Run: 2026-02-17-01KHNETGYPFRPFCH7VEPE6TYCK

Run Details

Duration:
29.7s
Cost:
$0.001117
Provider:
AtlasCloud

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The worn path through Richmond Park should have ended at the old oak standing stones. Rory knew this—had counted each knotted root snarling across the dirt as she walked. Yet here she stood, breath fogging in the cold air, staring at a clearing that hadn’t existed on any map. Moonlight dripped through the canopy, painting silver veins across wildflowers that had no business blooming in November. The Heartstone pendant against her collarbone pulsed—a slow, sick rhythm. Like a second heartbeat. "Brilliant," Rory muttered to the empty air. Her voice didn't echo. It sank into the grove like a stone in deep water. She’d come chasing rumors—whispers from Silas’ regulars about missing time and laughter swallowed by the trees. A research trip. Nothing more. But the air here was too still, too sweet with the rot of overripe blossoms. A twig snapped behind her. Rory didn’t turn. Rule one of city living—never let them see you flinch. She traced the crescent scar on her wrist instead, the raised skin grounding her. When she finally glanced over her shoulder, the path had twisted. The oaks leaned closer, branches tangled like grasping fingers. A giggle trilled through the leaves. High, bright. Childlike. No children in Richmond after dark. Council orders. Her fingers closed around the Heartstone. The crimson gem bled warmth between her knuckles. "Alright, then," she said, slow and clear. "Which of you pissants is having me on?" Silence. Then— Rustling. Not from the trees. From the flowers at her feet. Rory looked down. The wildflowers were turning. Petals rotated on slender stems, all angling toward her like sunflowers to daylight. Their centers glistened. Too dark to be pollen. Too thick. The giggle came again, closer now. To her left. No—her right? The sound skittered around the clearing, impossible to pin down. Underneath it, a wet, clicking noise. Like teeth tapping together. The pendant burned. "Right." Rory took a step back. The flowers shivered in response. "Not sticking around for whatever this horror flick nonsense—" A shadow detached itself from the trees. Not a person. Not an animal. Just—a stretch of deeper dark, man-shaped but wrong in the joints. It tilted its head. The moonlight slid off it without touching. Rory’s throat clamped shut. Run. She spun. The path was gone. Oak trunks pressed tight on all sides, bark split into grinning seams. Between them, eyes flickered open. Dozens. Hundreds. Pupiless and reflecting the moon like shards of broken glass. The shadow behind her sighed. It smelled of turned earth and spoiling fruit. "I’m going to need you to fuck right off," Rory said, voice steady even as her hands shook. She yanked the Heartstone chain over her head and held it out like a talisman. The gem’s glow painted her knuckles red. The shadow hesitated. Then the flowers erupted. Vines lashed from the undergrowth, thorns glinting. Rory ducked—too slow. A tendril wrapped her ankle and yanked. She hit the ground hard, air punching from her lungs. The pendant flew from her grip, landing somewhere in the dark with a muted chime. Above her, the shadow unfolded. Stretched taller. Wider. Its edges bled into the night until it was the night, a living void with those impossible eyes floating in its depths. Rory scrabbled backward, dirt under her nails. "Not how I imagined going. Bit clichéd, honestly—" The thing’s mouth peeled open. No tongue. No teeth. Just a yawning tunnel of black, deepening until she swore she saw stars swirling in its throat. At the edge of vision, the Heartstone pulsed once. Twice. Then the screaming started. Not hers. Not human. A screech that split the air, shrill enough to shatter the watching eyes in the trees. The shadow recoiled, its form rippling like disturbed water. The vines around Rory’s leg withered, snapping apart like dry twine. She didn’t wait. Lunged for the pendant. The second her fingers closed around it, warmth flared up her arm—too hot, almost painful—and the grove twisted. Rory stumbled onto the park’s normal path, knees hitting damp tarmac. Streetlights buzzed overhead. A jogger gave her a bemused look. Back in the trees, something rustled. Slowly, Rory stood. The Heartstone hung heavy around her neck again, though she didn’t remember putting it back on. Her ankle stung where the thorns had bitten in. Proof, at least, that she hadn’t imagined it. That was the problem with rumors, she thought as she limped toward the distant glow of city lights. Sometimes they weren’t rumors at all.
created_at"2026-02-17T09:28:10.186925+00:00" 2/17/2026, 9:28:10 AM
model"deepseek/deepseek-chat-v3-0324"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency849
moderation_latency(null)
generation_time29400
tokens_prompt812
tokens_completion1225
native_tokens_prompt753
native_tokens_completion1084
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001116568
router(null)
provider_responses
0
id"9539c1b0db0d413986c63620c5c99b12"
status200
is_byokfalse
latency849
endpoint_id"5bb598f5-fd97-4f8b-91e4-ceab3743a03b"
provider_name"AtlasCloud"
model_permaslug"deepseek/deepseek-chat-v3-0324"
api_type"completions"
