NC Bench
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Run: 2026-02-17-01KHMPH3XA089A545VVH10J3VS
Run Details
Model:
Llama 3.1 8B
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
42.8s
Cost:
$0.000064
Provider:
DeepInfra
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
Aurora Carter stood at the edge of the standing stones, her bright blue eyes scanning the darkness of the Fae Grove. She had
been warned
not to come here, not to tempt the balance of the Earth and the Fae realms. But she had to see it for herself, had to feel the strange energy that drew her to this place. The wind rustled the wildflowers that bloomed year-round, releasing a sweet, heady scent that caught in her throat. She had
been told
that time moved differently within the Grove's boundaries, that an hour could be stretched to minutes or days outside. But as she glanced down at her phone, the screen's glow illuminated the crescent-shaped scar on her left wrist, a souvenir from a childhood accident that
seemed to
mock her now. The clock read 9:47 PM, but she knew it was likely much later than that. A faint humming noise, like the quiet whine of a engine,
began to
build in the distance. Aurora's gaze swept the clearing, searching for the source, but there was nothing to see. The air
seemed to
thicken, heavy with the scent of damp earth and decaying leaves. She took a step back, her eyes adjusting to the darkness, but the strange energy only
seemed to
grow stronger. The first sound came from behind her – the soft crunch of gravel beneath
footfall
. Aurora spun around, her heart rate quickening, but there was no one there. The crunch came again, louder this time, and she felt a shiver run down her spine. This was not right. She was alone in the Grove, and she knew it. As she stood there, frozen with uncertainty, a tiny movement caught her eye. A branch on a nearby tree swayed, just a fraction of an inch, before settling back into place. It was nothing, just the wind, but Aurora's instincts told her otherwise. Something
was watching
her, waiting for her to make a wrong move. She turned her attention to the standing stones, the ancient oaks
looming
above her like
sentinels
. The energy emanating from them
seemed to
be pulsing, like a heartbeat, and she felt a strange connection to it. Her hand drifted to the silver chain around her neck, where the Heartstone Pendant hung, its deep crimson gemstone glowing with a faint inner light. Aurora felt a surge of reassurance at the pendant's presence, as if it might shield her from whatever lay within the Grove. But the feeling was short-lived. The humming noise grew louder, a low vibration that
began to
rattle her teeth. The wildflowers
seemed to
sway in time with it, their petals unfolding like tiny mouths screaming silently into the night. She took a step back, her eyes darting around the clearing in a desperate bid to find some clue, some sign that would tell her what
was happening
. The air
seemed to
ripple and distort, like the surface of a pond struck by a stone. The sounds – the crunching gravel, the swaying branch – grew louder, more intense, until it felt like the
very
fabric of reality
was unraveling
around her. And still, she couldn't shake the feeling that she
was being
watched. That unblinking gaze, the one that had her wrapped in its cold,
calculating
grasp,
began to
take shape in her mind. It was a presence, a force that lurked just beyond the edge of perception, waiting to pounce. Aurora's breath caught in her throat as she
realized that she
might not be the only one who knew she was here. The pendant on her chest
seemed to
be growing warmer, its glow intensifying as if it sensed the same threat. She knew she had to get out of there, to find the nearest Hel portal and escape the Grove before whatever darkness lurked within it claimed her. But her legs seemed rooted to the spot, her gaze drawn
inexorably
back to the standing stones. The energy emanating from them pulsed stronger now, like a countdown timer ticking away the seconds until something happened. And then, in an instant, the world around her snapped into sharp focus. The wind stilled, the wildflowers frozen in mid-sway. The humming noise died, leaving only an
oppressive
silence. Aurora's
heart pounded in her chest
as she raised her eyes to meet the gaze of a figure standing just beyond the standing stones. It was tall, impossibly tall, its features blurred and indistinct, like a painting left to fade in the rain. Aurora's breath caught, her fingers instinctively curling around the pendant's chain as if it might anchor her to the world. She knew, in that moment, that she was no longer alone in the Grove. And that whatever stood before her was not of this world.
created_at
"2026-02-17T02:23:49.429588+00:00"
2/17/2026, 2:23:49 AM
model
"meta-llama/llama-3.1-8b-instruct"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1046
moderation_latency
(null)
generation_time
42642
tokens_prompt
857
tokens_completion
1137
native_tokens_prompt
755
native_tokens_completion
975
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00006385
router
(null)
provider_responses
0
id
"cmpl-af5dd622750143e4a4eada122b11ea03"
status
200
is_byok
false
latency
144
endpoint_id
"858e9b98-fa86-433e-8299-17c3c4d6c24f"
provider_name
"DeepInfra"
model_permaslug
"meta-llama/llama-3.1-8b-instruct"
api_type
"completions"
id
"gen-1771294986-30tp6lQy0H7eh5MudnZy"
upstream_id
"cmpl-af5dd622750143e4a4eada122b11ea03"
total_cost
0.00006385
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
adverbTagCount
0
adverbTags
(empty)
74.8744%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
796
totalAiIsmAdverbs
2
found
0
adverb
"inexorably"
count
1
1
adverb
"very"
count
1
highlights
0
"inexorably"
1
"very"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
24.6231%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
796
totalAiIsms
6
found
0
word
"sentinels"
count
1
1
word
"oppressive"
count
1
2
word
"looming"
count
1
3
word
"calculating"
count
1
4
word
"footfall"
count
1
5
word
"unraveling"
count
1
highlights
0
"sentinels"
1
"oppressive"
2
"looming"
3
"calculating"
4
"footfall"
5
"unraveling"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"heart pounded in chest"
count
1
highlights
0
"heart pounded in her chest"
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
46
matches
(empty)
57.6560%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
0
hedgeCount
10
narrationSentences
46
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"began to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
2
totalSentences
46
matches
0
"told that time"
1
"realized that she"
1.5736%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
13
mean
61.15
std
9.51
cv
0.156
sampleLengths
0
79
1
69
2
67
3
58
4
55
5
61
6
61
7
72
8
50
9
69
10
49
11
60
12
45
100.0000%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
2
totalSentences
46
matches
0
"been warned"
1
"been told"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
4
totalVerbs
137
matches
0
"was watching"
1
"was happening"
2
"was unraveling"
3
"was being"
100.0000%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
796
adjectiveStacks
0
stackExamples
(empty)
adverbCount
30
adverbRatio
0.03768844221105527
lyAdverbCount
9
lyAdverbRatio
0.011306532663316583
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
46
echoCount
0
echoWords
(empty)
73.0140%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
46
mean
17.28
std
5.75
cv
0.333
sampleLengths
0
21
1
20
2
20
3
18
4
23
5
31
6
15
7
17
8
15
9
15
10
20
11
15
12
13
13
16
14
4
15
10
16
13
17
18
18
12
19
12
20
16
21
20
22
25
23
22
24
5
25
14
26
20
27
28
28
17
29
27
30
12
31
21
32
17
33
22
34
20
35
27
36
17
37
19
38
13
39
8
40
9
41
24
42
19
43
20
44
14
45
11
43.4783%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
3
diversityRatio
0.2608695652173913
totalSentences
46
uniqueOpeners
12
100.0000%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
0
fancyCount
0
fancyTags
(empty)
80.8953%