Run: 2026-02-19-01KHTQQSP3P1BCWPT3BAMTHKKP

Run Details

Duration:
17.8s
Cost:
$0.041485
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn's boots pounded against the slick pavement, her breath coming in sharp bursts as she pursued the shadowy figure ahead. The suspect darted through the narrow alleyways of Soho, his dark coat flapping like a bat's wings. Rain lashed down, turning the cobblestones into a treacherous obstacle course. Quinn's worn leather watch, a relic from her partner DS Morris, ticked steadily, a metronome to her relentless pace. "Stop!" she shouted, her voice swallowed by the storm. The figure glanced back, eyes wide with fear, before vaulting over a low wall into a deserted courtyard. Quinn followed, her military precision guiding her movements. She landed with a splash, water soaking through her trousers. The suspect was already at the far end, fumbling with a rusted gate. Quinn's hand went to her sidearm, but she hesitated. The suspect was young, barely out of his teens. She needed him alive. She needed answers. The gate creaked open, and the suspect slipped through. Quinn sprinted after him, her heart hammering in her chest. The gate led to a narrow staircase descending into darkness. She paused at the top, peering into the abyss. The faint glow of a green neon sign flickered below: The Raven's Nest. Quinn's jaw tightened. Silas' bar. A known haunt for the city's underbelly. She took a deep breath and descended, her senses on high alert. The walls were lined with old maps and black-and-white photographs, the air thick with the scent of damp and decay. She reached the bottom and pushed open the heavy wooden door. Inside, the bar was dimly lit, patrons hunched over their drinks, murmuring in low voices. Quinn scanned the room, her eyes locking onto the suspect slipping through a hidden door behind a bookshelf. She moved quickly, weaving through the tables, her presence drawing curious glances. She reached the bookshelf and hesitated. The hidden back room was used for clandestine meetings, a place where secrets were traded like currency. She pushed the door open and stepped inside. The room was small, lit by a single flickering bulb. The suspect stood at the far end, his back to her, rummaging through a pile of papers. Quinn drew her weapon, the cold metal a reassuring weight in her hand. "Turn around," she commanded. The suspect froze, then slowly turned, his hands raised. His face was pale, eyes wide with terror. "Please," he stammered. "I didn't do anything." "Then why run?" Quinn demanded, her voice steady. "What's in those papers?" The suspect's eyes darted to the pile, then back to her. "I can't... I can't tell you." Quinn stepped closer, her gaze never leaving his. "You don't have a choice." Before he could respond, a loud crash echoed from the bar. Quinn's head snapped around, her instincts screaming danger. She turned back to the suspect, but he was already moving, diving through a trapdoor in the floor. She cursed and followed, dropping into the darkness below. She landed in a narrow tunnel, the air thick with the scent of earth and mildew. The suspect's footsteps echoed ahead, a beacon in the labyrinthine passageways. Quinn gave chase, her mind racing. The Veil Market. It had to be. An underground market that moved locations every full moon, accessible only with a bone token. She had no token, but she couldn't let him escape. The tunnel opened into a vast chamber, the ceiling lost in shadows. Stalls lined the walls, selling enchanted goods and banned alchemical substances. The air buzzed with the hum of whispered deals and the clink of coins. Quinn's eyes scanned the crowd, searching for the suspect. There. He was slipping through the throng, heading for a stall at the far end. Quinn pushed through the crowd, her badge flashing as she went. The patrons parted reluctantly, their eyes wary. She reached the stall just as the suspect handed over a bone token to the vendor. "Stop!" she shouted, but it was too late. The vendor, a tall man with a scar running along his left forearm, nodded and pulled a lever. A hidden door slid open, and the suspect disappeared inside. Quinn reached the door and hesitated. The Veil Market was dangerous territory, a place where the supernatural and the criminal intertwined. She had no backup, no way of knowing what lay beyond. But she couldn't let him get away. She took a deep breath and stepped through the door. The passage beyond was narrow and winding, lit by flickering torches. The walls were lined with strange symbols, their meaning lost to her. She moved cautiously, her senses on high alert. The passage opened into a small chamber, the air thick with the scent of incense and something darker, more sinister. The suspect stood in the centre, his back to her, speaking in hushed tones to a figure cloaked in shadows. Quinn raised her weapon, her voice steady. "Step away from him." The figure turned, and Quinn's blood ran cold. It was a woman, her eyes glowing with an unnatural light. "You shouldn't be here, Detective," she said, her voice a low purr. "This is not your world." Quinn's grip tightened on her weapon. "I'm not leaving without him." The woman smiled, a cold, predatory smile. "Very well. But know this: once you step into the darkness, it will never let you go." Quinn's heart pounded in her chest, but she stood her ground. "I'll take my chances." The woman laughed, a sound that sent chills down Quinn's spine. "So be it." She stepped aside, revealing the suspect, his face pale and eyes wide with fear. Quinn moved forward, her weapon trained on the woman. "You're coming with me," she said to the suspect. He nodded, his hands trembling. "Please, just get me out of here." Quinn backed towards the door, the suspect close behind. The woman watched them, her eyes glowing with an eerie light. "Remember, Detective," she called after them. "The darkness is always watching." Quinn didn't respond, her focus on getting the suspect to safety. They reached the passage and hurried through, the woman's laughter echoing behind them. They emerged into the Veil Market, the crowd parting to let them pass. Quinn's heart raced as they made their way back to the surface, the suspect's footsteps echoing beside her. She had him, but the woman's words lingered in her mind. The darkness was watching. And it would never let her go.
