Run: 2026-02-19-01KHTQWQD3BZ7M4NG905S32X3S

Run Details

Duration:
11.7s
Cost:
$0.000953
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect darted into a narrow alley, rain hitting him like a barrage of stones. Detective Harlow Quinn was close enough to feel the spray of water as his footsteps splashed over the uneven cobblestones. Her breath sharpened in her chest, and she pushed herself to keep pace, the steel of her boots pounding a relentless rhythm in her ears. He glanced back; the curve of a crooked grin flashed in the shadows. Quinn’s fingers tightened around her gun. No hesitation. The city had become a deadly game, and tonight she was winning—barely. The suspect vanished into the depths of a dark doorway, a brief flicker of neon lighting flickering overhead. Quinn hesitated a split second, mind racing. The alley ran into a decrepit back street, puddles sloshing around her ankles, slick and shimmering with reflections from the green neon sign above. She pressed on, every sense strained to catch any sound, any sign of movement. The trail led her toward a fading light, an alley between two abandoned storefronts. She saw her target slipping behind a ragged curtain of tarpaulin—metal rusted and creaking, an ominous creak that seemed to echo her every heartbeat. Without thinking, she pulled her coat tighter and edged forward, gun raised. The suspect’s muffled footsteps hit uneven ground as he descended a makeshift staircase, leading down into darkness. She hesitated, thumb hovering over her trigger. The decline was steep, the air thick with damp decay. Shadows flickered along the concrete walls; the scent of mould and something fouler—something metallic—clung to the stale air. Her instincts clanged a warning. She had seen enough to know better than to follow blindly. The city’s underbelly was no place for the unprepared. Yet, she had no choice; the suspect was her lead, and she couldn’t afford to lose him now. She stepped down, barely suppressing a shiver. The stairs crunched under her weight, echoing into the dark like a gunshot. At the bottom, the passage widened into a subterranean level, faint light sputtering from flickering bulbs dangling from cracked wires. A low hum of voices drifted from the shadows. Her eyes adjusted slowly, revealing an underground market sprawling across a cavernous space. Stalls lined the uneven brick walls, dimmed by layers of dust and grime. Peddlers cornered masked figures in cloaks, neon signs painted in strange symbols, a swirling mix of dread and fascination. The darkness felt heavy, alive with secrets. Her grip on her gun tightened. The suspect had vanished into this maze, swallowed by a world she’d only glimpsed in murmurings and nightmares. A loud clang echoed from deep within the market. Quinn’s heart quickened, but she kept her gaze sharp. Her eyes darted over a central corridor, catching fleeting images: a figure hunched over a glowing table, hands exchanging a small bone token; a cloaked vendor whispering to a cloaked customer, exchange concealed behind a cloud of smoke. She stepped cautiously, moving with slow purpose. Every step brought her further into unknown territory, where the familiar city simply dissolved into a labyrinth of shadows and secrets. Two burly figures approached from her flank, their eyes unsettlingly unhuman, reflective like oily puddles. They blocked her path, a silent challenge. Quinn’s finger twitched near her holster, but she kept her tone even—calculated as a blade. "Looking for someone?" one asked, voice gravelly, edged with threat. She studied them, noting the deadness in their eyes, the way their stained leather jackets hung loose. She recognised the signs: they were part of this underground web, linked in ways too dark for the daylight world. "Could say the same of you," she replied coolly. "Move aside." They snorted, taking slow steps forward. Their hands still tucked into their pockets, but the tension in their shoulders made her blood run colder. She knew better than to shoot. Instead, she pressed her back against a stack of crates, scanning her surroundings for an escape route. The suspect’s trail had gone cold, but her gut told her he was hiding somewhere deeper—an access point, maybe, to the secret rooms silenced behind an unassuming door nearby. She edged past the duo, keeping her gun aimed but low, ready to strike if needed. Then, from behind a tattered curtain, a faint, electric glow flickered. Quinn’s eyes caught a glimpse of a narrow corridor, leading into a dimly lit chamber. The sound of muffled voices grew louder, more focused. She drifted toward it, cautiously slipping between a vendor hawking fried herbs and a cloaked man exchanging dark crystals. A second later, she