Run: 2026-02-19-01KHTQYG5FG1FV3K1PS1BJC8YA

Run Details

Duration:
7.7s
Cost:
$0.000846

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rain lashed against Detective Harlow Quinn's face, stinging her eyes and plastering her hair to her scalp. She sprinted down the slick cobblestone alley, her breath coming in ragged gasps. The man she pursued, Tomás Herrera, was a slippery fish, but she'd be damned if he'd wriggle off the hook tonight. Her watch, a worn leather relic from her father's service, glowed faintly in the gloom. It was past midnight, and the rain showed no sign of letting up. The streets of Soho were deserted, save for the occasional late-night reveller stumbling out of a club, too drunk to notice the chase. Quinn's boots splashed in puddles as she rounded a corner, her eyes scanning the darkness for any sign of Herrera. She'd been tailing him for weeks, ever since she'd caught wind of his involvement with the clique, a shadowy group suspected of criminal activity. Tonight, she'd finally managed to get a bead on him, and she wasn't about to lose it. A sudden movement caught her eye. A figure darted across the street, disappearing into an abandoned building. Quinn's heart pounded as she followed, her gun drawn. The building was little more than a shell, its windows broken and its walls tagged with graffiti. She moved cautiously, her senses on high alert. The sound of footsteps echoed from below. A hidden staircase led down into darkness. Quinn hesitated, her grip tightening on her gun. She was out of her jurisdiction here, venturing into territory unknown. But she was too close to turn back now. She descended the stairs, her footsteps echoing ominously. The air grew colder, damp, and heavy with the scent of earth and decay. A faint glow appeared ahead, casting eerie shadows on the walls. She approached cautiously, her heart pounding in her chest. The sight that greeted her was unlike anything she'd ever seen. A vast cavern opened up before her, filled with stalls and booths, all bathed in an ethereal green light. People, if they could be called that, milled about, their faces obscured by hoods and masks. She'd stumbled upon the Veil Market, a hidden supernatural black market that sold everything from enchanted goods to banned alchemical substances. Herrera was nowhere to be seen. Quinn hesitated, her instincts screaming at her to turn back. But she'd come this far, and she wasn't about to leave empty-handed. She stepped into the market, her eyes scanning the crowd for any sign of her quarry. A sudden commotion drew her attention. A group of hooded figures surrounded a struggling man, their faces contorted with rage. Quinn's hand went to her gun, but she hesitated. She was outnumbered, and she had no idea what she was up against. She slipped back into the shadows, her heart pounding in her chest. As suddenly as it had begun, the commotion ended. The man was dragged away, his cries echoing through the cavern. The crowd dispersed, their faces still obscured by hoods and masks. Quinn took a deep breath, her mind racing. She had to find Herrera, and she had to do it quickly. She moved through the market, her eyes scanning the stalls. She passed a booth selling what appeared to be human teeth, another selling vials of glowing liquid. She shuddered, her skin crawling with revulsion. This was a world she knew nothing about, and she was in way over her head. A sudden movement caught her eye. Herrera, his face pale and sweating, was trying to slip away unnoticed. Quinn's heart leapt in her chest. She'd found him. She moved quickly, her eyes locked on her target. She couldn't let him get away, not after everything she'd been through. But as she moved, she realized that she was being followed. A figure, tall and cloaked, moved silently behind her, its face obscured by a hood. Quinn's heart pounded in her chest. She was being hunted, and she had no idea why. She broke into a run, her eyes scanning the crowd for any sign of Herrera. She couldn't let him get away, not now. Not when she was so close. She pushed herself harder, her lungs burning with the effort. The figure behind her gained ground, its footsteps echoing ominously. Quinn's heart pounded in her chest. She was out of her depth, and she knew it. She had to find Herrera, and she had to do it quickly. She rounded a corner, her eyes scanning the crowd for any sign of her quarry. And then she saw him, his face pale and sweating, trying to slip away unnoticed. She moved quickly, her gun drawn, her heart pounding in her chest. "Herrera," she said, her voice low and dangerous. "You're under arrest." Herrera turned to face her, his eyes wide with fear. "Quinn," he said, his voice barely a whisper. "You shouldn't be here." Before she could respond, the figure behind her caught up, its hand closing around her arm like a vice. Quinn struggled, her heart pounding in her chest. She was outnumbered, and she was in way over her head. "What do you want?" she demanded, her voice shaking. The figure didn't answer. Instead, it pulled back its hood, revealing a face that was neither human nor animal, but something in between. Its eyes glowed with an otherworldly light, and its teeth were sharp and predatory. Quinn's heart pounded in her chest. She was in serious trouble, and she had no idea how to get out of it. She was a detective, not a monster hunter. She was out of her depth, and she knew it. But she wasn't about to give up without a fight. She struggled against the creature's grip, her mind racing. She had to find a way out of this, and she had to do it quickly. Herrera watched, his face pale and sweating. "Quinn," he said, his voice barely a whisper. "You have no idea what you're up against." Quinn's heart pounded in her chest. She was in way over her head, and she knew it. But she wasn't about to give up without a fight. She was a detective, and she was determined to bring Herrera to justice, no matter what it took. Even if it meant facing down the darkness itself.
total_cost0.0008462999999999999

