Run: 2026-02-19-01KHTRDV5ZQ7YMHHJSYQMX1HJ3

Run Details

Duration:
1m 6s
Cost:
$0.028288
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
She vaulted the waist-high barrier. Rain slicked Camden’s pavement as she sprinted after her suspect, every footfall sending spray through the dim glow of streetlamps. He dragged one hand along a corrugated-metal garage door, glanced over his shoulder. She recognised the flicker of a bone token clenched in his fist. Stop! she shouted, voice lost in the downpour. He slipped into a narrow alley. She pivoted, planted her boot against the wall, forced the lock to give. Brick walls closed in, graffiti smeared in faded reds and blues. She lunged. He kicked over a bin, lid thudding against the wall. A distant scream skittered away. She tensed her shoulders, military precision in every move. Three years had passed since Morris died. Too soon, too sudden. She refused another failure. He sprinted past a rusting fire escape; she tracked the black of his coat, the fleeting glint of bone token. He leapt, she followed. Landing jarred her left ankle. Pain bloomed but she ignored it. Focus kept her upright. Up ahead, a manhole cover sat half-buried. He yanked it free and vanished. She slammed her palm down, metal groaning. A hollow shaft yawned beneath her. She switched on her torch, trained it into the black. He lit a match halfway down. Amber flame caught damp walls. She counted his steps. Pipework rattled. Water dripped in time with his heartbeat. She took a breath, toggled the guard on her service pistol. The stairwell twisted into shadows, each step colder. Sirens wailed far above but no one would chase here. He paused at a landing, stared down. A muffled tangle of voices drifted upward: haggling, curses, soft laughter. She pressed forward. At the bottom, a loose brick bulged. She shoved—wall slid, revealing a narrow passage and a sliver of low electric light. A hum thrummed, strung tight like a violin string. She swallowed and stepped inside. The wall clicked shut. Her torch beam cut through thick, fragrant air. She stood on an abandoned Tube platform. Cracked station tiles bore the ghost of “Camden Town.” The hush felt alive. Rows of stalls lined the tracks like silent skeletons. Flickering lanterns spilled amber pools. Silver trays held coloured powders in clear vials. Runes danced across bone amulets. Fabric canopies strung violet vines that pulsed with faint energy. A butcher’s stall boasted quartered carcasses of creatures she’d never seen. Blood glinted fresh. Copper stung her tongue. She blinked twice, heart tightening. A hooded trader counted a bone token at a nearby table. Their buyer—the man from above—slid past her hiding place behind stacked crates. He tucked the token into his coat pocket. She thumbed the grip of her pistol. Her worn leather watch glinted as she raised her torch. Each breath pounded. Precision kept her stance steady. Then a clipped woman’s voice barked in French, rapid and sharp. Laughter slipped between heavy footsteps. A tall man with luminous eyes met her gaze. His scar cut from temple to jaw like a jagged lightning strike. He pressed a finger to his lips: shhh. She froze. Seconds stretched. His cloak shimmered at the edges, unnatural. She thought of Morris, whispering warnings no radio could carry. The trader peeled back cloth, revealing a small box. Inside, a glowing blue sphere crackled with silver veins. He tipped a careful nod. The sphere slipped under the cloak’s fold. The man turned, ready to vanish. MISTER! she called. He jerked. Torchlight danced across his pale face. At that moment a roar shook the Market. “Clear the stall!” came a guttural command in German. Raiders in heavy leather aprons stamped in, knives gleaming bone white. The trader shoved boxes aside; vials shattered, sparks hissed. She fired. “Police!” she barked. The word detonated. Stallholders screamed and scattered. Raiders lunged at the messenger trader. Shouts in half-learned accents ricocheted off the bricks. A hand seized her arm. She spun. The scar-faced man slammed her torch across the floor. Darkness devoured them. She rocked back and fired twice, muzzle flashes fled across damp stone. Shrieks of pain and fury erupted. He shoved her forward into a low-arched tunnel. She stumbled, reined in. Torches blazed ahead. She followed. The passage opened onto a vault lined with iron grilles. Beyond the bars, more stalls glowed with strange goods. A heavy door yawned at the far end. Flames from a brazier painted the floor blood-red. Above the door, an open eye wept silver tears. Her finger rested on the trigger. She checked her watch. One minute, maybe less before it vanished again. She weighed her choices: pursue into the unknown or pull back and risk losing the scar-faced man forever. Morris would have nudged caution. But she could never let a lead slip. A low rumble wriggled through the rails. The brazier’s flames warped. Silver tears on the door dripped molten light. Ancient runes pulsed. She inhaled, braced her shoulders, stepped toward the door. Then the ground shuddered. Sparks showered the stalls. Metal carts rattled, bursting boxes. Figures pounded on the iron grilles, faces obscured in gloom. No turning back. She lifted her pistol and smashed the flat of her hand against the door. Iron groaned. The brazier snapped. A surge of arcane energy slammed her back. Her watch froze, hands spinning wildly. Her torch beam fractured. Light quaked. Shit hit the fan. She reeled, sight swimming, as the sealed door cracked open inwards with a thunderous clang. A gust of hot air surged through, carrying the scent of sulphur and charred leather. The scuffed iron floor split beneath her boots, fissures glowing blue. She steadied herself, pistol raised, fog swirling around her like living smoke. Behind her, the Market erupted into chaos. Stallholders fled; raiders roared. Somewhere deep, a guttural chant rose. She squared her jaw, salt-and-pepper hair plastered to her skull. Brown eyes narrowed. Her panting breath sprayed mist. The golden leather watch strap cut into her wrist, pulse hammering beneath. She took a single step forward. And the door slammed shut once more, sealing the Market behind her. Shadows danced in the split light. The symbols above glowed. A hollow voice, ancient and cold, whispered across the walls. “Welcome.” She fired.