pushed aside the curtain. The chamber was small, cluttered with ancient books, occult symbols drawn on the cracked walls and a heavy wooden table in the centre, strewn with strange tools and vials filled with glowing liquids. Her target stood there, staring into a glowing shard of obsidian, a medallion swinging around his neck. When he saw her, he froze, eyes widening in that familiar, fleeting flicker of panic. He raised a trembling hand, but she was quicker, voice sharp and unwavering. "Don’t move." He hesitated, then slowly lowered his hand, lips pressed tight. His shoulders slumped under the weight of the hunt. Another figure shifted behind him, cloaked in shadows, eyes burning in the half-light. Quinn’s instincts screamed the underground market’s dark heart was beating stronger now, secrets ready to spill—and she wasn’t sure if her opponent was the only threat. A sudden shattering crash from the market’s far end jerked everyone’s attention. A sweeping flood of noise, shouts, boots pounding on concrete, echoed through the cavernous space. Quinn instinctively shifted her stance, eying the entrance the suspect had vanished into moments before. A tremor buzzed through her bones—the decision becoming clearer by the second. Stay and lock down this room? Or chase after the chaos bursting on the other side? Her mind raced, torn between the unfamiliar risk below and the danger already closing in. In the end, the flashing neon sign outside the alley’s mouth flickered off, plunging everything into black. She drew a slow breath, eyes flickering to her suspect’s face one last time. The market’s shadows had already claimed him. She knew her answer. Her grip on her weapon tightened. The hunt was about to dive into a madness she couldn’t see coming.
created_at"2026-02-19T10:42:21.738Z" 2/19/2026, 10:42:21 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency353
moderation_latency(null)
generation_time11264
tokens_prompt4663
tokens_completion1663
native_tokens_prompt4133
native_tokens_completion1350
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0009533
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_0c7340938d945084016996e90dd5d081959eecdd9309d92fc0"
is_byokfalse
latency130
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497741-hJk9j9GP3lDlhMzqwz7Q"
upstream_id"resp_0c7340938d945084016996e90dd5d081959eecdd9309d92fc0"
total_cost0.0009533
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"she replied coolly [coolly]"
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0.5
effectiveRatio0.5
76.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1052
totalAiIsmAdverbs5
found
0
adverb"slowly"
count2
1
adverb"cautiously"
count2
2
adverb"coolly"
count1
highlights
0"slowly"
1"cautiously"
2"coolly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1052
totalAiIsms28
found
0
word"footsteps"
count2
1
word"pounding"
count2
2
word"depths"
count1
3
word"flicker"
count2
4
word"racing"
count1
5
word"echo"
count1
6
word"flickered"
count3
7
word"weight"
count2
8
word"echoing"
count1
9
word"echoed"
count2
10
word"quickened"
count1
11
word"fleeting"
count2
12
word"familiar"
count2
13
word"calculated"
count1
14
word"tension"
count1
15
word"scanning"
count1
16
word"electric"
count1
17
word"unwavering"
count1
18
word"raced"
count1
highlights
0"footsteps"
1"pounding"
2"depths"
3"flicker"
4"racing"
5"echo"
6"flickered"
7"weight"
8"echoing"
9"echoed"
10"quickened"
11"fleeting"
12"familiar"
13"calculated"
14"tension"
15"scanning"
16"electric"
17"unwavering"
18"raced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences76
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences78
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1043
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions9
wordCount1030
uniqueNames2
maxNameDensity0.78
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn8
persons
0"Harlow"
1"Quinn"
places(empty)
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount1
matches
0"creak that seemed to echo her every heartbeat"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1043
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences78
matches(empty)
68.92% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean38.63
std15.11
cv0.391
sampleLengths
060
133
263
350
452
543
649
745
831
956
1028
1137
1210
1337
1411
1547
1645
1754
1841
1945
202
2119
2239
2342
2443
2542
2619
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences76
matches(empty)
95.29% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs191
matches
0"was winning"
1"was hiding"
2"was beating"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount4
flaggedSentences10
totalSentences78
ratio0.128
matches
0"He glanced back; the curve of a crooked grin flashed in the shadows."
