Run: 2026-02-19-01KHT10N6GS718W4SRD2MRK5YM

Run Details

Duration:
17.9s
Cost:
$0.002847
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Sharp breath in freezing air. Twisted metal, the acrid sting of burnt plastic, and the crunch of glass shattered underfoot. Detective Harlow Quinn crouched on the cracked asphalt beneath the broken neon glow of the railway overpass. A graffitied wall loomed like a spectre, its spray-painted ghosts licking at the scene: a small van, mangled, its side door ajar. The body inside wore no fear. Just an unnatural stillness. "See? Classic hit-and-run," DS Bennett said, flicking his torch in quick arcs, casting unsettling shadows. His youthful eagerness was a tangle of belief and doubt. "Hit-and-run?" Quinn’s gaze didn’t leave the crumpled figure. “The driver’s side mirror sliced clean. No skidded tyres, no paint transfer, no signs of braking. Whoever did this wanted it quiet. Too quiet.” Bennett checked his notes, his brow knitting. “No witnesses, no CCTV in the vicinity. Just us. And the corpse.” The muted hum of night traffic buzzed like a distant warning, but Quinn caught something else—a whisper beneath. "Lot of empty space for a hit," she muttered, fingers tracing the jagged edge of the van’s dented steel. Bennett crouched beside her. “Maybe a vehicle passed too close at speed?” “No impact angles match that,” Quinn snapped, voice low. “The damage is precise, deliberate... surgical.” She pulled a leather notebook from her coat pocket, flipping swiftly. Photos from the scene weeks earlier: clean van, fresh paint, cheerful decals for a local delivery business. The burned remains hardly matched. Her eyes shifted to the broken glass around the van. Jagged edges glimmered faintly under torchlight, except for one shard. It lay flat, coated in fine ash that shimmered oddly. “Touch that.” Her palm hovered, hesitant. Bennett’s fingers brushed it. He flinched as if at a sting. “Odd... colder than the rest.” “That’s not glass,” Quinn said quietly, scraping at it with her nail. A hint of greenish metal core beneath the brittle blackened flare. “What in blazes...” “Not a hit-and-run. This,” she tapped the shard, “was melted from the inside out. Chemical. Or something else.” Bennett frowned but nodded. Quinn rose, boots crunching on glass. She scanned the narrow alley flanking the van, its walls crowded with rusted bins and discarded crates. A thin trail of silver dust tracked faintly along the pavement, almost invisible in the dim light. Bennett noticed first. “What’s that? Contamination from the fire?” She crouched, finger hovering just above the dust. “No, residue doesn’t match any accelerant I know. It's magnetic. At least... I think it’s magnetic.” Behind them, a muffled shuffle froze their breaths. “Who’s there?” Quinn demanded, hand tightening on her baton. A figure stepped into view, clad in heavy cloak, eyes gleaming sharp behind thick spectacles. Eva Kowalski. “Eva?” Bennett’s surprise was audible. "Couldn't resist a late-night jaunt," Eva said, pushing up her curly red hair, the usual habit of tucking a lock behind one ear revealing its nervy rhythm. Her green eyes darted over the scene. “Research assistant,” Eva said softly, voice like linen brushing stone. "I've been tracing some unusual spectral activity near Camden. This site overlapped with a rift pulse I’ve been monitoring." Quinn’s brow furrowed, eyes narrowing. “Spectral activity?” Eva nodded, pulling an ancient leather satchel from her shoulder. “You remember the Veil Market?” “The underground black market for the supernatural?” Quinn’s lips twitched. “What does that have to do with a van?” Eva unsnapped the satchel, revealing a small brass compass etched with faded sigils, its verdigris casing catching the torchlight. The needle quivered. “The Veil Compass,” Eva said. “It points to the nearest supernatural rift or portal. I’ve been following its quiver all night. It led me here.” Quinn stared at the compass’s twitching needle. “You think this scene ties to something beyond the physical?” Bennett scoffed. “Ghost stories won’t help us catch a killer.” Quinn held his gaze. “That’s why I’m not just looking for a killer.” Eva knelt beside the compass, tracing the needle’s direction towards the alley. “The residue, the melting... it’s consistent with rift energy spill. When a portal destabilizes, it releases heat and otherworldly radiation.” Bennett squatted beside Quinn, reluctant but engaged. “You’re saying this wasn’t a normal accident?” “Exactly.” Quinn’s sharp jaw clenched. “And if it isn't, we need to rethink the entire narrative.” She stood, eyes sweeping their surroundings, catching that faint trace of silver dust again. “It’s a trail.” “To where?” Bennett asked. “Next to that dumpster. See? The dust stops abruptly.” Beneath the metal refuse was a square slab, its edges oddly pristine, no dirt or wear. Quinn crouched, peeling the slab up with effort. A sudden gust snatched at their coats, a frigid breath that washed away the night's remaining warmth. Below the slab hovered a swirling fissure—black, pulsing, whispering