Run: 2026-02-17-01KHMPDMP1470ZNEW1FJS1ZWW7

Run Details

Duration:
21.2s
Cost:
$0.000479
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
Aurora stepped out of the car, the引擎的嗡嗡声在她身后逐渐消逝。夜晚的空气寒冷而清新,她的呼吸在空气中凝结成白色的雾气。四周是深深的黑暗,唯一的光源是月光透过树梢的缝隙洒下的一缕缕银光。她戴上手套,握紧了口袋里的 Heartstone Pendant,感到它在银链上轻轻摇晃,发出微弱的暖意。 她环顾四周,试图确认自己所处的位置。这是一个她从未亲自来过的地点,但根据朋友的描述,这里是 The Fae Grove。她站在一条狭窄的林间小径上,两侧是茂密的树木,偶尔可以听见夜行动物的低语。她感到一阵不安,仿佛有一双眼睛在暗处注视着她。 “你在这里,对吗?”她低声说道,声音在寂静的空气中显得格外清晰。她踏上了小径,每一步都格外小心,生怕惊扰了这份宁静。小径两旁的树木高耸入云,形成了一道天然的屏障,将外界的喧嚣完全隔绝。 她继续前行,不久后发现面前出现了几块古老的橡木立石。这些立石高大而庄严,仿佛是古老仪式的遗迹。她走到立石前,仔细观察,发现每一块石头上都刻有奇怪的符号,仿佛是某种古老文字。她的心跳加速,这些符号让她感到一种不祥的预感。 “这到底是什么地方?”她自言自语道,心中充满了疑惑。她继续沿着小径前行,进入了 The Fae Grove 的核心区域。这里的景色更加不同寻常,野花在夜晚依然绽放,散发着淡淡的香气。月光下,这片草地显得格外美丽,但美得让人感到不安。 她感到一股淡淡的暖意从 Heartstone Pendant 传来,心中生出了一丝希望。这枚吊坠是她唯一的朋友,也是她在这个陌生地方的唯一依靠。她继续前行,心中暗自祈祷,希望这里的一切只是她过于紧张的幻觉。 突然,一阵微弱的风声从林间传来,仿佛有东西在靠近。她停下脚步,屏住呼吸,聆听着。风声渐强,伴随着微弱的沙沙声,就像是有什么东西在草地上爬行。她的心跳加速,喉咙紧绷,手不自觉地摸向了口袋中的吊坠。 “这里有人吗?”她低声问道,试图让自己的声音显得坚定。然而,回应她的只有更加密集的风声和沙沙声。她感到一阵寒意从脊背升起,仿佛有无数的眼睛在暗处窥视着她。 她继续前行,试图找到这片林间的出口。然而,每走一步,她都感到时间在逐渐扭曲。一个小时在这里似乎只过去了几分钟,而外面的世界早已是另一番景象。她的心中充满了恐惧,却不得不继续前行,因为她知道,只有找到答案,她才能离开这里。 她终于来到了一片开阔的草地,中央有一棵巨大的古树,树冠如同一把巨大的伞,遮住了月光。她感到一股强大的力量从这棵树上传来,Heartstone Pendant 也在这一刻开始剧烈地脉动,温暖的光芒透过链子洒在她的手背上。 她走近古树,心中充满了敬畏。这棵树仿佛是这个世界的守护者,默默地守护着这片土地。然而,就在她准备触摸树干的那一刻,周围的空气突然变得冰冷,一股邪恶的气息弥漫开来。她回头望去,只见一排古老的橡木立石在月光下显得格外阴森,树影在地面上投下扭曲的轮廓。 “我……我到底在什么地方?”她低声问道,声音几乎被夜风吞没。她感到四周的黑暗在缓缓凝聚,仿佛有什么东西在向她靠近。她的心跳如雷,身体却动弹不得,仿佛被一股无形的力量束缚住了。 突然,一阵低沉的吟唱声从四面八方传来,声音古老而神秘。她感到脚下地面微微颤抖,一棵棵小树从泥土中破土而出,迅速生长起来,仿佛这片土地本身也在回应着某种召唤。她的心中充满了恐惧,但她知道,她不能转身逃跑。她必须面对这一刻,无论前方等待着她的是什么。 她深吸一口气,紧紧握住 Heartstone Pendant,让它温暖的光芒照亮她的心灵。她的目光坚定,心中默念着希望和勇气。她知道,这片 The Fae Grove 有它的秘密,而她,必须揭开这个秘密,才能找到回家的路。 她再次向前迈出一步,心中充满了决心。无论这片土地藏着什么,她都不会退缩。她要找到答案,她要找到真相。
created_at"2026-02-17T02:21:33.785805+00:00" 2/17/2026, 2:21:33 AM
model"qwen/qwen-2.5-72b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency186
moderation_latency(null)
generation_time21004
tokens_prompt833
tokens_completion1502
native_tokens_prompt762
native_tokens_completion993
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00047871
router(null)
provider_responses
0
id"cmpl-8a80c1d8995a4325ae7522e2d293bcf5"
status200
is_byokfalse
latency49
endpoint_id"8b6b26e9-621a-4b31-b55a-c9aaa7482ede"
provider_name"DeepInfra"
model_permaslug"qwen/qwen-2.5-72b-instruct"
api_type"completions"
id"gen-1771294872-wfKxMTph91KqUxPLRy6a"
upstream_id"cmpl-8a80c1d8995a4325ae7522e2d293bcf5"
total_cost0.00047871
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
adverbTagCount0
adverbTags(empty)
100.0000% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount41
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount41
totalAiIsms0
found(empty)
highlights(empty)
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences15
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences15
filterMatches(empty)
hedgeMatches(empty)
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences15
matches(empty)
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs15
mean2.73
std2.49
cv0.911
sampleLengths
09
14
21
31
45
54
61
71
81
93
101
111
121
137
141
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount0
totalSentences15
matches(empty)
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs1
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount41
adjectiveStacks0
stackExamples(empty)
adverbCount0
adverbRatio0
lyAdverbCount0
lyAdverbRatio0
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences15
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences15
mean2.73
std2.49
cv0.911
sampleLengths
09
14
21
31
45
54
61
71
81
93
101
111
121
137
141
58.3333% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5
totalSentences6
uniqueOpeners3
100.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags0
fancyCount0
fancyTags(empty)
97.5490%