Run: 2026-02-17-01KHMVRF2G58FTC2PQM7D2YX5C

Run Details

Duration:
43.4s
Cost:
$0.030009

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The ancient oaks stood like sentinels in the moonlight, their gnarled branches creating a canopy so thick that only fragments of silver light filtered through to the forest floor. Rory pressed her palm against the rough bark of the nearest standing stone, feeling the thrum of something old and patient beneath her fingertips. The Heartstone pendant at her throat pulsed with its familiar warmth, but tonight the rhythm felt erratic, almost anxious. She shouldn't be here. Not at this hour, not alone. But the dreams had been getting worse—visions of Eva calling her name from somewhere beyond reach, always just out of sight among these very trees. The rational part of her mind insisted it was grief manifesting in her subconscious, but the pendant's restless pulsing suggested otherwise. Stepping between the standing stones felt like crossing a threshold made of cobwebs and electricity. The air grew thicker, charged with an energy that made her teeth ache. Behind her, the distant sounds of London faded to nothing, swallowed by an unnatural quiet that pressed against her eardrums. The wildflowers that bloomed year-round in Isolde's grove glowed faintly in the darkness, their petals seeming to emit their own pale luminescence. Rory had always found them beautiful during her daylight visits, but now they looked wrong somehow—too bright, too perfect, like plastic flowers in a funeral home. She picked her way carefully along the narrow path, her footsteps muffled by moss that felt strangely warm beneath her feet. A twig snapped somewhere to her left. Rory froze, her heart hammering against her ribs. The sound had been too sharp, too deliberate for a small animal. She turned slowly, scanning the darkness between the trees, but saw nothing except shadows layered upon shadows. The pendant against her chest grew warmer. "Hello?" Her voice sounded small and foreign in the heavy air. "Is someone there?" Silence answered her, but it was the wrong kind of silence—not the peaceful quiet of an empty grove, but the breathless hush that comes when something is listening. Waiting. She forced herself to keep walking. Eva's voice in her dreams always seemed to come from the heart of the grove, from the small clearing where an ancient yew tree grew in a perfect circle of white stones. If there was any truth to the visions, any chance her friend was somehow trying to reach her, she had to check. The path wound deeper into the grove, and with each step, the wrongness intensified. The air grew colder despite the pendant's increasing warmth against her throat. The wildflowers' glow flickered and dimmed, as if something was passing between them and the source of their light. When Rory glanced over her shoulder, the standing stones that marked the entrance were no longer visible. A whisper drifted through the trees—so soft she almost convinced herself she'd imagined it. But then it came again, a susurrus of syllables that might have been her name or might have been the wind through leaves. Except there was no wind. The air hung motionless around her, thick as honey. "Rory." Her blood turned to ice. That was Eva's voice, unmistakably, floating from somewhere ahead in the darkness. But Eva was gone. Eva had been gone for three weeks now, vanished without a trace from her Camden flat with no sign of struggle, no note, nothing but an open window and the lingering scent of ozone. "Eva?" The word came out as barely more than a breath. "Eva, where are you?" Laughter answered her—light and musical and utterly wrong. It echoed from multiple directions at once, as if the trees themselves were laughing. The pendant burned against her skin now, hot enough that she had to resist the urge to tear it off. The path opened into the circular clearing, and Rory's breath caught in her throat. The ancient yew tree stood in the center as always, its massive trunk scarred with age and weather. But the white stones that surrounded it were gone. In their place, darker shapes huddled in the grass—objects that weren't quite rocks, weren't quite roots, and definitely weren't natural. One of them moved. Rory stumbled backward, her heel catching on something that definitely hadn't been there moments before. When she looked down, she saw that the path behind her had vanished. Where the narrow trail should have led back to the standing stones, there was now only an impenetrable wall of thorny undergrowth. "You came," Eva's voice said, but the sound seemed to come from the yew tree itself. "I knew you would." A figure detached itself from the shadow of the massive trunk—tall and pale and almost right. Almost Eva, but not quite. The proportions were subtly wrong, the limbs too long, the smile too wide. When it moved, it didn't quite touch the ground. Rory's hand flew to the pendant at her throat. The Heartstone was burning now, so hot that tears sprang to her eyes, but she didn't let go. Whatever this thing was, it wasn't Eva. Couldn't be Eva. "What are you?" she whispered. The not-Eva tilted its head at an impossible angle, that too-wide smile never wavering. "I'm what you've been looking for. What you've been dreaming of. Isn't that what you wanted?" More shapes began to emerge from behind the yew tree—tall, pale figures with familiar faces twisted just enough to fall into the uncanny valley of almost-human. She recognized her mother's cheekbones on one, her father's jaw on another. All of them smiling those wrong, wide smiles. "We've been waiting," they said in unison, their voices creating a harmony that made Rory's bones ache. "Waiting so long." The pendant's heat was unbearable now, but still she held on. It was the only real thing in this place of almost-right reflections and impossible geometry. The only thing that remembered what world she belonged to. "You're not real," she said, proud that her voice remained steady. "None of this is real." "Real enough," the not-Eva said, drifting closer. Its feet—if they were feet—still didn't quite touch the moss. "Real enough to keep you. Real enough to make you one of us." The other figures began to circle the clearing's perimeter, their movements too fluid, too synchronized. As they walked, the wildflowers in their path withered and died, leaving trails of blackened earth. Rory closed her eyes and focused on the pendant's burning weight against her throat. Somewhere beyond this place of shadows and almost-truths, London hummed with life. Silas was probably closing down the bar, stacking chairs and wiping down tables. Yu-Fei might be preparing the last orders of the night at the Golden Empress. Real people in a real world that suddenly seemed impossibly far away. When she opened her eyes again, the not-Eva stood directly in front of her, so close that Rory could see the minute details that marked it as wrong—the eyes that were the right color but reflected no light, the skin that was the right tone but had no pores, the hair that moved without wind. "Let go," it whispered, reaching out with fingers that were too long and too pale. "Let go of that burning thing and stay with us. Stay forever." The pendant pulsed once more, so hot now that Rory was sure it would leave a scar. But in that pulse, she felt something else—a pull, faint but insistent, tugging her back toward the world of standing stones and London fog and friends who were truly friends. She took a step backward, then another. The circle of almost-familiar faces watched her with expressions of patient hunger. "I don't think so," Rory said quietly, and ran. Behind her, the laughter started again—dozens of voices raised in terrible harmony. But ahead, barely visible through the dark maze of trees, she could see a faint glimmer that might have been moonlight on ancient oak.

