Run: 2026-02-19-01KHTR997VF1VBMT30ZVX34W8B

Run Details

Duration:
24.4s
Cost:
$0.004548
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The shimmer in the air tasted sharp—like the edge of a broken mirror catching unwanted light. Aurora’s boots pressed onto smooth, black stone, cool and unnervingly slick beneath her soles, when Nyx’s faint whisper slipped through the silence. “Not much longer,” the Shade murmured, voice like dust on a forgotten breeze. Rory's fingers brushed the silver chain of the Heartstone Pendant nestled under her shirt. The faint crimson glow pulsed in time with her heartbeat, a dull throb she could almost mistake for her own blood calling out. The pendant’s warmth had drawn them here—somewhere far beyond London’s grime and grit, tiptoeing past the Veil. Ahead, the world tilted. They stumbled into a clearing that wasn’t a clearing. Shapes lurched and twisted just beyond the periphery, angles both sharp and fluid, as if the land itself breathed in slow, crooked inhales. The sky hung heavy above them, a soup of molten amber swirling with dark veins of ink-black clouds that moved against the wind’s way. “Dymas,” Nyx said, voice rough with reverence. “Gluttony’s domain.” Aurora swallowed against the sudden tickle of dread curling in her throat. This wasn’t the leafy, wild-spun Fae Grove where Isolde’s silver hair shimmered like mist. This place felt old and hungry—like a mouth clenching tight with unsleeping hunger. Isolde glided forward, silent as the untouched snow, her long moonsilver hair gleaming in the strange light. Without looking, she said, “The ground grows slick with promises here. Tread carefully.” The ethereal shapes around them seemed to shiver. Aurora’s eyes caught a twitch—an orchard rippling, fruit heavy and lustrous, glowing as if sun-kissed but soaked in something unnatural. Grapes the size of her fist hung like molten jewels, and the scent dragged memories from places she didn’t want to remember—sweet rot, decay, and a hint of smoke curling from unseen fires. “How can something so beautiful feel so... wrong?” Rory whispered. Nyx hovered closer, shoulders shifting between solid and mist. “Because it demands a price.” Their steps echoed hollow in the vast expanse of vineyards interrupted only by great stone columns that looked like ancient bones, sunken and carved with runes older than language. The glow of the Heartstone flared weakly, thrumming in warning. “Look,” Isolde’s voice held a note of startled curiosity. She knelt, tracing a glyph etched into the stone with a fingertip pale as frost. It rearranged beneath her touch. The stone rippled like dark water, revealing an image: a feast grotesque and grand, endless tables bowed beneath impossible mountains of food, faces blurred and unseen, but the hunger unmistakable. “They feast so all might taste.” Isolde’s eyes flickered violet. “The glutton’s promise, endless indulgence with a string.” “They’re bound,” Nyx said. “Souls tethered to the place, trapped in excess.” Aurora shivered. Her gaze darted elsewhere—lush vining thrashed suddenly, and from its depths bloomed a creature: Part man, part beast, its flesh shimmering like syrup beneath the amber light, eyes bottomless pits sucking in the fading warmth. “Stay back,” Rory barked, hand hovering uncomfortably near the Fae-Forged Blade at her waist. The blade’s cold bite promised protection, but here, everything waned beneath the overwhelming tide. The creature growled—soft, like the rumble of thunder far away. It moved with grace twisted by hunger, slinking closer while the vineyards seemed to pulse in rhythm. Nyx slipped forward, shadow folding into itself until only a faint glimmer remained. Their voice slid through the