Run: 2026-02-19-01KHTRFYP94DJBREQZTH4Y4FAF

Run Details

Duration:
3m 4s
Cost:
$0.003824
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow Quinn's boot hit the puddle just as the suspect darted around the corner. Rain sheeted down the neon-slicked pavement of Wardour Street. The suspect moved like he knew every cobblestone, every grate, every shortcut between the Victorian facades and modern shopfronts. "Metropolitan Police! Stop!" The figure ahead didn't even glance back. He wore a dark hoodie, black jeans, trainers that left faint prints on the wet concrete. Young. Probably late twenties. Lean build. He'd been at The Raven's Nest, paying cash for a drink he never touched, watching her from a shadowed corner. When she'd made eye contact, he'd bolted. Now he ducked into an alleyway between a tattoo parlour and a shuttered vegan cafe. Quinn followed, her own wet shoes skidding on greasy cobbles. Her breath puffed in the damp night air. "Oi!" He vaulted a low wall into a service yard. Quinn scrambled over after him. She landed in a puddle of something that smelled like old cooking oil and despair. The yard held overflowing commercial bins, the reek of rotting food fighting with the iron smell of rain. The suspect was halfway across the yard already, heading for a metal fire escape. Quinn ran, dodging the bins. Her heart hammered, but it was a familiar rhythm. Eighteen years. Eighteen years of chasing shadows through London's arteries. The sharp ache in her knee from an old tackle. The phantom weight of her partner Morris beside her, breathing hard, grinning. *Got him, Harls.* Three years gone. Three years of unexplained circumstances that whispered to her in the dark. The suspect went up the fire escape, landing with a clang that echoed off brick walls. Quinn took the steps two at a time. He reached a roof ledge, hesitated. "You're out of roadmate. Come down." Wind whipped rain into her face. This high up, the city stretched around them like a black velvet blanket studded with sequins of light. Soho to the east, Mayfair's orderly glow to the west. The suspect glanced back at her, hood shadowing his features. Then he stepped off the roof. Quinn lunged forward. He didn't fall. He landed on the flat roof of the next building, a four-foot gap he'd cleared with ease. A gymnast's move. Or someone used to navigating the city's vertical spaces. Quinn gauged the distance. Her knee throbbed. She jumped. Pain shot up her leg as she landed hard, rolling on gravel and wet tar paper. She came up in a crouch, gun drawn but held low. "Armed police! Don't move." He was already at the far edge of this roof too, looking down. He turned his head. For a moment, his hood fell back enough for the light from a nearby office building to catch his face. Young. Olive skin. A scar on his left forearm visible as his sleeve rode up. He gave her a nod, like acknowledging a fellow commuter on a crowded platform. Then he stepped off the roof again. Quinn scrambled to the edge. A wrought-iron balcony jutted from the building's side two storeys down. The suspect had landed on it, caught the railing, swung himself down to street level. He melted into the shadows of another alley. Quinn holstered her gun. She breathed deep, the rain cool on her face. Her watch, worn leather warm against her skin, ticked softly in the quiet. She could call it in. Report a suspect fleeing. Get a perimeter set up. Standard procedure. But standard procedure hadn't explained Morris's wide eyes in that warehouse three years ago. The symbols painted on the walls in what looked like blood but wasn't. The gleam of movement in the shadows where nothing should have been moving. This man. He'd been at the Nest. He'd panicked when she saw him. And he moved through the city like he'd been born in its crawlspaces. Quinn backed up, took a run, and jumped to the next roof. She found the fire escape on the south side, rusted iron groaning under her weight as she descended. The alley below stank of damp earth and something else, something sharp and herbal. He'd come this way. A green door stood ajar at the alley's end, a splash of yellow light spilling onto wet cobbles. Beyond it, steps led down. An old coal chute, maybe. Or service entrance to a cellar. Quinn pushed the door open. Cool air, laced with incense and ozone, washed over her. Music drifted up stone steps. Not club music. Something