Run: 2026-02-19-01KHTR72TDTVQG2E8YZ1BGTQZM

Run Details

Duration:
38.3s
Cost:
$0.019322

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pavement cracked under Quinn’s boot as she vaulted over a discarded kebab tray. The suspect’s coat—dark wool, expensive—flashed ahead, its hem snagging on a wrought-iron fence. She didn’t need the streetlamp’s jaundiced glow to know it was Herrera. The way he moved, all controlled urgency, like a man who’d spent years dodging ambulances and now dodged something worse. A siren wailed two streets over. Too far. Quinn’s radio hissed static, but she didn’t reach for it. Backup would only spook him deeper into the maze. Herrera cut left into an alley, his Saint Christopher medallion glinting as he glanced back. No fear in those warm brown eyes. Just calculation. He knew these streets better than she did. Quinn followed, her leather watch strap biting into her wrist. The alley reeked of stale beer and wet cardboard. A fire escape ladder dangled just out of reach. She jumped, fingers scraping metal, then hauled herself up. The soles of her boots thudded against the rungs, each impact sending a jolt through her knees. At the top, she crouched behind a rusted air vent, scanning the rooftops. Nothing. Then—a scuffle of gravel. Herrera’s voice, low and rapid, speaking in Spanish. Quinn couldn’t make out the words, but the tone was clear: negotiation. She edged forward, peering over the ledge. Below, Herrera stood in a narrow courtyard, his back to a graffiti-scarred wall. Opposite him, a figure in a long coat—hood up, face obscured—held out a small bone token. The air between them hummed, thick with something Quinn couldn’t name. Not tension. Not quite. A current, like the moment before a storm breaks. The hooded figure tossed the token. Herrera caught it, then turned and sprinted toward a boarded-up doorway. The wood splintered under his shoulder, and he vanished inside. Quinn didn’t hesitate. She swung down the fire escape, landing hard on the cobblestones. The courtyard’s silence pressed in, broken only by the distant drip of rainwater from a broken gutter. She approached the doorway, her pulse hammering in her throat. The wood was warm to the touch, almost pulsing. Inside, a narrow staircase spiraled downward, the steps slick with moisture. No light. No sound. Just the faint, earthy scent of damp stone and something older—something that made the hairs on her arms stand on end. She pulled her torch from her belt, the beam cutting through the dark. The walls were lined with symbols, hastily scrawled in what looked like chalk. Not graffiti. Warnings. Or invitations. At the bottom, the staircase opened into a cavernous space. The torchlight flickered over crumbling brick arches, their edges softened by time. Ahead, a tunnel stretched into darkness, its mouth framed by two skeletal figures—human, or close enough. Their bones had been arranged into a crude archway, their fingers interlaced as if in prayer. Quinn’s breath hitched. She’d seen enough crime scenes to know this wasn’t one. Not in the way she understood. A whisper of movement. Herrera’s coat, disappearing around a bend in the tunnel. She followed, her torch beam jumping with every step. The air grew heavier, thick with the scent of burning herbs and something metallic. Blood? No. Older. Like rust, but sharper. The tunnel opened into a vast chamber. Quinn’s torch couldn’t reach the ceiling, but the walls were lined with stalls, their wares hidden beneath tarps and shadows. The Veil Market. She’d heard whispers of it—off-duty officers trading stories over pints, their voices hushed, their laughter uneasy. A black market for things that shouldn’t exist. Herrera stood near the center of the chamber, his back to her. The hooded figure was gone, but others had taken their place. Figures in long robes, their faces obscured by masks of bone and wood. They moved silently between the stalls, their hands brushing over jars of glowing liquid, bundles of feathers, stacks of yellowed paper covered in symbols. Quinn stepped forward, her boot scuffing against the stone. Heads turned. A dozen pairs of eyes—some human, some not—fixed on her. Herrera didn’t look back. He knew she was there. One of the robed figures approached, their movements fluid, unnatural. They tilted their head, the bone mask clicking as it shifted. A voice, neither male nor female, whispered from behind the mask. *"You do not belong here, little detective."* Quinn’s hand twitched toward her baton. "I’m following a suspect." *"Suspects are for your world. This is ours."* The figure gestured toward Herrera, who still hadn’t moved. *"He has business here. You do not."* Herrera finally turned, his expression unreadable. "You shouldn’t have followed me, Quinn." She ignored him, her gaze sweeping over the market. Stalls sold things she couldn’t name—jars of swirling mist, stacks of coins that hummed when touched, a cage containing something that looked like a bird but moved like smoke. "What is this place?" *"A crossroads,"* the robed figure said. *"A meeting place. A market. A warning."