Run: 2026-02-19-01KHTQXCE2M4XW1TXX7Y131S06

Run Details

Duration:
18.1s
Cost:
$0.044155
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn's boots pounded against the slick pavement, her breath coming in sharp bursts as she pursued the shadowy figure ahead. The suspect darted through the narrow alleyways of Soho, his dark coat flapping like a bat's wings. Rain lashed down, turning the cobblestones into a treacherous obstacle course. Quinn's worn leather watch, a relic from her partner DS Morris, ticked steadily, a metronome to her relentless pace. "Stop!" she shouted, her voice barely cutting through the cacophony of the storm and the city's nightlife. The figure glanced back, eyes wide with fear, before vaulting over a low wall into a deserted courtyard. Quinn followed, her military precision guiding her movements as she scaled the wall with practiced ease. The courtyard was a maze of abandoned crates and rusted metal, remnants of a forgotten era. The suspect weaved through the debris, his footsteps echoing off the brick walls. Quinn's sharp jawline tightened with determination. She couldn't let him slip away, not when he might hold the key to the supernatural mystery that had haunted her since Morris's death. A flash of movement to her left caught her eye. The suspect had reached a dead end, a solid brick wall blocking his escape. He turned, desperation etched on his face, and pulled something from his pocket. Quinn's heart raced as she saw the glint of a bone token, the entry requirement for the Veil Market. "Don't do it," she warned, her voice low and steady. "You don't know what you're getting into." The suspect hesitated, his eyes darting between Quinn and the token. Then, with a defiant glare, he pressed the token against the wall. The bricks shimmered and shifted, revealing a hidden passageway. He slipped through, and the wall solidified behind him. Quinn cursed under her breath. The Veil Market was a labyrinth of danger and deceit, a place where the supernatural and the criminal underworld intersected. She had never ventured into its depths, but she couldn't let the suspect vanish into the shadows. She approached the wall, her fingers tracing the outline of the hidden entrance. The bone token was her key, but she had none. A sudden movement behind her made her spin around, her hand instinctively reaching for her sidearm. Tomás Herrera, the former paramedic turned off-the-books medic for the clique, stood there, his warm brown eyes filled with concern. "Quinn, what are you doing here?" he asked, his Spanish accent softening the edges of his words. "Chasing a suspect," she replied curtly. "He just disappeared into the Veil Market." Herrera's eyes widened. "That's dangerous territory, Harlow. You can't just walk in there without a token." "I know," she snapped, frustration bubbling to the surface. "But I can't let him get away." Herrera sighed, his olive skin glistening with rain. He reached into his pocket and pulled out a bone token, pressing it into her hand. "Take this. But be careful. The Market is no place for the unprepared." Quinn nodded, her gratitude unspoken but understood. She pressed the token against the wall, and the bricks shimmered once more, revealing the passageway. She stepped through, the air growing colder and thicker with each step. The Veil Market sprawled before her, an underground labyrinth of stalls and vendors, each peddling their forbidden wares. Enchanted goods, banned alchemical substances, and whispered secrets filled the air with a palpable tension. The Market moved locations every full moon, and tonight it had chosen the abandoned Tube station beneath Camden. Quinn's eyes scanned the crowd, searching for the suspect. The green neon sign of The Raven's Nest flickered in the distance, a beacon in the dimly lit chaos. She pushed through the throng of supernatural beings and shady characters, her senses on high alert. A vendor with a face covered in intricate tattoos tried to catch her attention, waving a vial of glowing liquid. "Looking for something special, love? This will make your wildest dreams come true." "Not interested," Quinn muttered, brushing past him. Her focus remained on the task at hand. The suspect had to be here somewhere. She spotted him near a stall selling enchanted weapons, his eyes darting nervously. Quinn moved closer, her hand resting on her sidearm. The suspect turned, his face pale as he saw her approach. He bolted, knocking over a display of cursed daggers in his haste. Quinn gave chase, weaving through the labyrinthine Market. The suspect led her deeper into the underground maze, past stalls selling everything from enchanted jewellery to forbidden tomes. The air grew thicker, the scent of incense and alchemical brews mingling with the dampness of the old Tube