with pipes and drums. Ancient. The steps descended into darkness. A single bare bulb hung from a wire at the bottom, casting long shadows. Quinn hesitated. Her hand went to her radio. Then she took the first step down. The air thickened as she descended. The scent of herbs grew stronger. Myrrh. Sandalwood. Something metallic underneath it all. The steps opened into a wider space. Quinn stopped. An abandoned Tube station spread before her. The familiar curved tiles of the London Underground, but here they were cracked, stained with water and grime. A vintage roundel sign on the wall read "Camden Town" in faded letters. But Camden Town station wasn't abandoned. And it didn't look like this. Platforms stretched away into shadows. Stalls lined them, makeshift affairs of plywood and cloth canopies. Lanterns hung from rusty girders, casting a flickering, unsteady light. People moved between the stalls. People in long coats, people with hoods up, people whose shadows didn't quite match their shapes. The hum of low conversation echoed off the curved ceiling. Not English. Not any language Quinn recognised. A market. An underground market. Her suspect stood thirty feet away, at a stall selling what looked like glass vials filled with coloured liquids. He was talking to the stallholder, an old woman with skin like wrinkled paper and eyes that caught the light with a feline gleam. He handed her something small and white. A bone token. Quinn stepped from the stairway onto the platform. Silence rippled out from her like a stone dropped in water. Conversations stopped. Heads turned. Eyes gleamed in the lantern light. She felt their stares like physical touches. Her suspect looked over. He didn't seem surprised. The old woman at the stall hissed, a sound like steam escaping. Quinn kept her hands loose at her sides. "Take it easy. Just following up on a disturbance." No one moved. Then her suspect smiled. Not a friendly smile. A shark's smile. He gestured to the space around them. "Disturbance, detective? I'd say you're the disturbance here." His accent was crisp. Spanish, maybe. Andalusia. Seville. "You're a long way from home," Quinn said. "I could say the same." He stepped away from the stall, moved toward her. The crowd parted for him. "This is private property." "I'm a police officer." Her voice carried in the vast space. "Are you?" He stopped ten feet away. "With jurisdiction?" Quinn scanned the platform. Too many exits. Too many shadows. The stallholders watched her with expressions ranging from curiosity to hostility. One man, tall and gaunt with fingers too long for his hands, showed her pointed teeth. "We can do this the easy way," Quinn said. "You come with me. Answer some questions. Or we do it the hard way." "The hard way." His smile widened. He lifted a hand, snapped his fingers. The lights went out. Total darkness swallowed the platform. Quinn dropped into a crouch, drew her gun. Someone brushed past her in the dark. Then another. A hand closed on her wrist. Quinn elbowed backward, felt the impact connect with something solid. A grunt of pain. The hand released. She spun, trying to orient herself. A single lantern flared to life twenty feet away. Her suspect stood beneath it, framed in the yellow light. Around him, the market had vanished. Stalls stood empty. Canopies flapped in a sudden cold breeze that smelled of the Underground and something older, something that crawled up from the earth's bones. "The hard way it is," he said. Behind Quinn, the stairway she'd come down groaned. Then with a grinding of metal and stone, it collapsed in on itself, sealing the entrance. Quinn raised her gun, sighted down the barrel at the man's centre mass. "Last chance." He laughed. The sound echoed weirdly in the cavernous space. "You can't shoot what you don't understand, detective." He turned and walked away into the darkness. Quinn fired. The shot echoed like thunder in the enclosed space. The round struck the tile wall behind where he'd been standing, chipping the old ceramic. He was gone. Only the lantern remained, swinging gently on its chain. Quinn stood in the empty, ruined station, rain dripping from a crack in the ceiling somewhere above, her breath misting in the suddenly cold air. The shot's echo died away, replaced by a distant dripping sound. And from the tunnels beyond the platform, something began to move toward her.
