NC Bench
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Run: 2026-02-17-01KHMRAGYV8QZDMX5CAN1DX0EG
Run Details
Model:
Z.AI GLM 4.7 Flash
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
1m 4s
Cost:
$0.001466
Provider:
DeepInfra
Model input
System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.
Model response
Messages
Meta
AI
The London night air usually tasted of exhaust fumes and cheap coffee, a metallic tang that coated the back of the throat. Here, in Richmond Park, the air was different—thinner, clinging to the skin like damp wool. Rory tightened her jacket, the collar pressing against the small crescent-shaped scar on her left wrist. She checked her
watch
for the third time in as many minutes. It was 2:14 AM. The digital display
flickered
, then died
completely
. “Great,” she muttered, her voice too loud in the sudden vacuum of quiet that had fallen around her. The usual rustle of distant traffic, the hum of the city’s heartbeat, had vanished
completely
. She had cut through the park to save time, using the shortcut Silas had told her about, but something had shifted when she crossed the perimeter wall. The familiar gravel path had dissolved into something else, soft and undulating under the tread of her boots. Rory paused, gripping the strap of her messenger bag. The shadows stretching out from the ancient oaks
were elongated
, too perfect in their geometry. She pulled the Heartstone Pendant from beneath her shirt. The silver chain was cool against her palm, but as soon as it hit the dim light of her phone screen, the deep crimson gemstone flushed with a dull, alarming heat. It wasn’t supposed to get warm like this. The codex, the cryptic history she’d
managed to
piece together from the benefactor’s notes, stated the stone pulsed only near portals of the Hel realm. She wasn’t supposed to be here. She was just a delivery driver, a law school dropout with a nose for trouble, not an arcane cartographer. *“Keep the scent,”* the voice on the other end of the burner phone had said. *“Follow the warmth until you hit the stones.”* Rory forced her breathing to slow, channeling the cold, analytical part of her brain that she used when dodging difficult clients or
navigating
unmarked deliveries. She looked around. The standing stones were visible through the gloom, a jagged silhouette against the sky that
seemed to
tilt at an angle that hurt her eyes to focus on. The stones marked the boundary, they said. A boundary she had already crossed. Ahead of her, the path curved. To her left, the wildflowers—codified as blooming year-round in the park records—were vibrant against the gloom. Irises, tulips, even a few roses, all in full, impossible bloom. Their colors were hyper-saturated, bleeding into one another in a visual discordance that made her stomach turn. It looked like a painting of a garden that had gone wrong. She took a step forward. Her boot crunched. The sound was heavy, wet. Like stepping on tomato pulp. She froze. She waited. The forest remained dead silent. Not a bird, not a mouse, not the wind. Just the silence. Rory walked faster now, a brisk stride that felt defensive. The sensation of being
watch
ed grew with every step. It wasn't a paranoia born of imagination; it was a physical pressure, a
weight
pressing down on her shoulder blades, as if a draft was constantly blowing against the back of her neck. She couldn't see anyone, but she could feel the static charge in the air. The trees around her
began to
thin, the gnarled roots of the ancient oaks lifting off the ground, curving over the path like grasping fingers. She wasn’t walking on a path anymore; she
was walking
on the earth, exposed, naked. The Heartstone in her hand flared again, a hot spike of crimson light that momentarily blinded her. When her vision cleared, the standing stones were much closer than they had been ten seconds ago. They were massive, rough-hewn blocks of gray granite, weathered by centuries, yet their surfaces shone as if they had
been polished
yesterday. And she wasn't alone. She heard it then. A wet, rattling sound, like breath wheezing through a straw. It came from her left, from the darkness between two massive oaks. Rory didn't move. She raised her hand, keeping the pendant between herself and the darkness. "Is someone there?" The sound stopped. The absolute, suffocating silence that followed was worse than the breathing. It was an
anticipation
of judgment. Then came the sound of a twig snapping. Not from the ground, but from high above. She looked up just in time to see a heavy branch sway. It wasn't
being blown
by wind; the air in the grove was
perfectly
still. The branch moved on its own, jerking upward with unnatural velocity. Something dropped from the branch. It hit the ground a few feet away from her. It was a shape, human but wrong. It wasn't moving with a coordinated gait. It flopped over and lay still, unmoving. Something about its posture, the way its limbs
were splayed
, suggested it wasn't resting. It looked like a discarded puppet. Rory’s heart hammered against her ribs. She took a step back, her heel colliding with something soft and yielding. She looked down. A patch of moss had turned a sickly gray, bubbling where her boot had struck it. *Get out. Run.* The logical part of her brain screamed the command. She turned, intending to bolt back the way she had come. But the path
was gone
. The dark, shifting undergrowth filled the space where the gravel path had been. The trees were too close together now, the branches intertwining to form a canopy that blocked out the moonlight. She spun in a circle, panic flaring in her chest. She was trapped. The Grove was alive, and she was an insect in a jar. A rustle came from the foliage directly in front of her. Branches parted, but no person stepped through. Instead, a shape coalesced from the shadow. It was tall, draped in fabric that looked like rotting leaves and dried mud. It stood motionless, facing her, but its head
was tilted
at a sharp, impossible angle. Rory held up the Heartstone, shielding her eyes as the crimson light pulsed harder, almost vibrating in her grip. "Show yourself." The figure didn't answer. It raised a hand. The fingers were too long, webbed at the tips. Then came the sound of
footsteps
. *Click, click, click.* It
was coming
from everywhere at once. From behind the tree to her left. From beneath the ferns at her feet. From the silence behind her own back. Rory forced herself to look at the figure. It was smiling, but its lips didn't move. The smile stretched wide, too wide, the edges of its mouth tearing the skin. "You shouldn't have come here, Rory." The voice was her own, pitched an octave lower, dripping with a slime that she could hear. It wasn't the voice of a stranger. It was the sound of her own name, twisted. She backed up until her spine pressed against the rough bark of a tree. The pendant felt scorching hot now, burning her palm. Above her, the leaves rustled as something descended from the branches, landing silently on the branch directly in front of her face. It was a face. A pale, featureless face, with no nose and eyes that were nothing but white voids. It peered at her, unblinking. "I didn't come for a meeting," Rory said, her voice trembling
slightly
, refusing to break. "I came to find the boundary." The faceless thing leaned forward, extending a hand toward the pendant in her grip. "The boundary is not a place you leave, Aurora. It is a mirror." The ruby stone shattered in her hand, exploding into a spray of sparks that didn't fall. Instead, they floated upward, weaving together to form a chain of light that snaked out, grabbing her ankle. The ground beneath her dissolved. The trees blurred into a streak of green and gray. She didn't scream. She didn't have the breath. She simply fell, not down, but inward, into the crushing dark of the stone’s pull.
