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Run: 2026-02-17-01KHMPF8FGFYJXRTKTACSS04B4
Run Details
Model:
GPT-4o, May 13th (temp=1)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
12.9s
Cost:
$0.025150
Provider:
Azure
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
Aurora Carter, Rory to her friends, stood at the edge of the Fae Grove, her fingers brushing the small crescent-shaped scar on her left wrist out of habit. Beneath the dappled moonlight filtering through the boughs of ancient trees, tension coiled in her muscles. A sharp autumn night whispered around her, sending shivers racing down her spine, not just from the chill but from the creeping sense of being watched. The clearing
shimmered
with an
otherworldly
luminescence, wildflowers blooming even as the rest of Richmond Park slumbered in the dying grasp of October. The standing stones, seven oaks twisted into statuesque pillars, marked the invisible boundary between the mundane world and this Fae-touched enclave. Rory had come here to find answers, driven by the throbbing warmth of the Heartstone Pendant resting beneath her simple black turtleneck. It had led her, pulse by pulse, through the moonless night streets of London to this hidden grove. She hesitated at the fringe, fingers tightening around the silver chain at her neck. She’s always been more rational than superstitious, but something about the grove felt like a half-remembered nightmare. The trees
loomed
, their silhouettes dark and heavy against the sky, and the air held a faint, unsettling energy. Even the ordinary sounds of the park seemed muted here—no rustling leaves, distant traffic, or hooting owls. Only still, suffocating silence. Steeling herself, Rory stepped forward. The soil crunched
softly
beneath her shoes. The moment she crossed the threshold, a subtle dissonance slithered into her ears, like whispers just beyond comprehension. She turned her head
quickly
, certain she saw movement from the corner of her eye, but found nothing. Only shadows. "Focus, Rory," she muttered, her own voice jarring in the hushed atmosphere. She walked deeper into the grove, each step measured and cautious. The pendant’s warmth guided her toward the center, where it pulsed painfully hot against her skin. The inner crimson glow breaking through her turtleneck’s fabric was a
beacon
, casting eerie, shifting lights across the wildflowers. A sudden crackle, like dry twigs snapping, halted her. She scanned the area, her breath catching in her throat. Branches swayed
ever so slightly
, but no wind stirred. Silence dripped heavy and thick, as if the grove itself held its breath. She continued, feeling the
weight
of invisible eyes tracking her every move. "Why did I agree to this, Eva?" Rory whispered under her breath, as if her old friend would somehow answer her in this haunted place. It was Eva who had coaxed her into their shared ventures into the abnormal, who had always found a thrill in the mysterious. But tonight, Rory didn’t feel the excitement, only a gnawing dread. She found herself in a small clearing at the heart of the grove, the standing stones forming a sort of natural amphitheater. Strange moss glowed faintly at their bases, casting a sickly green pallor over the ground. She felt a
tangible
pressure here, something old and sentient. Her
heart pounded in her chest
as she fumbled for the pendant, pulling it free. It bathed the area in soft red light, and the whispers grew louder, still unintelligible but closer, too close. Her breath fogged the air as a chill descended. She
clenched her jaw
, scanning the shifting shadows. This wasn’t just fear; she knew she wasn't alone. Every instinct screamed at her to run, but something rooted her to the spot. "Show yourself," she commanded, voice steadier than she felt. The whispering halted abruptly, replaced by a low, mocking laugh that
reverberated
through the grove. It was everywhere and nowhere at once, seeping through her bones. "You shouldn’t have come here alone, mortal." The voice was both ancient and serenely cruel. Rory clenched the pendant tighter, its heat almost unbearable now. "Why?” she demanded, forcing herself to sound braver than she felt. She scanned the stones, their hulking forms now seeming almost menacing, as if they watched with unseen eyes. "We guard the threshold," the voice
seemed to
come from the stones, but the shadows among them remained impenetrable. "We let nothing pass without tribute." Rory’s pulse raced. She took a step back instinctively, the edges of the clearing feeling impossibly far. "What kind of tribute?" The laugh
echoed
again, and the pendant’s light grew dimmer as if eclipsed by an unseen hand. "Life. Or soul. You neglected to bring either." The shadows congealed, pooling at the base of one stone before stretching upward, forming into a figure cloaked in darkness. Its eyes glowed a distant, starving blue. Rory’s heart stuttered. The coldness of the grove seeped into her bones, numbing her fingers and filling her with a bone-deep terror. She couldn’t move. The thing took a step forward, shadowy tendrils reaching towards her. Her mouth felt dry, and the words she wanted to shout caught in her throat. Then, in a final clarion of desperate clarity, she wrenched the pendant from her neck and thrust it forward. "Take this!" she cried. The light from the Heartstone flared
intensely
, bathing the area in
searing
crimson. The figure recoiled with a hiss, its form seeming to writhe and dissolve before her eyes. Pain shot through her palm from the pendant’s heat, but she held fast. The ancient presence shrieked, the sound piercing and
otherworldly
. The light grew brighter, pushing back the encroaching shadows. With a final,
echoing
wail, the figure disintegrated into nothingness. Rory’s knees buckled, the pendant slipping from her grasp to lay smoldering in the grass. She gasped for breath, the suffocating
weight
lifting from the grove. The whispers had ceased, and she was alone once more,
truly
alone. She sank to the ground, ignoring the cold earth against her knees, and covered her face with trembling hands. The pendant’s light dimmed to a soft glow, its warmth now bearable. She stayed there for several minutes, heart racing, mind whirling. Finally, she forced herself to stand, her legs shaking. The grove seemed less hostile now, the
oppressive
weight
lifted. She had what she came for—a confrontation with the unknown, and the knowledge that sometimes, courage and a bit of irrationality are the key to survival. Walking back through the grove, she glanced back once at the stones. They stood innocently silent, the shadows no longer moving among them. Rory tightened her grip on the pendant and picked up her pace, eager to rejoin the world where shadows were mere absences of light, and whispers stayed confined to memories.
