NC Bench
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Run: 2026-02-19-01KHTQZ5XEXDDDDX8NG0H66HQB
Run Details
Model:
Mistral NeMO
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
10.9s
Cost:
$0.000908
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
92.54%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
0.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
50.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
32.68%
Paragraph length variance
(details)
85.02%
Passive voice overuse
(details)
41.27%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
94.40%
Sentence length variance
(details)
25.00%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
0.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
96.15%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
70.3687%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The rain was a relentless
drumbeat on Detective Harlow Quinn's leather jacket, each drop a tiny hammer striking the city's
pulse
into her flesh.
She'd lost sight of the
suspect, but his trail was a crimson
whisper
on the wet cobblestones, leading her down a narrow alley between two towering Victorian buildings.
The stench of rotting garbage
and urine filled her nostrils, a grim
reminder
of the city's underbelly.
Her breath came in ragged
puffs, fogging up before her face.
She'd been chasing this slippery
bastard for what
felt like miles, his sudden appearance
at the crime scene setting off alarm bells in her head.
The victim, a young woman
with a gaping wound in her neck, had
been drained
of blood, her body left in a ritualistic pose. It reeked of the clique, the secretive supernatural society Harlow had been investigating for years, ever since her partner's unexplained death.
The alley opened up into
a small courtyard, a forgotten oasis
amidst
the city's concrete jungle. A single streetlight
flickered
weakly, casting long,
dancing
shadows.
A figure darted across the
light, disappearing into a manhole.
Harlow's heart pounded in her
chest. She knew those long strides, that lean build.
She'd been closing in on
him all night. She approached the manhole
cautiously
, her hand resting on the cold steel of her revolver.
The rain pounded against the
metal,
echoing
the thunderous beat of her heart. She took a deep breath, the coppery tang of blood mingling with the damp earth, and lifted the cover. The darkness below was absolute, a yawning chasm swallowing the faint light from above.
Harlow's grip tightened on her
gun. She'd faced down killers, psychopaths, even creatures from beyond the veil, but this... this was different. This was the unknown, and it gnawed at her gut like a wild animal. She took a deep breath, her decision made.
She holstered her gun and
grabbed a flashlight from her belt.
If she was going to
follow this bastard into the abyss, she'd need both hands free.
She took one last look
at the rain-soaked city, then descended into the darkness. The ladder was slick with moisture, the rungs cold and unforgiving under her fingers.
She climbed down slowly, her
flashlight beam slicing through the inky blackness, revealing glimpses of ancient brickwork and rusted pipes.
The air was thick with
the stench of decay and something else, something acrid and chemical.
She reached the bottom, her
boots splashing in a shallow pool of water. She swept the flashlight around, revealing a long, low-ceilinged tunnel stretching out in both directions. The walls
were lined
with makeshift stalls, their wares hidden under tarpaulins and plastic sheets. A market, hidden beneath the city's streets.
She heard a noise, a
soft scuffling sound coming from the left.
She followed it, her footsteps
echoing
in the
silence
. The market seemed deserted, but she had the unsettling feeling of being watched.
She passed stalls selling everything
from ancient-looking artifacts to glowing vials of liquid to what
looked like human teeth
.
She shivered, her skin crawling
with unease. The sound led her to a dead end, a blank brick wall blocking her path.
She swept the flashlight over
it, her heart sinking. She'd lost him. She'd let him slip through her fingers like sand.
Then she saw it, a
faint mark on the wall, a symbol carved into the brick. She stepped closer, her breath fogging up the ancient stone. It was a rune, a symbol of power and protection. She'd seen it before, in the clique's lair, carved into the walls alongside symbols of dark magic and ancient gods. She pressed her hand against the rune, feeling a faint
pulse
of energy. The wall
shimmered
, then slid silently to the side, revealing a hidden passage. A faint light
flickered
from within, casting eerie shadows on the walls. Harlow took a deep breath, her heart
pounding
in her chest. She stepped into the passage, her flashlight beam slicing through the darkness. The passage opened up into a vast cavern, a cathedral of stone and shadow.
The air was thick with
the scent of incense and something else, something sweet and cloying. Candles
flickered
in the darkness, casting long,
dancing
shadows on the walls. Harlow swept her flashlight around, her eyes widening in horror. The cavern
was filled
with bodies, hundreds of them, suspended from the ceiling like grotesque marionettes. They were drained of blood, their skin shriveled and desiccated, their eyes wide and glassy. They wore the same ritualistic pose as the victim above, their arms outstretched, their legs bent at the knees. It was a
macabre
dance
, a twisted ballet of the damned. Harlow's
stomach
churned
, the sight of so much death and suffering turning her insides to ice. She'd seen her fair share of horrors, but this... this was something else. This was a slaughterhouse, a temple to some dark god.
