Run: 2026-02-19-01KHTX1TA0KSMVV8EF0V0CR6WP

Run Details

Duration:
21.3s
Cost:
$0.012227
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The blade of the flashlight cut a trembling arc across wet brick as the figure ahead vaulted a skip piled high with sodden cardboard. Detective Harlow Quinn landed hard, her left knee screaming in protest. She didn’t slow. Boots splashed through oily puddles reflecting the fractured neon glow above—pink, sickly green, a pulsing red that looked like blood in the rain. *Keep moving. He’s turning.* He’d slipped out the back of a Soho dive three blocks ago, collar up, coat flapping like a crow’s wing. She’d seen the flash of his profile under a pub sign. Recognised the set of the shoulders. *Tomás Herrera.* Wanted in three cases involving unsanctioned medical procedures—on patients later found with organs drained of something that wasn’t blood. On camera footage, their eyes were milky, mouths stretched in silent screams. And now, here he was. She rounded the corner. The alley narrowed, walls closing in like stone teeth. Trash bins overflowed with rot-scented refuse. Somewhere above, a cat yowled. Quinn reached the end. A service road, cobbled and slick. He was gone. *No. He’s not.* A flicker of movement beneath the archway leading to a disused Underground entrance—chained shut, rusted, but the padlock hung open. Swung wide. Recent. Quinn hesitated. Not fear. Never that. But caution. Three years ago, Morris had followed a lead into a place *off the map*. Came back… *wrong*. And then he didn’t come back at all. The case stayed sealed. Orders came down from levels she couldn’t touch. And the last photo in the file? Found in Morris’s jacket: a bone token etched with a serpent coiling around a key. She pulled the token from her pocket now. Cold. Smooth. Illegally obtained from Morris’s effects. She hadn’t known what it meant then. She did now. Below, the air shifted. Not just the damp. A hum. Faint. Like power under floorboards. And a smell—incense, yes, but underneath it, copper and ozone. Quinn snapped the torch off. Darkness pressed in. Rain needled her face. She dropped to the arch’s edge. The stairs plunged into shadow, curving beneath the city. Faint light pulsed up from below—golden, warm, impossibly *clean* in this grime. Music, too. A low chant, melodic and foreign. She gripped her holstered Glock with her right hand. Her left brushed the worn leather strap of her watch. *Morris, if you're down there, I'm coming.* Two steps down. Then five. The air thickened. Pressure built in her ears. She flattened against the wall. Peered around the bend. A market. Stands sprawled along both sides of an arched tunnel. Canvas awnings, lanterns with coloured glass. Vendors hawked bottled shadows, jars of flickering starlight, and blades that shimmered like heat haze. A woman with eyes like obsidian shards offered cursed perfume. A man in a hood sold keys that didn’t fit any door. The scent of myrrh and iron hung heavy. And in the centre of it all, Tomás Herrera paused at a stall, examining a vial filled with swirling silver liquid. His Saint Christopher medallion caught the light. Quinn’s breath caught. Not because he was here. But because she *remembered*. Morris’s notebook, hidden behind a loose brick in his locker. Sketches of symbols. A single phrase, circled and underlined: *"The Veil Market moves, but its heart remains."* This was it. The ghost market. The one people whispered about. The one her superiors denied. She needed eyes on him. Proof. But going down meant exposure. Meant walking into a world with its own rules. And armed? In a place where a copper with a badge might be the easiest target. She edged forward. A rat skittered over stone nearby. She froze. So did Herrera. He turned slowly. Not looking directly at her. But toward the shadows where she stood. *He knows.