Run: 2026-02-19-01KHTQQSNSG8X00ZQCC0HHVH4N

Run Details

Duration:
25.5s
Cost:
$0.006104
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
**Chapter 5: Down into the Veil** Rain lashed against Detective Harlow Quinn's face, obscuring her vision for a split second before she blinked it clear. Her eyes locked onto the fleeting figure of Tomás Herrera, his dark curls plastered to his head as he darted down a narrow alleyway off Charing Cross Road. The neon signs of late-night shops and bars reflected off the wet pavement, casting a gaudy glow over the chase. Quinn's military-honed reflexes kicked in, propelling her forward with a burst of speed. She weaved past stunned pedestrians, her worn leather watch digging into her wrist as she pumped her arms. The alleyway funneled her into a maze of tighter, older streets, the buildings seeming to close in around her like sentinels. "Stop! Police!" Quinn's voice echoed off the brick facades, but Herrera didn't falter, vanishing around a corner into the heart of Soho. Quinn skidded around the turn, her eyes scanning the crowded street. The green neon sign of The Raven's Nest beckoned, but Herrera was already beyond it, slipping into the shadows of a nondescript doorway between a sex shop and a closed café. A small, flickering lantern above the door read 'Camden Passage' in letters that seemed to dance in the rain. Without hesitation, Quinn followed, her hand instinctively going to the gun holstered at her hip. The doorway swallowed her, leading her down a steep, dimly lit stairway that reeked of mold and decay. The walls were adorned with ancient, peeling posters, and the air thickened with the scent of incense and smoke. At the bottom, a cramped, dimly lit corridor stretched out, lined with makeshift stalls and shops. The sign above the corridor entrance read 'The Veil Market' in elegant, cursive script. Quinn's grip on her gun tightened; she had heard whispers of this place, a hidden supernatural black market that defied all logic and police jurisdiction. Herrera's silhouette bobbed in and out of view, leading her deeper into the market. The air vibrated with hushed conversations, the clinking of glasses, and the soft hum of unknown merchandise. Quinn's training screamed at her to fall back, to call for backup, but her pursuit of Herrera had become personal. She quickened her pace, her eyes adjusting to the dim light. A hooded figure stepped into her path, tall and imposing, with eyes that glowed like embers in the dark. "Bone token, please," a low, raspy voice requested, a bony hand extending from the folds of the cloak. Quinn's heart pounded, her mind racing. She knew the stories; without a token, she was either a customer with deep pockets or prey. Her gaze darted towards Herrera, now paused at a stall, watching her with an unreadable expression. "A token?" she repeated, stalling, her hand still resting on the butt of her gun. The hooded figure inclined its head, the glowing eyes never leaving hers. "Market rules. No exceptions." Quinn weighed her options, the silence stretching thinner than the patience of the figure before her. Herrera took a step back, melting into the crowd, as if daring her to follow. "I'm not here to shop," Quinn stated, a cold determination settling in her voice. "I'm after the man who just passed you. Tommy Herrera. He's wanted for questioning." The hooded figure regarded her, unblinking, before responding, "No one by that name is in the Veil tonight." Quinn's jaw clenched. "Look again." With an unhurried movement, the figure pushed back its hood, revealing a skull with skin pulled taut, the eyes still glowing with an ethereal light. "After you, Detective," it said, stepping aside with a sweeping gesture. "But be warned, down here, badges are just trinkets, and the law is whatever the shadows dictate." Without breaking stride, Quinn stepped into the unknown, the Veil Market swallowing her whole. The last thing she saw was the flicker of Herrera's Saint Christopher medallion, dangling from his neck like a beacon, leading her deeper into the heart of the underground.
