Run: 2026-02-19-01KHTR34R0QJ3Y0S4HD9RQJTRT

Run Details

Duration:
38.5s
Cost:
$0.028323
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Thunder cracked overhead, echoing through the dank tunnels, as Detective Harlow Quinn chased after a shadowy figure. The pursuit had begun in the bustling city centre, but now the suspect was leading her down into the eerie depths of London's underground. Quinn's damp clothing clung to her tall frame, her breath misting in the chilly air. The further they descended, the thicker the gloom became, broken only by the faint glow of emergency exit signs. "Stop!" Quinn shouted, her voice reverberating off the concrete walls. "You're making a mistake!" The figure ahead dodged around a corner, vanishing briefly from sight. Quinn rounded the bend, catching a glimpse of a tattered coat disappearing through a narrow gap in a corroded metal door. She quickened her pace, determined not to lose her target. The door creaked open, revealing a dimly lit chamber with water dripping from the ceiling. "Where are you going?" she called out, her voice carrying an edge. Without warning, her path was blocked by a tall figure wielding a bone-white token. His face was shrouded in the shadow of a deep hood, concealing any distinguishing features, leaving only dark, mysterious eyes and thick, powerful hands. The deep, commanding voice seemed to reverberate around the cavernous chamber. "Where is your token, detective?" Quinn paused, her eyes narrowing. "I don't need a token to do my job," she replied, her voice steady despite the churning in her stomach. "Step aside." A low chuckle emanated from the hooded figure. "This is not your realm, Detective. The rules here are different." "I'm pursuing a suspect. You don't have the authority to stop me." Quinn's eyes darted around, taking in the peculiar setting. The chamber's walls were adorned with black market posters and soot-stained old maps. The air was filled with the unusual aromas of foreign spices and dust-covered ancient texts. "This realm has its own laws," the figure said, his voice carrying a hint of amusement. "Only those with the proper permission may enter." Quinn took a step forward, her jaw clenching. "I've been a detective for 18 years. I don't need your permission to enforce the law." A guttural growl emanated from deep within the figure's hood. "Enforce it all you want up there," he said, his arm sweeping upwards, "but down here, you're just another visitor who forgot their appointment." He gestured to the decrepit token dangling from the ceiling. "I don't care about your superstitious trinkets or your rules," Quinn bit out. "Move, or I'll have no choice but to arrest you for obstruction." The calibre of her speech was unmistakable, hard as iron. "Arrest?" The figure laughed, and the sound was like sharp knife blades on stone. "Who will answer the constable's summons at a place like this, detective? A place beneath even the domain of the Lord Mayor?" Despite the ominous nature of the situation, a spark of anger lit within Quinn. His dismissive attitude towards her status was intolerable. "Sir, this conversation is over. Now move!" Like a puppet master, he lifted a bony finger and pointed it directly at Quinn. Instantly, the water streaming down the walls in front of her became amped up to a nauseating torrent of water. The droplets seemed to have taken up an unnatural size. Her world around her shrunk to only reveal the watery curtain before her. The torrent intensified, cascading down in a blur of lethal velocity. Quinn could do nothing but defend against the wall of water. The saturation masked any sense of direction. With every forward step, the unusual waterfall pushed her further backwards. Panic began to take her mind. The roar of the torrent filled her mind, a panicked reminder that every second spent here was another second lost to her escape. Was this truly how it would end? Alone, drowned and forgotten in some forsaken tunnel. Silent for all eternity? Yet still, she resisted. This end was not for Harlow Quinn, nor would it be today's outcome. Not while there was still time to resist. Deep down, she felt something stir, an ancient, burning power. She had never felt this sensation before but her instincts, honed in countless investigations, told her that this rage would be her salvation. The torrent roared, exploding in a nightmare of immeasurable force. But, as the thunderclap faded, the waterfall dissipated to nothing. She had dismissed the supernatural before, but now, in the face of such unexpected power, she dared to question what was real. Perhaps her missing partner, DS Morris, hadn't simply vanished, but had fallen victim to an otherworldly force like this too. As the sheet of water cleared, she emerged from the fog and saw the tall figure turn with proud grace. His dark eyes gleamed with a dangerous familiarity. They spoke without a word, but she understood: darkness had a deeper, more ancient layer, and she had only