Run: 2026-02-19-01KHTQVNEER3NCPYVGRNZ8S5ZC

Run Details

Duration:
29.9s
Cost:
$0.016856

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The neon sign above *The Raven’s Nest* flickered as Detective Harlow Quinn shoved through the door, her boots splashing through a puddle of rainwater and something darker. The bar’s dim interior swallowed the sound of her entrance, but the few patrons still nursing drinks at this hour turned in unison, their eyes tracking her like prey. She didn’t slow. The worn leather of her watch strap creaked as she adjusted her grip on the radio, thumb hovering over the transmit button. "Suspect’s heading east on Greek Street," she muttered, voice low. "Requesting backup at the junction." Static hissed in reply. No confirmation. No reassurance. Just the crackle of a city that didn’t give a damn about one more chase in the rain. She didn’t wait for it. The suspect—*Tomás Herrera*—had already vanished into the maze of Soho’s back alleys, but Quinn knew these streets. Knew the way the shadows pooled beneath the fire escapes, the way the rain turned cobblestones into slick traps. She cut through a narrow passage between two buildings, her shoulder brushing against brick damp with condensation. The scent of wet stone and stale beer clung to the air, thick enough to taste. Ahead, a figure darted around the corner, his dark curls plastered to his forehead. Herrera. The Saint Christopher medallion around his neck glinted under the flicker of a dying streetlamp. Quinn broke into a sprint. The alley spilled into a wider street, the glow of a 24-hour kebab shop casting long, wavering shadows. Herrera glanced back, his warm brown eyes locking onto hers for a split second before he veered left, disappearing down a set of stairs that led beneath the pavement. The sign above read *Camden Tube Station – Closed for Maintenance*, but the chain-link fence across the entrance had been pried open, the metal bent like tinfoil. Quinn skidded to a halt at the top of the stairs. The air rising from the tunnel below was thick with the scent of damp earth and something sharper—copper, maybe, or the acrid tang of old magic. Her fingers twitched toward her sidearm, but she hesitated. Backup still hadn’t responded. If she went down there alone, she’d be walking into the dark with no guarantee of coming back out. A sound echoed up the stairwell—a scuffle, a grunt, the unmistakable clatter of something metallic hitting stone. Herrera wasn’t alone. She exhaled through her nose, adjusted her grip on the radio, and stepped forward. The stairs descended into blackness, the last of the streetlight fading behind her. The walls were slick with moisture, the tiles beneath her boots cracked and uneven. A faint, greenish glow pulsed ahead, like bioluminescent algae clinging to the tunnel walls. It cast just enough light to see the graffiti scrawled across the tiles—symbols that didn’t belong to any language she recognised, looping and jagged, like something clawed into the surface. Then the tunnel opened up. The abandoned station had been gutted, its original purpose stripped away and replaced with something else entirely. Stalls lined the platform, their canopies patched together from what looked like scavenged tarpaulin and old advertising banners. Lanterns hung from the ceiling, their flames burning an unnatural blue, casting the entire space in an eerie, underwater light. The air hummed with the low murmur of voices, the clink of glass, the shuffle of feet on concrete. And the smell—God, the smell. Spices she couldn’t name, the metallic bite of blood, the sweet rot of something left too long in the dark. The Veil Market. Quinn’s pulse hammered in her throat. She’d heard whispers about this place, of course. Every cop in the Met had. A black market for things that didn’t exist. Enchanted trinkets, banned substances, information that could get a person killed. But hearing about it and *seeing* it were two different things. Herrera was already moving through the crowd, his scarred forearm cutting a path as he weaved between stalls. Quinn followed, keeping low, her military precision kicking in as she catalogued exits, potential threats, the way the crowd shifted around her like water around a stone. No one looked at her twice. No one *dared*. A stall to her left displayed rows of glass vials, their contents swirling with colours that made her eyes ache. The vendor, a gaunt man with too many teeth, grinned at her as she passed. "Protection, love? Just a drop in your tea, keeps the nightmares away." She ignored him. Ahead, Herrera paused at a stall draped in black silk, its surface littered with what looked like animal bones carved into intricate shapes. The vendor, a woman with eyes like polished obsidian, held out a token toward him. A *bone token*, Quinn realised. The entry requirement. Herrera took it without hesitation. Quinn’s fingers curled into fists. She was losing him. She pushed forward, shoving past a group of figures huddled around a table covered in what looked like human teeth. One of them hissed at her, a sound like steam escaping a kettle, but she didn’t stop. Herrera was almost at the far end of the platform, where the tunnel split into two darker passages. Then he stopped. Not because he’d seen her. Not because he’d heard her. Because something else had. A figure stepped out of the shadows ahead of him, tall and broad-shouldered, his face obscured by a hood. Herrera froze, his body language shifting from urgency to something sharper. Fear. Quinn’s breath caught. The figure reached out, slow, deliberate, and plucked the bone token from Herrera’s hand. Then he turned his head—just slightly—and Quinn caught the glint of something metallic beneath the hood. A badge. *Another cop?* The figure gestured toward the left-hand tunnel, and Herrera didn’t argue. He moved, quick and quiet, disappearing into the dark. Quinn’s mind raced. Follow Herrera? Or the cop? The decision was made for her. The hooded figure turned fully toward her now, his gaze locking onto hers across the crowded market. Even from this distance, she could feel the weight of it. The challenge. Then he lifted a hand and beckoned her forward. The crowd around her seemed to hold its breath. Quinn’s hand drifted toward her sidearm. She stepped forward.
total_cost0.016856

