Run: 2026-02-19-01KHTX4FTTD2EXSPGHZQHPHSHE

Run Details

Duration:
16.6s
Cost:
$0.010841
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The man’s foot slipped on the wet cobbles, knees cracking against stone. He scrambled up with a hiss, coat flapping like broken wings. Detective Harlow Quinn did not slow. Rain needled her face, icy and insistent, tracing paths down her sharp jaw. Her boots—old, scuffed, laced tight—slammed into puddles, chasing the echo of fleeing footsteps. She’d lost sight of him twice already that night. First near Leicester Square, then again at the mouth of a covered alley off Dean Street. Now he was ahead, cutting between two shuttered kebab shops, heading for the black maw of an old Underground entrance. She rounded the corner. No sign of him. The entrance yawned open, no barrier, no sign, just rusted railings bent back like snapped teeth. A single flickering bulb dangled overhead, casting jagged shadows on the tiled walls. The air smelled of wet cement and something else—ozone, maybe, or old copper. Harlow pulled her coat tighter, rainwater pooling in the collar. Her left wrist throbbed where the leather strap of her watch pressed hard against bone. Eighteen years on the force, and she knew running underground was a bad idea. But losing him was worse. She descended. The stairs spiraled down, narrower than any official Tube station. The tiles were mismatched, some missing entirely, exposing brick beneath. Graffiti covered the walls in symbols she didn’t recognize—angular, looping, like letters from a dead language. One glowed faintly, pulsing as she passed. Her hand drifted to her sidearm. It wasn’t there. Left it in the car. Standard procedure for off-the-books tailing. *Stupid.* At the bottom, the platform stretched into darkness, lit only by sparse blue lights bolted high on the ceiling. No train tracks. No signage. No public address system. Just a single figure standing at the far end, back turned, hands in pockets. "You’re a long way from your patch, Quinn." She recognized the voice—warm, accented, careful. Tomás Herrera stood still, silhouette framed by dim light. Rain dripped from his curls. His olive skin shimmered under the artificial glow. The Saint Christopher medallion around his neck caught the light for half a second, then vanished into his shirt. "I followed a man down here," she said. "Dark coat. Running." Herrera didn’t turn. "No one’s been down here tonight but you." "He came *this* way." "Then he knew where he was going." She stepped forward. The floor beneath her feet wasn’t concrete. It was something softer. Spongy. Like old carpet soaked through. It gave slightly with each step. "You’re not supposed to be here," Herrera said. "Neither are you." "I have a token." He turned. His left forearm bore a fresh cut, red and raw, running along the older scar. Blood welled slowly. Not an accident. A ritual mark. Harlow didn’t move. "Where does this lead?" "You don’t want to know." "I want the man I’m chasing." "There’s no man. There’s only the Market." "The *what*?" He reached into his pocket and pulled out a small object—ivory, carved into a twisted spiral. A bone token. He dangled it from a chain. "Every full moon, the Veil shifts. The Market moves. Tonight, it’s here. Below Camden. Hidden. Protected." "You’re talking nonsense." "Am I?" He stepped aside. Behind him, the wall shimmered—just for a second—like heat rising off tarmac. Then it cracked open, not physically, but *perceptually*, as if reality peeled back a layer. Light spilled through. Warm, flickering, golden. The scent of spices, incense, and something metallic—like iron filings in warm oil—washed over her. Voices. Laughter. Chanting. A marketplace unfolded beyond the breach. Stalls draped in deep red cloth. Cages holding things that breathed but didn’t move. Glass jars filled with swirling mist. A woman with ink-black eyes bargaining over a crow skull. A man with no mouth offering vials of liquid that pulsed in time with a heartbeat. Herrera watched her reaction. "This is the Veil Market. And you’re standing in its threshold." Harlow’s breath caught. Not in fear—she didn’t frighten easy—but in recognition. Three years ago, Morris had died in an alley just like this one. No signs of struggle. No cause of death. Just cold, empty, eyes wide with something she couldn’t name. The case file listed it as unexplained. Now she understood. "You knew him," she said. “Morris.” Herrera’s expression didn’t change. But his fingers tightened around the medallion. "He came here. Uninvited. Unprepared." “And?” “He didn’t leave.” She took a step forward. The threshold hummed. Her teeth vibrated. The air tasted coppery, thick. “You cross that line,” Herrera said, “you don’t come back the same.” “Try and stop me.” “I’m not the one you should worry about.” From within the Market, a bell rang. Low. Resonant. Like a funeral toll. Stalls shuttered. Lights dimmed. Shadows deepened. Someone—or something—was coming. Herrera’s voice dropped. "They know you’re here. They *always* know." A figure emerged from the golden haze. Tall. Cloaked. Face hidden beneath a wide-brimmed hat. In its hand, a staff of blackened wood topped with a human femur. It didn’t walk. It *glided*, silent, floating just above the ground. The door to the Market began to close. Herrera stepped toward her. “Last chance. Turn around. Forget this place.” Harlow didn’t look at him. She stared into the narrowing gap, into the Market, into the approaching figure. She took another step. Then another. The breach sealed behind her with a sound like a bone snapping. Darkness swallowed the platform. On the other side, Herrera exhaled, pressing a hand to his bleeding forearm. "She’s in." The Market breathed. And began to wake.
