Run: 2026-02-17-01KHNFPE7846DGT5XKHK69176R

Run Details

Duration:
36.5s
Cost:
$0.001716
Provider:
Novita

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The air in the Fae Grove tasted different—thicker, sweeter, like breathing in crushed petals. Rory adjusted the strap of her backpack, her fingers brushing the crescent scar on her wrist out of habit. The Heartstone pendant against her collarbone pulsed faintly, a slow, steady warmth that had guided her here. She shouldn’t have come alone. Eva would’ve scolded her for that, but Eva wasn’t answering her calls, and the pendant had been glowing brighter all week. Moonlight filtered through the ancient oaks, casting long, twisted shadows across the standing stones. They were too symmetrical to be natural, their surfaces carved with symbols that made her eyes ache if she stared too long. The wildflowers underfoot didn’t crunch—they bent silently beneath her boots, as if refusing to acknowledge her presence. She checked her phone. No signal, just as expected. The time read 11:37 p.m., but when she’d entered the grove, it had been 10:15. Time slipped here. She’d known that, theoretically, but feeling it was different. A rustle in the undergrowth. Rory froze, hand drifting to the knife in her pocket. Just an animal. It had to be. Richmond Park had deer, foxes—normal things. The sound came again, closer. Not rustling. More like... dragging. She exhaled slowly, forcing her shoulders to relax. "Hello?" Silence. Then, from somewhere behind her, a whisper of laughter. High and light, like a child’s, but wrong. Too many notes in it, like an echo that didn’t quite match. Rory turned. Nothing but the standing stones and the swaying flowers. The pendant throbbed against her skin, sudden and sharp. "Okay," she muttered. "Not funny." She took a step back toward the path she’d come from. The trees seemed taller now, their branches weaving together overhead, blocking out the moon. The air grew colder, her breath fogging in front of her. A flicker of movement to her left. She snapped her head toward it—just a shadow. No. Not just a shadow. The darkness between the trees was too deep, too solid. It rippled. Her pulse hammered in her throat. She’d seen enough weird shit in the last six months to know when to run. But the path was gone. The standing stones had shifted, forming a circle around her. The laughter came again, this time from all sides. "Who’s there?" Her voice didn’t shake. Good. No answer. The flowers at her feet began to wilt, their vibrant colors leaching away into gray. The pendant’s warmth turned searing, the crimson stone glowing like an ember. Something brushed her shoulder. Rory spun, knife out. Empty air. Then a breath against the back of her neck—cold, damp, smelling of earth and rotting leaves. She didn’t scream. She bolted. The trees blurred past, their trunks twisting as if trying to block her. The ground sloped downward, though she could’ve sworn it had been flat. Her foot caught on a root, and she stumbled, catching herself on a stone. The carvings under her fingers writhed, squirming like living things. A figure stood at the edge of the clearing. Tall, too tall, its limbs elongated and jointed wrong. It didn’t move. Just watched. Rory’s breath came in short gasps. The pendant was burning now, the chain digging into her skin. She forced herself to stand straight, to meet the thing’s gaze—except it didn’t have eyes. Just hollows where they should’ve been, dark and endless. "You’re not real," she said, voice steady. "This is the grove messing with me." The figure tilted its head. A wet, clicking sound came from its throat. Then it stepped forward. Rory ran again, this time toward the center of the grove. The stones parted for her, their surfaces slick with something dark and glistening. The air hummed, a low, dissonant chord that vibrated in her teeth. She skidded to a stop in the middle of the clearing. The Heartstone pendant yanked itself free from her neck, hovering in the air before her. The crimson light pulsed once, twice—then flared blindingly bright. The figure shrieked, a sound that tore at her ears. The shadows recoiled, peeling back like burned skin. Then silence. Rory stood alone, the pendant cold and inert in her hand. The wildflowers bloomed again, vibrant and untouched. The standing stones were just stones. Her phone buzzed. A text from Eva: *Where the hell are you? It’s 3 a.m.* Rory swallowed. Three hours. She’d lost three hours. The pendant’s chain lay broken on the ground. She picked it up, the metal icy against her fingers. Whatever had been in the grove with her was gone. For now.
created_at"2026-02-17T09:43:32.193362+00:00" 2/17/2026, 9:43:32 AM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1752
moderation_latency(null)
generation_time36463
tokens_prompt812
tokens_completion1214
native_tokens_prompt752
native_tokens_completion1089
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0017165
router(null)
provider_responses
0
id"5cea773587d2eee8d999d184014129c3"
status200
is_byokfalse
latency1752
endpoint_id"cefb5a1e-9fea-4496-9a64-4e1b11a7cc8c"
provider_name"Novita"
model_permaslug"deepseek/deepseek-chat-v3"
api_type"completions"
id"gen-1771321374-Q0OLYRKdEW31NSCF0b58"
upstream_id"5cea773587d2eee8d999d184014129c3"
total_cost0.0017165
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
93.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount766