* He didn’t bolt. Instead, he slipped the vial into his coat, nodded once at the stall owner—a man with skin like cracked porcelain—and walked deeper into the market. Toward a stone pillar carved with serpentine patterns. Quinn followed, keeping to the edges. Her boots silent now on the packed earth floor. She passed a cage of chittering things with too many eyes. A book vendor sold leather-bound volumes that whispered when touched. A child, pale and silent, held a balloon filled with black smoke. Herrera stopped at the pillar. Placed his hand against it. The carvings pulsed once. Then the stone slid aside, revealing a narrow passage beyond. He stepped through. Quinn reached the pillar. The stone was warm. Humming. The entrance sealed behind him with a soft *click*. No sound from within. No light. She pressed her palm where his had been. Nothing. Then she remembered the token. She drew it out, held it against the serpent’s eye on the pillar. A vibration. Deep. Resonant. The stone parted again. She stepped through. The room beyond was circular, walls lined with shelves holding jars of preserved tissue, vials of blood, and roots that twitched. A single gas lamp cast long, dancing shadows. Tomás stood at a table, laying out instruments of polished bone and silver. He didn’t turn. “You took your time,” he said. Quinn kept her hand near her gun. “You shouldn’t be here.” “Neither should you.” “You’re wanted.” “For saving lives you don’t understand.” “People died. Your patients.” “My patients were already dying. The NHS wouldn’t treat them. Because they weren’t *human* enough.” He turned. His warm brown eyes held no fear. Only exhaustion. “And you? You followed a ghost.” He nodded at the token in her hand. “Morris gave that to me the night he died. Said if you ever came looking, you’d need it.” Quinn’s throat tightened. “He didn’t die in a fire.” “No.” Herrera lifted the silver vial. “He died trying to close a breach. One your department opened. One they still deny.” “The Veil Market—what is it?” “A bazaar for the forgotten. The exiled. The *changed*.” He set the vial down. “You want to arrest me? Fine. But outside, they’re hunting something else. Something that wears human skin and drains the soul like marrow. I’ve been patching up the survivors. People like the ones on your unsolved list.” She stepped forward. “And the treatments?” “Alchemical. Necessary. Not sanctioned. But *ethical*.” He tapped the Saint Christopher medallion. “I protect them.” Quinn stared at the instruments. At the shelves of horrors. At the quiet certainty in his face. This wasn’t a criminal. This was a war she hadn’t known existed. And then the gas lamp flickered. The door behind her slammed shut. The shelves trembled. Jars rattled. One cracked. A tendril of black smoke slithered out, tasting the air. Herrera’s head snapped up. “They’ve followed you,” he whispered. Outside, something scraped against stone. Something with too many joints. The door handle rattled. Then twisted. Locked. Seems like someone doesn’t want his secrets exposed. I can work with that. But the thing on the other side wasn’t trying the handle anymore. It was *pushing*.
created_at"2026-02-19T12:12:31.678Z" 2/19/2026, 12:12:31 PM
model"writer/palmyra-x5-20250428"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency468
moderation_latency127
generation_time20836
tokens_prompt4663
tokens_completion1893
native_tokens_prompt4208
native_tokens_completion1617
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0122268
router(null)
provider_responses
0
endpoint_id"c684c4e7-1b77-4ca5-9516-7ecc66e2c455"
is_byokfalse
latency466
model_permaslug"writer/palmyra-x5-20250428"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771503151-ZTqyz0PUhQoMjaDPoitj"
upstream_id(null)
total_cost0.0122268
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
95.70% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1164
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
57.04% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1164
totalAiIsms10
found
0
word"fractured"
count1
1
word"flicker"
count1
2
word"etched"
count1
3
word"pulsed"
count2
4
word"shimmered"
count1
5
word"porcelain"
count1
6
word"dancing"
count1
7
word"flickered"
count1
8
word"trembled"
count1
highlights
0"fractured"
1"flicker"
2"etched"
3"pulsed"
4"shimmered"
5"porcelain"
6"dancing"
7"flickered"
8"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences163
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences163
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences175
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans15
markdownWords37
totalWords1154
ratio0.032
matches
0"Keep moving. He’s turning."
1"Tomás Herrera."
2"No. He’s not."
3"off the map"
4"wrong"
5"clean"
6"Morris, if you're down there, I'm coming."
7"remembered"
8"\"The Veil Market moves, but its heart remains.\""
9"He knows."