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
95.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1040
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.50% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1040
totalAiIsms13
found
0
word"flickered"
count1
1
word"flicker"
count1
2
word"wavering"
count1
3
word"echoed"
count1
4
word"pulsed"
count1
5
word"pulse"
count1
6
word"potential"
count1
7
word"silk"
count1
8
word"intricate"
count1
9
word"glint"
count1
10
word"raced"
count1
11
word"could feel"
count1
12
word"weight"
count1
highlights
0"flickered"
1"flicker"
2"wavering"
3"echoed"
4"pulsed"
5"pulse"
6"potential"
7"silk"
8"intricate"
9"glint"
10"raced"
11"could feel"
12"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences89
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences89
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences91
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords18
totalWords1031
ratio0.017
matches
0"The Raven’s Nest"
1"Tomás Herrera"
2"Camden Tube Station – Closed for Maintenance"
3"seeing"
4"dared"
5"bone token"
6"Another cop?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount1008
uniqueNames16
maxNameDensity1.19
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Herrera"
discoveredNames
Raven1
Detective1
Harlow1
Quinn12
Static1
Soho1
Saint1
Christopher1
Tube1
Station1
Closed1
God1
Veil1
Market1
Met1
Herrera12
persons
0"Raven"
1"Harlow"
2"Quinn"
3"Static"
4"Saint"
5"Christopher"
6"Station"
7"Herrera"
places
0"Soho"
globalScore0.905
windowScore0.667
16.07% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences56
glossingSentenceCount3
matches
0"looked like scavenged tarpaulin and old a"
1"looked like animal bones carved into intr"
2"looked like human teeth"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1031
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences91
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean25.78
std25.05
cv0.972
sampleLengths
081
115
226
35
469
530
65
774
869
920
1014
1171
125
1374
1425
153
1650
1754
1847
193
2046
215
229
2355
243
2510
264
2731
283
2930
302
312
3220
338
346
3530
369
379
386
393
93.44% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences89
matches
0"been pried"
1"been gutted"
2"was made"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs159
matches
0"was losing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences91
ratio0.077
matches
0"The suspect—*Tomás Herrera*—had already vanished into the maze of Soho’s back alleys, but Quinn knew these streets."
1"The sign above read *Camden Tube Station – Closed for Maintenance*, but the chain-link fence across the entrance had been pried open, the metal bent like tinfoil."
2"The air rising from the tunnel below was thick with the scent of damp earth and something sharper—copper, maybe, or the acrid tang of old magic."
3"A sound echoed up the stairwell—a scuffle, a grunt, the unmistakable clatter of something metallic hitting stone."
4"It cast just enough light to see the graffiti scrawled across the tiles—symbols that didn’t belong to any language she recognised, looping and jagged, like something clawed into the surface."
5"And the smell—God, the smell."
6"Then he turned his head—just slightly—and Quinn caught the glint of something metallic beneath the hood."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1017
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.02753195673549656
lyAdverbCount4
lyAdverbRatio0.003933136676499509
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences91
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences91
mean11.33
std7.81
cv0.689
sampleLengths
027
129
23
322
410
55
64
72
82
918
105
1117
1219
1317
1416
1514
161
1715
185
1918
2029
2127
2211
2326
249
254
2619
2717
283
2914
3013
3114
3214
3330
345
3517
3618
3720
3819
395
4020
413
426
438
446
458
4611
4711
4818
4927
54.58% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.37362637362637363
totalSentences91
uniqueOpeners34
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences81
matches
0"Just the crackle of a"
1"Then the tunnel opened up."
2"Then he stopped."
3"Then he turned his head—just"
4"Then he lifted a hand"
ratio0.062
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences81
matches
0"She didn’t slow."
1"she muttered, voice low"
2"She didn’t wait for it."
3"She cut through a narrow"
4"Her fingers twitched toward her"
5"She exhaled through her nose,"
6"It cast just enough light"
7"She’d heard whispers about this"
8"She ignored him."
9"She was losing him."
10"She pushed forward, shoving past"
11"He moved, quick and quiet,"
12"She stepped forward."
ratio0.16
89.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences81
matches
0"The neon sign above *The"
1"The bar’s dim interior swallowed"
2"She didn’t slow."
3"The worn leather of her"
4"she muttered, voice low"
5"Static hissed in reply."
6"She didn’t wait for it."
7"The suspect—*Tomás Herrera*—had already vanished"
8"She cut through a narrow"
9"The scent of wet stone"
10"The Saint Christopher medallion around"
11"Quinn broke into a sprint."
12"The alley spilled into a"
13"Herrera glanced back, his warm"
14"The sign above read *Camden"
15"Quinn skidded to a halt"
16"The air rising from the"
17"Her fingers twitched toward her"
18"Backup still hadn’t responded."
19"A sound echoed up the"
ratio0.741
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences81
matches
0"If she went down there"
1"Because something else had."
2"Even from this distance, she"
ratio0.037
79.37% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount4
matches
0"Herrera glanced back, his warm brown eyes locking onto hers for a split second before he veered left, disappearing down a set of stairs that led beneath the pav…"
1"It cast just enough light to see the graffiti scrawled across the tiles—symbols that didn’t belong to any language she recognised, looping and jagged, like some…"
2"Enchanted trinkets, banned substances, information that could get a person killed."
3"A stall to her left displayed rows of glass vials, their contents swirling with colours that made her eyes ache."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"she muttered, voice low"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
81.0813%