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
8.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount766
totalAiIsms14
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"silence"
count2
3
word"whisper"
count1
4
word"echo"
count1
5
word"throbbed"
count1
6
word"flicker"
count1
7
word"pulse"
count1
8
word"searing"
count1
9
word"glistening"
count1
10
word"vibrated"
count1
highlights
0"pulsed"
1"warmth"
2"silence"
3"whisper"
4"echo"
5"throbbed"
6"flicker"
7"pulse"
8"searing"
9"glistening"
10"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences94
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords8
totalWords759
ratio0.011
matches
0"Where the hell are you? It’s 3 a.m."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
96.16% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount743
uniqueNames7
maxNameDensity1.08
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Fae1
Grove1
Heartstone2
Eva3
Park1
Good1
Rory8
persons
0"Eva"
1"Rory"
places
0"Fae"
1"Grove"
2"Park"
globalScore0.962
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences56
glossingSentenceCount4
matches
0"as if refusing to acknowledge her presence"
1"quite match"
2"seemed taller now, their branches weaving together overhead, blocking out the moon"
3"as if trying to block her"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount759
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean23.72
std16.66
cv0.702
sampleLengths
076
153
236
328
410
59
630
720
85
936
1032
1136
129
137
1429
154
1622
175
1849
1923
2041
2114
2217
2336
2435
2518
262
2724
2815
298
3028
312
97.80% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences94
matches
0"was gone"
1"was gone"
98.99% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs132
matches
0"wasn’t answering"
1"was burning"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences7
totalSentences97
ratio0.072
matches
0"The air in the Fae Grove tasted different—thicker, sweeter, like breathing in crushed petals."
1"The wildflowers underfoot didn’t crunch—they bent silently beneath her boots, as if refusing to acknowledge her presence."
2"Richmond Park had deer, foxes—normal things."
3"She snapped her head toward it—just a shadow."
4"Then a breath against the back of her neck—cold, damp, smelling of earth and rotting leaves."
5"She forced herself to stand straight, to meet the thing’s gaze—except it didn’t have eyes."
6"The crimson light pulsed once, twice—then flared blindingly bright."
85.83% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount750
adjectiveStacks1
stackExamples
0"different—thicker, sweeter, like"
adverbCount37
adverbRatio0.04933333333333333
lyAdverbCount5
lyAdverbRatio0.006666666666666667
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean7.82
std4.96
cv0.633
sampleLengths
014
119
217
35
421
514
622
717
84
95
1015
113
129
135
1410
153
164
176
185
192
202
211
228
231
241
259
268
2712
282
299
309
313
322
3311
3414
3511
367
378
381
394
4010
412
426
4315
445
4510
469
476
481
492
48.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.35051546391752575
totalSentences97
uniqueOpeners34
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences77
matches
0"Just an animal."
1"Then, from somewhere behind her,"
2"Too many notes in it,"
3"Then a breath against the"
4"Just hollows where they should’ve"
5"Then it stepped forward."
ratio0.078
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences77
matches
0"She shouldn’t have come alone."
1"They were too symmetrical to"
2"She checked her phone."
3"She’d known that, theoretically, but"
4"It had to be."
5"She exhaled slowly, forcing her"
6"She took a step back"
7"She snapped her head toward"
8"Her pulse hammered in her"
9"She’d seen enough weird shit"
10"Her voice didn’t shake"
11"She didn’t scream."
12"Her foot caught on a"
13"It didn’t move."
14"She forced herself to stand"
15"she said, voice steady"
16"She skidded to a stop"
17"Her phone buzzed."
18"It’s 3 a.m.*"
19"She’d lost three hours."
ratio0.273
31.43% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences77
matches
0"The air in the Fae"
1"Rory adjusted the strap of"
2"The Heartstone pendant against her"
3"She shouldn’t have come alone."
4"Eva would’ve scolded her for"
5"Moonlight filtered through the ancient"
6"They were too symmetrical to"
7"The wildflowers underfoot didn’t crunch—they"
8"She checked her phone."
9"The time read 11:37 p.m.,"
10"Time slipped here."
11"She’d known that, theoretically, but"
12"A rustle in the undergrowth."
13"Rory froze, hand drifting to"
14"It had to be."
15"Richmond Park had deer, foxes—normal"
16"The sound came again, closer."
17"She exhaled slowly, forcing her"
18"Nothing but the standing stones"
19"The pendant throbbed against her"
ratio0.857
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
81.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount3
matches
0"The Heartstone pendant against her collarbone pulsed faintly, a slow, steady warmth that had guided her here."
1"They were too symmetrical to be natural, their surfaces carved with symbols that made her eyes ache if she stared too long."
2"The wildflowers underfoot didn’t crunch—they bent silently beneath her boots, as if refusing to acknowledge her presence."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"she said, voice steady"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio0.5
effectiveRatio0.333
74.7348%