air, a whisper of wind and dark promises. “Not all here welcome travellers. Feel the scent of blood in the air—the Veil thins, and they smell weakness.” Aurora raised the blade now, moonsilver gleaming faintly with a cold light of its own. Her pulse quickened despite the cold hiding in her bones. “We came for answers. For the Veil’s fractures.” Her voice was steady but sharp enough to carve through the tension. “We don’t flinch.” Isolde rose, hands rising like a conductor commanding the dark, the wildflowers crunching faintly underfoot, though none should exist here. “Then heed this—curiosity draws the eye, but it is caution that guides the hand.” A crack split the air, low as a groan from the earth itself. The glowing fruit quivered and exploded in tendrils of shimmering sweet nectar, spraying the air. The scent filled Aurora’s lungs and suddenly twisted; cloying sickly sweet beneath a bitter undertone. Her head swam. “Rory!” Nyx’s voice pierced the haze. “The Veil weakens here. The Boundary thins.” Isolde stepped swiftly, chanting in a language spun from silver threads, the sound weaving through the heavy sky. The standing stones hummed back, and the amber sky flickered like a dying candle’s flame. The monstrous figure reared again, taller now. Faces swirled like smoke from the mists behind it—souls lost to gluttony. Aurora’s breath clenched. She gripped the Fae-Forged Blade, its cold kiss biting as she swung at the beast’s veiled form. The blade passed through shadow and flesh alike, cleaving the creature’s presence with a whisper of silver moonlight. It reeled, skin rippling with agony as it snarled. The ground beneath them trembled. Suddenly, the vineyards seemed to close in, ravenous, a maw waiting to swallow. “Run!” Nyx’s shadow lunged beside her, sudden and solid. “Or be consumed.” They tore through the vineyards, branches slapping against Rory’s face, leaves bursting into flame as if scorched by invisible fire. The creatures screamed behind them—doomed echoes swallowed by darkness. Ahead, a faint shimmer pulsed through motion—the Veil, a wavering curtain suspended between worlds, tearing wide in unstable folds. The Heartstone flared red-hot against her skin, pulling her forward, despite her aching lungs and battered limbs. “Keep moving!” Isolde glided beside her, voice rising against chaos. “This place feeds on our fear!” Rory stumbled. The scar on her left wrist stung sharply—the old crescent burning like fresh flame. The demonic wails grew closer, the creatures only moments behind. A jagged shadow shot from the woods, claws scraping stone and pulsing with otherworldly malice. Aurora parried, feeling the Fae blade hum in warning when the touch grazed its edge. “You let your guard down—once!” The creature’s voice was a promise of torment, cruel and ancient. “No second chances.” Rory twisted, bringing the dagger up with a hiss of moonsilver slicing through shadow and sinew. The thing hissed and fell, dissipating like vapour caught by the wind. Ahead, the portal shimmered, the boundaries between Dymas and their world trembling perilously. “Through here,” Nyx beckoned, mouth barely moving as their voice brushed her ear. She ran, the Heartstone’s heat searing into her chest, dragging her through the rippling curtain. A final scream echoed behind them, cut short—only a shuddering gasp swallowed into silence. They burst through, landing hard on earth softened by wildflowers scented faintly of jasmine and moss. Isolde’s gaze was grave beneath her silver hair. “The Barrier weakens faster than foreseen. And Dymas awakens hungry.” Aurora clutched the pendant tightly, heartbeat still racing. “We’ve crossed the Threshold,” Rory said, breathless. “And given them a taste.”
