Run: 2026-02-19-01KHTQX58CDQ7C396W9F8FR87A

Run Details

Duration:
46.6s
Cost:
$0.005698
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn charged through the driving rain, her worn leather watch getting splattered. The suspect darted ahead, reflected neon blurring across his soaked jacket. "Tomas Herrera," she muttered, recalling his file. Paramedic gone off-grid. Caught up with the wrong crowd in the wrong part of London. Now leading her on this wild chase. The suspect veered sharply into an alley. Quinn followed, boots pounding the slick pavement. Steam rose from grates, silhouetting Herrera as he vaulted a chain-link fence. Quinn hit the fence climbing. Razor wire at the top. Figures. She'd picked a hell of a night to quit smoking. "Tomas! Stop!" Her words dissolved into the downpour. He wasn't slowing down. In a fluid motion, Quinn scaled the fence using a nearby pipe and launched herself over the top, jacket catching on the wire. The razor ripped through the fabric and she dropped to the other side, hitting the ground in a crouch. The alley opened into a maze of back streets. No sign of Herrera. But Quinn knew these cramped lanes as well as her own name. He couldn't hide for long. Fractured memories pricked at her, the night her partner DS Morris vanished in an alley just like this three years ago. A case they never discussed. The supernatural secrets it dredged up still haunted her. She tucked the thought away. Focus. Herrera was close. She could feel it. Quinn stalked forward, avoiding the puddles. Kicking in a door here. Vaulting a railing there. Herrera's trail led her in twisting circles, deeper into the shadowed warren of brick and iron. Ahead, something glinted. A token made of bone, dropped in the suspect's haste. Quinn palmed it, cold and wet, and pushed on. The alley spit her out near an old Tube station, long abandoned. A perfect place to lay low. Quinn entered cautiously, darkness enveloping her. Stale air filled her lungs, heavy with decay and rust. She navigated by echoes and instinct, each scuff of her boots rebounding off the crumbling tiles. A distant scrape froze her in place. Herrera? She listened harder. There. Fainter than before. Descending. Quinn pursued, feeling her way along the pitted wall to a service door. It hung ajar, lock shattered. She eased it open. Stairs plunged into the murk below. Subterranean wind, damp and biting, flowed up to meet her. Quinn hesitated on the threshold, torn. Bad idea, her instincts screamed. Turn back. Wait for backup. You're a detective, not a one-woman SWAT team. But her hand tightened on the bone token. It thrummed against her skin, pulsing like a silent beacon. Whatever Herrera was tangled in, it was bigger than some two-bit stunt on the streets above. The weight of unsolved cases, of broken families angling for closure, pressed down on her. And at its core, an echoing silence where Morris' voice should have been. Cowardice had cost Quinn too much already. Too many sleepless nights staring down her past. She looked back the way she'd come. The exit taunted her, a distant sliver of gray. The easy way out. Maybe the only smart way. But her jaw hardened. No. No more running. If Herrera answered even one unanswered question haunting her desk, this was worth the risk. Decision made, Quinn plunged down the steps, one hand on the railing, the other on the reassuring metal of her concealed pistol. Into the dark. No going back now. The tunnels twisted and branched, a labyrinth carved from the city's belly. Old tube lines, forgotten bunkers, even Victorian sewers, all merged into a sprawling maze. Quinn followed the thrum of the token, doubling back when the trail ran dry, stopping cold when a faint echo reached her. Voices? She strained her ears. Definitely voices, drawing closer. She ducked into a branching tunnel just as bobbing torch beams lanced the dark. At least three people, arguing in harsh whispers. About her? She let them pass, then resumed her hunt, faster now. Herrera must be close. He'd had no time to plan, no reason to linger down here. Lurid colors bled across the tunnel ahead. Neon tubes buzzed and flickered, casting sickly shadows. The air thickened, heavy with musk and ozone. Quinn ghosted forward. The tunnel opened suddenly into a cavernous space, a hollow carved in the city's foundation. Stalls and tents cluttered the area, haphazardly arranged. The Veil Market. The gossamer web of London's underbelly, the Veil Market dealt in secrets. Forbidden alchemical brews. Enchanted goods. Information traded in blood and infernal pacts. A place of power, where dark appetites held sway. Quinn kept to the fringes, acutely aware of every hidden nook and crevice. Eyes tracked her from the shadows, glinting like wet glass. She ignored them, focusing instead on the token's pulsing pull. It led her to a crumbling walled-off room near the market's edge. The entrance was barred, but the rusted iron gate hung cockeyed. She squeezed through the gap. Inside it was blacker than the pits. Thin moisture dripped in a corner. The thrumming spiked in her hand, then died. She was close. Too close. A footstep scuffed behind her. Quinn whirled, gun out, to find Herrera frozen mid-step, hands raised. "Easy," he said. His voice held an edge. "This isn't what you think." "I'm all ears," she replied. The gun never wavered. "Talk fast." Herrera swallowed, but lowered his hands slowly. "I didn't have a choice." Quinn tensed at a flicker of movement beside him. Another figure peeled from the gloom, medallion glinting at his neck. A match to Herrera's. Shit. Another one. And that face... She'd seen it somewhere. A file? Surveillance photo? This mystery man meant trouble, she was sure of it. The man moved like a ghost, sliding into the space beside Herrera with a predatory ease. Harlow adjusted her aim to cover them both. "You made a choice when you ran," she said. "I'll hear the rest downtown." Herrera shook his head once. "Too late for that. It's not safe." "He's right," the other man said. His voice held echoes of foreign roots, of sun-baked streets and whispered incantations. He glanced past Quinn to the market beyond. "We need to go. Now. Before they find us." "Who?" Quinn pressed. But a subtle hush had fallen beyond the room, a charged stillness. The silence of held breath. Her grip tightened on the gun. The market had gone quiet. Too quiet. "Time's up," the stranger said. "They know we're here. We make a stand together or die alone."
