Run: 2026-02-19-01KHTR3VMZS7GENFEWPV8A11VD

Run Details

Duration:
22.7s
Cost:
$0.021843
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn felt the rain's relentless assault against her coat as she pursued her mark through the darkened alleys of Soho. The slick cobblestones reflected the glow of distant street lamps, offering scant light as she ducked beneath a narrow archway. The chase had begun with a tip and a sneaking suspicion, but now, she had her suspect in sight. The wavering figure stepped into the mouth of another alley, and Quinn quickened her pace, determined to close the gap. "Police! Stop! You're under arrest!" Her voice echoed off the walls, a cry in the night that went unanswered. Just as Quinn rounded a corner, a bolt of lightning illuminated the scene. Her target stood caught in the flash, feet poised to descend a ladder leading into darkness. This was the underground. The Veil Market, a place of shadows and secrets. Quinn paused, a voice of caution whispering in her mind. Going deeper underground was a risk. But something about this pursuit, this suspect, compelled her to follow, to trust her instincts as she always had. With a final look at the shimmering wet cobbles above, Quinn gripped the ladder's rusted rungs, descending into the unknown. The air grew thicker, heavier with each rung of the ladder. The sound of the rain had faded to a distant hiss, replaced by the drip and echo of falling water in a subterranean chamber. A mist shrouded her vision, and the cold air smelled of earth and something else; a faint, metallic scent that clung to her lungs. Reaching the bottom, her boots landed with a squelch in ankle-deep water. She scanned her surroundings; the flickering illumination from above only hinted at the vast space, columns rising from the stagnant pools like ancient ruins. A silhouette darted between the pillars, its shadow lengthening and shrinking as it weaved through the maze. Quinn drew her weapon, its weight providing comfort in the eerie atmosphere. She followed the figure, her feet sinking into the mud with each step. The chase took her deeper into the heart of the underground market, a place beyond the jurisdiction of the Metropolitan Police. This realm was ruled by whispered bargains and traded secrets, where London's underbelly converged to barter. Few came down here, and fewer returned to tell the tale. But Quinn knew that turning back now would mean losing her prey forever. She dodged between discarded crates and empty shipping containers, her breath misting in the cold air. The suspect's erratic path led her through a maze of piled tires, the rubber drowning out the sound of her pursuit. "You can't run forever! It's over!" Quinn's voice boomed, reverberating off the walls. The figure skidded to a stop, spinning to face her, the distinct green neon sign of The Raven's Nest pulsating in the background. Quinn's eyes narrowed, and she advanced, levelling her gun at the suspect. "You're a long way from home, Officer," the man said, his voice thick with an accent she couldn't place. Quinn recognised him, not from police records or mugshots, but from her nightmares. He was the one who had taken Morris, her partner, during their last case three years ago. The trail had gone cold until now. "Your little hideout is temporary at best. This place moves every moon cycle, am I right?" Quinn said, her voice unwavering, despite the memories that came flooding back. The man smirked, taking a step forward. "Let's negotiate, shall we? I have something you want. Your partner. Alive and well, I might add." Quinn's finger curled tighter around the trigger, a muscle in her jaw twitching. "You want to talk? Then we talk up here." She nodded towards the ladder. "Trades and deals work both ways. Don't think this is a one-sided street." The man's eyes narrowed, and he began to back away, a hand slipping into his coat pocket. "Are you willing to risk the life of your friend, Detective?" Quinn froze. The sound of falling water and her own heartbeat filled her ears as she considered her next move. This man had something she wanted, needed. But the rules of engagement had changed. She thought of Morris, alive. A part of her longed to see his face again, but at what cost? "I thought as much," the man said, his eyes glinting with malicious victory. "Follow me. We'll exchange your partner for—” Suddenly, a blinding pain exploded in her shoulder. A cry escaped her lips as she staggered, her weapon clattering to the ground. Blood soaked through her coat, the metallic scent now mingled with her own. Quinn managed to stay upright, barely keeping the darkness at bay. The man appeared at her side. In his hand, a small, polished bone—the entry token to the Veil Market. "I had hoped for a more proper negotiation, but you leave me no choice." He took her gun from the ground and aimed it at her head. Quinn's world narrowed to the barrel of the gun and the man's cold eyes. Her mind raced, searching for a way out, a solution. But as he pulled the trigger, she knew any chance of escape had slipped through her fingers.
