Run: 2026-02-19-01KHTQZ1MET5F624DT9QFZMF1J

Run Details

Duration:
18.7s
Cost:
$0.042625
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The footsteps echoed sharply against the wet pavement, each impact resonating in the narrow alley as Detective Harlow Quinn rounded the corner. The rain fell relentlessly, adding a slick sheen to the cobblestones underfoot. Her quarry, a slender figure clad in black, glanced over their shoulder and pushed harder, splashing through puddles that seemed absurdly deep. With military precision, Quinn adjusted her stride to compensate for the slick ground. Her breath puffed out in quick, controlled bursts, visible in the frigid night air. She could feel the wetness seeping into her socks with every step. The bastard was fast, but sheer persistence gave Quinn the edge. She reached for the comms at her shoulder. "Suspect heading south on Brewer Street," she barked, her voice clipped. "Requesting backup. Estimated ETA?" Silence answered her, save for the drumming rain and her own determined heartbeat. The comms probably drowned in the deluge. Swearing under her breath, Quinn focused on the hunt. The suspect disappeared around another corner, darting into a narrow passageway. She emerged from the alley into the sparse illumination of a streetlamp, visibility reduced to a murky haze by the pouring rain. The green neon glow of "The Raven’s Nest" sign cut through the gloom, a misleading beacon of normality. But Quinn's instincts screamed that her suspect was no ordinary criminal. No, not if he was heading where she suspected. Quinn skidded to a halt in front of the inconspicuous entrance to a narrow stairwell that led underground. She hesitated for a heartbeat, scanning the area. The Raven's Nest was infamous for its hidden secrets. The bar's owner, Silas, wouldn’t welcome a police incursion, least of all on a night like this. But she had no choice. The hidden world of The Veil Market loomed in her mind, an underground sanctuary for the supernatural and the illicit. She didn't relish the idea of plunging in solo, but the suspect was too close to let slip now. Head-first into the unknown it was. Bounding down the stairs, Quinn's senses adjusted to the dark. Her grip on her service weapon tightened. The muted sounds of the London night faded, replaced by the distant, eerie hum of activity ahead. She pushed through a concealed door behind a bookshelf as a familiar thrill of unknown danger teased her nerves. The Market thrummed with an energy like a pulse, and Quinn found herself almost swallowed by a labyrinthine collection of stalls draped in shadow. Sellers held court behind rickety tables piled with grimoires, vials of strange liquid light, and talismans that glowed with an unsettling inner fire. Her heartbeat synced with the electric hum in the air, each stall offering glimpses into a world most would never see - a kaleidoscope of the forbidden. The bone token—the only accepted currency here—burned in her pocket. Her eyes darted, locking on any movement that might give her target away. She doubted he’d managed to change clothes, not with the little lead he had. She ghosted through the tight alleyways of commerce, eyes sharp for any sign of the fugitive. The air was thick with the scent of incense and something metallic, coppery. Blood. Far more pungent and recent than she liked. She paused at the periphery of a dim alcove; a furtive exchange of murmurings caught her ear. Quinn's sharp jaw tightened. She caught a glimpse of someone matching her suspect’s profile, slipping into a tent adorned with cryptic, geometric symbols in faded gold and green. The kind you'd expect on a spell scroll. She sidled up to the tent, just close enough to hear snippets of conversation over the crackle of an old gramophone playing a haunting waltz. "Five hundred for the elixir. No haggling," a gravelly voice, like ground glass. "Steep for something this risky," said another voice, similar to her suspect’s but distorted under a deliberate hush. Quinn's left hand gripped the worn leather of her watch band, a subconscious attempt at anchoring herself. She took a deep breath, then moved, sweeping inside the tent in one fluid motion. Her flashlight cast a stark beam on the two figures: her suspect, now undeniably trapped, and a vendor who looked like he'd crawled out of a Victorian circus. "Everyone stays still," Quinn ordered, her voice commanding but not unnecessarily loud. The inspector in her relished these moments, the thrill of tightening a noose around a culprit. Her suspect, caught off guard, turned sharply and reached for something at his waist. A split second decision—she lunged forward, knocking his arm aside before he could draw his weapon. The suspect stumbled back, knocking over a display of delicate potions. Glass shattered, releasing plumes of smoke and curious scents into the enclosed space. "You're making a mess, Detective," the vendor remarked, annoyance creasing his brow. He made no move to help either party, his arms folded and his eyes cold with detached interest. Without taking her eyes off her suspect, Quinn barked, "Out of my way or get dragged into it." She raised her gun slightly, ensuring her point wasn't lost in the labyrinth of complex moralities that governed the place. The