Run: 2026-02-17-01KHMQPE7D6WEVDGYNNW4C4NRD

Run Details

Duration:
1m 12s
Cost:
$0.003329
Provider:
Ambient

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The air in Richmond Park was different after dark. It was heavier, thick with the scent of damp earth and decaying leaves, a smell so primal it felt like a memory from a life she’d never lived. Aurora Carter pulled her jacket tighter, the thin fabric doing little to ward off the encroaching chill. She was close now; she could feel it in the subtle thrum beneath her skin, a vibration that had nothing to do with the cold. It was the same feeling that had woken her from a dead sleep, the Heartstone pendant on her nightstand pulsing with a soft, urgent crimson light. An hour inside can be minutes or days outside, the warning echoed in her mind. A risk she had to take. Her phone’s flashlight cut a nervous path through the bracken, the beam trembling slightly in her grip. The park’s official paths were long behind her. Here, the terrain was untamed, a tangled mess of ancient roots and thorny bushes that snagged at her jeans. She’d followed the pendant’s pull, a silent, invisible thread leading her deeper into the wilderness than any sane person would venture alone at this hour. The stone, now resting against her sternum, was a steady, warm presence. It wasn’t just glowing; it was alive, a tiny captured heart beating in time with some distant, unheard drum. The trees began to change. The oaks and horse chestnuts of the common park gave way to older, stranger things. Their bark was gnarled like the faces of sleeping giants, and their branches interlaced so thickly overhead that they blotted out the moon, plunging her into a near-total darkness that her flashlight seemed to fear. The beam felt weak, insubstantial, as if the darkness were actively swallowing it. Then she saw them. Standing stones. Not the neat, orderly arrangement of a tourist site, but massive, rough-hewn pillars of ancient oak, petrified into something harder than stone. They were covered in a thin, velvety moss that seemed to drink the light, and they formed a loose, jagged circle around a clearing. This was it. The Grove. Rory stepped between two of the colossal oaks, and the world shifted. The air, already heavy, became thick and syrupy, sweet with the cloying scent of night-blooming flowers that had no business blossoming in the heart of an English winter. Wildflowers, impossibly vibrant, carpeted the ground in a tapestry of blues and purples and whites. They glowed with their own faint luminescence, casting long, dancing shadows that made the clearing feel both magical and menacing. The temperature dipped, and her breath plumed in front of her face, a small, terrified ghost. The pendant’s warmth intensified, a clear signal. She was in the right place. The reason she’d come, the faint hope of finding a way to understand the strange new reality she’d been thrust into, felt flimsy and foolish now. The silence was the first thing that felt truly wrong. It wasn't an absence of sound, but a presence. It was a pressure against her eardrums, a weight that demanded stillness. Even the hum of the city, the distant roar of the A3, was gone. This place was cut off, an island in the night. She took a hesitant step forward, her boot sinking silently into the soft, mossy earth. The glowing flowers seemed to watch her. That was a ridiculous thought, she knew, but it persisted. The way their petals were turned, the way their light pulsed in a slow, collective rhythm—it felt like an observation. A sound broke the silence. A dry, rustling scrape. Rory froze, her flashlight beam whipping toward the source. Nothing. Just a fern frond, shifting in a breeze she couldn’t feel. Her heart hammered against her ribs, a frantic bird in a cage. She told herself it was just the wind, but there was no wind. The air was as still as a held breath. She moved deeper into the clearing, her movements slow and deliberate. The reason for her visit was a specific point she’d seen in a vision, a place where the veil was thin, a place she might be able to… what? Listen? She wasn’t sure. The plan had been vague, born of desperation. Now, it felt like suicide. Another sound. This time it was softer. A soft, wet tearing sound, like fabric being slowly ripped apart. It came from behind her. She spun around, the beam of her light cutting frantic arcs through the glowing flora. Again, nothing. But the air behind her felt disturbed, colder. The scent of the flowers was stronger there, cloying, almost sickeningly sweet, with an underlying tang of something metallic, like old blood. Panic began to prickle at the edges of her composure. Her cool-headed logic was a flimsy shield against the rising tide of primal fear. This place wasn't just a pocket dimension; it was a place of predation. She was the intruder. She was the prey. She forced herself to keep moving, her eyes scanning the periphery of her vision, the place where the shadows were deepest and most alive. The flowers. Their light was pulsing faster now, their rhythm growing erratic. The blues and purples flickered, and for a moment, she thought she saw a shape in the space between two blossoms—a tall, slender silhouette that was gone as soon as she tried to focus on it. She squeezed the pendant in her fist, its crimson heat a small anchor in the rising sea of terror. “Hello?” she whispered, the word sounding thin and pathetic, swallowed by the oppressive silence. The answer was not a voice. It was a movement. A ripple that passed through the entire clearing. Every flower, every blade of glowing grass, every