created_at"2026-02-19T10:46:15.461Z" 2/19/2026, 10:46:15 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency726
moderation_latency162
generation_time22478
tokens_prompt4663
tokens_completion1287
native_tokens_prompt4209
native_tokens_completion1132
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0218425
router(null)
provider_responses
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endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"c0b92ea0-9b2c-4e6e-a2c2-c6ea7c2f241c"
is_byokfalse
latency726
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771497975-rYt4qVdis2xyDHonTpR5"
upstream_id"c0b92ea0-9b2c-4e6e-a2c2-c6ea7c2f241c"
total_cost0.0218425
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.636
leniency1
rawRatio0
effectiveRatio0
94.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount865
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
42.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount865
totalAiIsms10
found
0
word"wavering"
count1
1
word"quickened"
count1
2
word"determined"
count1
3
word"echoed"
count1
4
word"echo"
count1
5
word"scanned"
count1
6
word"weight"
count1
7
word"unwavering"
count1
8
word"glinting"
count1
9
word"raced"
count1
highlights
0"wavering"
1"quickened"
2"determined"
3"echoed"
4"echo"
5"scanned"
6"weight"
7"unwavering"
8"glinting"
9"raced"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count2
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences56
matches(empty)
66.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences56
filterMatches(empty)
hedgeMatches
0"began to"
1"managed to"
2"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences60
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords862
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount753
uniqueNames12
maxNameDensity1.99
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn15
Soho1
Veil2
Market2
Metropolitan1
Police1
London1
Raven1
Nest1
Morris2
Suddenly1
persons
0"Harlow"
1"Quinn"
2"Raven"
3"Nest"
4"Morris"
places
0"Soho"
1"Veil"
2"Police"
3"London"
globalScore0.504
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount0
matches(empty)
83.99% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.16
wordCount862
matches
0"not from police records or mugshots, but from her nightmares"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences60
matches(empty)
73.04% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs22
mean39.18
std15.89
cv0.406
sampleLengths
081
119
242
355
459
536
642
761
837
913
1035
1119
1237
1328
1424
1540
1628
1753
1820
1946
2046
2141
99.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences56
matches
0"was ruled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs128
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount2
flaggedSentences3
totalSentences60
ratio0.05
matches
0"A mist shrouded her vision, and the cold air smelled of earth and something else; a faint, metallic scent that clung to her lungs."
1"She scanned her surroundings; the flickering illumination from above only hinted at the vast space, columns rising from the stagnant pools like ancient ruins."
2"In his hand, a small, polished bone—the entry token to the Veil Market."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount755
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.011920529801324504
lyAdverbCount4
lyAdverbRatio0.005298013245033113
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences60
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences60
mean14.37
std5.82
cv0.405
sampleLengths
022
120
219
320
419
513
616
74
89
910
106
1119
1220
1311
1424
1524
1612
1724
1817
1912
2013
2121
2216
2311
2413
2516
2621
2713
2823
2912
3019
3113
3217
337
3428
357
3617
3713
3814
3913
4017
4111
422
4318
447
457
465
4714
4813
497
64.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4166666666666667
totalSentences60
uniqueOpeners25
60.61% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences55
matches
0"Suddenly, a blinding pain exploded"
ratio0.018
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences55
matches
0"Her voice echoed off the"
1"Her target stood caught in"
2"She scanned her surroundings; the"
3"She followed the figure, her"
4"She dodged between discarded crates"
5"He was the one who"
6"She nodded towards the ladder"
7"She thought of Morris, alive."
8"He took her gun from"
9"Her mind raced, searching for"
ratio0.182
50.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount45
totalSentences55
matches
0"Detective Harlow Quinn felt the"
1"The slick cobblestones reflected the"
2"The chase had begun with"
3"The wavering figure stepped into"
4"Her voice echoed off the"
5"Her target stood caught in"
6"This was the underground."
7"The Veil Market, a place"
8"Quinn paused, a voice of"
9"The air grew thicker, heavier"
10"The sound of the rain"
11"A mist shrouded her vision,"
12"She scanned her surroundings; the"
13"A silhouette darted between the"
14"Quinn drew her weapon, its"
15"She followed the figure, her"
16"The chase took her deeper"
17"This realm was ruled by"
18"Few came down here, and"
19"She dodged between discarded crates"
ratio0.818
90.91% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences55
matches
0"Just as Quinn rounded a"
ratio0.018
86.47% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount3
matches
0"A mist shrouded her vision, and the cold air smelled of earth and something else; a faint, metallic scent that clung to her lungs."
1"A silhouette darted between the pillars, its shadow lengthening and shrinking as it weaved through the maze."
2"The figure skidded to a stop, spinning to face her, the distinct green neon sign of The Raven's Nest pulsating in the background."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount3
matches
0"the man said, his voice thick with an accent she couldn't place"
1"Quinn said, her voice unwavering, despite the memories that came flooding back"
2"the man said, his eyes glinting with malicious victory"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences11
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
80.9590%