Run: 2026-02-19-01KHTRKK8AKTK906VTMBM2H3VN

Run Details

Duration:
29.4s
Cost:
$0.016898

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The neon sign above *The Raven’s Nest* flickered, its green glow bleeding into the rain-slicked pavement like a dying ember. Detective Harlow Quinn’s boots splashed through a puddle, the cold water seeping into her socks as she skidded around the corner. Her breath came in sharp, controlled bursts, the kind honed by years of chasing shadows through London’s underbelly. Ahead, a figure darted into the mouth of an alley, their coat flaring behind them like a tattered flag. She didn’t call out. No point. The suspect knew she was there. The alley reeked of stale beer and something fouler—rotting meat, maybe, or the kind of damp that clung to places where light never reached. Quinn’s fingers twitched near her holster, but she didn’t draw. Not yet. The suspect was fast, but she was faster. And she had the advantage of knowing these streets, even the ones that didn’t officially exist. A crash echoed from the darkness. A bin toppled, its contents spilling across the wet cobblestones. Quinn vaulted over a pile of broken crates, her boots slipping on a discarded takeaway container. The suspect was heading for the underground. She could feel it. The alley spilled into a wider street, the glow of Camden’s nightlife painting the wet pavement in streaks of red and blue. The suspect cut left, weaving through a group of drunken club-goers who barely registered the chase. Quinn shouldered past them, her sharp jaw set, her eyes locked on the fleeing figure. The suspect’s coat was unmistakable—dark, threadbare, the kind of thing you’d wear if you didn’t want to be remembered. Ahead, the suspect ducked into the mouth of an abandoned Tube station, the entrance half-hidden behind a graffiti-covered hoarding. Quinn’s pulse spiked. The Veil Market. She’d heard the whispers, of course—every cop in the Met had. A black market for things that didn’t exist. Things that shouldn’t exist. And now her suspect was running straight into it. She hesitated for half a second, her fingers brushing the worn leather of her watch. Three years ago, DS Morris had chased a suspect into a place like this. He’d never come back. The suspect glanced over their shoulder, their face a pale smudge in the dim light. Then they were gone, swallowed by the darkness of the station. Quinn exhaled sharply and followed. The air inside was thick with the scent of damp stone and something metallic, like old coins left in the rain. The stairs descended into blackness, the only light coming from the occasional flicker of a dying bulb. Her boots clanged against the metal steps, the sound echoing off the tiled walls. At the bottom, the tunnel split in two. Left or right? A distant scuffle to the right. She turned, her breath steady despite the adrenaline. The tunnel sloped downward, the air growing colder with each step. Then, a sound—voices, murmuring, the clink of glass. The market. She rounded a corner and stopped dead. The abandoned station had been transformed. Stalls lined the walls, their wares glowing under the dim light of enchanted lanterns. Crystals pulsed with an eerie inner light, their facets catching the glow like trapped stars. Bottles of swirling liquid lined the shelves, their contents shifting colors as she watched. A man in a long coat haggled with a vendor over a bundle of dried herbs, their conversation a low hum in the background. Quinn’s fingers tightened around the grip of her baton. She wasn’t in London anymore. Not the one she knew. The suspect was ahead, weaving through the crowd. Quinn pushed forward, her shoulders brushing against strangers who turned to stare. A woman with too many teeth hissed something in a language Quinn didn’t recognize. A man with milky-white eyes held out a vial of shimmering liquid, his voice a whisper. *"For the dreams you don’t remember."* She ignored them. The suspect was getting away. A stall blocked her path, its vendor—a gaunt man with fingers like spider legs—holding out a silver locket. *"For the one who hunts you,"* he murmured. *"It will show you their fear."* Quinn shoved past him, her boots thudding against the uneven ground. The market seemed to stretch on forever, the stalls blurring together in a haze of light and shadow. Then, ahead, the suspect ducked behind a curtain of hanging beads. She followed. The curtain parted into a smaller chamber, the air thick with the scent of burning incense. The suspect stood in the center, their back to her, their breath ragged. Quinn’s hand hovered over her baton, her muscles coiled. "Turn around," she said, her voice cutting through the hum of the market. "Slowly." The suspect didn’t move. Then, slowly, they turned. It wasn’t who she expected. Tomás Herrera stood before her, his warm brown eyes wide, his Saint Christopher medallion glinting in the dim light. The scar on his forearm stood out against his olive skin, a jagged reminder of a past he couldn’t outrun. His hands were raised, but not in surrender. In something closer to resignation. "Detective Quinn," he said, his voice steady despite the chase. "You’re not supposed to be here." She stepped forward, her baton still at her side. "Neither are you." Tomás exhaled, his breath shaky. "You don’t understand what you’ve walked into." Quinn’s gaze flicked to the curtain behind him. The market hummed beyond it, a world she didn’t belong in. But the suspect—no, Tomás—was here. And she wasn’t leaving without answers. "Then explain it to me," she said, her voice low. "Before I drag you out of here in cuffs." Tomás’s eyes darted past her, to the curtain, to the market beyond. Then he reached into his coat. Quinn’s baton was in her hand in an instant. "Don’t." He froze. Then, slowly, he pulled out a small bone token, its surface carved with symbols she didn’t recognize. "You’ll need this if you want to leave." The curtain behind them rustled. A shadow moved in the dim light. Quinn’s grip tightened on her baton. "Who’s out there?" Tomás didn’t answer. His eyes were locked on the curtain, his body tense. Then the curtain parted.
total_cost0.016898