station. The suspect rounded a corner, disappearing into a narrow passageway. Quinn followed, her heart pounding. The passageway opened into a hidden chamber, dimly lit by flickering torches. The walls were lined with ancient runes, their meanings lost to time. The suspect stood in the centre of the chamber, his back to Quinn. He held a small, ornate box in his hands, his fingers trembling. Quinn approached cautiously, her sidearm drawn. "Put the box down," she ordered, her voice steady. "Turn around slowly." The suspect hesitated, then complied. He placed the box on the ground and turned to face her, his eyes filled with a mix of fear and defiance. "Who are you working for?" Quinn demanded. "What do you know about Morris's death?" The suspect's eyes flickered with recognition at the mention of Morris. "I don't know anything," he stammered. "I was just following orders." "Whose orders?" Quinn pressed, stepping closer. Before the suspect could answer, a low growl echoed through the chamber. Quinn's blood ran cold as she turned to see a massive, shadowy figure emerging from the darkness. The creature's eyes glowed with an unnatural light, its form shifting and writhing as it advanced. "Run!" the suspect screamed, grabbing the box and bolting for the exit. Quinn fired a warning shot at the creature, but the bullet passed through it harmlessly. She had no choice but to follow the suspect, her mind racing. The creature was unlike anything she had ever encountered, a manifestation of the supernatural forces that had taken Morris from her. The passageway twisted and turned, the walls closing in as Quinn pursued the suspect. The sound of the creature's growls grew fainter, but the sense of danger remained. The suspect stumbled, dropping the box. It skidded across the floor, coming to rest at Quinn's feet. She picked it up, her fingers tracing the intricate designs on its surface. The box pulsed with a strange energy, its secrets tantalizingly close. But there was no time to ponder its mysteries. The suspect had reached another hidden entrance, a door leading back to the surface. Quinn burst through the door, emerging into the rain-soaked streets of Camden. The suspect was nowhere to be seen, but she clutched the box tightly, her mind racing with questions. The Veil Market had revealed a glimpse of the supernatural world that had claimed Morris, and she was determined to uncover the truth. As the rain continued to fall, Quinn knew that her journey was far from over. The box in her hands held the key to the mystery, and she would stop at nothing to unlock its secrets. The chase had only just begun.
created_at"2026-02-19T10:42:43.272Z" 2/19/2026, 10:42:43 AM
model"openai/gpt-4o-2024-05-13"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency630
moderation_latency(null)
generation_time18059
tokens_prompt4663
tokens_completion1892
native_tokens_prompt4133
native_tokens_completion1566
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.044155
router(null)
provider_responses
0
endpoint_id"3d6584e7-a2bb-48d6-903d-24e3d90e7e55"
id"chatcmpl-DAvmVznoMNEUJ7BUf8sdSNZdkz9F0"
is_byokfalse
latency611
model_permaslug"openai/gpt-4o-2024-05-13"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497763-4lId3MdE2uTWiBnr5WWr"
upstream_id"chatcmpl-DAvmVznoMNEUJ7BUf8sdSNZdkz9F0"
total_cost0.044155
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"she replied curtly [curtly]"
dialogueSentences20
tagDensity0.55
leniency1
rawRatio0.091
effectiveRatio0.091
83.55% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1216
totalAiIsmAdverbs4
found
0
adverb"nervously"
count1
1
adverb"cautiously"
count1
2
adverb"slowly"
count1
3
adverb"tightly"
count1
highlights
0"nervously"
1"cautiously"
2"slowly"
3"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1216
totalAiIsms30
found
0
word"treacherous"
count1
1
word"cacophony"
count1
2
word"practiced ease"
count1
3
word"footsteps"
count1
4
word"echoing"
count1
5
word"etched"
count1
6
word"raced"
count1
7
word"glint"
count1
8
word"shimmered"
count2
9
word"depths"
count1
10
word"tracing"
count2
11
word"glistening"
count1
12
word"unspoken"
count1
13
word"palpable"
count1
14
word"tension"
count1
15
word"scanned"
count1
16
word"flickered"
count2
17
word"beacon"
count1
18
word"intricate"
count2
19
word"pounding"
count1
20
word"echoed"
count1
21
word"racing"
count2
22
word"sense of"
count1
23
word"pulsed"
count1
24
word"determined"
count1
highlights
0"treacherous"
1"cacophony"
2"practiced ease"
3"footsteps"
4"echoing"
5"etched"
6"raced"
7"glint"
8"shimmered"
9"depths"
10"tracing"
11"glistening"
12"unspoken"
13"palpable"
14"tension"
15"scanned"
16"flickered"
17"beacon"
18"intricate"
19"pounding"
20"echoed"
21"racing"
22"sense of"
23"pulsed"
24"determined"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"blood ran cold"
count1