created_at
"2026-02-17T02:22:19.121135+00:00"
2/17/2026, 2:22:19 AM
model
"openai/gpt-4o-2024-05-13"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
721
moderation_latency
(null)
generation_time
12537
tokens_prompt
812
tokens_completion
1693
native_tokens_prompt
743
native_tokens_completion
1429
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.02515
router
(null)
provider_responses
0
id
"chatcmpl-DA50vo7L351b0gUsSblZ9KrNUDPhE"
status
200
is_byok
false
latency
413
endpoint_id
"ef6b0afa-fd92-4db6-96e0-b8f0e5e4734b"
provider_name
"Azure"
model_permaslug
"openai/gpt-4o-2024-05-13"
api_type
"completions"
id
"gen-1771294925-sJTckY9cy35jsxbj8vya"
upstream_id
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total_cost
0.02515
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Azure"
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
6
adverbTagCount
0
adverbTags
(empty)
44.4444%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1080
totalAiIsmAdverbs
6
found
0
adverb
"intensely"
count
1
1
adverb
"quickly"
count
1
2
adverb
"slightly"
count
1
3
adverb
"softly"
count
1
4
adverb
"ever so slightly"
count
1
5
adverb
"truly"
count
1
highlights
0
"intensely"
1
"quickly"
2
"slightly"
3
"softly"
4
"ever so slightly"
5
"truly"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.0000%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1080
totalAiIsms
14
found
0
word
"tangible"
count
1
1
word
"beacon"
count
1
2
word
"reverberated"
count
1
3
word
"searing"
count
1
4
word
"shimmered"
count
1
5
word
"oppressive"
count
1
6
word
"otherworldly"
count
2
7
word
"loomed"
count
1
8
word
"weight"
count
3
9
word
"echoed"
count
1
10
word
"echoing"
count
1
highlights
0
"tangible"
1
"beacon"
2
"reverberated"
3
"searing"
4
"shimmered"
5
"oppressive"
6
"otherworldly"
7
"loomed"
8
"weight"
9
"echoed"
10
"echoing"
66.6667%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
2
found
0
label
"heart pounded in chest"
count
1
1
label
"clenched jaw/fists"
count
1
highlights
0
"heart pounded in her chest"
1
"clenched her jaw"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
76
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
76
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
79
matches
(empty)
63.7096%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
23
mean
46.7
std
17.42
cv
0.373
sampleLengths
0
70
1
84
2
71
3
50
4
58
5
53
6
59
7
81
8
40
9
35
10
25
11
29
12
25
13
21
14
25
15
49
16
48
17
33
18
41
19
38
20
41
21
45
22
53
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
0
totalSentences
76
matches
(empty)
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
0
totalVerbs
178
matches
(empty)
83.4359%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1037
adjectiveStacks
1
stackExamples
0
"small crescent-shaped scar"
adverbCount
54
adverbRatio
0.052073288331726135
lyAdverbCount
19
lyAdverbRatio
0.01832208293153327
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
79
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
79
mean
13.59
std
6.17
cv
0.454
sampleLengths
0
28
1
16
2
26
3
23
4
21
5
22
6
18
7
14
8
17
9
19
10
17
11
4
12
5
13
7
14
18
15
18
16
2
17
12
18
11
19
16
20
19
21
9
22
10
23
9
24
13
25
12
26
25
27
23
28
11
29
22
30
15
31
10
32
15
33
19
34
9
35
8
36
9
37
14
38
9
39
15
40
11
41
15
42
10
43
11
44
18
45
19
46
6
47
3
48
14
49
4
58.6498%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
7
diversityRatio
0.4050632911392405
totalSentences
79
uniqueOpeners
32
0.0000%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
6
fancyCount
6
fancyTags
0
"she muttered, her own voice jarring in the hushed atmosphere (mutter, jar hush)"
1
"whispered (whisper)"
2
"she commanded, voice steadier than she felt (command, voice feel)"
3
"demanded (demand)"
4
"the voice seemed to come from the stones, but the shadows among them remained impenetrable (seem come remain)"
5
"cried (cry)"
77.4651%