Run: 2026-02-19-01KHTX1T9RYKBX9E6331MW3BF8

Run Details

Duration:
56.4s
Cost:
$0.001397
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Footsteps slapped against the wet pavement, echoing the frantic heartbeat hammering against her ribs. Harlow Quinn vaulted the low stone barrier, landing in a crouch on the cobblestones of Soho. Her shoulder collided with the man running ahead, the impact knocking the wind from both of them. He stumbled, his heel catching on a grate. She lunged, grabbing the collar of his leather jacket. He twisted violently, his hand coming up to strike. Quinn intercepted the fist with her forearm, the impact jarring her elbow but denying him leverage. Rain slicked his face, turning his skin pale and glistening under the harsh streetlights. It wasn't supposed to end like this. Routine surveillance had turned into a footrace down a narrow, gas-lit alley. "Police," she snarled, jerking him backward. Her grip on his jacket tightened, her worn leather watch strap digging into her wrist. "Stop fighting." He gasped for air, his eyes wide and frantic. "No badge. No sirens. Just let me go." She didn't listen. Her training overrode his begging. She spun him around, shoving his back toward the brick wall. He groaned, sliding down to sit on the damp ground. She pulled out her cuffs, the silver snapping out with a sharp *click*. As she approached, he bucked, trying to push past her. Quinn caught him by the throat, her thumb pressing into the carotid artery. The resistance lasted only a second before his eyes rolled back and his body went limp. "Idiot." She secured the cuffs and dragged him toward the street. A siren wailed in the distance, growing louder. They needed to get him back to the station before the adrenaline faded. Then, the sky above opened up. A scream pierced the rain, sharp and terrified, cutting through the drumming sound of water. It came from deeper in the alley, behind a rusted metal door that led down to the basement level of the old commercial building. Harlow paused, her hand on her radio. "Detective Quinn. I have a suspect in custody. Requesting transport." Silence. "She's down here," the voice had been. A woman's voice. Not just terrified, but desperate. Harlow looked at the unconscious man at her feet. He was the key to stopping whatever this was. But the bloodlust on the other side of that door wasn't typical police work. The wet fabric of her jacket pulled tight as she moved away from the man, her boots splashing in the puddles. She reached the metal door. It was heavy, locked on the outside, but the handle turned easily. A gap of stale, stagnant air smelled of ozone and rotting vegetable matter. She kicked it open. The steps were steep, concrete and crumbling. The air grew colder instantly, dropping ten degrees in seconds. A stairwell spiraled down into the belly of the city, far below the tube station vibrations that usually rattled these foundations. Harlow descended, her flashlight cutting a cone of light through the pitch black. The walls here were covered in damp moss and shifting shadows. She reached the bottom. The air smell changed. It was no longer just rot; it was sweet. Cinnamon, burning sage, and something metallic, like fresh copper. She emerged into a vast, cavernous space. Broken tiles from a fallen ceiling lined the floor, but in the center of the ruin stood rows of stalls, lit by flickering, brass lanterns hanging from chains. The Veil Market. It was a hellscape of commerce. Men and women in trench coats huddled under awnings, trading flat glass bottles of glowing blue liquid for crisp twenty-pound notes. A merchant in a velvet turban held up a human tooth, weighing it in the palm of his hand like a pearl. "Where are you?" Harlow scanned the crowd. The woman was nowhere to be seen. "Stop right there!" she shouted, her badge flashing in the gloom. A hush fell over the crowd. The merchant lowered the tooth, his eyes widening. A few heads turned, watching the intruder with expressions of hungry fascination. She was out of her element, exposed in a coat that no longer reflected the city lights but seemed to swallow them. A shadow detached itself from the back of the farthest stall. The figure moved with a fluidity that made Harlow's instincts scream. She didn't need to see the face to know it was the woman she heard scream, though the ragged gasps for air were gone now. "Deputy Inspector," the woman said. Her voice was breathless, sounding over a static-filled earpiece. "I suggest you walk away." Harlow holstered her radio. She had one choice. The corridors of the station were too far. The backup wouldn't arrive in time. She stepped into the market. The ground beneath her boots shifted, settling into something granular and soft. "I need to know who he works for." "Let the market choose you." The woman raised a hand, and a cloud of black moths erupted from her sleeve, swarming toward Harlow's head. Harlow ducked, raising her arm to shield her face. As the swarm passed, she saw the open door she had come through slam shut with a heavy thud, the sound echoing like a gunshot through the underground station. The iron had barred itself from the outside.
