Run: 2026-02-19-01KHTQQSP05V3V3CV4EEZVN8GQ

Run Details

Duration:
21.2s
Cost:
$0.001932
Provider:
Infermatic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harrison needed to piss like a racehorse. Pinching his Pinkus Mutzen Festbier, he tumbled out of the cab and onto the rough gravel. Cutting through the trees would shave a solid 5 minutes off the hike up to the lighthouse. Jamie would get pissed at the delay, but a man's got to do what a man's gotta do. Muttering expletives, he plunged into the brush. The pungent smell of pine sap filled his nostrils. At least he'd be dry below the spruce canopies. Lightning forked overhead, splitting the sky in two. Shadows danced across the moonlit forest floor, shaped like athletes doing stretches. *You've always had a wild imagination, Harry,* Mum'd say. *Wild and foolish.* Maybe. But nearly 35 hours without sleep and a terrible breakthrough on subatomic particle stability had a way of fucking with a man's mind. An owl screeched in the darkness. Harrison froze. *A lesson from a lifetime in academia: don't startle the local wildlife.* He forced himself forward, swearing under his breath as tree branches ensnared his ankle. At last, the railings came into view, rusted and half-swallowed by undergrowth. He emerged from the trees gasping, hands held palms up in surrender. "Fucking made it!" Rain pelted his cheeks as he climbed the steps to the red door. He tried the handle. Locked, naturally. Only the steward had keys. Sighing, Harrison fished a hefty rock from the potting soil on the porch. Piled it under the door. Another boost withJamie's cameo stool. Two sharp kicks and the mechanisms gave way. "Lord almighty, the ladders on this place." Harrison pulled himself into the warming room. Cobwebs hugged the corners. altas in bra rods The air reeked of wood smoke, oil, and something else. Something rank. Like when the seagulls caught a whiff of chum. "Shit." He fumbled for the light switch. Black. Storm must've knocked out the generator. Fireplace it was then. Harrison stamped his boots, shut the door behind him. Rustic charm, his arse. Jamie would pay dearly for cooking up this boondoggle. But the record files were clear: this was the only heated place in all of Great Camborne in early Spring. Nora had it easy, at least. Watered-down ale and frying sausages in the inn's taproom. The foyer had its original black and white pavonazzo marble floors. A small octagonal table stood in their center, supporting a priceless Ming dynasty bowl repatriated from a Parisian collector's estate. Harrison circled it to the hallway, sentimental for a moment over the faded trés belle photos on the wall. The导Kevin dance photographs. The Kept-up with the Press Gerties. Flashbulb popped, Sir Bobbies waving his baton in happy syncopation. Mrs. Ashby's beloved Vie Armagnac smelled of cherries and falling off the wagon. "Any port in a storm," he snorted. The baseball team photos followed. Reprints, from the days when Olympian Competition Golf was run by a surly local group of do-gooders. Good times those, Soon to be over, what with the sluts getting all up in arms over the Legacy donations and whatnot. But Jamie knew this place. Rode the Glass Monorail as a boy. Pointing out the Crawdaddy Sammy shot, round about here,Ah. A particular fascination, the Crawdaddies. Harrison made the front parlor, disguised himself as a bearded man in a rocking chair. Lit a fire in the grate, poured over the breaking news on his smartphone. Harald jemmy-jemmying smashed! historic glasshouse reduced to ashes in england! patient zero quarantine thailand! These were the things normal people worried about these days. The things that mattered. Not him, not Harrison Holroyd-Sykes. No, he had a monster's telly swag bag to clutch. That was why he was here, in this mausoleum of faded glory. To bend the Universe to his will. Harrison had never been a religious man, save for the odd Hail Mary when watching Blackburn Rovers struggling with metreage. But here, in the main salon, goosebumps rose on his forearms. He was entering hallowed ground. Nodding to the inscription on the wall, Burned-in glass, cornerstone from the first glass in factory rathlin 1879, he descended to the cellar. The steps took for ever, each one higher than the one before. Lightning flashed through a basement window. The cavity behind was nearing zero,Like freezer space. His breath steamed. Tiles of blinding orange glucose in the air. "Bathyscaphe, Bathyscaphe, Up you'll fly. Busy little bee with a flirty little eye." He patted the crown of wooden conkers at his feet. His nerves