of cold voids. Eva’s fingers brushed the edges reverently. “A rift. This isn’t the first time someone’s stumbled into one, and it won’t be the last.” Bennett gulped, stumbling backwards. “Close it,” he hissed, eyes wide. Quinn’s watch caught the weak light, worn leather and faint scratches belying its age. Her hand shook briefly before steadying. “We’re going to need more than standard procedure,” she muttered. “Something’s hunting this place.” Eva’s lips curved. “The Veil Market moves with the full moon. Maybe it’s not just the market itself, but the energy sources feeding it.” “No normal criminals,” Quinn agreed. Bennett’s jaw tightened as if grappling with belief and duty. “Let’s bag this,” Quinn said sharply, glancing at the fissure, fingers twitching toward her baton. “But this knife cuts deeper than metal.” Steel grit on stone echoed behind them. The sound wasn’t the night wind. Quinn spun. A dark shape lunged from the shadows—human in form but movements unnatural, too fluid, too fast. Eva screamed, clutching the compass. Instinct seized Quinn; baton swung with precise force. The figure shattered glass dozens of yards away, splintering into smoke and shadows, leaving cold silence and hollow traces. Quinn’s sharp eyes caught the fading wisp curling near the fissure. “The rift’s bleeding,” she said, breath sharp. Bennett blinked, voice raw. “And we’re next.” Quinn rubbed her worn watch, gaze steeling. “Then it’s time we plugged that wound before it swallows us whole.”
created_at"2026-02-19T04:02:33.317Z" 2/19/2026, 4:02:33 AM
model"openai/gpt-4.1-mini-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency578
moderation_latency(null)
generation_time17770
tokens_prompt4671
tokens_completion1829
native_tokens_prompt4158
native_tokens_completion1484
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached3968
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0028472
router(null)
provider_responses
0
endpoint_id"872eccb7-9c85-45fc-974a-ff7c8e2407e6"
id"resp_09da5b804a5753650169968b596554819687b1d529b00cc6e0"
is_byokfalse
latency120
model_permaslug"openai/gpt-4.1-mini-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473753-rdME4Jk3RUeslySeQ8kY"
upstream_id"resp_09da5b804a5753650169968b596554819687b1d529b00cc6e0"
total_cost0.0028472
cache_discount0.0011904
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
72.34% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount3
adverbTags
0"Quinn said quietly [quietly]"
1"Eva said softly [softly]"
2"Quinn said sharply [sharply]"
dialogueSentences47
tagDensity0.404
leniency0.809
rawRatio0.158
effectiveRatio0.128
90.35% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1036
totalAiIsmAdverbs2
found
0
adverb"softly"
count1
1
adverb"sharply"
count1
highlights
0"softly"
1"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1036
totalAiIsms26
found
0
word"shattered"
count2
1
word"loomed"
count1
2
word"whisper"
count1
3
word"tracing"
count3
4
word"shimmered"
count1
5
word"scanned"
count1
6
word"magnetic"
count2
7
word"gleaming"
count1
8
word"spectral"
count2
9
word"pulse"
count1
10
word"furrowed"
count1
11
word"etched"
count1
12
word"quivered"
count1
13
word"otherworldly"
count1
14
word"jaw clenched"
count1
15
word"pristine"
count1
16
word"warmth"
count1
17
word"standard"
count1
18
word"grappling"
count1
19
word"echoed"
count1
20
word"silence"
count1
highlights
0"shattered"
1"loomed"
2"whisper"
3"tracing"
4"shimmered"
5"scanned"
6"magnetic"
7"gleaming"
8"spectral"
9"pulse"
10"furrowed"
11"etched"
12"quivered"
13"otherworldly"
14"jaw clenched"
15"pristine"
16"warmth"
17"standard"
18"grappling"
19"echoed"
20"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences79
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences79
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1025
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount672
uniqueNames6
maxNameDensity3.13
worstName"Quinn"
maxWindowNameDensity5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn21
Bennett13
Kowalski1
Eva10
Steel1
persons
0"Harlow"
1"Quinn"
2"Bennett"
3"Kowalski"
4"Eva"
places(empty)
globalScore0
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount1
matches
0"as if grappling with belief and duty"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.976
wordCount1025
matches
0"not just the market itself, but the energy sources feeding it"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences106
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean15.3
std9.2
cv0.602
sampleLengths
020
149
225
332
419
518
619
712
815
933
1030
116
1216
1323
143
1518
164
1723
1817
199
2024
218
229
2317
245
2534
2629
277
2815
2919
3022
3125
3217
3310
3413
3532
3614
3716
3814
393
404
419
4216
438
4417
4512
4623
474
486
4920
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences79
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs129
matches(empty)
35.04% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount1
flaggedSentences4
totalSentences106
ratio0.038
matches
0"The muted hum of night traffic buzzed like a distant warning, but Quinn caught something else—a whisper beneath."