10"click"
11"human"
12"changed"
13"ethical"
14"pushing"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
99.80% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount996
uniqueNames12
maxNameDensity1
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn10
Soho1
Wanted1
Underground1
Morris5
Glock1
Two1
Tomás3
Herrera6
Saint2
Christopher2
persons
0"Harlow"
1"Quinn"
2"Wanted"
3"Morris"
4"Two"
5"Tomás"
6"Herrera"
7"Saint"
8"Christopher"
places
0"Soho"
globalScore0.998
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount1
matches
0"looked like blood in the rain"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1154
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences175
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean18.92
std18.59
cv0.982
sampleLengths
061
14
275
337
43
523
667
725
825
912
1035
1126
1222
132
1460
1528
1639
1716
1836
1929
202
2136
2248
2327
2418
256
2614
2713
288
293
3042
313
326
3311
343
352
366
374
3858
399
4021
415
4251
436
4415
4517
464
478
486
496
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences163
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs182
matches
0"wasn’t trying"
1"was *pushing"
44.90% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences6
totalSentences175
ratio0.034
matches
0"Boots splashed through oily puddles reflecting the fractured neon glow above—pink, sickly green, a pulsing red that looked like blood in the rain."
1"*Tomás Herrera.* Wanted in three cases involving unsanctioned medical procedures—on patients later found with organs drained of something that wasn’t blood."
2"A flicker of movement beneath the archway leading to a disused Underground entrance—chained shut, rusted, but the padlock hung open."
3"And a smell—incense, yes, but underneath it, copper and ozone."
4"Faint light pulsed up from below—golden, warm, impossibly *clean* in this grime."
5"Instead, he slipped the vial into his coat, nodded once at the stall owner—a man with skin like cracked porcelain—and walked deeper into the market."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1005
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.028855721393034824
lyAdverbCount7
lyAdverbRatio0.006965174129353234
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences175
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences175
mean6.59
std5.53
cv0.839
sampleLengths
024
111
23
323
42
52
620
711
86
921
1012
115
124
139
146
155
164
176
183
191
202
2120
222
231
242
252
262
272
2814
292
301
318
324
338
347
3515
368
371
381
395
407
413
424
434
442
451
464
4710
485
493
65.14% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.42857142857142855
totalSentences175
uniqueOpeners75
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences126
matches
0"Somewhere above, a cat yowled."
1"Illegally obtained from Morris’s effects."
2"Instead, he slipped the vial"
3"Then the stone slid aside,"
4"Then she remembered the token."
ratio0.04
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences126
matches
0"She didn’t slow."
1"He’d slipped out the back"
2"She’d seen the flash of"
3"She rounded the corner."
4"He was gone."
5"She pulled the token from"
6"She hadn’t known what it"
7"She did now."
8"She dropped to the arch’s"
9"She gripped her holstered Glock"
10"Her left brushed the worn"
11"She flattened against the wall."
12"His Saint Christopher medallion caught"
13"She needed eyes on him."
14"She edged forward."
15"He turned slowly."
16"He didn’t bolt."
17"Her boots silent now on"
18"She passed a cage of"
19"He stepped through."
ratio0.246
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount88
totalSentences126
matches
0"The blade of the flashlight"
1"Detective Harlow Quinn landed hard,"
2"She didn’t slow."
3"Boots splashed through oily puddles"
4"He’d slipped out the back"
5"She’d seen the flash of"
6"*Tomás Herrera.* Wanted in three"
7"She rounded the corner."
8"The alley narrowed, walls closing"
9"Trash bins overflowed with rot-scented"
10"Quinn reached the end."
11"A service road, cobbled and"
12"He was gone."
13"A flicker of movement beneath"
14"The case stayed sealed."
15"Orders came down from levels"
16"She pulled the token from"
17"She hadn’t known what it"
18"She did now."
19"Quinn snapped the torch off."
ratio0.698
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences126
matches(empty)
ratio0
68.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount3
matches
0"*Tomás Herrera.* Wanted in three cases involving unsanctioned medical procedures—on patients later found with organs drained of something that wasn’t blood."
1"Vendors hawked bottled shadows, jars of flickering starlight, and blades that shimmered like heat haze."
2"A book vendor sold leather-bound volumes that whispered when touched."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"he whispered (whisper)"
dialogueSentences20
tagDensity0.1
leniency0.2
rawRatio0.5
effectiveRatio0.1
91.0518%