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0
effectiveRatio0
61.72% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1045
totalAiIsmAdverbs8
found
0
adverb"cautiously"
count2
1
adverb"suddenly"
count1
2
adverb"quickly"
count5
highlights
0"cautiously"
1"suddenly"
2"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1045
totalAiIsms23
found
0
word"gloom"
count1
1
word"scanning"
count5
2
word"footsteps"
count3
3
word"echoed"
count1
4
word"echoing"
count3
5
word"pounding"
count4
6
word"racing"
count2
7
word"whisper"
count2
8
word"otherworldly"
count1
9
word"determined"
count1
highlights
0"gloom"
1"scanning"
2"footsteps"
3"echoed"
4"echoing"
5"pounding"
6"racing"
7"whisper"
8"otherworldly"
9"determined"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches4
maxInWindow4
found
0
label"heart pounded in chest"
count4
highlights
0"heart pounded in her chest"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences90
matches
0"d with rage"
1"e with fear"
95.24% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences90
filterMatches
0"watch"
hedgeMatches
0"managed to"
1"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences93
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1043
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
86.34% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1021
uniqueNames8
maxNameDensity1.27
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn13
Tomás1
Herrera10
Soho1
Veil1
Market1
persons
0"Harlow"
1"Quinn"
2"Tomás"
3"Herrera"
places
0"Soho"
1"Market"
globalScore0.863
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences87
glossingSentenceCount1
matches
0"appeared ahead casting eerie shadows on the walls"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.959
wordCount1043
matches
0"neither human nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences93
matches
0"realized that she"
60.85% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs26
mean40.12
std14.56
cv0.363
sampleLengths
052
151
261
351
442
542
667
744
854
951
1050
1148
1242
1339
1438
1542
1611
1722
1838
199
2037
2140
2235
2323
2445
259
77.97% Passive voice overuse
Target: ≤2% passive sentences
passiveCount7
totalSentences90
matches
0"were deserted"
1"was outnumbered"
2"was dragged"
3"being followed"
4"being hunted"
5"was outnumbered"
6"was determined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs188
matches
0"was trying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences93
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1023
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.03714565004887586
lyAdverbCount16
lyAdverbRatio0.015640273704789834
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences93
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences93
mean11.22
std4.55
cv0.406
sampleLengths
018
113
221
315
413
523
620
724
817
96
1011
119
1217
138
147
157
168
1711
189
198
2014
2111
229
2311
2419
2516
2621
276
2810
2912
3016
316
3214
339
3413
3512
369
3711
3811
398
4012
4110
4217
437
4416
456
4612
476
483
499
32.80% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.21505376344086022
totalSentences93
uniqueOpeners20
37.04% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences90
matches
0"Instead, it pulled back its"
ratio0.011
42.22% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences90
matches
0"She sprinted down the slick"
1"Her watch, a worn leather"
2"It was past midnight, and"
3"She'd been tailing him for"
4"She moved cautiously, her senses"
5"She was out of her"
6"She descended the stairs, her"
7"She approached cautiously, her heart"
8"She'd stumbled upon the Veil"
9"She stepped into the market,"
10"She was outnumbered, and she"
11"She slipped back into the"
12"She had to find Herrera,"
13"She moved through the market,"
14"She passed a booth selling"
15"She shuddered, her skin crawling"
16"She'd found him."
17"She moved quickly, her eyes"
18"She couldn't let him get"
19"She was being hunted, and"
ratio0.444
21.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences90
matches
0"The rain lashed against Detective"
1"She sprinted down the slick"
2"The man she pursued, Tomás"
3"Her watch, a worn leather"
4"It was past midnight, and"
5"The streets of Soho were"
6"Quinn's boots splashed in puddles"
7"She'd been tailing him for"
8"Tonight, she'd finally managed to"
9"A sudden movement caught her"
10"A figure darted across the"
11"Quinn's heart pounded as she"
12"The building was little more"
13"She moved cautiously, her senses"
14"The sound of footsteps echoed"
15"A hidden staircase led down"
16"Quinn hesitated, her grip tightening"
17"She was out of her"
18"She descended the stairs, her"
19"The air grew colder, damp,"
ratio0.878
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences90
matches
0"Before she could respond, the"
1"Even if it meant facing"
ratio0.022
90.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount4
matches
0"The rain lashed against Detective Harlow Quinn's face, stinging her eyes and plastering her hair to her scalp."
1"The sight that greeted her was unlike anything she'd ever seen."
2"She'd stumbled upon the Veil Market, a hidden supernatural black market that sold everything from enchanted goods to banned alchemical substances."
3"Instead, it pulled back its hood, revealing a face that was neither human nor animal, but something in between."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount4
matches
0"she said, her voice low and dangerous"
1"he said, his voice barely a whisper"
2"she demanded, her voice shaking"
3"he said, his voice barely a whisper"
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she demanded (demand)"
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0.25
effectiveRatio0.25
74.3732%