone Pendant throbbing in her hand. She
tried to
focus on the sound, to pinpoint its location, but it
seemed to
come from everywhere and nowhere. The whisper grew louder, the words still indistinguishable, but the voice like a keen deployed in the darkness. A faint light
flickered
on the edge of the clearing, and Rory's heart leapt. It vanished as
quickly
as it appeared, leaving her wondering if she'd imagined it. The whispering grew louder, the words becoming clearer. Not words, exactly – names, repeated in a litany of longing. Laila, Malphora, Aurora – her names, her aliases, spoken in a voice that sent shivers down her spine. She spun around, her eyes desperate for any sign of movement. That was when she saw the figure. A woman, tall and gaunt, standing just beyond the standing stones. Her face was a blur, her skin deathly pale. The whispering grew louder, a
cacophony
of sound that threatened to consume Rory. She took a step back, the pendant burning with heat in her hand. The woman didn't move, didn't
seem to
notice her. She kept whispering, her voice a litany of names, a call to something in the darkness. Rory's skin crawled as she realized she wasn't alone in the clearing. Time
seemed to
bend and warp, stretching the moment into an eternity. Rory's breath came in ragged gasps as the figure
began to
move closer. The whispering grew louder, a deafening roar that filled her ears. Rory stumbled back, her eyes fixed on the figure, her heart racing with terror. The world
seemed to
warp and bend, like a reflection in a broken mirror. Rory's vision blurred, the darkness closing in around her like a suffocating shroud. And in that moment, she knew she was lost, trapped in a realm that didn't play by the rules of the world she knew. She stumbled, her foot catching on a hidden root. As she fell, the world went dark.
created_at
"2026-02-17T02:20:28.727629+00:00"
2/17/2026, 2:20:28 AM
model
"meta-llama/llama-3.1-70b-instruct"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
857
moderation_latency
(null)
generation_time
8771
tokens_prompt
857
tokens_completion
1050
native_tokens_prompt
775
native_tokens_completion
913
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0006752
router
(null)
provider_responses
0
id
"oXgFwyX-4YNCb4-9cf1ce100d82fef0"
status
200
is_byok
false
latency
857
endpoint_id
"c0841471-73f1-4511-b47f-ac2643802026"
provider_name
"Hyperbolic"
model_permaslug
"meta-llama/llama-3.1-70b-instruct"
api_type
"completions"
id
"gen-1771294819-Bg8k66xMp0MG1ge8orgT"
upstream_id
"oXgFwyX-4YNCb4-9cf1ce100d82fef0"
total_cost
0.0006752
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Hyperbolic"
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
adverbTagCount
0
adverbTags
(empty)
85.8956%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
709
totalAiIsmAdverbs
1
found
0
adverb
"quickly"
count
1
highlights
0
"quickly"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
15.3738%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
709
totalAiIsms
6
found
0
word
"cacophony"
count
1
1
word
"flickered"
count
1
2
word
"flicker"
count
1
3
word
"oppressive"
count
1
4
word
"otherworldly"
count
1
5
word
"loomed"
count
1
highlights
0
"cacophony"
1
"flickered"
2
"flicker"
3
"oppressive"
4
"otherworldly"
5
"loomed"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"sent a shiver through"
count
1
highlights
0
"sent a shiver down"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
53
matches
(empty)
53.7326%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
12
narrationSentences
53
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"began to"
2
"tried to"
3
"seem to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
53
matches
(empty)
25.2677%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
13
mean
54.69
std
13.04
cv
0.238
sampleLengths
0
68
1
68
2
64
3
63
4
54
5
59
6
52
7
65
8
51
9
50
10
50
11
51
12
16
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
1
totalSentences
53
matches
0
"been warned"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
0
totalVerbs
130
matches
(empty)
100.0000%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
709
adjectiveStacks
0
stackExamples
(empty)
adverbCount
23
adverbRatio
0.03244005641748942
lyAdverbCount
7
lyAdverbRatio
0.009873060648801129
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
53
echoCount
0
echoWords
(empty)
69.3145%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
53
mean
13.42
std
4.34
cv
0.323
sampleLengths
0
19
1
18
2
4
3
18
4
9
5
25
6
13
7
10
8
20
9
15
10
12
11
22
12
15
13
13
14
8
15
13
16
16
17
13
18
10
19
10
20
10
21
11
22
13
23
13
24
14
25
11
26
21
27
14
28
20
29
18
30
14
31
14
32
8
33
11
34
18
35
11
36
7
37
11
38
9
39
13
40
13
41
9
42
16
43
12
44
12
45
13
46
11
47
14
48
14
49
13
48.1132%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
1
diversityRatio
0.2830188679245283
totalSentences
53
uniqueOpeners
15
100.0000%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
0
fancyCount
0
fancyTags
(empty)
82.2175%