NC Bench
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Run: 2026-02-19-01KHTR7P63S7AZ1TR5QCQE00YY
Run Details
Model:
Llama 3.1 70B
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
24.4s
Cost:
$0.002096
Provider:
DeepInfra
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
13.69%
AI-ism word frequency
(details)
0.00%
Cliché density
(details)
92.32%
Emotion telling (show vs. tell)
(details)
58.82%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
40.11%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
60.85%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
34.71%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
87.25%
Sentence length variance
(details)
46.49%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
38.43%
Subject-first sentence starts
(details)
98.04%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
25.00%
Dialogue tag variety (said vs. fancy)
(details)
76.5239%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Detective Harlow Quinn's feet pounded
the wet pavement, her eyes fixed on the figure darting through the rain-soaked streets of Soho.
The neon signs of the
bars and clubs reflected off the slick surface, casting a
kaleidoscope
of colors across the dark alleys.
The suspect, a young man
with a messy mop of hair, weaved through the crowded sidewalk, using the throngs of revelers as cover.
Quinn's sharp jaw set in
determination, she pushed through the crowd, her worn leather
watch
glinting
in the dim light.
She had been chasing this
lead for weeks, and she wasn't about to let it slip away now.
The suspect's frantic glances over
his shoulder told her she
was closing
in. As she turned onto Old Compton Street, the suspect ducked into a narrow alleyway, disappearing from view.
Quinn followed, her eyes adjusting
to the darkness.
The air was thick with
the smell of garbage and exhaust fumes.
She could hear the distant
thrum of music, the laughter and shouts of the crowd, but it
seemed to
grow fainter with every step.
The alleyway narrowed, the walls
closing in on either side.
Quinn's heart rate quickened, her
hand instinctively going to her hip, where her gun would normally rest. But she had left it in her locker,
anticipating
a quiet night of surveillance. Now, she
regretted that decision
.
The suspect stopped at a
nondescript door, a small sign above it reading "The Veil Market" in faded letters.
Quinn's eyes widened as the
suspect produced a small bone token and pressed it into a hidden slot.
The door creaked open, revealing
a set of stairs leading down into darkness. Quinn hesitated, her mind
racing
.
She had heard whispers of
the Veil Market, a hidden supernatural black market that operated beneath the city's radar. But she had never thought she'd stumble upon it herself.
The suspect's disappearance into the
unknown was too great a risk to ignore. With a deep breath, Quinn followed him down the stairs, the door creaking shut behind her.
The air grew colder, the
smell of damp earth and mold filling her nostrils.
She found herself in a
narrow corridor, the walls lined with flickering candles and strange symbols
etched
into the walls.
The suspect was nowhere to
be seen, but Quinn could hear the murmur of voices, the rustle of fabric, and the clinking of glasses.
She followed the sounds, her
eyes adjusting to the dim light. The corridor opened up into a vast underground chamber, the ceiling lost in darkness. Quinn's
eyes widened
as she took in the sights and sounds of the Veil Market. Stalls selling strange and exotic goods lined the walls, while patrons of all shapes and sizes mingled, haggling over prices.
The air was thick with
the smell of incense and smoke. Quinn's gaze
scanned
the crowd, searching for her suspect.
She spotted him across the
room, his eyes locked on hers, a mixture of fear and defiance
etched
on his face. He mouthed a single word: "Run." Quinn's instincts screamed at her to retreat, to call for backup and wait for the dawn. But something about the suspect's desperation stayed her feet. She took a step forward, her eyes never leaving his. A figure emerged from the shadows, a tall,
imposing
man with piercing green eyes.
He regarded Quinn with a
calculating
gaze, his voice low and smooth. "Welcome, Detective. We don't often get visitors from the...other side." Quinn's hand instinctively went to her hip, but she knew she was unarmed.
She stood her ground, her
eyes locked on the suspect. "I'm looking for someone. A young man with a messy mop of hair." The green-eyed man smiled, his eyes
glinting
with amusement. "Ah, you mean our friend Tommy. Yes, he's been...indiscreet. But I'm afraid he's no longer in a position to answer your questions." Quinn's heart sank, her mind
racing
with the implications.
She knew she had stumbled
into something much bigger, much darker than she had ever imagined. The Veil Market was a world she didn't understand, a world where the rules were different, and the players
were willing
to kill to keep their secrets. The green-eyed man took a step closer, his voice dripping with menace. "You shouldn't have come here, Detective. You shouldn't have followed Tommy into the unknown." Quinn's eyes never left his, her jaw set in determination. "I'll leave when I've found what I'm looking for." The man smiled, his eyes
glinting
with amusement. "I think you'll find that's not an option." As he spoke, the crowd
began to
close in, the air growing thick with
tension
. Quinn knew she
was running
out of time, that she had to make a decision. Would she follow the suspect into the unknown, or would she retreat, and live to fight another day? The choice was hers, and hers alone.