Evaluation details

Result Evaluator Details Meta Data
38.0952% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount2
adverbTags
0"it whispered, reaching out with fingers that were too long and too pale [too too]"
1"Rory said quietly, and ran [quietly]"
55.0562% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount1335
totalAiIsmAdverbs6
found
0
adverb"carefully"
count1
1
adverb"slowly"
count1
2
adverb"suddenly"
count1
3
adverb"utterly"
count1
4
adverb"truly"
count1
5
adverb"very"
count1
highlights
0"carefully"
1"slowly"
2"suddenly"
3"utterly"
4"truly"
5"very"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
47.5655% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount1335
totalAiIsms7
found
0
word"sentinels"
count1
1
word"flickered"
count1
2
word"wavering"
count1
3
word"uncanny"
count1
4
word"weight"
count1
5
word"footsteps"
count1
6
word"echoed"
count1
highlights
0"sentinels"
1"flickered"
2"wavering"
3"uncanny"
4"weight"
5"footsteps"
6"echoed"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences85
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount1
totalSentences94
matches
0"saw that the"
100.0000% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean36.44
std19.92
cv0.547
sampleLengths
072
156
248
369
47
544
614
729
860
962
1051
111
1255
1315
1442
1561
164
1750
1820
1943
2037
215
2230
2346
2420
2536
2616
2730
2831
2965
3055
3127
3247
3319
349
3536
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences85
matches
0"was gone"
1"been gone"
2"were gone"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount3
totalVerbs185
matches
0"was passing"
1"were laughing"
2"was burning"
77.0391% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1253
adjectiveStacks0
stackExamples(empty)
adverbCount83
adverbRatio0.06624102154828412
lyAdverbCount21
lyAdverbRatio0.01675977653631285
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences94
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences94
mean13.96
std8.4
cv0.602
sampleLengths
029
124
219
34
46
525
621
715
813
920
1022
1126
1221
137
148
1512
1617
177
1811
193
2028
211
226
2332
2422
2514
2612
2719
2817
2914
3023
315
329
331
345
3512
364
3734
3811
394
408
4114
4220
4314
4418
459
4620
474
4815
4913
63.4752% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.425531914893617
totalSentences94
uniqueOpeners40
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags7
fancyCount7
fancyTags
0"Eva's voice said, but the sound seemed to come from the yew tree itself (say, come)"
1"whispered (whisper)"
2"they said in unison, their voices creating a harmony that made Rory's bones ache (say create make)"
3"she said, proud that her voice remained steady (say, remain)"
4"the not-Eva said, drifting closer (say, drift)"
5"it whispered, reaching out with fingers that were too long and too pale (whisper, reach out be too)"
6"Rory said quietly, and ran (say quietly, run)"
81.2489%