Run: 2026-02-19-01KHTRD7V940C569GHHKTRBTZH

Run Details

Duration:
15.6s
Cost:
$0.000628
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect darted into the alley, shadows swallowing him whole before he could even glance back. Quinn’s boots splashed through a puddle, her breath hitching as she pushed on, rain slickening her salt-and-pepper hair, turning the narrow passage into a sliding maze. The sound of hurried footsteps, echoing off brick walls mottled with grime, seemed to multiply behind her. The alley opened into a wider street, slick with rain. Glowing yellow pools reflected the flickering neon of a battered sign—Raven’s Nest—just ahead. Quinn’s fingers tightened around her holster. She glimpsed the suspect duck into the bar’s shadowy entrance, but hesitated. Her instincts screamed for her to follow. The dark silhouette slipping into the dimly lit doorway might’ve been the key to this case. Or a trap. She hesitated only a second longer. The street lamp above sputtered. She pressed forward, flattening against the graffiti-ridden brick, the scent of wet asphalt and an undercurrent of something stranger—something metallic—filling her nostrils. The doorway yawed open with a faint creak, revealing a smoky interior. The faint glow of amber lights flickered across old maps and photographs plastered on the walls. Inside, her eyes darted around. No sign of the suspect. Just muffled voices, a clandestine buzz. Go in, or stay out? The question hammered through her mind as rain banged against the roof like a warning. The sound of a door latch clicking shut behind her convinced her. She slipped inside. The dim bar wasn’t busy, only a handful of shadows huddled over drinks. A heaviness hung in the air, thick with the scent of stale smoke and something sharper—an undercurrent of magic, maybe. Her boots squeaked softly on the wooden floor as she moved, narrowing her eyes on the narrow corridors leading deeper into darkness. Her gut twisted. The suspect’s trail led here, down into forbidden territory, but she knew better than to chase blindly. The underground world beneath Camden—the Veil Market—moved every full moon, in a different abandoned Tube station. Rumours whispered of it at the edges of the city’s consciousness: an illicit nexus for every banned incantation, illegal artefact, and the kind of supernatural knowledge police usually preferred to ignore. But right now, fear didn’t factor in. Only the need for answers. Quinn’s pulse thrummed, each beat echoing like a warning. She caught sight of a narrow staircase leading downward behind a false wall, a bookshelf perched precariously at the top. A faint, eerie glow flickered in the darkness below. The faint shimmer of enchantment hung in the air, as if the very shadows had a life of their own. Almost instinctively, her hand hovered over her radio, but she didn’t speak. Risked setting off alarms in a place she’d never navigated before. The temptation to follow grew heavier. Which part of her was right—the cautious cop or the hunter who knew some secrets couldn’t stay hidden? Footsteps thudded somewhere deeper down. Her muscles tightened. A series of muffled voices drifted up from below, indistinct but unmistakably tense. She knew that tone. This was an exchange, perhaps even a confrontation. Or a trap. Her gaze lingered on the staircase, then to the bar’s darkened corner. A faint movement caught her eye—a figure slipping through a back door, cloaked in shadow, medallion glittering briefly in the flickering light. Tomás Herrera, slipping away like he had a plan. He might have been the last piece in this puzzle, or the first to lead her into a pit of chaos. She nursed her hesitation. The underground market was the dark heart of the city’s occult underground, a place few dared enter without a bone token or a string of contacts. The risk was colossal—that the suspect was already inside with deals blacker than her imagination, or that the entire structure was a trap meant to ensnare fools. Her hand clenched into a fist, then eased again. She shifted her weight, prepared to follow. Just one step, then she’d assess. Something shifted behind her—an almost imperceptible whisper, the faint scrape of a boot on wood. She turned sharply. The bar’s quiet hum turned ominous, and she felt a prickle at the back of her neck. Footsteps? Or something else. A flicker of movement flicked across her peripheral vision—a shadow passing quickly beyond the doorway. Her eyes sharpened. She moved toward the staircase, every