created_at
"2026-02-19T10:48:20.938Z"
2/19/2026, 10:48:20 AM
model
"meta-llama/llama-3.1-70b-instruct"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
571
moderation_latency
(null)
generation_time
24325
tokens_prompt
4708
tokens_completion
1203
native_tokens_prompt
4198
native_tokens_completion
1042
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.002096
router
(null)
provider_responses
0
endpoint_id
"59c87462-40b6-4231-91cf-6d0f8f25e8b9"
id
"cmpl-2fc7134d081d449faf85bcaddb8c19e1"
is_byok
false
latency
68
model_permaslug
"meta-llama/llama-3.1-70b-instruct"
provider_name
"DeepInfra"
status
200
api_type
"completions"
id
"gen-1771498100-TY4MTAkOdHbVEhudrIiQ"
upstream_id
"cmpl-2fc7134d081d449faf85bcaddb8c19e1"
total_cost
0.002096
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
2
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
8
tagDensity
0.25
leniency
0.5
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
811
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
13.69%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
811
totalAiIsms
14
found
0
word
"kaleidoscope"
count
1
1
word
"glinting"
count
3
2
word
"quickened"
count
1
3
word
"anticipating"
count
1
4
word
"racing"
count
2
5
word
"etched"
count
2
6
word
"scanned"
count
1
7
word
"imposing"
count
1
8
word
"calculating"
count
1
9
word
"tension"
count
1
highlights
0
"kaleidoscope"
1
"glinting"
2
"quickened"
3
"anticipating"
4
"racing"
5
"etched"
6
"scanned"
7
"imposing"
8
"calculating"
9
"tension"
0.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
4
maxInWindow
4
found
0
label
"eyes widened/narrowed"
count
2
1
label
"air was thick with"
count
2
highlights
0
"eyes widened"
1
"The air was thick with"
92.32%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
2
narrationSentences
51
matches
0
"t in determination"
1
"t in determination"
58.82%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
2
narrationSentences
51
filterMatches
0
"watch"
hedgeMatches
0
"seemed to"
1
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
57
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
27
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
808
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
5
unquotedAttributions
0
matches
(empty)
40.11%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
27
wordCount
728
uniqueNames
8
maxNameDensity
2.2
worstName
"Quinn"
maxWindowNameDensity
3
worstWindowName
"Quinn"
discoveredNames
Harlow
1
Quinn
16
Soho
1
Old
1
Compton
1
Street
1
Veil
3
Market
3
persons
0
"Harlow"
1
"Quinn"
places
0
"Soho"
1
"Old"
2
"Compton"
3
"Street"
globalScore
0.401
windowScore
0.667
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
48
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
808
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
57
matches
0
"regretted that decision"
60.85%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
20
mean
40.4
std
14.66
cv
0.363
sampleLengths
0
66
1
51
2
61
3
46
4
50
5
47
6
50
7
49
8
46
9
36
10
35
11
36
12
36
13
31
14
52
15
26
16
19
17
16
18
48
19
7
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
51
matches
(empty)
34.71%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
3
totalVerbs
121
matches
0
"was closing"
1
"were willing"
2
"was running"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
57
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
731
adjectiveStacks
0
stackExamples
(empty)
adverbCount
9
adverbRatio
0.012311901504787962
lyAdverbCount
3
lyAdverbRatio
0.004103967168262654
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
57
echoCount
0
echoWords
(empty)
87.25%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
57
mean
14.18
std
5.22
cv
0.368
sampleLengths
0
21
1
22
2
23
3
20
4
18
5
13
6
17
7
8
8
12
9
24
10
10
11
17
12
14
13
5
14
19
15
18
16
13
17
5
18
19
19
10
20
13
21
16
22
14
23
20
24
24
25
11
26
14
27
15
28
20
29
11
30
9
31
21
32
6
33
16
34
9
35
10
36
14
37
12
38
10
39
13
40
10
41
13
42
9
43
22
44
9
45
16
46
27
47
12
48
14
49
10
46.49%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
2
diversityRatio
0.2807017543859649
totalSentences
57
uniqueOpeners
16
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
51
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
11
totalSentences
51
matches
0
"She had been chasing this"
1
"She could hear the distant"
2
"She had heard whispers of"
3
"She found herself in a"
4
"She followed the sounds, her"
5
"She spotted him across the"
6
"He mouthed a single word:"
7
"She took a step forward,"
8
"He regarded Quinn with a"
9
"She stood her ground, her"
10
"She knew she had stumbled"
ratio
0.216
38.43%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
43
totalSentences
51
matches
0
"Detective Harlow Quinn's feet pounded"
1
"The neon signs of the"
2
"The suspect, a young man"
3
"Quinn's sharp jaw set in"
4
"She had been chasing this"
5
"The suspect's frantic glances over"
6
"Quinn followed, her eyes adjusting"
7
"The air was thick with"
8
"She could hear the distant"
9
"The alleyway narrowed, the walls"
10
"Quinn's heart rate quickened, her"
11
"The suspect stopped at a"
12
"Quinn's eyes widened as the"
13
"The door creaked open, revealing"
14
"Quinn hesitated, her mind racing."
15
"She had heard whispers of"
16
"The suspect's disappearance into the"
17
"The air grew colder, the"
18
"She found herself in a"
19
"The suspect was nowhere to"
ratio
0.843
98.04%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
51
matches
0
"Now, she regretted that decision."
ratio
0.02
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
41
technicalSentenceCount
1
matches
0
"She had heard whispers of the Veil Market, a hidden supernatural black market that operated beneath the city's radar."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
2
uselessAdditionCount
0
matches
(empty)
25.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
1
fancyTags
0
"He mouthed (mouth)"
dialogueSentences
8
tagDensity
0.125
leniency
0.25
rawRatio
1
effectiveRatio
0.25
76.5239%