* Herrera stepped toward her, his voice low. "You need to leave. Now." Quinn’s jaw tightened. "Not without you." A ripple passed through the crowd. The robed figures shifted, their attention sharpening. One of them lifted a hand, and the air between them shimmered, like heat rising from pavement. The symbols on the walls flared, their glow casting long, twisting shadows. Herrera’s eyes flicked to the exit. "You don’t understand what you’re walking into." Quinn didn’t move. "Then explain it to me." A sound echoed through the chamber—a deep, resonant chime, like a bell tolling underwater. The robed figures stilled. The market’s hum died. *"The Veil thins,"* the masked figure whispered. *"And you are not welcome in the hours between."* Herrera grabbed Quinn’s arm, his grip tight. "Run." The chamber erupted. The robed figures surged forward, their movements too fast, too fluid. The stalls trembled, their wares rattling. A jar shattered, and the mist inside coiled outward, tendrils of smoke reaching for Quinn’s throat. She yanked free of Herrera’s grip and drew her baton. The metal hummed as it extended, the sound lost in the chaos. The first robed figure lunged, their mask splitting into a grin too wide for a human face. Quinn swung. The baton connected with a sickening crack, and the figure staggered back. But another took their place, and another, their robes billowing like wings. Herrera grabbed her again, his voice urgent. "This way!" He pulled her toward a narrow passage between two stalls. The air inside was thick, suffocating. Quinn’s torch flickered, then died. Darkness swallowed them whole. Behind them, the chime sounded again. And again. Each toll louder than the last. The passage twisted, the walls pressing in. Quinn’s breath came in short, sharp gasps. Herrera’s grip on her arm was the only thing keeping her moving. Then—light. Flickering, green. A neon sign above a doorway: *The Raven’s Nest.* Herrera shoved her through. The door slammed shut behind them, the sound of the market cutting off like a switch had been flipped. Quinn stumbled into the dimly lit bar, her heart hammering. The walls were lined with maps and photographs, the air thick with the scent of whiskey and old paper. A few patrons glanced up, their expressions unreadable. Herrera leaned against the door, his chest heaving. His Saint Christopher medallion glinted in the low light, the metal warm against his skin. Quinn turned on him, her voice low and furious. "What the hell was that?" Herrera didn’t answer. His gaze flicked to the door, then to the back of the bar, where a bookshelf stood slightly ajar. The chime echoed again, closer this time. The door rattled in its frame. Herrera’s voice was a whisper. "They’re coming."
total_cost0.019322

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences18
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
96.11% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1284
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
29.91% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1284
totalAiIsms18
found
0
word"glinting"
count1
1
word"scanning"
count1
2
word"tension"
count1
3
word"silence"
count1
4
word"pulse"
count1
5
word"flickered"
count2
6
word"whisper"
count2
7
word"unreadable"
count2
8
word"shimmered"
count1
9
word"flicked"
count2
10
word"echoed"
count2
11
word"trembled"
count1
12
word"shattered"
count1
highlights
0"glinting"
1"scanning"
2"tension"
3"silence"
4"pulse"
5"flickered"
6"whisper"
7"unreadable"
8"shimmered"
9"flicked"
10"echoed"
11"trembled"
12"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences134
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences134
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences149
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans8
markdownWords46
totalWords1267
ratio0.036
matches
0"\"You do not belong here, little detective.\""
1"\"Suspects are for your world. This is ours.\""
2"\"He has business here. You do not.\""
3"\"A crossroads,\""
4"\"A meeting place. A market. A warning.\""
5"\"The Veil thins,\""
6"\"And you are not welcome in the hours between.\""
7"The Raven’s Nest."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
65.25% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions47
wordCount1180
uniqueNames8
maxNameDensity1.69
worstName"Herrera"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn19
Herrera20
Saint2
Christopher2
Spanish1
Veil1
Market1
Raven1
persons
0"Quinn"
1"Herrera"
2"Saint"
3"Christopher"
4"Market"
5"Raven"
places
0"Spanish"
globalScore0.653
windowScore0.667
97.92% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences96
glossingSentenceCount2
matches
0"looked like chalk"
1"looked like a bird but moved like smoke"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.789
wordCount1267
matches
0"neither male nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences149
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean26.96
std16.49
cv0.612
sampleLengths
059
127
232
367
41
531
653
727
850
936
1031
1154
1219
1343
1454
1560
1621
179
1839
1910
2024
2112
2242
2313
2412
256
2642
2713
288
2922
3016
318
3236
3339
3426
359
3625
3714
3826
3912
4023
4137
4223
4314
4422
4513
467
89.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences134
matches
0"were lined"
1"been arranged"
2"were lined"
3"was gone"
4"been flipped"
5"were lined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs208
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount0
flaggedSentences10
totalSentences149
ratio0.067
matches
0"The suspect’s coat—dark wool, expensive—flashed ahead, its hem snagging on a wrought-iron fence."
