Run: 2026-02-17-01KHMPH82DKS08B0K8A75BZDPA

Run Details

Duration:
21.9s
Cost:
$0.000464
Provider:
NextBit

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The Veil Market bustled with activity — stalls overflowing with enchanted baubles, reclusive casters hawking their wares, and shadowy figures skulking in the alleyways. The air thrummed with an undercurrent of illicit energy. Detective Harlow Quinn stepped gingerly over cracked flagstones, her salt-and-pepper hair cropped close to her head. Her sharp, glacier-brown eyes swept over the crowd, taking in each detail with eerie precision. "Quinn!" a voice called out, drawing the detective's gaze upward. Detective Bridget Vance, her partner for this underground assignment, waved her over to a stall Shattered Bone Arts. "Over here, it's important." Quinn approached the stall and stopped dead in her tracks when Vance held up a small bone token that pulsed with an unsettling crimson glow. 'Blood-marked,' she thought to herself. 'Again.' "What do you make of this, Quinn? It's another one." Vance had a healthy stack of the marked tokens piled on the counter, along with an assortment of Shade-made wares - shades of black glass, obsidian jewels, and fragmented bones. Quinn leaned over the counter and studied the tokens, her slender fingers tapping the scarred wooden edge. "It aligns with my suspicion. Centre of activity seems to be a few blocks south near Shoreditch - flesh markets pops up like weeds." Next to her, Vance nodded, her red hair pulled back in a sloppy bun. She fishes out an envelope. "Noted, I've a few snitches in the area. That's the intel." While Vance was distracted, Quinn's eyes flashed back to the stall, noticing her relic on the display. She grabbedaton her speed and lifted it before anyone noticed her. The relic, a blood-stained Veil compass, pondered with crimson gleaming. She put it back to its place on the counter to hide her theft while waiting for Vance to notice. Quinn raised an eyebrow at the compass. "That's a Veil Compass, isn't it? I've only read about them. What's its provenance?" The stall keep brandished it in the air. "Ah yes, Miss Quinn. A true rarity it is. Taken from a Shade Diamond artisan himself. Forged from solid jade and imbued with protective sigils to deter demons. Can feel energy proper to track hidden dimension gateways." Quinn gave it a quick appraising once-over. "It doesn't look that old. Mind provenance? No SED or CLO stamp amid the Alodia War." The swordsman looked up. "Ah yes, warmonger piece o' function. Much perfection in my products, Miss Quinn. Shall buy if you want-" suddenly, he saw the police badge. "Uh, unneeded. Those are artifacts." "As expected." Detective Quinn nods terse to stall keep before turning back to estar for leaving. "Confirmed, we proceed?" Vance give a nod, a distrustful glare at the vendor for a moment before turning her attention back to Quinn. She fished out the other pieces of intel from the envelope and handed it to Quinn. "Those tokens connect directly back to the occult black market - logic suggests unrecorded crimes afoot. I'll dig into that tip. For now, a Magi Appeaser is a good guise to sneak past security."
created_at"2026-02-17T02:23:32.958097+00:00" 2/17/2026, 2:23:32 AM
model"thedrummer/rocinante-12b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1179
moderation_latency(null)
generation_time21892
tokens_prompt945
tokens_completion781
native_tokens_prompt906
native_tokens_completion721
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00046405
router(null)
provider_responses
0
id"cmpl-ba3e1fe1cc344e3aacda24a917a42ca4"
status200
is_byokfalse
latency1105
endpoint_id"94c3af54-1ed5-400c-affb-570e2935d725"
provider_name"NextBit"
model_permaslug"thedrummer/rocinante-12b"
api_type"completions"
id"gen-1771294990-fIhK6ZO1LlMDllRMXQUX"
upstream_id"cmpl-ba3e1fe1cc344e3aacda24a917a42ca4"
total_cost0.00046405
cache_discount(null)
upstream_inference_cost0
provider_name"NextBit"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
80.3922% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount510
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.7843% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount510
totalAiIsms2
found
0
word"gleaming"
count1
1
word"fragmented"
count1
highlights
0"gleaming"
1"fragmented"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences25
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences25
filterMatches(empty)
hedgeMatches(empty)
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences34
matches(empty)
81.4425% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs12
mean42.25
std18.38
cv0.435
sampleLengths
033
131
232
331
440
541
630
758
866
923
1033
1189
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount1
totalSentences25
matches
0"was distracted"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs50
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount333
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.021021021021021023
lyAdverbCount2
lyAdverbRatio0.006006006006006006
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences34
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences34
mean14.91
std9.49
cv0.636
sampleLengths
024
19
216
315
410
518
64
725
85
91
1040
1117
1224
1314
145
1511
1617
1711
1810
1920
207
2114
228
2337
247
2516
264
2724
285
2916
303
3120
3216
3334
95.0980% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5882352941176471
totalSentences34
uniqueOpeners20
100.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
95.1598%