created_at"2026-02-19T10:49:13.216Z" 2/19/2026, 10:49:13 AM
model"openai/gpt-4.1-mini-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency648
moderation_latency(null)
generation_time24312
tokens_prompt5338
tokens_completion1992
native_tokens_prompt4855
native_tokens_completion1629
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0045484
router(null)
provider_responses
0
endpoint_id"872eccb7-9c85-45fc-974a-ff7c8e2407e6"
id"resp_04016dde84ed037d016996eaa94c348196ae6b30838404acdd"
is_byokfalse
latency120
model_permaslug"openai/gpt-4.1-mini-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498153-TQN1NPdD0jAja4QYI6bJ"
upstream_id"resp_04016dde84ed037d016996eaa94c348196ae6b30838404acdd"
total_cost0.0045484
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount0
adverbTags(empty)
dialogueSentences28
tagDensity0.464
leniency0.929
rawRatio0
effectiveRatio0
74.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1175
totalAiIsmAdverbs6
found
0
adverb"carefully"
count1
1
adverb"suddenly"
count3
2
adverb"sharply"
count1
3
adverb"tightly"
count1
highlights
0"carefully"
1"suddenly"
2"sharply"
3"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1175
totalAiIsms36
found
0
word"whisper"
count3
1
word"silence"
count2
2
word"pulsed"
count2
3
word"throb"
count1
4
word"warmth"
count2
5
word"lurched"
count1
6
word"shimmered"
count2
7
word"clenching"
count1
8
word"gleaming"
count2
9
word"echoed"
count2
10
word"tracing"
count1
11
word"etched"
count1
12
word"flickered"
count2
13
word"depths"
count1
14
word"pulse"
count2
15
word"quickened"
count1
16
word"tension"
count1
17
word"quivered"
count1
18
word"trembled"
count1
19
word"maw"
count1
20
word"echoes"
count1
21
word"wavering"
count1
22
word"otherworldly"
count1
23
word"searing"
count1
24
word"grave"
count1
25
word"racing"
count1
highlights
0"whisper"
1"silence"
2"pulsed"
3"throb"
4"warmth"
5"lurched"
6"shimmered"
7"clenching"
8"gleaming"
9"echoed"
10"tracing"
11"etched"
12"flickered"
13"depths"
14"pulse"
15"quickened"
16"tension"
17"quivered"
18"trembled"
19"maw"
20"echoes"
21"wavering"
22"otherworldly"
23"searing"
24"grave"
25"racing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences77
matches(empty)
87.20% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences77
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences90
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1156
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions55
wordCount1008
uniqueNames16
maxNameDensity0.89
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Nyx8
Shade1
Rory7
Heartstone4
Pendant1
London1
Veil2
Aurora9
Fae4
Grove1
Isolde8
Part1
Fae-Forged2
Blade2
Dymas1
Ahead3
persons
0"Nyx"
1"Shade"
2"Rory"
3"Heartstone"
4"Pendant"
5"Aurora"
6"Isolde"
7"Blade"
places
0"London"
1"Fae"
2"Grove"
3"Fae-Forged"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount1
matches
0"looked like ancient bones, sunken and car"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1156
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences90
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean23.59
std13.47
cv0.571
sampleLengths
038
113
254
34
456
59
639
738
853
910
1014
1139
1224
1335
1418
1512
1637
1728
1827
1945
2025
2123
2234
2343
243
2513
2633
2719
2820
2918
3027
3112
3229
3336
3416
3516
3610
3730
3816
393
4028
4113
4213
4315
4414
4516
4618
478
4812
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences77
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs185
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount1
flaggedSentences13
totalSentences90
ratio0.144
matches
0"The shimmer in the air tasted sharp—like the edge of a broken mirror catching unwanted light."
1"The pendant’s warmth had drawn them here—somewhere far beyond London’s grime and grit, tiptoeing past the Veil."
2"This place felt old and hungry—like a mouth clenching tight with unsleeping hunger."
3"Aurora’s eyes caught a twitch—an orchard rippling, fruit heavy and lustrous, glowing as if sun-kissed but soaked in something unnatural."
4"Grapes the size of her fist hung like molten jewels, and the scent dragged memories from places she didn’t want to remember—sweet rot, decay, and a hint of smoke curling from unseen fires."
5"Her gaze darted elsewhere—lush vining thrashed suddenly, and from its depths bloomed a creature: Part man, part beast, its flesh shimmering like syrup beneath the amber light, eyes bottomless pits sucking in the fading warmth."
6"The creature growled—soft, like the rumble of thunder far away."
7"The scent filled Aurora’s lungs and suddenly twisted; cloying sickly sweet beneath a bitter undertone."
8"Faces swirled like smoke from the mists behind it—souls lost to gluttony."
