Run: 2026-02-19-01KHTR6Z073Z1GZPV1S0WM5Z40

Run Details

Duration:
42.2s
Cost:
$0.043440
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The phone in Harlow Quinn's pocket buzzed with a text alert. She ignored it. Her target was on the move. Through sheets of freezing rain, she tracked the lean figure who darted between pedestrians on Dean Street. Three days of surveillance had finally paid off. She'd followed her suspect from The Raven's Nest after witnessing a curious exchange – bone-white tokens passed between hands under a table. Same tokens she'd found clutched in her late partner's palm three years ago. Quinn kept pace, maintaining distance. The rain plastered her closely cropped salt-and-pepper hair to her scalp as she navigated the slick pavement with practiced precision. Her leather shoes splashed through puddles reflecting Soho's neon lights. Water seeped into her socks. Discomfort was irrelevant. Her suspect – Tomás Herrera – moved with the confidence of someone who knew these streets intimately. Quinn flicked raindrops from her eyes. The Spanish ex-paramedic was connected to three suspicious deaths in the past month. Each victim found with the same peculiar puncture wounds at the base of the skull. Wounds that matched those on DS Morris's body. Ahead, Herrera cut sharply left onto Shaftesbury Avenue. Quinn quickened her pace. The street teemed with theatregoers huddled under umbrellas, providing perfect cover. She wove through them, keeping Herrera's dark curls in sight. His olive-skinned hand reached up occasionally to touch something at his neck – that Saint Christopher medallion mentioned in his file. Her leather watch weighed on her wrist. Seven minutes since he'd left the bar. Wherever he headed, he moved with purpose. Herrera suddenly broke into a run. Quinn swore under her breath. Had he spotted her? "Police," she muttered, shouldering past a couple who failed to move quickly enough. No time for niceties. She pumped her legs harder, pushing through the burning sensation in her thighs. Eighteen years on the force, and she still hated foot pursuits. Herrera darted down a narrow alley. Quinn followed, splashing through ankle-deep puddles. The alley opened onto a quieter street lined with shuttered shops. She glimpsed Herrera's back as he rounded another corner. The rain intensified. Quinn wiped water from her eyes as she followed. He was heading north, toward Camden. Each turn took them further from crowded areas into emptier streets. The Metropolitan Police training echoed in her mind: never chase a suspect into isolation without backup. Quinn's hand slid inside her coat, fingers brushing the grip of her service weapon. Protocol demanded she call it in, but explaining this pursuit would require mentioning evidence she'd obtained off-books. Evidence connecting Herrera to a network Quinn had been tracking unofficially since Morris died. The next turn revealed an empty street. Herrera had vanished. Quinn slowed, scanning doorways and side passages. Her breathing created small clouds in the cold air. The rain drummed steadily on parked cars and drainpipes. She listened past it for footsteps, breathing, anything. Movement flickered in her peripheral vision. A disused tube station entrance, its gates supposedly locked years ago. The gate hung slightly ajar now, swinging in the wind. Camden South. Decommissioned during renovations and never reopened. Perfect. Quinn approached cautiously, testing the gate. It swung open with a rusty groan. Inside, emergency lighting cast a sickly yellow glow down a stairwell. Water cascaded down the steps like a miniature waterfall. The stench of damp concrete and something else – something earthy and organic – rose to meet her. Her training shouted warnings. Wait for backup. Secure the perimeter. But Morris's face flashed in her mind – the confusion in his dead eyes, the bone token clutched in his hand. The same tokens she'd watched Herrera distribute tonight. Quinn descended. The temperature dropped noticeably with each step. Graffiti covered the walls, but not typical tags. These were symbols, intricate patterns that seemed to shift in the poor light. She tried photographing them with her phone, but each image came out blurred. At the bottom, automated ticket barriers stood frozen in time, permanently open. Beyond them, a maintenance tunnel stretched into darkness. Footprints marked the dusty floor – fresh ones, heading inward. A distant murmur reached her ears. Not mechanical. Voices. Many voices. Quinn drew her weapon and proceeded down the tunnel. The emergency lighting ended fifty meters in, giving way to something else – a warm, flickering glow that spilled around a curve ahead. The murmuring grew louder. A crowd. She slowed her approach, pressing against the wall. The tunnel widened suddenly, opening into what had once been a platform. Quinn's breath caught. Market stalls filled the platform, illuminated by hundreds of lanterns hanging from the ceiling. People – at least fifty of them – browsed goods displayed on tables and racks. But these weren't ordinary market wares. A woman with pale blue skin arranged bottles containing swirling mist. A hunched figure with too many fingers sold what looked like preserved organs. A stall lined with weapons glowed with unnatural light. The Veil