were starting to shit the bed, and not just with the piss. Time to man up. Ducking low, Harrison scuttled down the steps. The wooden bucket was exactly where he'd left it, under the old drafting table, opposite the angiosperm branchlet. Moments later, he was back upstairs and butt-naked on the parquet floor in his namesake. The liftoff gear creaked, complaining at being disturbed after so long silent. Its white dials crackled alarmingly. The Dinge Schalter clucked and whirred. Harrison held his breath, all the oxygen seeming to be sucked out of the room. Slowly, ever so slowly, the ball bearings lifted him off the floor. Higher and higher, until he was hanging upside-down, head to toe in the air. It wasn't comfortable. It never had been. But he didn't dare move. Not when he was this close. He had arrived. The inky sky swirled with iridescent green and gold. Galactic rings of eerie silence, stretches of equatorial empires, and a mist of dazzlingly distant quasars. Beyond the transluscent celling, the Lemurian Sea was an unearthly blue, teeming with strangeiopoepos, sideways comets and jowled rocks. Harrison's scalp tingled. Wait. Itch thorre voluntary abdominal pain and sticking thing? Maybe he should've put on underpants before- A searing pain erupted behind his eyes. He wanted to scream, but his vocal cords spun and spun in the void, catching on the sharp spines of a Laloi's mandible. All around him, embers glowed, angering the blue ink in his skin. The particles danced, as if alive. Instinctively, Harrison reached out to them, to ride the quantum wave as it rolled over the defences, breaking down the barriers between consciousness and reality. He was a Wasp now, a member of the hexbeam applicant group. A guard against the onslaught of the abyss. But his skin was too small, too tight. He needed more space. More Exospace. More X-space. Where images crowded and swimming seapiaars fed, changing size AndHarrison was dizzy. He was nauseous. He was afraid. Because he couldn't read the signs. He didn't know how. Jamie did. Jim Jamie could roam the Flor+dev values before Hamlet's beholding. Ram defense, twenty-four seven. Jim Jamie was a Monster. And Harrison was dying. *This isohn't what happened before, he thought. This isn't what was supposed to happ-* He convulsed violently, tea-s_clould njihk spinning through his mind. Now you see me. Now you don't. Can't tacoly on the floor. Not for this. For any of this. This is wrong. All wrong. He needed help. Jamie, where was Jamie? Harrison screamed for him. No sound. No air. Just the rasp of tearing fabric and the thud of something landing heavily on the floor below. "Oh God," Harrison whimpered. "Not again."
created_at"2026-02-19T10:39:40.726Z" 2/19/2026, 10:39:40 AM
model"thedrummer/rocinante-12b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency460
moderation_latency(null)
generation_time20534
tokens_prompt4581
tokens_completion1841
native_tokens_prompt4242
native_tokens_completion1744
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0019325
router(null)
provider_responses
0
endpoint_id"caf29916-6adb-45f8-b895-dd863415d3ed"
id"chatcmpl-97994ca8-ff92-4af6-80ce-c7d6f20ce05e"
is_byokfalse
latency184
model_permaslug"thedrummer/rocinante-12b"
provider_name"Infermatic"
status200
api_type"completions"
id"gen-1771497580-1R8AQKMHZqFIWM9FdLrN"
upstream_id"chatcmpl-97994ca8-ff92-4af6-80ce-c7d6f20ce05e"
total_cost0.0019325
cache_discount(null)
upstream_inference_cost0
provider_name"Infermatic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0
effectiveRatio0
91.71% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1206
totalAiIsmAdverbs2
found
0
adverb"slowly"
count2
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
75.12% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1206
totalAiIsms6
found
0
word"charm"
count1
1
word"marble"
count1
2
word"dance"
count1
3
word"comfortable"
count1
4
word"silence"
count1
5
word"searing"
count1
highlights
0"charm"
1"marble"
2"dance"
3"comfortable"
4"silence"
5"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences138
matches
0"was afraid"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences138
filterMatches
0"see"
hedgeMatches(empty)
98.56% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences141
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen26
ratio0.007
matches
0"The导Kevin dance photographs."
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords36
totalWords1195
ratio0.03
matches
0"You've always had a wild imagination, Harry,"
1"Wild and foolish."
2"A lesson from a lifetime in academia: don't startle the local wildlife."