moss-covered stone, seemed to shudder in unison. The tearing sound came again, closer this time, from multiple directions at once. It was the sound of something passing through the undergrowth, something that didn’t disturb the branches or leaves, but moved through the space between them. Rory’s breath hitched. She backed away, her foot catching on an unseen root. She stumbled, falling hard onto her backside. The flashlight flew from her hand, skittering across the glowing ground and coming to rest a few feet away, its beam pointed directly up into the interlaced branches. It illuminated the canopy, turning the gnarled wood into a cage of skeletal fingers. And she saw them. Hanging from the branches, draped like tattered shrouds, were shapes. They were almost invisible, made of the same stuff as the deepest shadows, but they had form. Long, limber bodies with too many joints. They clung to the wood, their heads tilted at unnatural angles, and though they had no faces she could discern, she knew they were looking at her. Watching her fall. The tearing sound was all around her now, a chorus of soft, wet rips. It was the sound of them moving, their bodies dragging through the fabric of this place. One of them detached itself from a branch above her. It didn’t fall; it flowed downward, a spill of liquid darkness that elongated and solidified as it touched the ground. It was tall and spindly, its limbs ending in points that looked wickedly sharp. It took a shuffling step toward her, its movement silent now, the tearing sound having ceased with its arrival. The Heartstone pendant was burning against her skin, its glow so bright it shone through her clenched fingers. It wasn't just a beacon anymore; it was a scream. A flare. *Here I am.* The creature stopped a few feet away. It cocked its head, a gesture of unnerving, inquisitive menace. Another shape detached itself from the trees. Then another. They emerged from the shadows at the edge of the clearing, their forms coalescing out of the darkness itself. They were not rushing her. They were simply… gathering. Forming a loose, patient circle around her. The hunt was over. The waiting had begun. Rory scrambled backward on her hands and feet, her gaze fixed on the first creature. It raised one of its pointed limbs, not to strike, but as if in greeting, or perhaps in warning. The air grew colder still, and the sweet scent of the flowers was overwhelmed by the dry, dusty smell of a forgotten tomb. She was not alone. She had never been alone. She had walked into a nest, and the spiders were just now deciding how best to weave their web.
created_at"2026-02-17T02:44:41.499374+00:00" 2/17/2026, 2:44:41 AM
model"z-ai/glm-4.6" 4/6/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency868
moderation_latency(null)
generation_time71965
tokens_prompt812
tokens_completion2075
native_tokens_prompt752
native_tokens_completion1793
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00332923
router(null)
provider_responses
0
id"chatcmpl-HsnrmbWwxTxb79wgc26ZTcz8Y2wixGCABajuu6x3VJho"
status200
is_byokfalse
latency868
endpoint_id"4b6fe88c-7cc4-4c60-9f84-e8b831343567"
provider_name"Ambient"
model_permaslug"z-ai/glm-4.6" 4/6/2001, 12:00:00 AM
api_type"completions"
id"gen-1771296209-6Wl8vXKJoCDJKqmYj9XP"
upstream_id"chatcmpl-HsnrmbWwxTxb79wgc26ZTcz8Y2wixGCABajuu6x3VJho"
total_cost0.00332923
cache_discount(null)
upstream_inference_cost0
provider_name"Ambient"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
71.7713% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1417
totalAiIsmAdverbs4
found
0
adverb"slightly"
count1
1
adverb"slowly"
count1
2
adverb"wickedly"
count1
3
adverb"truly"
count1
highlights
0"slightly"
1"slowly"
2"wickedly"
3"truly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.5999% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1417
totalAiIsms7
found
0
word"tapestry"
count1
1
word"beacon"
count1
2
word"flickered"
count1
3
word"oppressive"
count1
4
word"weight"
count1
5
word"dancing"
count1
6
word"echoed"
count1
highlights
0"tapestry"
1"beacon"
2"flickered"
3"oppressive"
4"weight"
5"dancing"
6"echoed"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount1
hedgeCount7
narrationSentences118
filterMatches
0"feel"
hedgeMatches
0"began to"
1"seemed to"
2"tried to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences118
matches
0"overhead that they"
47.4959% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs20
mean70.5
std22.29
cv0.316
sampleLengths
0126
1100
268
357
491
594
652
764
857
970
1045
1172
1233
1371
1462
1568
1693
1733
1869
1985
93.7853% Passive voice overuse
Target: ≤5% passive sentences
passiveCount7
totalSentences118
matches
0"was untamed"
1"was gnarled"
2"were covered"
3"was gone"
4"were turned"
5"was gone"
6"was overwhelmed"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount4
totalVerbs221
matches
0"was pulsing"
1"were looking"
2"was burning"
3"were not rushing"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1416
adjectiveStacks0
stackExamples(empty)
adverbCount50
adverbRatio0.03531073446327684
lyAdverbCount13
lyAdverbRatio0.009180790960451978
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean11.95
std8.05
cv0.674
sampleLengths
09
128
217
325
426
515
66
717
88
919
1025
1112
1219
135
1415
1535
1613
174
182
1922
2024
213
222
2312
2428
2515
2620
2716
287
296
3026
3110
329
3312
3414
3510
3615
377
3810
3920
405
414
429
431
4411
4512
4613
479
4811
4928
38.1356% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.3050847457627119
totalSentences118
uniqueOpeners36
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"whispered (whisper)"
82.4581%