muscle taut, heart pounding like a drum. No hesitation, no second thoughts. Down into the darkness, into the unknown. The steps dipped sharply, and her shadowed surroundings grew colder, the air thickening with a strange, metallic tang. The faint glow below bobbed like a beacon, pulling her further into the underground. Her senses sharpened, aircraft alert for any sign of danger. Another sound—a scraping noise, close—and then a voice, low and rough, just on the edge of her hearing. “Damned fool,” it muttered. “You shouldn’t have come here.” She froze, eyes adjusting to the gloom. Figures loomed, hooded and cloaked, gathered around makeshift tables piled high with goods that shimmered with enchantments. The Veil Market. Unlawful, unregulated, irresistible. Her grip on her firearm tightened. This was chaos living in the shadow of a city she thought she knew. Across the room, the suspect she’d chased slipped behind a pillar, head low, eyes darting nervously. He knew the risk. Quinn pressed on, voice quiet but firm. “Stop right there. I need to talk to you.” The crowd stilled, shifting their eyes toward her like vultures. A hush fell. No one moved, but she saw the silent communication—this was a place where secrets were bought and sold, where secrets could be deadly. She took a step closer, heart hammering. A single wrong move could mean the end of her—inside the untouchable underbelly of the city, where every shadow looked for a way to swallow her whole.
created_at"2026-02-19T10:51:22.863Z" 2/19/2026, 10:51:22 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency446
moderation_latency(null)
generation_time15471
tokens_prompt4663
tokens_completion1548
native_tokens_prompt4133
native_tokens_completion1280
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached3968
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0006277
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_0175bb89eb83875b016996eb2afba88193bc39547e0d42e0ef"
is_byokfalse
latency174
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498282-LJbxjugzK1jjtV0h8oTm"
upstream_id"resp_0175bb89eb83875b016996eb2afba88193bc39547e0d42e0ef"
total_cost0.0006277
cache_discount0.0002976
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
69.45% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount982
totalAiIsmAdverbs6
found
0
adverb"softly"
count1
1
adverb"very"
count1
2
adverb"sharply"
count2
3
adverb"quickly"
count1
4
adverb"nervously"
count1
highlights
0"softly"
1"very"
2"sharply"
3"quickly"
4"nervously"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount982
totalAiIsms20
found
0
word"footsteps"
count3
1
word"echoing"
count2
2
word"flickered"
count2
3
word"clandestine"
count1
4
word"pulse"
count1
5
word"navigated"
count1
6
word"structure"
count1
7
word"weight"
count1
8
word"whisper"
count1
9
word"flicker"
count1
10
word"flicked"
count1
11
word"pounding"
count1
12
word"beacon"
count1
13
word"gloom"
count1
14
word"loomed"
count1
15
word"shimmered"
count1
highlights
0"footsteps"
1"echoing"
2"flickered"
3"clandestine"
4"pulse"
5"navigated"
6"structure"
7"weight"
8"whisper"
9"flicker"
10"flicked"
11"pounding"
12"beacon"
13"gloom"
14"loomed"
15"shimmered"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"hung in the air"
count2
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences84
matches
0"felt a prickle"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences84
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences86
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords963
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount947
uniqueNames8
maxNameDensity0.42
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Raven1
Nest1
Camden1
Veil2
Market2
Tube1
Herrera1
Quinn4
persons
0"Raven"
1"Market"
2"Herrera"
3"Quinn"
places(empty)
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount963
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences86
matches
0"knew that tone"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean33.21
std21.39
cv0.644
sampleLengths
059
167
26
371
420
515
655
767
812
958
1047
118
1228
1364
1457
1522
1635
171
183
1943
2042
2118
229
2330
2420
2520
2616
2736
2834
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences84
matches
0"were bought"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs155
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount0
flaggedSentences12
totalSentences86
ratio0.14
matches
0"Glowing yellow pools reflected the flickering neon of a battered sign—Raven’s Nest—just ahead."