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences14
tagDensity0.286
leniency0.571
rawRatio0
effectiveRatio0
80.64% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1033
totalAiIsmAdverbs4
found
0
adverb"sharply"
count1
1
adverb"slowly"
count3
highlights
0"sharply"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.76% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1033
totalAiIsms11
found
0
word"flickered"
count1
1
word"echoed"
count1
2
word"could feel"
count1
3
word"pulse"
count1
4
word"flicker"
count1
5
word"echoing"
count1
6
word"pulsed"
count1
7
word"whisper"
count1
8
word"glinting"
count1
9
word"reminder"
count1
10
word"flicked"
count1
highlights
0"flickered"
1"echoed"
2"could feel"
3"pulse"
4"flicker"
5"echoing"
6"pulsed"
7"whisper"
8"glinting"
9"reminder"
10"flicked"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences95
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords21
totalWords1020
ratio0.021
matches
0"The Raven’s Nest"
1"\"For the dreams you don’t remember.\""
2"\"For the one who hunts you,\""
3"\"It will show you their fear.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
76.70% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount955
uniqueNames14
maxNameDensity1.47
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Raven1
Harlow1
Quinn14
London2
Camden1
Tube1
Veil1
Market1
Met1
Morris1
Herrera1
Saint1
Christopher1
Tomás5
persons
0"Raven"
1"Harlow"
2"Quinn"
3"Camden"
4"Market"
5"Morris"
6"Herrera"
7"Saint"
8"Christopher"
9"Tomás"
places
0"London"
globalScore0.767
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1020
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences105
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean28.33
std22.09
cv0.78
sampleLengths
078
112
260
343
472
557
633
726
85
963
1035
117
1273
1319
1456
158
1632
1740
182
1938
2014
218
225
2352
2416
2512
2612
2730
2819
2918
3010
3127
3212
339
3413
354
90.49% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences95
matches
0"were gone"
1"been transformed"
2"were raised"
3"were locked"
69.28% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs153
matches
0"was heading"
1"was running"
2"wasn’t leaving"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences6
totalSentences105
ratio0.057
matches
0"The alley reeked of stale beer and something fouler—rotting meat, maybe, or the kind of damp that clung to places where light never reached."
1"The suspect’s coat was unmistakable—dark, threadbare, the kind of thing you’d wear if you didn’t want to be remembered."
2"She’d heard the whispers, of course—every cop in the Met had."
3"Then, a sound—voices, murmuring, the clink of glass."
4"A stall blocked her path, its vendor—a gaunt man with fingers like spider legs—holding out a silver locket."
5"But the suspect—no, Tomás—was here."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount968
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.023760330578512397
lyAdverbCount7
lyAdverbRatio0.007231404958677686
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean9.71
std5.79
cv0.596
sampleLengths
020
121
218
319
44
52
66
724
810
92
108
1116
126
1310
1416
157
164
1722
1816
1915
2019
2119
223
233
2411
258
264
279
2815
2914
304
3115
3211
335
3421
3517
3614
378
383
396
408
4111
428
432
447
456
4614
4715
4814
4924
45.08% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3047619047619048
totalSentences105
uniqueOpeners32
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences89
matches
0"Then they were gone, swallowed"
1"Then, a sound—voices, murmuring, the"
2"Then, ahead, the suspect ducked"
3"Then, slowly, they turned."
4"Then he reached into his"
5"Then, slowly, he pulled out"
6"Then the curtain parted."
ratio0.079
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences89
matches
0"Her breath came in sharp,"
1"She didn’t call out."
2"She could feel it."
3"She’d heard the whispers, of"
4"She hesitated for half a"
5"He’d never come back."
6"Her boots clanged against the"
7"She turned, her breath steady"
8"She rounded a corner and"
9"She wasn’t in London anymore."
10"She ignored them."
11"she said, her voice cutting"
12"It wasn’t who she expected."
13"His hands were raised, but"
14"he said, his voice steady"
15"She stepped forward, her baton"
16"she said, her voice low"
17"His eyes were locked on"
ratio0.202
61.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences89
matches
0"The neon sign above *The"
1"Detective Harlow Quinn’s boots splashed"
2"Her breath came in sharp,"
3"She didn’t call out."
4"The suspect knew she was"
5"The alley reeked of stale"
6"Quinn’s fingers twitched near her"
7"The suspect was fast, but"
8"A crash echoed from the"
9"A bin toppled, its contents"
10"Quinn vaulted over a pile"
11"The suspect was heading for"
12"She could feel it."
13"The alley spilled into a"
14"The suspect cut left, weaving"
15"Quinn shouldered past them, her"
16"The suspect’s coat was unmistakable—dark,"
17"Quinn’s pulse spiked."
18"The Veil Market."
19"She’d heard the whispers, of"
ratio0.798
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount2
matches
0"Bottles of swirling liquid lined the shelves, their contents shifting colors as she watched."
1"Quinn pushed forward, her shoulders brushing against strangers who turned to stare."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount3
matches
0"she said, her voice cutting through the hum of the market"
1"he said, his voice steady despite the chase"
2"she said, her voice low"
78.57% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"he murmured (murmur)"
dialogueSentences14
tagDensity0.286
leniency0.571
rawRatio0.25
effectiveRatio0.143
81.6214%