She heard a noise, a
soft rustling sound coming from the darkness. She swept her flashlight around, her heart
pounding
in her chest.
Then she saw him, the
suspect, standing in the shadows, his face hidden behind a mask of blood. He
was holding
a knife, the blade
glinting
in the candlelight. "Who are you?"
Harlow demanded, her voice echoing in the cavern
. "What is this place?" The figure stepped forward, his
footsteps
echoing
in the
silence
. "This is the Veil Market, Detective,"
he said, his voice a low growl
. "And you shouldn't be here." Harlow's hand went to her gun, but the figure was faster. He lunged at her, the knife flashing in the candlelight. She dodged, the blade missing her by a hair's breadth. She drew her gun, but the figure was already gone, melting into the shadows like a ghost. She swept her flashlight around, her heart
pounding
in her chest. She was out of her depth, surrounded by enemies in a place she didn't understand. She'd come here for answers, for justice, but now she wasn't so sure.
Now she just wanted to
survive. She heard a noise behind her, a soft footstep on the cold stone. She spun around, her gun raised, but it was too late. A blow to the head sent her sprawling, her vision swimming. She
tried to
get up, but her limbs
felt like lead
. She was dimly aware of hands grabbing her, of a bag
being placed
over her head. Then everything went black. When she came to, she
was tied
to a chair, her hands bound behind her back, her ankles secured to the legs. She tested her bonds, but they were tight, the rope biting into her flesh. She took a deep breath, her mind
racing
. She was still in the cavern, the flickering candles casting eerie shadows on the walls. She could hear voices, low and muffled, coming from somewhere nearby. She strained her ears, trying to make out the words. They
were speaking
in a language she didn't understand, the harsh consonants and guttural sounds sending a shiver
down her spine
. She'd heard it before, in the clique's lair, the language of the ancient ones, the gods of darkness and decay. The voices grew louder, more insistent. She could hear
footsteps
now, the soft tread of many feet on the cold stone. She braced herself, her heart
pounding
in her chest. She didn't know what
was coming
, but she knew it wouldn't be good. The
footsteps
stopped, and there was
silence
.
Then a voice spoke, clear
and cold and commanding. "Bring her to me,"
it said, the words sending a chill down Harlow's spine
. "It's time for her to meet her fate." Harlow took a deep breath, her mind
racing
. She
was outnumbered
, outgunned, and out of her depth. But she was still alive, and as long as she
was breathing
, she had a chance. She tested her bonds again, feeling for any weakness, any give. She didn't know what
was coming
, but she knew one thing for sure. She wouldn't go down without a fight.
total_cost
0.0009084
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
6
tagDensity
0.5
leniency
1
rawRatio
0
effectiveRatio
0
92.54%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1341
totalAiIsmAdverbs
2
found
0
adverb
"cautiously"
count
1
1
adverb
"slowly"
count
1
highlights
0
"cautiously"
1
"slowly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1341
totalAiIsms
35
found
0
word
"pulse"
count
2
1
word
"whisper"
count
1
2
word
"reminder"
count
1
3
word
"amidst"
count
1
4
word
"flickered"
count
3
5
word
"dancing"
count
2
6
word
"echoing"
count
4
7
word
"footsteps"
count
4
8
word
"silence"
count
3
9
word
"shimmered"
count
1
10
word
"pounding"
count
4
11
word
"macabre"
count
1
12
word
"dance"
count
1
13
word
"stomach"
count
1
14
word
"churned"
count
1
15
word
"glinting"
count
1
16
word
"racing"
count
2
17
word
"down her spine"
count
1
18
word
"chill"
count
1
highlights
0
"pulse"
1
"whisper"
2
"reminder"
3
"amidst"
4
"flickered"
5
"dancing"
6
"echoing"
7
"footsteps"
8
"silence"
9
"shimmered"
10
"pounding"
11
"macabre"
12
"dance"
13
"stomach"
14
"churned"
15
"glinting"
16
"racing"
17
"down her spine"
18
"chill"
0.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
4
maxInWindow
4
found
0
label
"heart pounded in chest"
count
1
1
label
"stomach dropped/sank"
count
1
2
label
"air was thick with"
count
2
highlights
0
"heart pounded in her chest"
1
"stomach churned"
2
"The air was thick with"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
2
narrationSentences
104
matches
0
"g with unease"
1
"g in horror"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
104
filterMatches
(empty)
hedgeMatches
0
"tried to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
107
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
28