created_at
"2026-02-17T02:55:31.963063+00:00"
2/17/2026, 2:55:31 AM
model
"z-ai/glm-4.7-flash-20260119"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
167
moderation_latency
(null)
generation_time
64219
tokens_prompt
812
tokens_completion
4006
native_tokens_prompt
747
native_tokens_completion
3562
native_tokens_completion_images
(null)
native_tokens_reasoning
2041
native_tokens_cached
64
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0014664200000128
router
(null)
provider_responses
0
id
"chatcmpl-RIpBykwsCo6NYMdhjHVmbGcB"
status
200
is_byok
false
latency
50
endpoint_id
"6efb5994-8fcb-4300-9c64-ba393193f5f6"
provider_name
"DeepInfra"
model_permaslug
"z-ai/glm-4.7-flash-20260119"
api_type
"completions"
id
"gen-1771296867-seEUCW7kTxWjb85s82WJ"
upstream_id
"chatcmpl-RIpBykwsCo6NYMdhjHVmbGcB"
total_cost
0.0014664200000128
cache_discount
0.0000031999999872
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
0.0000%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
2
adverbTags
0
"she muttered, her voice too loud in the sudden vacuum of quiet that had fallen around her [too around]"
1
"Rory said, her voice trembling slightly, refusing to break [slightly]"
69.8113%
AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount
1325
totalAiIsmAdverbs
4
found
0
adverb
"completely"
count
2
1
adverb
"perfectly"
count
1
2
adverb
"slightly"
count
1
highlights
0
"completely"
1
"perfectly"
2
"slightly"
100.0000%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.0000%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
62.2642%
AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount
1325
totalAiIsms
5
found
0
word
"flickered"
count
1
1
word
"anticipation"
count
1
2
word
"weight"
count
1
3
word
"footsteps"
count
1
4
word
"navigating"
count
1
highlights
0
"flickered"
1
"anticipation"
2
"weight"
3
"footsteps"
4
"navigating"
100.0000%
Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.0000%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
119
matches
(empty)
100.0000%
Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount
1
hedgeCount
3
narrationSentences
119
filterMatches
0
"watch"
hedgeMatches
0
"managed to"
1
"seemed to"
2
"began to"
100.0000%
Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount
0
totalSentences
124
matches
(empty)
100.0000%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
38
mean
34.68
std
21.55
cv
0.621
sampleLengths
0
76
1
78
2
64
3
58
4
23
5
69
6
62
7
18
8
21
9
66
10
40
11
56
12
4
13
26
14
18
15
20
16
53
17
5
18
51
19
38
20
3
21
57
22
25
23
54
24
21
25
17
26
6
27
3
28
28
29
30
30
6
31
33
32
45
33
24
34
21
35
27
36
34
37
38
99.7199%
Passive voice overuse
Target: ≤5% passive sentences
passiveCount
6
totalSentences
119
matches
0
"were elongated"
1
"been polished"
2
"being blown"
3
"were splayed"
4
"was gone"
5
"was tilted"
100.0000%
Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount
3
totalVerbs
217
matches
0
"was walking"
1
"was coming"
94.0000%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1279
adjectiveStacks
1
stackExamples
0
"small crescent-shaped scar"
adverbCount
42
adverbRatio
0.0328381548084441
lyAdverbCount
13
lyAdverbRatio
0.010164190774042221
100.0000%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
124
echoCount
0
echoWords
(empty)
100.0000%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
124
mean
10.63
std
6.58
cv
0.619
sampleLengths
0
22
1
15
2
16
3
12
4
4
5
7
6
18
7
15
8
27
9
18
10
9
11
15
12
9
13
31
14
8
15
25
16
6
17
19
18
15
19
8
20
25
21
3
22
28
23
7
24
6
25
6
26
16
27
11
28
17
29
12
30
5
31
3
32
5
33
5
34
2
35
2
36
5
37
9
38
3
39
10
40
9
41
33
42
14
43
25
44
15
45
17
46
17
47
22
48
4
49
4
33.8710%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
20
diversityRatio
0.27419354838709675
totalSentences
124
uniqueOpeners
34
8.3333%
Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags
3
fancyCount
2
fancyTags
0
"she muttered, her voice too loud in the sudden vacuum of quiet that had fallen around her (mutter, fall around)"
1
"Rory said, her voice trembling slightly, refusing to break (say, tremble slightly, refuse break)"
80.4706%