3"This isohn't what happened before, he thought. This isn't what was supposed to happ-"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
81.15% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions68
wordCount1162
uniqueNames46
maxNameDensity1.38
worstName"Harrison"
maxWindowNameDensity2.5
worstWindowName"Jamie"
discoveredNames
Pinkus1
Mutzen1
Festbier1
Mum1
Harrison16
Cobwebs1
Great1
Camborne1
Spring1
Ming1
Parisian1
Kept-up1
Press1
Gerties1
Sir1
Bobbies1
Vie1
Armagnac1
Olympian1
Competition1
Golf1
Soon1
Legacy1
Jamie8
Glass1
Monorail1
Crawdaddy1
Sammy1
Crawdaddies1
Holroyd-Sykes1
Universe1
Hail1
Mary1
Blackburn1
Rovers1
Burned-in1
Dinge1
Schalter1
Lemurian1
Sea1
Laloi1
Wasp1
Exospace1
AndHarrison1
Hamlet1
Monster1
persons
0"Mum"
1"Harrison"
2"Cobwebs"
3"Sir"
4"Bobbies"
5"Armagnac"
6"Jamie"
7"Crawdaddy"
8"Sammy"
9"Holroyd-Sykes"
10"Hail"
11"Mary"
12"Schalter"
13"Laloi"
14"Hamlet"
places
0"Parisian"
1"Glass"
globalScore0.812
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1195
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences141
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean39.83
std35.32
cv0.887
sampleLengths
083
156
258
33
455
543
61
774
882
97
1070
1184
127
1371
1425
1541
16116
176
183
1963
20118
2140
224
2314
2440
254
262
272
2817
296
97.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences138
matches
0"get pissed"
1"being disturbed"
2"was supposed"
28.18% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs194
matches
0"was entering"
1"was nearing"
2"were starting"
3"was hanging"
4"was dying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences141
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1173
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.030690537084398978
lyAdverbCount18
lyAdverbRatio0.015345268542199489
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences141
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences141
mean8.48
std5.86
cv0.692
sampleLengths
07
116
217
318
47
59
69
78
812
99
104
1123
126
132
1426
1512
1612
173
1813
194
202
215
2213
235
245
258
2614
274
2814
292
309
311
326
331
346
354
369
374
389
3920
406
419
4211
4320
4419
453
466
4710
481
4912
91.96% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5815602836879432
totalSentences141
uniqueOpeners82
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences124
matches
0"At least he'd be dry"
1"Only the steward had keys."
2"Slowly, ever so slowly, the"
3"Maybe he should've put on"
4"Instinctively, Harrison reached out to"
5"Just the rasp of tearing"
ratio0.048
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences124
matches
0"*You've always had a wild"
1"He emerged from the trees"
2"He tried the handle."
3"He fumbled for the light"
4"He was entering hallowed ground."
5"His breath steamed."
6"He patted the crown of"
7"His nerves were starting to"
8"Its white dials crackled alarmingly."
9"It wasn't comfortable."
10"It never had been."
11"He had arrived."
12"He wanted to scream, but"
13"He was a Wasp now,"
14"He needed more space."
15"He was nauseous."
16"He was afraid."
17"He didn't know how."
18"He convulsed violently, tea-s_clould njihk"
19"He needed help."
ratio0.161
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences124
matches
0"Harrison needed to piss like"
1"Jamie would get pissed at"
2"The pungent smell of pine"
3"Lightning forked overhead, splitting the"
4"Shadows danced across the moonlit"
5"*You've always had a wild"
6"An owl screeched in the"
7"*A lesson from a lifetime"
8"He emerged from the trees"
9"Rain pelted his cheeks as"
10"He tried the handle."
11"Another boost withJamie's cameo stool."
12"Harrison pulled himself into the"
13"Cobwebs hugged the corners."
14"altas in bra rods The"
15"He fumbled for the light"
16"Storm must've knocked out the"
17"Harrison stamped his boots, shut"
18"Jamie would pay dearly for"
19"Nora had it easy, at"
ratio0.605
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount4
totalSentences124
matches
0"To bend the Universe to"
1"Because he couldn't read the"
2"Now you see me."
3"Now you don't."
ratio0.032
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Harrison whimpered (whimper)"
dialogueSentences7
tagDensity0.143
leniency0.286
rawRatio1
effectiveRatio0.286
92.3821%