Run: 2026-02-17-01KHMQSWMKA86NVM1KVANK9AB6

Run Details

Duration:
7.6s
Cost:
$0.000694
Provider:
Google AI Studio

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The gravel crunched under Aurora’s boots, each step a loud accusation in the suffocating silence of Richmond Park. Headlights sliced through the black, erratic beams of a passing car on the distant road, illuminating ancient oaks and gnarled hawthorns before plunging the path back into deeper shadow. She clutched the worn strap of her backpack, the chill of the autumn night seeping through her thin jacket. She wasn’t supposed to be here. Rory, who prided herself on logic and practicality, felt a tremor of unease, a cold knot tightening in her stomach. Driven by a frantic, almost superstitious hunch, she’d ditched her delivery route, her mind buzzing with a desperate need to verify something she couldn’t quite articulate. The air grew heavy, thick with the scent of damp earth and decaying leaves, a cloying perfume that did little to soothe her unraveling nerves. Her breath plumed in front of her, ephemeral ghosts in the oppressive dark. The standing stones, hulking silhouettes against the bruised twilight sky, loomed ahead. They were supposed to mark the boundary, a transition. But as she approached, a deep, primal instinct shrieked that she was already on the wrong side of something. She stopped just short of the outermost stones, their lichensearsouls seeming to watch her with ancient indifference. The Fae Grove. The name itself sounded like a whispered invitation and a dire warning. According to the hushed tales that sometimes surfaced in the hushed corners of the city, it was a place where the veil between worlds thinned, where time played tricks. A place for things not entirely of *here*. A faint warmth pulsed against her chest, a subtle thrum beneath her shirt. The Heartstone Pendant. It had been a peculiar gift, left anonymously on her doorstep a week after she’d fled London. She’d kept it for its strange beauty, the way the deep crimson stone seemed to hold an inner fire, and the faint, persistent warmth that had led her to believe it was connected to the odd, fleeting glimpses of other places she’d experienced since leaving Cardiff. Tonight, it felt more insistent, its glow a faint, internal ember against her skin, a silent beacon. She stepped between two of the massive oaks, her heart hammering a frantic rhythm against her ribs. The air inside the grove was different. Still. It felt like stepping into a held breath. The usual night sounds – the rustle of nocturnal creatures, the distant hum of traffic – were swallowed whole. The darkness here was a palpable entity, not merely an absence of light. It clung to her, pressing in, whispering indecipherable secrets. She pulled her phone from her pocket, the bright screen a jarring intrusion. No signal. Of course. She’d expected that. A single wildflower, impossibly vibrant blue, bloomed defiantly at the base of an oak, its petals unfurling as if in defiance of the season and the encroaching night. Wildflowers bloomed year-round here, a persistent rumour she’d dismissed as folklore. Now, seeing it, felt wrong. Displaced. Like finding a canary in a coal mine. A twig snapped behind her. Rory spun around, her breath catching in her throat. Nothing. Only the inscrutable shapes of the trees, their branches like skeletal fingers reaching for the sliver of moon overhead. Her grip tightened on her backpack strap, knuckles white. She told herself it was the wind, a stray animal. The park was vast, after all. But the silence that followed the snap was unnerving, as if the very air had held its breath with her. She took a hesitant step further in, her boots sinking slightly into the mossy ground. The trees here were older, their bark fissured like ancient skin. The floral scent, stronger now, was not entirely pleasant. There was an undertone to it, something unnervingly sweet, almost sickly. She felt a prickling sensation on the back of her neck, the undeniable feeling of being watched. She forced herself to breathe, to think. What was she even looking for? A confirmation of a feeling, a flicker of impossible truth. This place, the whispers of it, the persistent thrum of the pendant— it all coalesced into a desperate need to *see*. To understand the strange currents that had begun to buffet her life since she’d left Evan and the suffocating familiarity of home. Another sound. This time, it was a faint, sibilant whisper, like dry leaves skittering across stone, but there was no wind. It seemed to emanate from the darkness between the trees, just at the periphery of her vision. She strained her ears, her head tilted, trying to pinpoint the source. The whisper faded, leaving a ringing silence in its wake. Her eyes darted from shadow to shadow. A flicker of movement, a swish of something dark and fluid, dissolved as soon as she focused on it. Her mind, usually so sharp, felt