created_at"2026-02-19T10:39:40.733Z" 2/19/2026, 10:39:40 AM
model"openai/gpt-4o-2024-05-13"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency454
moderation_latency(null)
generation_time17142
tokens_prompt4663
tokens_completion1621
native_tokens_prompt4133
native_tokens_completion1388
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.041485
router(null)
provider_responses
0
endpoint_id"3d6584e7-a2bb-48d6-903d-24e3d90e7e55"
id"chatcmpl-DAvjYV7hxKyoRoFlSE9x2s6sRHimx"
is_byokfalse
latency437
model_permaslug"openai/gpt-4o-2024-05-13"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497580-Nfjq0CZFXKU5rBjyGy4M"
upstream_id"chatcmpl-DAvjYV7hxKyoRoFlSE9x2s6sRHimx"
total_cost0.041485
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"She stepped aside [aside]"
dialogueSentences20
tagDensity0.45
leniency0.9
rawRatio0.111
effectiveRatio0.1
76.66% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1071
totalAiIsmAdverbs5
found
0
adverb"quickly"
count1
1
adverb"slowly"
count1
2
adverb"reluctantly"
count1
3
adverb"cautiously"
count1
4
adverb"very"
count1
highlights
0"quickly"
1"slowly"
2"reluctantly"
3"cautiously"
4"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
25.30% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1071
totalAiIsms16
found
0
word"treacherous"
count1
1
word"flickered"
count1
2
word"scanned"
count2
3
word"clandestine"
count1
4
word"weight"
count1
5
word"echoed"
count2
6
word"footsteps"
count2
7
word"beacon"
count1
8
word"racing"
count1
9
word"sinister"
count1
10
word"echoing"
count2
11
word"raced"
count1
highlights
0"treacherous"
1"flickered"
2"scanned"
3"clandestine"
4"weight"
5"echoed"
6"footsteps"
7"beacon"
8"racing"
9"sinister"
10"echoing"
11"raced"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"heart pounded in chest"
count1
1
label"blood ran cold"
count1
highlights
0"heart pounded in her chest"
1"blood ran cold"
98.40% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells3
narrationSentences94
matches
0"e with fear"
1"e with terror"
2"e with fear"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences94
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1069
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount979
uniqueNames8
maxNameDensity2.45
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn24
Soho1
Morris1
Raven1
Nest1
Veil3
Market3
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Raven"
places
0"Soho"
1"Veil"
globalScore0.274
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1069
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences106
matches(empty)
96.01% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean34.48
std16.76
cv0.486
sampleLengths
069
158
225
351
455
545
631
740
821
97
1012
1117
1213
1346
1465
1546
1649
1736
1849
1951
2031
2136
2211
2324
2415
2528
2618
2712
2831
2937
3040
94.06% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences94
matches
0"were lined"
1"was used"
2"were traded"
3"were lined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs174
matches
0"was slipping"
1"was watching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences106
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount256
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.03515625
lyAdverbCount2
lyAdverbRatio0.0078125
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean10.08
std4.67
cv0.463
sampleLengths
022
117
211
319
49
518
68
710
813
99
109
114
123
139
1410
1510
169
1713
183
192
207
2112
2220
2311
2415
2518
2612
276
2817
298
3010
3117
3213
334
349
358
363
374
388
394
4011
416
428
435
4411
458
4618
479
4816
4911
42.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.2830188679245283
totalSentences106
uniqueOpeners30
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences91
matches(empty)
ratio0
83.74% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences91
matches
0"she shouted, her voice swallowed"
1"She landed with a splash,"
2"She needed him alive."
3"She needed answers."
4"She paused at the top,"
5"She took a deep breath"
6"She reached the bottom and"
7"She moved quickly, weaving through"
8"She reached the bookshelf and"
9"She pushed the door open"
10"His face was pale, eyes"
11"She turned back to the"
12"She cursed and followed, dropping"
13"She landed in a narrow"
14"It had to be."
15"She had no token, but"
16"He was slipping through the"
17"She reached the stall just"
18"she shouted, but it was"
19"She had no backup, no"
ratio0.341
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences91
matches
0"Detective Harlow Quinn's boots pounded"
1"The suspect darted through the"
2"Rain lashed down, turning the"
3"Quinn's worn leather watch, a"
4"she shouted, her voice swallowed"
5"The figure glanced back, eyes"
6"Quinn followed, her military precision"
7"She landed with a splash,"
8"The suspect was already at"
9"Quinn's hand went to her"
10"The suspect was young, barely"
11"She needed him alive."
12"She needed answers."
13"The gate creaked open, and"
14"Quinn sprinted after him, her"
15"The gate led to a"
16"She paused at the top,"
17"The faint glow of a"
18"Quinn's jaw tightened."
19"A known haunt for the"
ratio0.956
54.95% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences91
matches
0"Before he could respond, a"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount1
matches
0"An underground market that moved locations every full moon, accessible only with a bone token."
13.89% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount2
matches
0"Quinn demanded, her voice steady"
1"she said, her voice a low purr"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount4
fancyTags
0"she shouted (shout)"
1"he stammered (stammer)"
2"Quinn demanded (demand)"
3"she shouted (shout)"
dialogueSentences20
tagDensity0.35
leniency0.7
rawRatio0.571
effectiveRatio0.4
75.6264%