NC Bench
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Run: 2026-02-17-01KHMPGA89T3ZJM4S7SD0TZVBG
Run Details
Model:
Qwen 2.5 72B
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
30.8s
Cost:
$0.000612
Provider:
DeepInfra
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
Aurora Carter, known as Rory to those few who mattered, breathed in the damp, earthy air of Richmond Park. The night was cold, the kind that slipped into your bones and refused to leave. She wrapped her leather jacket tighter around her shoulders as she walked along the moonlit path, her boots crunching
softly
on the gravel. The Heartstone Pendant, a gift from an unknown benefactor, hung around her neck, its deep crimson gemstone faintly glowing against her skin. It pulsed
gently
, a reminder of the task that had brought her here. Rory had heard the whispers. The rumors of the Fae Grove, a hidden clearing that lay within the ancient boundaries of the park. It was a place where time moved differently, where the veil between worlds was thin—dangerously so. She had come alone, driven by a mix of curiosity and a desperate need to understand the inexplicable changes in her life since the pendant had appeared. The path curved, and the oaks
loomed
taller, their branches stretching out like bony fingers. The air grew thicker, heavy with a scent of wildflowers that b
loomed
year-round in this place. Rory paused, her heart pounding. The standing stones came into view, ancient oak monoliths that marked the boundary of the grove. They stood
sentinel
, silent and
imposing
, their gnarled surfaces carved with symbols she couldn't decipher. She stepped closer, her eyes drawn to the
intricate
patterns. The stones
seemed to
hum with a quiet energy, a vibration that
resonated
through the soles of her feet. The pendant at her throat grew warmer, its glow brightening. Rory's fingers traced the edge of the stone, and
a shiver ran down her spine
. She stepped through the boundary, into the Fae Grove. The clearing was a world apart, bathed in a
ethereal
light that
seemed to
come from everywhere and nowhere. Wildflowers carpeted the ground, their colors more vivid than anything she'd ever seen. The air was sweet, almost intoxicating. But beneath the beauty, there was a sense of wrongness, a
feeling that this
place was not meant for human eyes. Rory's
footsteps
were the only sound for a while as she moved deeper into the grove. The trees here were older, their trunks twisted and tangled, their leaves a deep, lush green. She pulled her phone from her pocket, checking for a signal. No bars. She should have expected as much. She tucked it away and relied on her instincts, her senses on high alert. A rustling sounded to her left, and Rory froze. Her eyes darted around, but the grove seemed unchanged. No sign of movement, no hint of what had made the sound. She took a deep breath and continued forward, her pace slowing. Another sound, a soft whispering,
seemed to
come from all around her. She couldn't pinpoint the source, and the more she tried, the more it
seemed to
elude her. The air grew colder, and a mist
began to
rise from the ground, swirling around her ankles. The hairs on the back of her neck stood on end. She knew she should leave, but something kept her rooted to the spot. The pendant pulsed harder, almost hot against her skin. She reached up to touch it, and the whispering grew louder, more insistent. "Who's there?" Rory called, her voice steady despite the growing fear inside her. The whispering didn't answer, but the air around her grew heavier, as if the grove itself
was breathing
. Shadows
flickered
at the edge of her vision, dark shapes that
seemed to
move independently of the trees. Her heart raced, and she took a step back. The ground beneath her feet felt less solid, as if she
were walking
on a layer of air. "Show yourself," she demanded, trying to sound brave. The mist thickened, and the shadows grew bolder,
dancing
just out of reach. Rory's breath came in short, shallow gasps. She turned to leave, but as she did, she saw something that made her blood run cold. A figure stood at the edge of the grove, barely visible through the mist. It was tall and
imposing
, its form shifting and indistinct, like a living shadow. It didn't move, but it exuded a presence that filled the grove with dread. Rory's mind raced. She had to get out, but the path back
seemed to
have disappeared. The standing stones were still in sight, but the way she had come in
was obscured
by the thickening mist. She took a step toward them, and the figure in the shadows moved, too, as if it
were mirroring
her actions. Her pulse quickened, and she broke into a run, her boots thudding against the soft earth. The mist parted
slightly
as she ran, revealing more of the grove's dark secrets. More figures emerged, their forms distorted and menacing. They followed her, their whispers growing louder, a
cacophony
of voices that spoke of古老的秘密和被遗忘的诅咒。Rory's breathing was ragged, and her legs burned with the effort. She could feel the eyes of the shadows on her back, their presence a constant,
oppressive
weight
. She reached the standing stones, her hands trembling as she touched one of the ancient oak monoliths. The pendant at her neck pulsed violently, and a surge of warmth spread through her body. The figures in the shadows paused, their whispers fading into a low, menacing hum. Rory closed her eyes, focusing on the energy of the grove, the warmth of the pendant, and the strength within her. With a final burst of energy, she stepped back through the boundary, the mist parting to let her through. The moment she crossed the threshold, the air grew still, and the wildflowers lost their vibrant hue. The grove
was gone
, replaced by the familiar path and the cold, damp night of Richmond Park. Rory stood there for a moment, her heart pounding, her breath coming in ragged gasps. She turned to look behind her, but the Fae Grove
was hidden
, the standing stones a mere memory. She knew she had narrowly escaped something ancient and powerful, something that still lingered just beyond the edge of her vision. With a shudder, she began the long walk back to her flat, the pendant at her throat a constant, faint reminder of the night she had faced the unknown and lived to tell the tale.