1"The city had become a deadly game, and tonight she was winning—barely."
2"She saw her target slipping behind a ragged curtain of tarpaulin—metal rusted and creaking, an ominous creak that seemed to echo her every heartbeat."
3"Shadows flickered along the concrete walls; the scent of mould and something fouler—something metallic—clung to the stale air."
4"Yet, she had no choice; the suspect was her lead, and she couldn’t afford to lose him now."
5"Her eyes darted over a central corridor, catching fleeting images: a figure hunched over a glowing table, hands exchanging a small bone token; a cloaked vendor whispering to a cloaked customer, exchange concealed behind a cloud of smoke."
6"Quinn’s finger twitched near her holster, but she kept her tone even—calculated as a blade."
7"The suspect’s trail had gone cold, but her gut told her he was hiding somewhere deeper—an access point, maybe, to the secret rooms silenced behind an unassuming door nearby."
8"Quinn’s instincts screamed the underground market’s dark heart was beating stronger now, secrets ready to spill—and she wasn’t sure if her opponent was the only threat."
9"A tremor buzzed through her bones—the decision becoming clearer by the second."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1039
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.03368623676612127
lyAdverbCount19
lyAdverbRatio0.01828681424446583
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences78
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences78
mean13.37
std6.79
cv0.508
sampleLengths
015
120
225
313
46
52
612
718
87
924
1014
1114
1224
1312
1417
157
1610
1718
185
1911
209
2118
227
2313
2420
259
2613
2713
2819
297
306
3118
329
339
3438
357
3621
3715
387
3915
4010
4117
4220
439
442
456
4618
476
4817
4929
60.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.38461538461538464
totalSentences78
uniqueOpeners30
88.89% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences75
matches
0"Instead, she pressed her back"
1"Then, from behind a tattered"
ratio0.027
65.33% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences75
matches
0"Her breath sharpened in her"
1"He glanced back; the curve"
2"She pressed on, every sense"
3"She saw her target slipping"
4"She hesitated, thumb hovering over"
5"Her instincts clanged a warning."
6"She had seen enough to"
7"She stepped down, barely suppressing"
8"Her eyes adjusted slowly, revealing"
9"Her grip on her gun"
10"Her eyes darted over a"
11"She stepped cautiously, moving with"
12"They blocked her path, a"
13"She studied them, noting the"
14"She recognised the signs: they"
15"she replied coolly"
16"They snorted, taking slow steps"
17"Their hands still tucked into"
18"She knew better than to"
19"She edged past the duo,"
ratio0.387
26.67% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences75
matches
0"The suspect darted into a"
1"Detective Harlow Quinn was close"
2"Her breath sharpened in her"
3"He glanced back; the curve"
4"Quinn’s fingers tightened around her"
5"The city had become a"
6"The suspect vanished into the"
7"Quinn hesitated a split second,"
8"The alley ran into a"
9"She pressed on, every sense"
10"The trail led her toward"
11"She saw her target slipping"
12"The suspect’s muffled footsteps hit"
13"She hesitated, thumb hovering over"
14"The decline was steep, the"
15"Shadows flickered along the concrete"
16"Her instincts clanged a warning."
17"She had seen enough to"
18"The city’s underbelly was no"
19"She stepped down, barely suppressing"
ratio0.867
66.67% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences75
matches
0"Yet, she had no choice;"
ratio0.013
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount1
matches
0"She saw her target slipping behind a ragged curtain of tarpaulin—metal rusted and creaking, an ominous creak that seemed to echo her every heartbeat."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"one asked, voice gravelly, edged with threat"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
78.2751%