suspect's eyes, wild with desperation, darted to an exit behind the vendor. Quinn could almost hear the gears turning in his head. She reacted a split second faster, tackling him to the ground as he made his move. Her knee pressed into his back, pinning him tightly. "You're not going anywhere," she hissed, snapping handcuffs onto his wrists with a practiced motion. The vendor sighed dramatically and began to sweep up shattered glass with an old broom. Quinn’s breath came in quick puffs, satisfaction and adrenaline coursing through her veins. She leaned in close to the suspect’s ear: "Next time you think about running into my line of sight, don’t." Hauling him to his feet, Quinn surveyed the damage. The market around them buzzed back to its usual rhythm, the moment of upheaval absorbed and dismissed. She wondered if any of this chaos would ripple back into her established world above ground or remain an underground secret, cloaked by shadows and cryptic mutterings. Returning to street level with her prisoner in tow, Quinn received a burst of static on her comms. Backup had finally triangulated her position. Too late to be of any use, but better late than never. The rain had lessened to a fine mist, sparkling under the glow of distant street lamps. "Detective Quinn," a voice crackled through her earpiece, weary but relieved. "We’ve located your position. Do you require assistance?" "No," she replied coolly, glaring at her sullen captive. "I’ve got it under control. Pick us up on Brewer Street." She stood firm in the rain-soaked night, the chill of the bone token in her pocket a stark reminder of the worlds that lay beneath their everyday lives. Dark and deadly, but navigable—for those who dared.
created_at"2026-02-19T10:43:37.749Z" 2/19/2026, 10:43:37 AM
model"openai/gpt-4o-2024-05-13"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency491
moderation_latency(null)
generation_time18671
tokens_prompt4663
tokens_completion1779
native_tokens_prompt4133
native_tokens_completion1464
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.042625
router(null)
provider_responses
0
endpoint_id"3d6584e7-a2bb-48d6-903d-24e3d90e7e55"
id"chatcmpl-DAvnNtNv7Mc456k2FrgxJ9P8mhPCr"
is_byokfalse
latency464
model_permaslug"openai/gpt-4o-2024-05-13"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497817-nWtykaG1YaRuYO844pHR"
upstream_id"chatcmpl-DAvnNtNv7Mc456k2FrgxJ9P8mhPCr"
total_cost0.042625
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount2
adverbTags
0"a gravelly voice [gravelly]"
1"she replied coolly [coolly]"
dialogueSentences14
tagDensity0.714
leniency1
rawRatio0.2
effectiveRatio0.2
78.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1148
totalAiIsmAdverbs5
found
0
adverb"sharply"
count2
1
adverb"slightly"
count1
2
adverb"tightly"
count1
3
adverb"coolly"
count1
highlights
0"sharply"
1"slightly"
2"tightly"
3"coolly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
4.18% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1148
totalAiIsms22
found
0
word"footsteps"
count1
1
word"echoed"
count1
2
word"could feel"
count1
3
word"silence"
count1
4
word"determined"
count1
5
word"gloom"
count1
6
word"beacon"
count1
7
word"scanning"
count1
8
word"loomed"
count1
9
word"sanctuary"
count1
10
word"familiar"
count1
11
word"pulse"
count1
12
word"electric"
count1
13
word"kaleidoscope"
count1
14
word"stark"
count2
15
word"shattered"
count2
16
word"ensuring"
count1
17
word"complex"
count1
18
word"chill"
count1
19
word"reminder"
count1
highlights
0"footsteps"
1"echoed"
2"could feel"
3"silence"
4"determined"
5"gloom"
6"beacon"
7"scanning"
8"loomed"
9"sanctuary"
10"familiar"
11"pulse"
12"electric"
13"kaleidoscope"
14"stark"
15"shattered"
16"ensuring"
17"complex"
18"chill"
19"reminder"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences77
matches(empty)
87.20% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences77
filterMatches
0"watch"
hedgeMatches
0"managed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences80
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1143
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount1063
uniqueNames12
maxNameDensity1.51
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn16
Silence1
Raven1
Nest1
Silas1
Veil1
Market2
London1
Victorian1
Hauling1
persons
0"Harlow"
1"Quinn"
2"Silence"
3"Raven"
4"Silas"
5"Market"
places
0"London"
globalScore0.747
windowScore0.667
81.51% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount2
matches
0"seemed absurdly deep"
1"looked like he'd crawled out of a Victori"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1143
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences80
matches
0"screamed that her"
70.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean40.82
std16.12
cv0.395
sampleLengths
056
158
215
340
460
557
645
753
874
953
1039
1136
1225
1313
1418
1560
1642
1740
1830
1938
2048
2115
2248
2353
2452
2519
2620
2736
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences77
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs161
matches
0"was heading"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount1
flaggedSentences5
totalSentences80
ratio0.063
matches
0"Her heartbeat synced with the electric hum in the air, each stall offering glimpses into a world most would never see - a kaleidoscope of the forbidden."