created_at"2026-02-19T10:39:40.67Z" 2/19/2026, 10:39:40 AM
model"nvidia/llama-3.1-nemotron-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency673
moderation_latency(null)
generation_time24946
tokens_prompt4708
tokens_completion1024
native_tokens_prompt4198
native_tokens_completion889
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0061044
router(null)
provider_responses
0
endpoint_id"d2a33d30-5d41-47d3-a816-1cc067b5a7dd"
id"cmpl-9a141ae53de74c29abc1bd5976e26d76"
is_byokfalse
latency132
model_permaslug"nvidia/llama-3.1-nemotron-70b-instruct"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771497580-1Tpn2drF8UjAyyhEPySV"
upstream_id"cmpl-9a141ae53de74c29abc1bd5976e26d76"
total_cost0.0061044
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.7
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount664
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount664
totalAiIsms15
found
0
word"fleeting"
count1
1
word"sentinels"
count1
2
word"echoed"
count1
3
word"scanning"
count1
4
word"dance"
count1
5
word"vibrated"
count1
6
word"quickened"
count1
7
word"imposing"
count1
8
word"racing"
count1
9
word"unreadable"
count1
10
word"silence"
count1
11
word"jaw clenched"
count1
12
word"the last thing"
count1
13
word"flicker"
count1
14
word"beacon"
count1
highlights
0"fleeting"
1"sentinels"
2"echoed"
3"scanning"
4"dance"
5"vibrated"
6"quickened"
7"imposing"
8"racing"
9"unreadable"
10"silence"
11"jaw clenched"
12"the last thing"
13"flicker"
14"beacon"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences37
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences37
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences41
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords6
totalWords662
ratio0.009
matches
0"Chapter 5: Down into the Veil"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
46.91% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount582
uniqueNames16
maxNameDensity2.06
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Rain1
Detective1
Harlow1
Quinn12
Tomás1
Herrera8
Charing1
Cross1
Road1
Soho1
Raven1
Nest1
Veil2
Market1
Saint1
Christopher1
persons
0"Rain"
1"Harlow"
2"Quinn"
3"Tomás"
4"Herrera"
5"Raven"
6"Nest"
7"Saint"
8"Christopher"
places
0"Charing"
1"Cross"
2"Road"
3"Soho"
4"Veil"
globalScore0.469
windowScore0.833
80.56% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences36
glossingSentenceCount1
matches
0"as if daring her to follow"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount662
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences41
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean36.78
std19.41
cv0.528
sampleLengths
06
167
252
322
461
552
655
762
837
939
1015
1116
1231
1328
1418
155
1653
1743
95.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences37
matches
0"were adorned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs103
matches(empty)
3.48% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount2
flaggedSentences2
totalSentences41
ratio0.049
matches
0"Quinn's grip on her gun tightened; she had heard whispers of this place, a hidden supernatural black market that defied all logic and police jurisdiction."
1"She knew the stories; without a token, she was either a customer with deep pockets or prey."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount239
adjectiveStacks0
stackExamples(empty)
adverbCount5
adverbRatio0.02092050209205021
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences41
echoCount0
echoWords(empty)
98.54% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences41
mean16.15
std6.4
cv0.396
sampleLengths
06
119
228
320
413
518
621
722
811
931
1019
1115
1218
1319
1416
1514
1625
1714
1817
1920
2011
2119
2218
236
2417
2516
2615
2712
284
2916
3015
3114
3214
3318
343
352
3625
3711
3817
3914
4029
68.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.43902439024390244
totalSentences41
uniqueOpeners18
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences37
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount7
totalSentences37
matches
0"Her eyes locked onto the"
1"She weaved past stunned pedestrians,"
2"She quickened her pace, her"
3"She knew the stories; without"
4"Her gaze darted towards Herrera,"
5"she repeated, stalling, her hand"
6"it said, stepping aside with"
ratio0.189
14.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount33
totalSentences37
matches
0"**Chapter 5: Down into the"
1"Rain lashed against Detective Harlow"
2"Her eyes locked onto the"
3"The neon signs of late-night"
4"Quinn's military-honed reflexes kicked in,"
5"She weaved past stunned pedestrians,"
6"The alleyway funneled her into"
7"Quinn's voice echoed off the"
8"Quinn skidded around the turn,"
9"The green neon sign of"
10"A small, flickering lantern above"
11"The doorway swallowed her, leading"
12"The walls were adorned with"
13"The sign above the corridor"
14"Quinn's grip on her gun"
15"Herrera's silhouette bobbed in and"
16"The air vibrated with hushed"
17"Quinn's training screamed at her"
18"She quickened her pace, her"
19"A hooded figure stepped into"
ratio0.892
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences37
matches(empty)
ratio0
87.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount2
matches
0"Quinn's grip on her gun tightened; she had heard whispers of this place, a hidden supernatural black market that defied all logic and police jurisdiction."
1"With an unhurried movement, the figure pushed back its hood, revealing a skull with skin pulled taut, the eyes still glowing with an ethereal light."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount2
matches
0"raspy voice requested, a bony hand extending from the folds of the cloak"
1"Quinn stated, a cold determination settling in her voice"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"raspy voice requested (request)"
1"she repeated (repeat)"
2"Quinn stated (state)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0.75
effectiveRatio0.6
73.1842%