scratched the surface. The figure's deep, rumbling voice added an almost menacing finality to the end of the chase. "Make your choice. Join us, or face judgement." Quinn's eyes narrowed further still, darkened by the insult of being so quickly bested. Her grip tightened, her muscle memory ready to savour the feeling of drawing her baton once more. "I won't fail today. I won't, and you know why?" Quinn's words sagged with the weight of an insult's sting. "Because I'm the detective, and you?" She thrust her chin up, letting her gaze give voice to her disgust. "You're nothing." The figure walked away, his steps echoed for a long moment before fading into the constant roaring of the underground. Minutes ticked by, slow at first, then quickening. Everywhere there was only darkness and its constant roar. The cloak of time seemed to find her frozen in place, yet her mind raced, fearing what horror might claw at her if she dared to budge an inch. Time seemed to hang motionless in the shadows, while scattered thoughts worked their way through. Had she truly gone to a real Hell and back, encountering some uncanny reincarnation of her dead partner? Where her underworld pursuit ended, the serpent of doubt now flowed, weaving out a crack in her hardened convictions. Perhaps, after all, the world had more darkness than any lone detective could wield. For once, time lost its meaning to her. There was only the endless end of the night, watching, listening, waiting for a sign, anything to break the thickening silence of eternity. So, Harlow Quinn stood there, unsure if she would find her way back to the surface without someone there to guide her. But, with seconds leaking away, the sheer weight of loneliness bore her down. How ever could she get away from the underworld? An echo of mechanical metal wheels kicked the silence. The train at Camden? Or perhaps the distant rattle of the old trains beneath Waterloo? Quinn began to beat a cautious retreat until something moved outside her small circle of dampening torches. Then, she saw him: the figures she’d confronted before, their dark eyes now fixed on her from beyond the bare fire of a single light. Their mere presence sliced through the silence between them, carving a slow, sharp cut deep down into her soul. Quinn steadied her breathing. The curse before her now wore an evil grin, a promise of suffering to come. His dark clothing rippled, revealing a patchwork of murmuring shadows. He raised a pale bone and held it upright. A token. "I've told you already. You cannot enter without one," he said. Quinn sensed not only more of those foul shadows along the ancient walls but also what appeared to be curious onlookers peering out to witness their private conflict. In a single glance, she registered not only their fearful, pitiful faces, but the growing swirl of shadows that cried out for an end to the standstill. Though their gazes avoided hers, their heads all seemed to sway and nod to the hints of his hidden black magic. Finally, a whisper of resignation passed by, the silent wish for a cruel dance to finally ignite. The underworld's tide parted to make way for a single figure who dared to face her in response. It was Tomás Herrera.
created_at"2026-02-19T10:45:52.007Z" 2/19/2026, 10:45:52 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency722
moderation_latency173
generation_time38237
tokens_prompt4663
tokens_completion2070
native_tokens_prompt4209
native_tokens_completion1780
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0283225
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"611dffa5-843f-45f2-8111-9efd001829d7"
is_byokfalse
latency722
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771497952-YWReR1voP9bUYH95t9Af"
upstream_id"611dffa5-843f-45f2-8111-9efd001829d7"
total_cost0.0283225
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"Quinn's eyes darted around [around]"
dialogueSentences22
tagDensity0.5
leniency1
rawRatio0.091
effectiveRatio0.091
89.07% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1372
totalAiIsmAdverbs3
found
0
adverb"truly"
count2
1
adverb"quickly"
count1
highlights
0"truly"
1"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1372
totalAiIsms26
found
0
word"echoing"
count1
1
word"depths"
count1
2
word"gloom"
count1
3
word"quickened"
count1
4
word"determined"
count1
5
word"churning"
count1
6
word"stomach"
count1
7
word"clenching"
count1
8
word"streaming"
count1
9
word"cascading"
count1
10
word"sense of"
count1
11
word"reminder"
count1
12
word"otherworldly"
count1
13
word"weight"
count2
14
word"echoed"
count1
15
word"roaring"
count1
16
word"raced"
count1
17
word"uncanny"
count1
18
word"silence"
count3
19
word"echo"
count1
20
word"mechanical"
count1
21
word"whisper"
count1
22
word"dance"
count1
highlights
0"echoing"
1"depths"
2"gloom"
3"quickened"
4"determined"
5"churning"
6"stomach"
7"clenching"
8"streaming"
9"cascading"
10"sense of"
11"reminder"
12"otherworldly"
13"weight"
14"echoed"
15"roaring"
16"raced"
17"uncanny"