1"Below the slab hovered a swirling fissure—black, pulsing, whispering of cold voids."
2"A dark shape lunged from the shadows—human in form but movements unnatural, too fluid, too fast."
3"Instinct seized Quinn; baton swung with precise force."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount676
adjectiveStacks1
stackExamples
0"sharp behind thick spectacles."
adverbCount21
adverbRatio0.03106508875739645
lyAdverbCount12
lyAdverbRatio0.01775147928994083
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean9.67
std5.61
cv0.58
sampleLengths
05
115
217
322
46
54
615
710
88
924
107
1112
1218
1319
144
158
169
176
1811
1917
205
2110
2210
2310
246
254
267
275
2812
2911
303
3118
324
336
3417
3517
363
376
388
3916
408
419
4215
432
445
4527
467
4710
4819
495
73.58% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4528301886792453
totalSentences106
uniqueOpeners48
46.30% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences72
matches
0"Just an unnatural stillness."
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences72
matches
0"His youthful eagerness was a"
1"she muttered, fingers tracing the"
2"She pulled a leather notebook"
3"Her eyes shifted to the"
4"It lay flat, coated in"
5"Her palm hovered, hesitant"
6"He flinched as if at"
7"she tapped the shard"
8"She scanned the narrow alley"
9"She crouched, finger hovering just"
10"Her green eyes darted over"
11"She stood, eyes sweeping their"
12"he hissed, eyes wide"
13"Her hand shook briefly before"
14"she said, breath sharp"
ratio0.208
8.61% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences72
matches
0"Detective Harlow Quinn crouched on"
1"A graffitied wall loomed like"
2"The body inside wore no"
3"DS Bennett said, flicking his"
4"His youthful eagerness was a"
5"Quinn’s gaze didn’t leave the"
6"Bennett checked his notes, his"
7"The muted hum of night"
8"she muttered, fingers tracing the"
9"Bennett crouched beside her."
10"Quinn snapped, voice low"
11"She pulled a leather notebook"
12"Photos from the scene weeks"
13"The burned remains hardly matched."
14"Her eyes shifted to the"
15"It lay flat, coated in"
16"Her palm hovered, hesitant"
17"Bennett’s fingers brushed it."
18"He flinched as if at"
19"Quinn said quietly, scraping at"
ratio0.903
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences72
matches(empty)
ratio0
60.44% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount3
matches
0"Eva unsnapped the satchel, revealing a small brass compass etched with faded sigils, its verdigris casing catching the torchlight."
1"She stood, eyes sweeping their surroundings, catching that faint trace of silver dust again."
2"Bennett’s jaw tightened as if grappling with belief and duty."
46.05% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount3
matches
0"Quinn snapped, voice low"
1"Her palm hovered, hesitant"
2"he hissed, eyes wide"
22.34% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount6
fancyTags
0"she muttered (mutter)"
1"Quinn snapped (snap)"
2"Quinn demanded (demand)"
3"he hissed (hiss)"
4"she muttered (mutter)"
5"Quinn agreed (agree)"
dialogueSentences47
tagDensity0.298
leniency0.596
rawRatio0.429
effectiveRatio0.255
74.9684%