1
label"eyes widened/narrowed"
count1
highlights
0"blood ran cold"
1"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences88
matches
0"e with fear"
1"d with determination"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences88
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1213
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
45.93% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount1105
uniqueNames12
maxNameDensity2.08
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn23
Soho1
Morris5
Veil4
Market6
Herrera3
Spanish1
Tube2
Camden2
Raven1
Nest1
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Market"
4"Herrera"
5"Raven"
6"Nest"
places
0"Soho"
globalScore0.459
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.824
wordCount1213
matches
0"no choice but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences97
matches
0"knew that her"
90.68% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs34
mean35.68
std16.67
cv0.467
sampleLengths
069
151
259
356
417
541
665
736
817
913
1016
1116
1237
1335
1451
1544
1633
1722
1845
1947
2039
2131
2212
2327
2414
2522
266
2745
2812
2948
3045
3147
3253
3342
97.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences88
matches
0"were lined"
1"was determined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs197
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences97
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1108
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.021660649819494584
lyAdverbCount12
lyAdverbRatio0.010830324909747292
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean12.51
std5.01
cv0.4
sampleLengths
022
117
211
319
417
518
616
716
813
96
1024
1110
1214
1313
1419
1510
167
1711
1812
199
209
215
2220
2317
2413
2510
2616
2720
2817
296
307
313
3213
339
347
358
3616
3713
387
3916
4012
4118
4215
4318
449
4519
4616
4720
4813
497
39.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.31958762886597936
totalSentences97
uniqueOpeners31
38.76% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences86
matches
0"Then, with a defiant glare,"
ratio0.012
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences86
matches
0"she shouted, her voice barely"
1"She couldn't let him slip"
2"He turned, desperation etched on"
3"she warned, her voice low"
4"He slipped through, and the"
5"She had never ventured into"
6"She approached the wall, her"
7"he asked, his Spanish accent"
8"she replied curtly"
9"she snapped, frustration bubbling to"
10"He reached into his pocket"
11"She pressed the token against"
12"She stepped through, the air"
13"She pushed through the throng"
14"Her focus remained on the"
15"She spotted him near a"
16"He bolted, knocking over a"
17"He held a small, ornate"
18"she ordered, her voice steady"
19"He placed the box on"
ratio0.267
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences86
matches
0"Detective Harlow Quinn's boots pounded"
1"The suspect darted through the"
2"Rain lashed down, turning the"
3"Quinn's worn leather watch, a"
4"she shouted, her voice barely"
5"The figure glanced back, eyes"
6"Quinn followed, her military precision"
7"The courtyard was a maze"
8"The suspect weaved through the"
9"Quinn's sharp jawline tightened with"
10"She couldn't let him slip"
11"A flash of movement to"
12"The suspect had reached a"
13"He turned, desperation etched on"
14"Quinn's heart raced as she"
15"she warned, her voice low"
16"The suspect hesitated, his eyes"
17"The bricks shimmered and shifted,"
18"He slipped through, and the"
19"Quinn cursed under her breath."
ratio0.942
58.14% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences86
matches
0"Before the suspect could answer,"
ratio0.012
94.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount4
matches
0"A vendor with a face covered in intricate tattoos tried to catch her attention, waving a vial of glowing liquid."
1"She spotted him near a stall selling enchanted weapons, his eyes darting nervously."
2"The creature's eyes glowed with an unnatural light, its form shifting and writhing as it advanced."
3"The creature was unlike anything she had ever encountered, a manifestation of the supernatural forces that had taken Morris from her."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount4
matches
0"she warned, her voice low and steady"
1"he asked, his Spanish accent softening the edges of his words"
2"she snapped, frustration bubbling to the surface"
3"she ordered, her voice steady"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount9
fancyTags
0"she shouted (shout)"
1"she warned (warn)"
2"she snapped (snap)"
3"Quinn muttered (mutter)"
4"she ordered (order)"
5"Quinn demanded (demand)"
6"he stammered (stammer)"
7"Quinn pressed (press)"
8"the suspect screamed (scream)"
dialogueSentences20
tagDensity0.55
leniency1
rawRatio0.818
effectiveRatio0.818
77.1770%