created_at"2026-02-19T10:42:35.924Z" 2/19/2026, 10:42:35 AM
model"nousresearch/hermes-3-llama-3.1-405b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency504
moderation_latency(null)
generation_time46565
tokens_prompt4697
tokens_completion1670
native_tokens_prompt4199
native_tokens_completion1499
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.005698
router(null)
provider_responses
0
endpoint_id"3280e8f8-0960-400c-8284-2e03a0bcb446"
id"cmpl-83c49d2b9efb49afb018755b5d28679a"
is_byokfalse
latency77
model_permaslug"nousresearch/hermes-3-llama-3.1-405b"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771497755-NFLrmmZiwaw7ctnybavl"
upstream_id"cmpl-83c49d2b9efb49afb018755b5d28679a"
total_cost0.005698
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.533
leniency1
rawRatio0
effectiveRatio0
81.65% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1090
totalAiIsmAdverbs4
found
0
adverb"sharply"
count1
1
adverb"cautiously"
count1
2
adverb"suddenly"
count1
3
adverb"slowly"
count1
highlights
0"sharply"
1"cautiously"
2"suddenly"
3"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1090
totalAiIsms22
found
0
word"charged"
count2
1
word"pounding"
count1
2
word"fractured"
count1
3
word"could feel"
count1
4
word"perfect"
count1
5
word"navigated"
count1
6
word"echoes"
count2
7
word"shattered"
count1
8
word"beacon"
count1
9
word"weight"
count1
10
word"echoing"
count1
11
word"silence"
count2
12
word"echo"
count1
13
word"flickered"
count1
14
word"glinting"
count2
15
word"wavered"
count1
16
word"flicker"
count1
17
word"gloom"
count1
highlights
0"charged"
1"pounding"
2"fractured"
3"could feel"
4"perfect"
5"navigated"
6"echoes"
7"shattered"
8"beacon"
9"weight"
10"echoing"
11"silence"
12"echo"
13"flickered"
14"glinting"
15"wavered"
16"flicker"
17"gloom"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences140
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences140
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1083
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
56.22% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1013
uniqueNames11
maxNameDensity1.88
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Harlow2
Quinn19
Paramedic1
London2
Herrera13
Morris1
Tube1
Cowardice1
Victorian1
Veil2
Market2
persons
0"Harlow"
1"Quinn"
2"Herrera"
3"Morris"
4"Cowardice"
places
0"London"
globalScore0.562
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1083
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences147
matches(empty)
91.73% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean26.41
std12.44
cv0.471
sampleLengths
025
129
226
321
412
542
630
735
813
931
1022
1118
1232
1311
1433
1534
1677
1748
1829
1926
2027
2128
2226
2323
2429
2533
2633
2728
2826
2916
3013
3111
3212
3348
3424
3514
3612
3736
3820
3913
4017
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences140
matches
0"was tangled"
1"was barred"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs191
matches
0"wasn't slowing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences147
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount508
adjectiveStacks1
stackExamples
0"Paramedic gone off-grid."
adverbCount10
adverbRatio0.01968503937007874
lyAdverbCount2
lyAdverbRatio0.003937007874015748
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean7.37
std4.69
cv0.637
sampleLengths
014
111
27
33
412
57
67
77
812
95
105
111
1210
138
144
1523
1619
179
184
1912
205
2121
225
239
245
251
263
274
286
295
304
3116
323
3310
349
3512
366
376
3810
3916
407
411
423
431
443
451
4613
475
484
496
75.51% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.46938775510204084
totalSentences147
uniqueOpeners69
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences120
matches
0"Too many sleepless nights staring"
1"Maybe the only smart way."
2"Definitely voices, drawing closer."
3"At least three people, arguing"
ratio0.033
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences120
matches
0"she muttered, recalling his file"
1"She'd picked a hell of"
2"Her words dissolved into the"
3"He wasn't slowing down."
4"He couldn't hide for long."
5"She tucked the thought away."
6"She could feel it."
7"She navigated by echoes and"
8"She listened harder."
9"It hung ajar, lock shattered."
10"She eased it open."
11"You're a detective, not a"
12"It thrummed against her skin,"
13"She looked back the way"
14"She strained her ears."
15"She ducked into a branching"
16"She let them pass, then"
17"He'd had no time to"
18"She ignored them, focusing instead"
19"It led her to a"
ratio0.225
93.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount88
totalSentences120
matches
0"Detective Harlow Quinn charged through"
1"The suspect darted ahead, reflected"
2"she muttered, recalling his file"
3"The suspect veered sharply into"
4"Quinn followed, boots pounding the"
5"Steam rose from grates, silhouetting"
6"Quinn hit the fence climbing."
7"Razor wire at the top."
8"She'd picked a hell of"
9"Her words dissolved into the"
10"He wasn't slowing down."
11"The razor ripped through the"
12"The alley opened into a"
13"He couldn't hide for long."
14"A case they never discussed."
15"The supernatural secrets it dredged"
16"She tucked the thought away."
17"Herrera was close."
18"She could feel it."
19"Quinn stalked forward, avoiding the"
ratio0.733
83.33% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences120
matches
0"Now leading her on this"
1"If Herrera answered even one"
ratio0.017
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
16.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount2
fancyTags
0"she muttered (mutter)"
1"Quinn pressed (press)"
dialogueSentences15
tagDensity0.467
leniency0.933
rawRatio0.286
effectiveRatio0.267
89.7482%