9"The creatures screamed behind them—doomed echoes swallowed by darkness."
10"Ahead, a faint shimmer pulsed through motion—the Veil, a wavering curtain suspended between worlds, tearing wide in unstable folds."
11"The scar on her left wrist stung sharply—the old crescent burning like fresh flame."
12"A final scream echoed behind them, cut short—only a shuddering gasp swallowed into silence."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1024
adjectiveStacks1
stackExamples
0"red-hot against her"
adverbCount39
adverbRatio0.0380859375
lyAdverbCount20
lyAdverbRatio0.01953125
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences90
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences90
mean12.84
std6.8
cv0.529
sampleLengths
016
122
213
314
423
517
64
79
823
924
107
112
1212
1314
1413
1517
1621
1720
1833
1910
209
215
2229
2310
249
2515
265
2730
2810
298
304
318
322
3335
3414
3514
3610
3717
3813
3913
4019
4115
4210
4320
443
4520
4614
4713
4815
4915
57.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3888888888888889
totalSentences90
uniqueOpeners35
45.66% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences73
matches
0"Suddenly, the vineyards seemed to"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences73
matches
0"They stumbled into a clearing"
1"Their steps echoed hollow in"
2"She knelt, tracing a glyph"
3"It rearranged beneath her touch."
4"Her gaze darted elsewhere—lush vining"
5"It moved with grace twisted"
6"Their voice slid through the"
7"Her pulse quickened despite the"
8"Her voice was steady but"
9"Her head swam."
10"She gripped the Fae-Forged Blade,"
11"It reeled, skin rippling with"
12"They tore through the vineyards,"
13"She ran, the Heartstone’s heat"
14"They burst through, landing hard"
ratio0.205
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences73
matches
0"The shimmer in the air"
1"Aurora’s boots pressed onto smooth,"
2"the Shade murmured, voice like"
3"Rory's fingers brushed the silver"
4"The faint crimson glow pulsed"
5"The pendant’s warmth had drawn"
6"They stumbled into a clearing"
7"Shapes lurched and twisted just"
8"The sky hung heavy above"
9"Nyx said, voice rough with"
10"Aurora swallowed against the sudden"
11"This wasn’t the leafy, wild-spun"
12"This place felt old and"
13"Isolde glided forward, silent as"
14"Aurora’s eyes caught a twitch—an"
15"Grapes the size of her"
16"Nyx hovered closer, shoulders shifting"
17"Their steps echoed hollow in"
18"The glow of the Heartstone"
19"Isolde’s voice held a note"
ratio0.932
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences73
matches(empty)
ratio0
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount7
matches
0"Shapes lurched and twisted just beyond the periphery, angles both sharp and fluid, as if the land itself breathed in slow, crooked inhales."
1"The sky hung heavy above them, a soup of molten amber swirling with dark veins of ink-black clouds that moved against the wind’s way."
2"Aurora’s eyes caught a twitch—an orchard rippling, fruit heavy and lustrous, glowing as if sun-kissed but soaked in something unnatural."
3"Their steps echoed hollow in the vast expanse of vineyards interrupted only by great stone columns that looked like ancient bones, sunken and carved with runes …"
4"Her gaze darted elsewhere—lush vining thrashed suddenly, and from its depths bloomed a creature: Part man, part beast, its flesh shimmering like syrup beneath t…"
5"They tore through the vineyards, branches slapping against Rory’s face, leaves bursting into flame as if scorched by invisible fire."
6"She ran, the Heartstone’s heat searing into her chest, dragging her through the rippling curtain."
9.62% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount3
matches
0"Nyx said, voice rough with reverence"
1"Isolde glided, voice rising against chaos"
2"Rory said, breathless"
42.86% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount3
fancyTags
0"the Shade murmured (murmur)"
1"Rory whispered (whisper)"
2"Rory barked (bark)"
dialogueSentences28
tagDensity0.25
leniency0.5
rawRatio0.429
effectiveRatio0.214
75.0552%