1"She pressed forward, flattening against the graffiti-ridden brick, the scent of wet asphalt and an undercurrent of something stranger—something metallic—filling her nostrils."
2"A heaviness hung in the air, thick with the scent of stale smoke and something sharper—an undercurrent of magic, maybe."
3"The underground world beneath Camden—the Veil Market—moved every full moon, in a different abandoned Tube station."
4"Which part of her was right—the cautious cop or the hunter who knew some secrets couldn’t stay hidden?"
5"A faint movement caught her eye—a figure slipping through a back door, cloaked in shadow, medallion glittering briefly in the flickering light."
6"The risk was colossal—that the suspect was already inside with deals blacker than her imagination, or that the entire structure was a trap meant to ensnare fools."
7"Something shifted behind her—an almost imperceptible whisper, the faint scrape of a boot on wood."
8"A flicker of movement flicked across her peripheral vision—a shadow passing quickly beyond the doorway."
9"Another sound—a scraping noise, close—and then a voice, low and rough, just on the edge of her hearing."
10"No one moved, but she saw the silent communication—this was a place where secrets were bought and sold, where secrets could be deadly."
11"A single wrong move could mean the end of her—inside the untouchable underbelly of the city, where every shadow looked for a way to swallow her whole."
96.96% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount966
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.043478260869565216
lyAdverbCount18
lyAdverbRatio0.018633540372670808
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences86
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences86
mean11.2
std7.07
cv0.631
sampleLengths
016
126
217
310
413
56
612
77
816
93
106
115
1222
1312
1416
155
165
176
185
1915
2012
213
2213
2320
2422
253
2617
2716
2831
297
305
319
3220
339
3420
3512
3611
376
3818
395
403
4113
424
438
443
4512
4622
479
4821
494
50.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3488372093023256
totalSentences86
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences82
matches
0"Just muffled voices, a clandestine"
1"Only the need for answers."
2"Almost instinctively, her hand hovered"
3"Just one step, then she’d"
ratio0.049
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences82
matches
0"She glimpsed the suspect duck"
1"Her instincts screamed for her"
2"She hesitated only a second"
3"She pressed forward, flattening against"
4"She slipped inside."
5"Her boots squeaked softly on"
6"Her gut twisted."
7"She caught sight of a"
8"Her muscles tightened."
9"She knew that tone."
10"Her gaze lingered on the"
11"He might have been the"
12"She nursed her hesitation."
13"Her hand clenched into a"
14"She shifted her weight, prepared"
15"She turned sharply."
16"Her eyes sharpened."
17"She moved toward the staircase,"
18"Her senses sharpened, aircraft alert"
19"She froze, eyes adjusting to"
ratio0.28
75.85% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences82
matches
0"The suspect darted into the"
1"Quinn’s boots splashed through a"
2"The sound of hurried footsteps,"
3"The alley opened into a"
4"Quinn’s fingers tightened around her"
5"She glimpsed the suspect duck"
6"Her instincts screamed for her"
7"The dark silhouette slipping into"
8"She hesitated only a second"
9"The street lamp above sputtered."
10"She pressed forward, flattening against"
11"The doorway yawed open with"
12"The faint glow of amber"
13"The question hammered through her"
14"The sound of a door"
15"She slipped inside."
16"The dim bar wasn’t busy,"
17"A heaviness hung in the"
18"Her boots squeaked softly on"
19"Her gut twisted."
ratio0.768
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences82
matches(empty)
ratio0
93.02% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount3
matches
0"Quinn’s boots splashed through a puddle, her breath hitching as she pushed on, rain slickening her salt-and-pepper hair, turning the narrow passage into a slidi…"
1"The faint shimmer of enchantment hung in the air, as if the very shadows had a life of their own."
2"Figures loomed, hooded and cloaked, gathered around makeshift tables piled high with goods that shimmered with enchantments."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"it muttered (mutter)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
81.7317%