created_at
"2026-02-17T02:23:11.446627+00:00"
2/17/2026, 2:23:11 AM
model
"qwen/qwen-2.5-72b-instruct"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
194
moderation_latency
(null)
generation_time
30259
tokens_prompt
833
tokens_completion
1545
native_tokens_prompt
762
native_tokens_completion
1335
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00061209
router
(null)
provider_responses
0
status
(null)
is_byok
false
latency
326
endpoint_id
"0cfb6233-5061-4b1e-be3a-5b897343a176"
provider_name
"Hyperbolic"
model_permaslug
"qwen/qwen-2.5-72b-instruct"
1
id
"cmpl-9f801a4eb7bb4b759861324bd1813db2"
status
200
is_byok
false
latency
68
endpoint_id
"8b6b26e9-621a-4b31-b55a-c9aaa7482ede"
provider_name
"DeepInfra"
model_permaslug
"qwen/qwen-2.5-72b-instruct"
api_type
"completions"
id
"gen-1771294959-SzqlnuRygaZ5FvRUJydR"
upstream_id
"cmpl-9f801a4eb7bb4b759861324bd1813db2"
total_cost
0.00061209
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
2
adverbTagCount
0
adverbTags
(empty)
71.5909%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1056
totalAiIsmAdverbs
3
found
0
adverb
"gently"
count
1
1
adverb
"slightly"
count
1
2
adverb
"softly"
count
1
highlights
0
"gently"
1
"slightly"
2
"softly"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.0000%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1056
totalAiIsms
13
found
0
word
"ethereal"
count
1
1
word
"cacophony"
count
1
2
word
"sentinel"
count
1
3
word
"resonated"
count
1
4
word
"flickered"
count
1
5
word
"oppressive"
count
1
6
word
"loomed"
count
1
7
word
"imposing"
count
2
8
word
"intricate"
count
1
9
word
"weight"
count
1
10
word
"dancing"
count
1
11
word
"footsteps"
count
1
highlights
0
"ethereal"
1
"cacophony"
2
"sentinel"
3
"resonated"
4
"flickered"
5
"oppressive"
6
"loomed"
7
"imposing"
8
"intricate"
9
"weight"
10
"dancing"
11
"footsteps"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"shiver down spine"
count
1
highlights
0
"a shiver ran down her spine"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
72
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
7
narrationSentences
72
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"began to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
1
totalSentences
72
matches
0
"feeling that this"
56.4130%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
18
mean
58.56
std
20.34
cv
0.347
sampleLengths
0
92
1
66
2
67
3
63
4
59
5
65
6
70
7
63
8
13
9
63
10
8
11
79
12
73
13
63
14
68
15
53
16
54
17
35
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
3
totalSentences
72
matches
0
"was obscured"
1
"was gone"
2
"was hidden"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
3
totalVerbs
172
matches
0
"was breathing"
1
"were walking"
2
"were mirroring"
100.0000%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1052
adjectiveStacks
0
stackExamples
(empty)
adverbCount
33
adverbRatio
0.03136882129277566
lyAdverbCount
11
lyAdverbRatio
0.010456273764258554
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
72
echoCount
0
echoWords
(empty)
91.3370%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
72
mean
14.64
std
5.54
cv
0.378
sampleLengths
0
19
1
15
2
23
3
22
4
13
5
5
6
18
7
16
8
27
9
15
10
16
11
5
12
16
13
15
14
10
15
19
16
10
17
15
18
9
19
19
20
13
21
6
22
21
23
16
24
16
25
11
26
2
27
6
28
14
29
9
30
9
31
12
32
11
33
12
34
17
35
17
36
11
37
13
38
9
39
13
40
13
41
18
42
18
43
9
44
18
45
8
46
13
47
7
48
17
49
14
37.5000%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
9
diversityRatio
0.2361111111111111
totalSentences
72
uniqueOpeners
17
50.0000%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
2
fancyCount
1
fancyTags
0
"she demanded, trying to sound brave (demand, try sound)"
82.7554%