Market. It existed. Morris hadn't been delusional in his final reports. Quinn spotted Herrera's curly hair at a stall near the far end. He was engaged in intense conversation with the proprietor, a woman whose face seemed to shift between young and ancient as she moved. Quinn holstered her weapon and buttoned her coat to conceal her police attire. She needed to blend in long enough to see what Herrera was purchasing. She stepped onto the platform, trying to mimic the confident stride of the other patrons. "Token?" A bored voice stopped her. A man with eyes like burnt copper held out his hand. "I'm with him," Quinn gestured vaguely toward Herrera. "Token or leave, surface-dweller." His nostrils flared. "You reek of iron and authority." Other nearby patrons turned to stare. Their eyes reflected the lantern light unnaturally. Quinn's hand drifted toward her concealed weapon. "She's with me." Quinn turned to find Tomás Herrera standing behind her, expression unreadable. Up close, she could see the scar running along his left forearm. It pulsed slightly, as if something moved beneath the skin. "Your responsibility then," the gatekeeper said, moving aside. Herrera's warm brown eyes met Quinn's. "Detective Quinn. You've been following me for days." Her stomach tightened. "How did you-" "Your partner asked the same questions. Wore the same watch." He nodded toward her wrist. "Military precision. Always on time, never on target." Quinn's fingers curled around her weapon. "Where is this place?" "Somewhere you shouldn't be." He touched the Saint Christopher medallion at his neck. "But since you're here, I owe you the truth about Morris." A commotion erupted from the far end of the platform. Shouts. Breaking glass. People scattered. "Market raid," Herrera snapped, grabbing Quinn's arm. "We need to move." "Metropolitan Police?" Her training kicked in, assessing escape routes. Herrera's laugh held no humor. "Much worse. They'll smell your badge from across the platform." "Who will?" "The Collectors. They're not police. They're not even human." Three figures in long coats moved through the market with mechanical precision. Where they passed, market-goers fell to their knees, mouths open in silent screams. "Follow me and live, or stay and join Morris." Herrera turned toward a maintenance door. Quinn hesitated, years of training warring with what her eyes witnessed. These "Collectors" moved wrong – joints bending in impossible directions, faces too symmetrical to be real. One turned toward her. Beneath its hood, where eyes should be, only smooth skin stretched. Yet she felt it seeing her. "Detective Quinn," Herrera's voice snapped her focus back. "Your partner died because he couldn't accept what he saw. Are you smarter than him?" The nearest Collector began moving toward them, its coat rippling like liquid shadow. Herrera held open the maintenance door. Beyond it lay darkness and unknown dangers. Behind her approached something that defied explanation. "Last chance," Herrera said. "The truth about Morris, or comfortable ignorance." Quinn stepped through the door.
created_at"2026-02-19T10:47:57.198Z" 2/19/2026, 10:47:57 AM
model"anthropic/claude-3-7-sonnet-20250219"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1024
moderation_latency(null)
generation_time42091
tokens_prompt4663
tokens_completion2178
native_tokens_prompt4720
native_tokens_completion1952
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.04344
router(null)
provider_responses
0
endpoint_id"1347c8dc-12f5-47df-8355-3ec7e80a8c67"
id"msg_018KH1fkh3eiKYgUzwkNUyb6"
is_byokfalse
latency1011
model_permaslug"anthropic/claude-3-7-sonnet-20250219"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771498077-OPYJI39c3zW1ZTBcPDIK"
upstream_id"msg_018KH1fkh3eiKYgUzwkNUyb6"
total_cost0.04344
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount1
adverbTags
0"Quinn gestured vaguely [vaguely]"
dialogueSentences26
tagDensity0.5
leniency1
rawRatio0.077
effectiveRatio0.077
73.12% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1302
totalAiIsmAdverbs7
found
0
adverb"sharply"
count1
1
adverb"suddenly"
count2
2
adverb"quickly"
count1
3
adverb"slightly"
count2
4
adverb"cautiously"
count1
highlights
0"sharply"
1"suddenly"
2"quickly"
3"slightly"
4"cautiously"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.56% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1302
totalAiIsms16
found
0
word"navigated"
count1
1
word"flicked"
count1
2
word"quickened"
count1
3
word"perfect"
count2
4
word"echoed"
count1
5
word"scanning"
count1
6
word"footsteps"
count1
7
word"flickered"
count1
8
word"intricate"
count1
9
word"mechanical"
count2
10
word"unreadable"
count1
11
word"pulsed"
count1
12
word"stomach"
count1
13
word"comfortable"
count1
highlights
0"navigated"
1"flicked"
2"quickened"
3"perfect"
4"echoed"
5"scanning"
6"footsteps"
7"flickered"
8"intricate"
9"mechanical"
10"unreadable"
11"pulsed"
12"stomach"
13"comfortable"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences137
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences137
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences150
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1306
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
47.61% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions72
wordCount1172
uniqueNames22