created_at"2026-02-19T10:51:42.662Z" 2/19/2026, 10:51:42 AM
model"openai/o4-mini-high-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency15105
moderation_latency(null)
generation_time66361
tokens_prompt4663
tokens_completion2326
native_tokens_prompt4132
native_tokens_completion5396
native_tokens_completion_images0
native_tokens_reasoning3968
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0282876
router(null)
provider_responses
0
endpoint_id"60020533-2fb2-4aa1-9454-181029fd52de"
id"resp_084c3687f697eb1e016996eb3ec0d481948058865561bf8108"
is_byokfalse
latency130
model_permaslug"openai/o4-mini-high-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498302-nuwJ9eLlAt2XwxFEOb7F"
upstream_id"resp_084c3687f697eb1e016996eb3ec0d481948058865561bf8108"
total_cost0.0282876
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1038
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.56% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1038
totalAiIsms14
found
0
word"footfall"
count1
1
word"flicker"
count1
2
word"fleeting"
count1
3
word"glint"
count1
4
word"electric"
count1
5
word"pulsed"
count2
6
word"footsteps"
count1
7
word"shimmered"
count1
8
word"gleaming"
count1
9
word"shattered"
count1
10
word"gloom"
count1
11
word"fractured"
count1
12
word"pulse"
count1
highlights
0"footfall"
1"flicker"
2"fleeting"
3"glint"
4"electric"
5"pulsed"
6"footsteps"
7"shimmered"
8"gleaming"
9"shattered"
10"gloom"
11"fractured"
12"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences145
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount4
hedgeCount0
narrationSentences145
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences146
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen20
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1025
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount1018
uniqueNames7
maxNameDensity0.29
worstName"Morris"
maxWindowNameDensity1
worstWindowName"Market"
discoveredNames
Camden1
Morris3
Tube1
French1
Market3
German1
Raiders2
persons
0"Camden"
1"Morris"
2"Market"
3"Raiders"
places
0"French"
1"German"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences88
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1025
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences146
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean21.35
std14.15
cv0.663
sampleLengths
05
120
225
38
447
524
639
736
824
929
1021
1135
1232
1337
1423
1538
1618
1745
1821
1936
203
218
2237
232
243
2521
2619
2718
2815
292
3044
3149
3222
339
344
3519
363
3733
386
394
4041
4129
4230
436
4412
4520
461
472
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences145
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs221
matches(empty)
45.01% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount3
flaggedSentences5
totalSentences146
ratio0.034
matches
0"He sprinted past a rusting fire escape; she tracked the black of his coat, the fleeting glint of bone token."
1"She shoved—wall slid, revealing a narrow passage and a sliver of low electric light."
2"Their buyer—the man from above—slid past her hiding place behind stacked crates."
3"The trader shoved boxes aside; vials shattered, sparks hissed."
4"Stallholders fled; raiders roared."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1031
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.02133850630455868
lyAdverbCount1
lyAdverbRatio0.0009699321047526673
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences146
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences146
mean7.02
std3.76
cv0.535
sampleLengths
05
120
213
312
41
57
66
713
811
92
1010
115
129
137
144
154
1620
174
185
196
204
217
226
237
246
2510
266
275
284
292
307
3111
328
3310
347
3511
363
377
3814
399
405
414
428
437
4413
459
465
478
485
4910
72.15% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4452054794520548
totalSentences146
uniqueOpeners65
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences130
matches
0"Too soon, too sudden."
1"Then a clipped woman’s voice"
2"Then the ground shuddered."
3"Somewhere deep, a guttural chant"
ratio0.031
72.31% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount48
totalSentences130
matches
0"She vaulted the waist-high barrier."
1"He dragged one hand along"
2"She recognised the flicker of"
3"she shouted, voice lost in"
4"He slipped into a narrow"
5"She pivoted, planted her boot"
6"He kicked over a bin,"
7"She tensed her shoulders, military"
8"She refused another failure."
9"He sprinted past a rusting"
10"He leapt, she followed."
11"He yanked it free and"
12"She slammed her palm down,"
13"She switched on her torch,"
14"He lit a match halfway"
15"She counted his steps."
16"She took a breath, toggled"
17"He paused at a landing,"
18"She pressed forward."
19"She shoved—wall slid, revealing a"
ratio0.369
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount104
totalSentences130
matches
0"She vaulted the waist-high barrier."
1"Rain slicked Camden’s pavement as"
2"He dragged one hand along"
3"She recognised the flicker of"
4"she shouted, voice lost in"
5"He slipped into a narrow"
6"She pivoted, planted her boot"
7"Brick walls closed in, graffiti"
8"He kicked over a bin,"
9"A distant scream skittered away."
10"She tensed her shoulders, military"
11"She refused another failure."
12"He sprinted past a rusting"
13"He leapt, she followed."
14"Landing jarred her left ankle."
15"Pain bloomed but she ignored"
16"Focus kept her upright."
17"He yanked it free and"
18"She slammed her palm down,"
19"A hollow shaft yawned beneath"
ratio0.8
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences130
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she barked (bark)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
86.0675%