1"Then—a scuffle of gravel."
2"Opposite him, a figure in a long coat—hood up, face obscured—held out a small bone token."
3"Just the faint, earthy scent of damp stone and something older—something that made the hairs on her arms stand on end."
4"Ahead, a tunnel stretched into darkness, its mouth framed by two skeletal figures—human, or close enough."
5"She’d heard whispers of it—off-duty officers trading stories over pints, their voices hushed, their laughter uneasy."
6"A dozen pairs of eyes—some human, some not—fixed on her."
7"Stalls sold things she couldn’t name—jars of swirling mist, stacks of coins that hummed when touched, a cage containing something that looked like a bird but moved like smoke."
8"A sound echoed through the chamber—a deep, resonant chime, like a bell tolling underwater."
9"Then—light."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1197
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.034252297410192145
lyAdverbCount8
lyAdverbRatio0.006683375104427736
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences149
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences149
mean8.5
std5.29
cv0.622
sampleLengths
014
113
212
320
46
52
610
79
815
97
102
118
1210
139
149
159
1617
1713
181
194
208
2112
227
2313
2416
2511
262
272
289
296
3011
3110
323
3311
3417
3510
369
3711
382
392
4021
4113
4213
432
441
452
4610
4712
4816
4916
43.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.28187919463087246
totalSentences149
uniqueOpeners42
57.47% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences116
matches
0"Then—a scuffle of gravel."
1"Just the faint, earthy scent"
ratio0.017
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences116
matches
0"She didn’t need the streetlamp’s"
1"He knew these streets better"
2"She jumped, fingers scraping metal,"
3"She edged forward, peering over"
4"She swung down the fire"
5"She approached the doorway, her"
6"She pulled her torch from"
7"Their bones had been arranged"
8"She’d seen enough crime scenes"
9"She followed, her torch beam"
10"She’d heard whispers of it—off—duty"
11"They moved silently between the"
12"He knew she was there."
13"They tilted their head, the"
14"She ignored him, her gaze"
15"She yanked free of Herrera’s"
16"He pulled her toward a"
17"His Saint Christopher medallion glinted"
18"His gaze flicked to the"
ratio0.164
28.97% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences116
matches
0"The pavement cracked under Quinn’s"
1"The suspect’s coat—dark wool, expensive—flashed"
2"She didn’t need the streetlamp’s"
3"The way he moved, all"
4"A siren wailed two streets"
5"Quinn’s radio hissed static, but"
6"Backup would only spook him"
7"Herrera cut left into an"
8"He knew these streets better"
9"Quinn followed, her leather watch"
10"The alley reeked of stale"
11"A fire escape ladder dangled"
12"She jumped, fingers scraping metal,"
13"The soles of her boots"
14"Herrera’s voice, low and rapid,"
15"Quinn couldn’t make out the"
16"She edged forward, peering over"
17"The air between them hummed,"
18"A current, like the moment"
19"The hooded figure tossed the"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences116
matches(empty)
ratio0
91.84% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences56
technicalSentenceCount4
matches
0"The way he moved, all controlled urgency, like a man who’d spent years dodging ambulances and now dodged something worse."
1"Just the faint, earthy scent of damp stone and something older—something that made the hairs on her arms stand on end."
2"They moved silently between the stalls, their hands brushing over jars of glowing liquid, bundles of feathers, stacks of yellowed paper covered in symbols."
3"Stalls sold things she couldn’t name—jars of swirling mist, stacks of coins that hummed when touched, a cage containing something that looked like a bird but mo…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
94.44% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"figure whispered (whisper)"
dialogueSentences18
tagDensity0.111
leniency0.222
rawRatio0.5
effectiveRatio0.111
83.1581%