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1338
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
3
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
14
wordCount
1308
uniqueNames
4
maxNameDensity
0.84
worstName
"Harlow"
maxWindowNameDensity
2
worstWindowName
"Harlow"
discoveredNames
Detective
1
Harlow
11
Quinn
1
Victorian
1
persons
0
"Harlow"
1
"Quinn"
places
(empty)
globalScore
1
windowScore
1
50.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
100
glossingSentenceCount
4
matches
0
"felt like miles, his sudden appearance"
1
"seemed deserted but she had the unsettling feeling of being watched"
2
"looked like human teeth"
3
"felt like lead"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1338
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
107
matches
(empty)
32.68%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
26
mean
51.46
std
13.6
cv
0.264
sampleLengths
0
69
1
81
2
57
3
47
4
50
5
49
6
50
7
50
8
60
9
36
10
56
11
61
12
52
13
61
14
39
15
52
16
15
17
28
18
48
19
45
20
66
21
70
22
51
23
43
24
38
25
64
85.02%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
6
totalSentences
104
matches
0
"been drained"
1
"were lined"
2
"was filled"
3
"being placed"
4
"was tied"
5
"was outnumbered"
41.27%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
5
totalVerbs
210
matches
0
"was holding"
1
"were speaking"
2
"was coming"
3
"was breathing"
4
"was coming"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
107
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1311
adjectiveStacks
1
stackExamples
0
"long, low-ceilinged tunnel"
adverbCount
30
adverbRatio
0.02288329519450801
lyAdverbCount
6
lyAdverbRatio
0.004576659038901602
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
107
echoCount
0
echoWords
(empty)
94.40%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
107
mean
12.5
std
4.83
cv
0.386
sampleLengths
0
24
1
28
2
17
3
11
4
25
5
24
6
21
7
16
8
9
9
10
10
6
11
8
12
8
13
15
14
13
15
19
16
14
17
6
18
13
19
3
20
14
21
8
22
11
23
16
24
14
25
14
26
20
27
16
28
13
29
15
30
15
31
7
32
12
33
9
34
13
35
19
36
7
37
15
38
9
39
3
40
9
41
16
42
10
43
10
44
20
45
13
46
13
47
12
48
11
49
12
25.00%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
29
diversityRatio
0.17757009345794392
totalSentences
107
uniqueOpeners
19
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
104
matches
0
"Then she saw it, a"
1
"Then she saw him, the"
2
"Then everything went black."
3
"Then a voice spoke, clear"
ratio
0.038
0.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
60
totalSentences
104
matches
0
"She'd lost sight of the"
1
"Her breath came in ragged"
2
"She'd been chasing this slippery"
3
"It reeked of the clique,"
4
"She knew those long strides,"
5
"She'd been closing in on"
6
"She approached the manhole cautiously,"
7
"She took a deep breath,"
8
"She'd faced down killers, psychopaths,"
9
"She took a deep breath,"
10
"She holstered her gun and"
11
"She took one last look"
12
"She climbed down slowly, her"
13
"She reached the bottom, her"
14
"She swept the flashlight around,"
15
"She heard a noise, a"
16
"She followed it, her footsteps"
17
"She passed stalls selling everything"
18
"She shivered, her skin crawling"
19
"She swept the flashlight over"
ratio
0.577
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
96
totalSentences
104
matches
0
"The rain was a relentless"
1
"She'd lost sight of the"
2
"The stench of rotting garbage"
3
"Her breath came in ragged"
4
"She'd been chasing this slippery"
5
"The victim, a young woman"
6
"It reeked of the clique,"
7
"The alley opened up into"
8
"A single streetlight flickered weakly,"
9
"A figure darted across the"
10
"Harlow's heart pounded in her"
11
"She knew those long strides,"
12
"She'd been closing in on"
13
"She approached the manhole cautiously,"
14
"The rain pounded against the"
15
"She took a deep breath,"
16
"The darkness below was absolute,"
17
"Harlow's grip tightened on her"
18
"She'd faced down killers, psychopaths,"
19
"this was different."
ratio
0.923
96.15%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
104
matches
0
"If she was going to"
1
"Now she just wanted to"
ratio
0.019
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
76
technicalSentenceCount
0
matches
(empty)
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
3
uselessAdditionCount
3
matches
0
"Harlow demanded, her voice echoing in the cavern"
1
"he said, his voice a low growl"
2
"it said, the words sending a chill down Harlow's spine"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
3
fancyCount
1
fancyTags
0
"Harlow demanded (demand)"
dialogueSentences
6
tagDensity
0.5
leniency
1
rawRatio
0.333
effectiveRatio
0.333
70.3687%