created_at"2026-02-19T12:12:31.591Z" 2/19/2026, 12:12:31 PM
model"z-ai/glm-4.7-flash-20260119"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2670
moderation_latency(null)
generation_time56120
tokens_prompt4663
tokens_completion3076
native_tokens_prompt4193
native_tokens_completion2760
native_tokens_completion_images(null)
native_tokens_reasoning1760
native_tokens_cached5
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00139721
router(null)
provider_responses
0
endpoint_id"18a62ad3-010d-49c1-87bd-c2af7056db0b"
id"20260219201232ec6f449c31da4338"
is_byokfalse
latency2670
model_permaslug"z-ai/glm-4.7-flash-20260119"
provider_name"Z.AI"
status200
api_type"completions"
id"gen-1771503151-3toaBrt3tgHcYY4eWK5J"
upstream_id"20260219201232ec6f449c31da4338"
total_cost0.00139721
cache_discount3e-7
upstream_inference_cost0
provider_name"Z.AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.417
leniency0.833
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount874
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.23% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount874
totalAiIsms8
found
0
word"footsteps"
count1
1
word"echoing"
count2
2
word"glistening"
count1
3
word"silence"
count1
4
word"velvet"
count1
5
word"scanned"
count1
6
word"gloom"
count1
highlights
0"footsteps"
1"echoing"
2"glistening"
3"silence"
4"velvet"
5"scanned"
6"gloom"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences77
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences77
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences84
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords871
ratio0.001
matches
0"click"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount820
uniqueNames5
maxNameDensity1.1
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Quinn3
Soho1
Veil1
Market1
Harlow9
persons
0"Quinn"
1"Harlow"
places
0"Soho"
1"Market"
globalScore0.951
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount0
matches(empty)
85.19% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.148
wordCount871
matches
0"Not just terrified, but desperate"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences84
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean28.1
std20.93
cv0.745
sampleLengths
064
158
223
317
481
51
631
76
839
917
101
1115
1232
1351
144
1538
1628
1757
183
1949
203
2111
2211
2348
2447
2519
2622
2717
288
2924
3046
96.15% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences77
matches
0"were covered"
1"were gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs155
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences84
ratio0.012
matches
0"It was no longer just rot; it was sweet."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount823
adjectiveStacks1
stackExamples
0"narrow, gas-lit alley."
adverbCount18
adverbRatio0.02187120291616039
lyAdverbCount6
lyAdverbRatio0.007290400972053463
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences84
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences84
mean10.37
std6.19
cv0.597
sampleLengths
014
116
217
38
49
59
616
714
87
912
106
1115
122
139
148
153
165
1711
1810
1913
2010
2113
2216
231
2410
258
2613
276
2815
2924
307
3110
321
337
343
355
369
379
3814
3921
405
4112
4213
434
447
4510
4621
4713
4811
494
55.16% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.34523809523809523
totalSentences84
uniqueOpeners29
43.86% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences76
matches
0"Then, the sky above opened"
ratio0.013
62.11% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences76
matches
0"Her shoulder collided with the"
1"He stumbled, his heel catching"
2"She lunged, grabbing the collar"
3"He twisted violently, his hand"
4"It wasn't supposed to end"
5"she snarled, jerking him backward"
6"Her grip on his jacket"
7"He gasped for air, his"
8"She didn't listen."
9"Her training overrode his begging."
10"She spun him around, shoving"
11"He groaned, sliding down to"
12"She pulled out her cuffs,"
13"She secured the cuffs and"
14"They needed to get him"
15"It came from deeper in"
16"He was the key to"
17"She reached the metal door."
18"It was heavy, locked on"
19"She kicked it open."
ratio0.395
12.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences76
matches
0"Footsteps slapped against the wet"
1"Harlow Quinn vaulted the low"
2"Her shoulder collided with the"
3"He stumbled, his heel catching"
4"She lunged, grabbing the collar"
5"He twisted violently, his hand"
6"Quinn intercepted the fist with"
7"Rain slicked his face, turning"
8"It wasn't supposed to end"
9"she snarled, jerking him backward"
10"Her grip on his jacket"
11"He gasped for air, his"
12"She didn't listen."
13"Her training overrode his begging."
14"She spun him around, shoving"
15"He groaned, sliding down to"
16"She pulled out her cuffs,"
17"Quinn caught him by the"
18"The resistance lasted only a"
19"She secured the cuffs and"
ratio0.895
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences76
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount1
matches
0"It came from deeper in the alley, behind a rusted metal door that led down to the basement level of the old commercial building."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"she shouted, her badge flashing in the gloom"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she snarled (snarl)"
1"she shouted (shout)"
dialogueSentences12
tagDensity0.25
leniency0.5
rawRatio0.667
effectiveRatio0.333
80.3887%