created_at"2026-02-19T10:52:51.791Z" 2/19/2026, 10:52:51 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1154
moderation_latency(null)
generation_time184273
tokens_prompt4665
tokens_completion2302
native_tokens_prompt4222
native_tokens_completion1945
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00382354
router(null)
provider_responses
0
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
id"1e3b62d6-8d7f-456f-979a-f6036e522355"
is_byokfalse
latency1154
model_permaslug"microsoft/wizardlm-2-8x22b"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771498371-8e2LiJVBaxYcbkspJB8B"
upstream_id"1e3b62d6-8d7f-456f-979a-f6036e522355"
total_cost0.00382354
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
94.74% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount1
adverbTags
0"He stepped away [away]"
dialogueSentences19
tagDensity0.368
leniency0.737
rawRatio0.143
effectiveRatio0.105
89.91% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1487
totalAiIsmAdverbs3
found
0
adverb"softly"
count1
1
adverb"gently"
count1
2
adverb"suddenly"
count1
highlights
0"softly"
1"gently"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1487
totalAiIsms16
found
0
word"familiar"
count2
1
word"weight"
count2
2
word"echoed"
count4
3
word"velvet"
count1
4
word"navigating"
count1
5
word"throbbed"
count1
6
word"standard"
count2
7
word"silence"
count1
8
word"scanned"
count1
9
word"echo"
count1
highlights
0"familiar"
1"weight"
2"echoed"
3"velvet"
4"navigating"
5"throbbed"
6"standard"
7"silence"
8"scanned"
9"echo"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences177
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences177
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences188
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1484
ratio0.002
matches
0"Got him, Harls."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
60.01% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount1389
uniqueNames15
maxNameDensity1.8
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn25
Wardour1
Street1
Victorian1
Raven1
Nest2
London2
Morris2
Three2
Mayfair1
Tube1
Underground2
Camden1
Town1
English1
persons
0"Quinn"
1"Morris"
2"Mayfair"
places
0"Wardour"
1"Street"
2"Raven"
3"Nest"
4"London"
5"Camden"
6"Town"
globalScore0.6
windowScore0.667
52.91% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences103
glossingSentenceCount4
matches
0"smelled like old cooking oil and despair"
1"looked like blood but wasn't"
2"quite match their shapes"
3"looked like glass vials filled with colou"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1484
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences188
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs78
mean19.03
std15.1
cv0.793
sampleLengths
042
13
256
333
41
547
614
764
824
96
106
1134
1216
133
1432
157
162
1731
1852
1914
207
2139
2226
2316
2440
2526
2612
2732
284
2934
305
3124
3219
338
347
3519
367
372
3838
3912
4025
4138
422
433
4453
458
4611
4717
488
4912
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences177
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs230
matches
0"was talking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences188
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1392
adjectiveStacks0
stackExamples(empty)
adverbCount42
adverbRatio0.03017241379310345
lyAdverbCount8
lyAdverbRatio0.005747126436781609
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences188
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences188
mean7.89
std5.18
cv0.657
sampleLengths
014
19
219
33
47
516
61
73
82
920
107
1115
1210
138
141
159
165
1715
1818
1914
205
219
222
238
2410
2512
266
2712
2816
298
306
316
326
3318
3410
3510
366
373
383
3917
403
419
424
433
442
4516
4611
474
4813
494
55.14% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3723404255319149
totalSentences188
uniqueOpeners70
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount9
totalSentences151
matches
0"Probably late twenties."
1"Then he stepped off the"
2"Then he stepped off the"
3"Then she took the first"
4"Then her suspect smiled."
5"Too many exits."
6"Too many shadows."
7"Then with a grinding of"
8"Only the lantern remained, swinging"
ratio0.06
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences151
matches
0"He wore a dark hoodie,"
1"He'd been at The Raven's"
2"Her breath puffed in the"
3"He vaulted a low wall"
4"She landed in a puddle"
5"Her heart hammered, but it"
6"He reached a roof ledge,"
7"He didn't fall."
8"He landed on the flat"
9"Her knee throbbed."
10"She came up in a"
11"He was already at the"
12"He turned his head."
13"He gave her a nod,"
14"He melted into the shadows"
15"She breathed deep, the rain"
16"Her watch, worn leather warm"
17"She could call it in."
18"He'd been at the Nest."
19"He'd panicked when she saw"
ratio0.265
69.27% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount118
totalSentences151
matches
0"Harlow Quinn's boot hit the"
1"Rain sheeted down the neon-slicked"
2"The suspect moved like he"
3"The figure ahead didn't even"
4"He wore a dark hoodie,"
5"He'd been at The Raven's"
6"Quinn followed, her own wet"
7"Her breath puffed in the"
8"He vaulted a low wall"
9"Quinn scrambled over after him."
10"She landed in a puddle"
11"The yard held overflowing commercial"
12"The suspect was halfway across"
13"Quinn ran, dodging the bins."
14"Her heart hammered, but it"
15"The sharp ache in her"
16"The phantom weight of her"
17"The suspect went up the"
18"Quinn took the steps two"
19"He reached a roof ledge,"
ratio0.781
33.11% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences151
matches
0"Now he ducked into an"
ratio0.007
92.73% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount4
matches
0"Three years of unexplained circumstances that whispered to her in the dark."
1"The suspect went up the fire escape, landing with a clang that echoed off brick walls."
2"Canopies flapped in a sudden cold breeze that smelled of the Underground and something older, something that crawled up from the earth's bones."
3"Quinn stood in the empty, ruined station, rain dripping from a crack in the ceiling somewhere above, her breath misting in the suddenly cold air."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences19
tagDensity0.158
leniency0.316
rawRatio0
effectiveRatio0
89.8009%