Run: 2026-02-17-01KHMPDVJ8WTGBF20BEMCKXC7Y

Run Details

Duration:
36.2s
Cost:
$0.000678
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
Aurora Carter stepped out of the mist-shrouded darkness of Richmond Park and into the Fae Grove, her eyes adjusting slowly to the soft, ethereal light that permeated the clearing. The air was heavy with the sweet scent of wildflowers, and the ancient oak standing stones loomed above her, their gnarled branches twisted into impossible shapes. She had been drawn to this place for a reason, though she couldn't quite put her finger on why. A sense of restlessness had been building inside her for weeks, ever since the strange package had arrived with no return address, containing only the Heartstone Pendant and a cryptic note that read: "For the lost, a beacon in the dark." As she walked deeper into the grove, the silence began to unnerve her. The trees seemed to absorb sound, leaving only an oppressive stillness that made her skin prickle. Rory shivered, despite the warmth of the summer evening, and wrapped her arms around herself. She had always been drawn to the unknown, the unexplained, and the Fae Grove was rumored to be a place where the boundaries between worlds were thin. But now, surrounded by the oppressive quiet, she wondered if she had made a terrible mistake. The pendant, which she wore around her neck, pulsed faintly with warmth against her skin, a gentle reminder that she wasn't alone. But the comfort it offered was short-lived, as her gaze caught on movement out of the corner of her eye. She spun around, but there was nothing there. The trees seemed to be shifting, their branches tangling together in a way that seemed almost... intentional. Rory's heart quickened, and she took a deep breath, telling herself it was just the wind. She continued on, her footsteps quiet on the soft earth, as she made her way deeper into the grove. The trees seemed to be closing in around her, casting long, ominous shadows on the ground. Every step felt like a betrayal, as if she was being herded towards some unknown fate. The pendant's warmth grew stronger, and she reached up to touch it, her fingers closing around the cool silver chain. A faint humming noise began to build in her ears, like the quiet buzzing of a harp string. It was a sound that seemed to come from all around her, and yet, from nowhere at all. Rory's skin crawled, and she spun around, trying to locate the source of the noise. But there was nothing to see. The humming grew louder, more insistent, and she felt a creeping sense of dread that she couldn't shake. She tried to tell herself it was just the wind, or the trees, or her own imagination playing tricks on her. But deep down, she knew it was something more. The Fae Grove was a place of ancient power, a threshold between worlds, and she had stumbled into it uninvited. The thought sent a shiver down her spine, and she quickened her pace, her eyes scanning the trees for any sign of movement. The humming stopped, abruptly, leaving an oppressive silence in its wake. Rory froze, her heart pounding in her chest, as she waited for something to happen. And then, out of the corner of her eye, she saw it. A figure, tall and imposing, standing just beyond the edge of the clearing. She spun around, but there was no one there. The trees seemed to be shifting again, their branches weaving together in a way that seemed almost... malevolent. Rory took a step back, her eyes scanning the trees, searching for any sign of movement. The pendant's warmth had grown to a gentle heat, and she felt a strange, thrumming energy building inside her. She knew, with a certainty that she couldn't explain, that she was not alone in the grove. Something was watching her, waiting for her to make a wrong move. She took another step back, her heart racing, as the trees seemed to close in around her. The air was thick with tension, and she could feel the weight of the grove's power bearing down on her. The pendant's glow seemed to be growing stronger, illuminating the darkness with an eerie, otherworldly light. Rory knew she had to get out of there, before it was too late. She turned to run, but her feet seemed rooted to the spot. The trees loomed above her, their branches tangling together in a way that seemed almost... deliberate. And then, out of the darkness, a low, whispery voice spoke a single word: "Welcome."
created_at"2026-02-17T02:21:56.065479+00:00" 2/17/2026, 2:21:56 AM
model"meta-llama/llama-3.1-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3762
moderation_latency(null)
generation_time36097
tokens_prompt857
tokens_completion1083
native_tokens_prompt755
native_tokens_completion941
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0006784
router(null)
provider_responses
0
id"cmpl-b5c64c250a3f46c9a505658cceb921ab"
status200
is_byokfalse
latency60
endpoint_id"59c87462-40b6-4231-91cf-6d0f8f25e8b9"
provider_name"DeepInfra"
model_permaslug"meta-llama/llama-3.1-70b-instruct"
api_type"completions"
id"gen-1771294879-dRQD2Tc59J7zdBcwYNdf"
upstream_id"cmpl-b5c64c250a3f46c9a505658cceb921ab"
total_cost0.0006784
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
adverbTagCount0
adverbTags(empty)
86.8074% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount758
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.0000% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount758
totalAiIsms11
found
0
word"ethereal"
count1
1
word"beacon"
count1
2
word"oppressive"
count3
3
word"otherworldly"
count1
4
word"loomed"
count2
5
word"imposing"
count1
6
word"weight"
count1
7
word"footsteps"
count1
highlights
0"ethereal"
1"beacon"
2"oppressive"
3"otherworldly"
4"loomed"
5"imposing"
6"weight"
7"footsteps"
33.3333% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"air was thick with"
count2
1
label"sent a shiver through"
count1
highlights
0"The air was heavy with"
1"The air was thick with"
2"sent a shiver down"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences47
matches(empty)
59.6670% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount10
narrationSentences47
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
2"tried to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences47
matches
0"explain, that she"
19.9564% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs10
mean75.6
std16.62
cv0.22
sampleLengths
0115
187
283
371
475
573
678
764
853
957
90.7801% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences47
matches
0"been drawn"
1"been drawn was rumored"
2"being herded"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount1
totalVerbs127
matches
0"was watching"
97.6168% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount749
adjectiveStacks0
stackExamples(empty)
adverbCount32
adverbRatio0.042723631508678236
lyAdverbCount6
lyAdverbRatio0.00801068090787717
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences47
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences47
mean16.09
std6.95
cv0.432
sampleLengths
029
126
219
341
413
516
615
727
816
922
1020
118
1216
131
1416
1519
1616
1716
1820
1918
2018
2115
226
2318
2421
259
2620
2723
2811
2915
3012
3113
329
3317
341
3516
3619
3717
3812
3917
4020
4116
4214
4312
4415
451
4615
43.6170% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.2978723404255319
totalSentences47
uniqueOpeners14
100.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags0
fancyCount0
fancyTags(empty)
78.3399%