1"The bone token—the only accepted currency here—burned in her pocket."
2"She paused at the periphery of a dim alcove; a furtive exchange of murmurings caught her ear."
3"A split second decision—she lunged forward, knocking his arm aside before he could draw his weapon."
4"Dark and deadly, but navigable—for those who dared."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1068
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.028089887640449437
lyAdverbCount15
lyAdverbRatio0.014044943820224719
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences80
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences80
mean14.29
std6.47
cv0.453
sampleLengths
022
112
222
313
414
512
611
78
811
94
1013
117
129
1311
1422
1518
1611
179
1818
198
209
2117
225
2320
2419
256
2610
277
2817
2919
3024
3123
3227
3310
3413
3514
3616
3713
381
398
4017
414
4224
438
4425
4513
4618
4717
4815
4928
62.92% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4
totalSentences80
uniqueOpeners32
43.86% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences76
matches
0"Too late to be of"
ratio0.013
72.63% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences76
matches
0"Her quarry, a slender figure"
1"Her breath puffed out in"
2"She could feel the wetness"
3"She reached for the comms"
4"she barked, her voice clipped"
5"She emerged from the alley"
6"She hesitated for a heartbeat,"
7"She didn't relish the idea"
8"Her grip on her service"
9"She pushed through a concealed"
10"Her heartbeat synced with the"
11"Her eyes darted, locking on"
12"She doubted he’d managed to"
13"She ghosted through the tight"
14"She paused at the periphery"
15"She caught a glimpse of"
16"She sidled up to the"
17"She took a deep breath,"
18"Her flashlight cast a stark"
19"Her suspect, caught off guard,"
ratio0.368
45.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences76
matches
0"The footsteps echoed sharply against"
1"The rain fell relentlessly, adding"
2"Her quarry, a slender figure"
3"Her breath puffed out in"
4"She could feel the wetness"
5"The bastard was fast, but"
6"She reached for the comms"
7"she barked, her voice clipped"
8"Silence answered her, save for"
9"The comms probably drowned in"
10"The suspect disappeared around another"
11"She emerged from the alley"
12"The green neon glow of"
13"Quinn skidded to a halt"
14"She hesitated for a heartbeat,"
15"The Raven's Nest was infamous"
16"The bar's owner, Silas, wouldn’t"
17"The hidden world of The"
18"She didn't relish the idea"
19"Head-first into the unknown it"
ratio0.829
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences76
matches(empty)
ratio0
69.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount5
matches
0"Her quarry, a slender figure clad in black, glanced over their shoulder and pushed harder, splashing through puddles that seemed absurdly deep."
1"Quinn skidded to a halt in front of the inconspicuous entrance to a narrow stairwell that led underground."
2"Sellers held court behind rickety tables piled with grimoires, vials of strange liquid light, and talismans that glowed with an unsettling inner fire."
3"She caught a glimpse of someone matching her suspect’s profile, slipping into a tent adorned with cryptic, geometric symbols in faded gold and green."
4"Her flashlight cast a stark beam on the two figures: her suspect, now undeniably trapped, and a vendor who looked like he'd crawled out of a Victorian circus."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount3
matches
0"she barked, her voice clipped"
1"Quinn ordered, her voice commanding but not unnecessarily loud"
2"the vendor remarked, annoyance creasing his brow"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount4
fancyTags
0"she barked (bark)"
1"a gravelly voice (voice)"
2"Quinn ordered (order)"
3"she hissed (hiss)"
dialogueSentences14
tagDensity0.429
leniency0.857
rawRatio0.667
effectiveRatio0.571
69.4227%