maxNameDensity2.05
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn24
Dean1
Street1
Raven1
Nest1
Soho1
Tomás2
Herrera20
Spanish1
Morris4
Shaftesbury1
Avenue1
Saint2
Christopher2
Camden2
Metropolitan1
Police1
South1
Veil1
Market2
Collector1
persons
0"Harlow"
1"Quinn"
2"Tomás"
3"Herrera"
4"Morris"
5"Saint"
6"Christopher"
7"Collector"
places
0"Dean"
1"Street"
2"Raven"
3"Soho"
4"Shaftesbury"
5"Avenue"
6"Camden"
7"Market"
globalScore0.476
windowScore0.5
99.49% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences99
glossingSentenceCount2
matches
0"patterns that seemed to shift in the poor light"
1"looked like preserved organs"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1306
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences150
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean24.19
std14.88
cv0.615
sampleLengths
020
160
243
359
454
521
615
741
832
945
1045
1110
1233
1327
149
1551
1639
1743
1830
1911
2038
2123
2235
2333
2413
2535
2641
2717
288
2913
3020
313
3233
338
3414
356
3623
3710
3824
3915
4011
419
4215
432
449
4525
4615
4727
4821
4923
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences137
matches
0"was connected"
1"was engaged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs222
matches
0"was heading"
1"was purchasing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount0
flaggedSentences9
totalSentences150
ratio0.06
matches
0"She'd followed her suspect from The Raven's Nest after witnessing a curious exchange – bone-white tokens passed between hands under a table."
1"Her suspect – Tomás Herrera – moved with the confidence of someone who knew these streets intimately."
2"His olive-skinned hand reached up occasionally to touch something at his neck – that Saint Christopher medallion mentioned in his file."
3"The stench of damp concrete and something else – something earthy and organic – rose to meet her."
4"But Morris's face flashed in her mind – the confusion in his dead eyes, the bone token clutched in his hand."
5"Footprints marked the dusty floor – fresh ones, heading inward."
6"The emergency lighting ended fifty meters in, giving way to something else – a warm, flickering glow that spilled around a curve ahead."
7"People – at least fifty of them – browsed goods displayed on tables and racks."
8"These \"Collectors\" moved wrong – joints bending in impossible directions, faces too symmetrical to be real."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1167
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.028277634961439587
lyAdverbCount21
lyAdverbRatio0.017994858611825194
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences150
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences150
mean8.71
std4.82
cv0.553
sampleLengths
011
13
26
317
48
522
613
75
820
910
105
113
1217
136
1413
1515
168
178
184
1911
2010
2121
227
237
247
256
265
274
2813
294
3013
3111
326
336
3411
359
363
379
386
3911
4016
4114
4217
4314
447
453
467
479
489
498
72.89% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.4533333333333333
totalSentences150
uniqueOpeners68
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences125
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences125
matches
0"She ignored it."
1"Her target was on the"
2"She'd followed her suspect from"
3"Her leather shoes splashed through"
4"Her suspect – Tomás Herrera"
5"She wove through them, keeping"
6"His olive-skinned hand reached up"
7"Her leather watch weighed on"
8"she muttered, shouldering past a"
9"She pumped her legs harder,"
10"She glimpsed Herrera's back as"
11"He was heading north, toward"
12"Her breathing created small clouds"
13"She listened past it for"
14"It swung open with a"
15"Her training shouted warnings."
16"She tried photographing them with"
17"She slowed her approach, pressing"
18"He was engaged in intense"
19"She needed to blend in"
ratio0.224
68.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount98
totalSentences125
matches
0"The phone in Harlow Quinn's"
1"She ignored it."
2"Her target was on the"
3"She'd followed her suspect from"
4"Quinn kept pace, maintaining distance."
5"The rain plastered her closely"
6"Her leather shoes splashed through"
7"Water seeped into her socks."
8"Discomfort was irrelevant."
9"Her suspect – Tomás Herrera"
10"Quinn flicked raindrops from her"
11"The Spanish ex-paramedic was connected"
12"Each victim found with the"
13"Wounds that matched those on"
14"Quinn quickened her pace."
15"The street teemed with theatregoers"
16"She wove through them, keeping"
17"His olive-skinned hand reached up"
18"Her leather watch weighed on"
19"Herrera suddenly broke into a"
ratio0.784
40.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences125
matches
0"Wherever he headed, he moved"
ratio0.008
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount2
matches
0"The emergency lighting ended fifty meters in, giving way to something else – a warm, flickering glow that spilled around a curve ahead."
1"The nearest Collector began moving toward them, its coat rippling like liquid shadow."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount0
matches(empty)
34.62% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"she muttered (mutter)"
1"Herrera snapped (snap)"
2"Herrera's voice snapped (snap)"
dialogueSentences26
tagDensity0.192
leniency0.385
rawRatio0.6
effectiveRatio0.231
82.4761%