sluggish, dulled by the oppressive atmosphere. It was like trying to grasp smoke. The longer she stood there, the more the wrongness intensified. It was a tangible pressure, a subtle distortion of reality. The trees seemed to lean in, their shadows deepening, coalescing into shapes that hinted at, but refused to reveal, familiar forms. She imagined eyes, countless unseen eyes, fixed on her. Not the curious gaze of a nocturnal animal, but something ancient, predatory, and deeply alien. The faint warmth of the pendant intensified, a frantic pulse against her skin, as if it too sensed the encroaching wrongness and was trying to warn her. A Hel portal. The pendant pulsed faintly with warmth when near a Hel portal. The thought, unbidden, sent a fresh wave of dread through her. She stumbled back, a gasp escaping her lips. Her foot caught on a root, and she half-fell, catching herself on the rough bark of a massive oak. The impact sent a jarring shock up her arm. When she pulled her hand away, a smear of dark, viscous substance clung to her palm. It wasn’t mud. It was slick, cold, and smelled faintly of ozone and something metallic. Blood? But it wasn't red. It was a deep, unsettling violet. Terror, cold and sharp, finally pierced through her denial. She wasn’t alone. She had never been alone since stepping into this place. The whispers coalesced, not into words she could understand, but into a palpable aura of mockery, of ancient amusement. They were watching her, playing with her, a curious specimen caught in their strange, timeless world. She scrambled to her feet, her heart a frantic drum against her ribs, desperate for the open sky, the mundane reality of the park beyond the standing stones. She didn't look back, didn't dare to. The air seemed to claw at her, the shadows reaching, stretching. She ran, her boots pounding on the yielding earth, the alien perfume of the grove a suffocating shroud at her heels. Behind her, she heard it again – not a twig snap this time, but a low, guttural sound that was too deep, too resonant, to be made by any earthly creature. It was laughter, a sound that scraped against her very soul, and it followed her out of the Fae Grove, a promise that this night was far from over.
created_at"2026-02-17T02:45:30.517663+00:00" 2/17/2026, 2:45:30 AM
model"google/gemini-2.5-flash-lite"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency261
moderation_latency(null)
generation_time7617
tokens_prompt812
tokens_completion1800
native_tokens_prompt773
native_tokens_completion1541
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.0006937
router(null)
provider_responses
0
status200
is_byokfalse
latency261
endpoint_id"ce839073-aa24-4f29-8358-15b319bd05ec"
provider_name"Google AI Studio"
model_permaslug"google/gemini-2.5-flash-lite"
api_type"completions"
id"gen-1771296322-d1tju8CTzQi23nc1KMZn"
upstream_id(null)
total_cost0.0006937
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
adverbTagCount0
adverbTags(empty)
74.9791% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1199
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"very"
count2
highlights
0"slightly"
1"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.2569% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1199
totalAiIsms11
found
0
word"palpable"
count2
1
word"tangible"
count1
2
word"ephemeral"
count1
3
word"beacon"
count1
4
word"flicker"
count2
5
word"oppressive"
count2
6
word"loomed"
count1
7
word"unraveling"
count1
highlights
0"palpable"
1"tangible"
2"ephemeral"
3"beacon"
4"flicker"
5"oppressive"
6"loomed"
7"unraveling"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences93
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences93
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences93
matches
0"shrieked that she"
56.3460% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean75
std26.04
cv0.347
sampleLengths
0118
178
269
396
474
573
65
774
863
966
1060
1186
1276
1378
1457
15127
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences93
matches
0"were supposed"
1"was connected"
2"were swallowed"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount2
totalVerbs180
matches
0"was trying"
1"were watching"
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1199
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.03419516263552961
lyAdverbCount16
lyAdverbRatio0.013344453711426188
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences93
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences93
mean12.9
std8.28
cv0.642
sampleLengths
018
129
219
36
420
526
625
713
812
99
1019
1117
123
1312
1429
158
1613
173
1817
1946
2017
2117
227
231
248
2519
2613
279
2813
292
302
313
3228
3311
345
351
368
375
389
391
4019
419
4210
436
4420
4515
4611
479
4811
4917
44.8029% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.3333333333333333
totalSentences93
uniqueOpeners31
100.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags0
fancyCount0
fancyTags(empty)
87.3168%