18"silence"
19"echo"
20"mechanical"
21"whisper"
22"dance"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"flicker of emotion"
count1
highlights
0"eyes narrowed"
1"a spark of anger"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences89
matches
0"a spark of anger"
14.45% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount8
narrationSentences89
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences99
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1369
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1186
uniqueNames11
maxNameDensity1.52
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow3
Quinn18
London1
Despite1
Morris1
Hell1
Camden1
Waterloo1
Tomás1
Herrera1
persons
0"Detective"
1"Harlow"
2"Quinn"
3"Morris"
4"Tomás"
5"Herrera"
places
0"London"
1"Camden"
globalScore0.741
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount0
matches(empty)
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.191
wordCount1369
matches
0"no choice but"
1"not only more of those foul shadows along the ancient walls but also what appeared to be curious onlookers peering out to wi"
2"not only their fearful, pitiful faces, but the growing swirl of shadows"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences99
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean48.89
std28.6
cv0.585
sampleLengths
075
114
269
354
427
519
649
724
824
944
1035
1136
1229
1369
14102
1595
1650
1724
1870
192
2066
2166
2275
2341
2484
25104
2618
274
89.49% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences89
matches
0"was blocked"
1"was shrouded"
2"were adorned"
3"was filled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs210
matches
0"was leading"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences99
ratio0
matches(empty)
93.79% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1189
adjectiveStacks0
stackExamples(empty)
adverbCount56
adverbRatio0.04709840201850295
lyAdverbCount20
lyAdverbRatio0.01682085786375105
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences99
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences99
mean13.83
std6.74
cv0.487
sampleLengths
017
124
215
319
410
54
611
721
810
915
1012
1114
1224
1311
145
155
1620
172
188
1911
2021
2113
2215
2316
248
258
2616
2710
2834
2913
3022
3114
3222
3314
348
357
3615
3720
3810
3913
4011
4111
427
4311
446
4523
467
478
484
494
89.90% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5454545454545454
totalSentences99
uniqueOpeners54
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences87
matches
0"Instantly, the water streaming down"
1"Perhaps her missing partner, DS"
2"Everywhere there was only darkness"
3"Perhaps, after all, the world"
4"Then, she saw him: the"
5"Finally, a whisper of resignation"
ratio0.069
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences87
matches
0"She quickened her pace, determined"
1"she called out, her voice"
2"His face was shrouded in"
3"she replied, her voice steady"
4"he said, his arm sweeping"
5"His dismissive attitude towards her"
6"Her world around her shrunk"
7"She had never felt this"
8"She had dismissed the supernatural"
9"His dark eyes gleamed with"
10"They spoke without a word,"
11"Her grip tightened, her muscle"
12"She thrust her chin up,"
13"Their mere presence sliced through"
14"His dark clothing rippled, revealing"
15"He raised a pale bone"
16"It was Tomás Herrera."
ratio0.195
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences87
matches
0"Thunder cracked overhead, echoing through"
1"The pursuit had begun in"
2"Quinn's damp clothing clung to"
3"The further they descended, the"
4"Quinn shouted, her voice reverberating"
5"The figure ahead dodged around"
6"Quinn rounded the bend, catching"
7"She quickened her pace, determined"
8"The door creaked open, revealing"
9"she called out, her voice"
10"His face was shrouded in"
11"The deep, commanding voice seemed"
12"Quinn paused, her eyes narrowing."
13"she replied, her voice steady"
14"A low chuckle emanated from"
15"Quinn's eyes darted around, taking"
16"The chamber's walls were adorned"
17"The air was filled with"
18"the figure said, his voice"
19"Quinn took a step forward,"
ratio0.678
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences87
matches
0"But, as the thunderclap faded,"
1"But, with seconds leaking away,"
2"Though their gazes avoided hers,"
ratio0.034
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount0
matches(empty)
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount5
matches
0"Quinn shouted, her voice reverberating off the concrete walls"
1"she called out, her voice carrying an edge"
2"she replied, her voice steady despite the churning in her stomach"
3"the figure said, his voice carrying a hint of amusement"
4"he said, his arm sweeping upwards,"
13.64% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount3
fancyTags
0"Quinn shouted (shout)"
1"she called out (call out)"
2"The figure laughed (laugh)"
dialogueSentences22
tagDensity0.318
leniency0.636
rawRatio0.429
effectiveRatio0.273
80.9637%