id"gen-1771320460-Ah2WNiU8xlefStOSwN7O"
upstream_id"9539c1b0db0d413986c63620c5c99b12"
total_cost0.001116568
cache_discount(null)
upstream_inference_cost0
provider_name"AtlasCloud"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.714
leniency1
rawRatio0
effectiveRatio0
93.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount757
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
33.95% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount757
totalAiIsms10
found
0
word"pulsed"
count2
1
word"echo"
count1
2
word"traced"
count1
3
word"warmth"
count2
4
word"silence"
count1
5
word"flickered"
count1
6
word"glinting"
count1
7
word"depths"
count1
highlights
0"pulsed"
1"echo"
2"traced"
3"warmth"
4"silence"
5"flickered"
6"glinting"
7"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences104
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences104
filterMatches
0"see"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences107
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords747
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
64.04% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount698
uniqueNames7
maxNameDensity1.72
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond2
Park1
November1
Heartstone5
Silence1
Rustling1
Rory12
persons
0"Heartstone"
1"Rory"
places
0"Richmond"
1"Park"
2"November"
globalScore0.64
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount747
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences107
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean20.75
std14.32
cv0.69
sampleLengths
049
131
222
336
45
547
69
78
829
92
1011
1130
1231
133
1420
157
1628
174
181
1935
2013
2140
223
234
2442
2530
2615
2726
2810
294
3040
3125
3221
336
3436
3524
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences104
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs132
matches
0"were turning"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences107
ratio0.084
matches
0"Rory knew this—had counted each knotted root snarling across the dirt as she walked."
1"The Heartstone pendant against her collarbone pulsed—a slow, sick rhythm."
2"She’d come chasing rumors—whispers from Silas’ regulars about missing time and laughter swallowed by the trees."
3"Rule one of city living—never let them see you flinch."
4"Then—"
5"No—her right?"
6"Just—a stretch of deeper dark, man-shaped but wrong in the joints."
7"Rory ducked—too slow."
8"The second her fingers closed around it, warmth flared up her arm—too hot, almost painful—and the grove twisted."
94.84% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount719
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.0458970792767733
lyAdverbCount2
lyAdverbRatio0.0027816411682892906
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences107
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences107
mean6.98
std5.03
cv0.721
sampleLengths
015
114
220
317
410
54
67
74
811
916
103
112
1215
135
143
1510
1614
1711
189
196
202
211
226
232
246
258
267
278
281
291
301
314
326
333
344
3513
363
375
382
396
403
412
4210
436
444
453
466
475
489
497
76.95% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4953271028037383
totalSentences107
uniqueOpeners53
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences84
matches
0"Too dark to be pollen."
1"Just—a stretch of deeper dark,"
2"Then the flowers erupted."
3"Just a yawning tunnel of"
4"Then the screaming started."
5"Slowly, Rory stood."
6"Sometimes they weren’t rumors at"
ratio0.083
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences84
matches
0"Her voice didn't echo."
1"It sank into the grove"
2"She’d come chasing rumors—whispers from"
3"She traced the crescent scar"
4"Her fingers closed around the"
5"she said, slow and clear"
6"Their centers glistened."
7"It tilted its head."
8"It smelled of turned earth"
9"She yanked the Heartstone chain"
10"She hit the ground hard,"
11"Its edges bled into the"
12"She didn’t wait."
13"Her ankle stung where the"
ratio0.167
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount58
totalSentences84
matches
0"The worn path through Richmond"
1"Rory knew this—had counted each"
2"Moonlight dripped through the canopy,"
3"The Heartstone pendant against her"
4"Rory muttered to the empty"
5"Her voice didn't echo."
6"It sank into the grove"
7"She’d come chasing rumors—whispers from"
8"A research trip."
9"A twig snapped behind her."
10"Rory didn’t turn."
11"She traced the crescent scar"
12"The oaks leaned closer, branches"
13"A giggle trilled through the"
14"Her fingers closed around the"
15"The crimson gem bled warmth"
16"she said, slow and clear"
17"Rory looked down."
18"The wildflowers were turning."
19"Petals rotated on slender stems,"
ratio0.69
59.52% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences84
matches
0"To her left."
ratio0.012
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount1
matches
0"Moonlight dripped through the canopy, painting silver veins across wildflowers that had no business blooming in November."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"Rory said, voice steady even as her hands shook"
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Rory muttered (mutter)"
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0.333
effectiveRatio0.286
85.1613%