created_at"2026-02-19T12:13:59.011Z" 2/19/2026, 12:13:59 PM
model"writer/palmyra-x5-20250428"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency512
moderation_latency102
generation_time16348
tokens_prompt4663
tokens_completion1591
native_tokens_prompt4208
native_tokens_completion1386
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0108408
router(null)
provider_responses
0
endpoint_id"c684c4e7-1b77-4ca5-9516-7ecc66e2c455"
is_byokfalse
latency507
model_permaslug"writer/palmyra-x5-20250428"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771503239-70UpA6u54UTVK4XqqrK6"
upstream_id(null)
total_cost0.0108408
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"He stepped aside [aside]"
dialogueSentences29
tagDensity0.172
leniency0.345
rawRatio0.2
effectiveRatio0.069
89.32% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount936
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"slowly"
count1
highlights
0"slightly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.58% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount936
totalAiIsms10
found
0
word"tracing"
count1
1
word"echo"
count1
2
word"footsteps"
count1
3
word"maw"
count1
4
word"throbbed"
count1
5
word"standard"
count1
6
word"shimmered"
count2
7
word"pulsed"
count1
8
word"vibrated"
count1
highlights
0"tracing"
1"echo"
2"footsteps"
3"maw"
4"throbbed"
5"standard"
6"shimmered"
7"pulsed"
8"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences114
matches
0"t in fear"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences114
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences138
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen20
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans6
markdownWords6
totalWords920
ratio0.007
matches
0"Stupid."
1"this"
2"what"
3"perceptually"
4"always"
5"glided"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount764
uniqueNames13
maxNameDensity1.18
worstName"Herrera"
maxWindowNameDensity2.5
worstWindowName"Herrera"
discoveredNames
Harlow5
Quinn1
Leicester1
Square1
Dean1
Street1
Underground1
Tube1
Herrera9
Saint1
Christopher1
Morris1
Market4
persons
0"Harlow"
1"Quinn"
2"Herrera"
3"Saint"
4"Christopher"
5"Morris"
places
0"Leicester"
1"Dean"
2"Street"
3"Market"
globalScore0.911
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount0
matches(empty)
91.30% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.087
wordCount920
matches
0"not physically, but *perceptually*, as if reality peeled back a layer"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences138
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean14.84
std16.32
cv1.1
sampleLengths
023
16
271
34
44
542
644
72
843
96
103
1111
1242
138
146
1541
1611
1711
184
197
2026
218
223
234
2426
257
265
276
287
292
3041
313
3253
333
3452
3515
3649
373
386
3916
401
413
4216
4312
444
458
4613
476
483
4910
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences114
matches
0"were mismatched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs138
matches
0"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount0
flaggedSentences9
totalSentences138
ratio0.065
matches
0"Her boots—old, scuffed, laced tight—slammed into puddles, chasing the echo of fleeing footsteps."
1"The air smelled of wet cement and something else—ozone, maybe, or old copper."
2"Graffiti covered the walls in symbols she didn’t recognize—angular, looping, like letters from a dead language."
3"She recognized the voice—warm, accented, careful."
4"He reached into his pocket and pulled out a small object—ivory, carved into a twisted spiral."
5"Behind him, the wall shimmered—just for a second—like heat rising off tarmac."
6"The scent of spices, incense, and something metallic—like iron filings in warm oil—washed over her."
7"Not in fear—she didn’t frighten easy—but in recognition."
8"Someone—or something—was coming."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount780
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.03461538461538462
lyAdverbCount7
lyAdverbRatio0.008974358974358974
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences138
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences138
mean6.67
std4.63
cv0.695
sampleLengths
012
111
26
313
413
59
616
720
84
94
1016
1113
1213
1310
1415
1514
165
172
1810
1910
2016
217
226
233
245
255
261
2719
283
292
304
3114
328
336
349
355
368
3719
388
393
403
418
424
437
443
457
464
471
485
496
73.43% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.47101449275362317
totalSentences138
uniqueOpeners65
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences94
matches
0"Just a single figure standing"
1"Then it cracked open, not"
2"Just cold, empty, eyes wide"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences94
matches
0"He scrambled up with a"
1"Her boots—old, scuffed, laced tight—slammed"
2"She’d lost sight of him"
3"She rounded the corner."
4"Her left wrist throbbed where"
5"Her hand drifted to her"
6"It wasn’t there."
7"She recognized the voice—warm, accented,"
8"His olive skin shimmered under"
9"She stepped forward."
10"It was something softer."
11"It gave slightly with each"
12"His left forearm bore a"
13"He reached into his pocket"
14"He dangled it from a"
15"He stepped aside"
16"She took a step forward."
17"Her teeth vibrated."
18"It didn’t walk."
19"It *glided*, silent, floating just"
ratio0.234
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences94
matches
0"The man’s foot slipped on"
1"He scrambled up with a"
2"Detective Harlow Quinn did not"
3"Rain needled her face, icy"
4"Her boots—old, scuffed, laced tight—slammed"
5"She’d lost sight of him"
6"She rounded the corner."
7"The entrance yawned open, no"
8"A single flickering bulb dangled"
9"The air smelled of wet"
10"Harlow pulled her coat tighter,"
11"Her left wrist throbbed where"
12"The stairs spiraled down, narrower"
13"The tiles were mismatched, some"
14"Graffiti covered the walls in"
15"Her hand drifted to her"
16"It wasn’t there."
17"She recognized the voice—warm, accented,"
18"Tomás Herrera stood still, silhouette"
19"Rain dripped from his curls."
ratio0.681
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences94
matches
0"Now he was ahead, cutting"
1"Now she understood."
ratio0.021
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences29
tagDensity0.138
leniency0.276
rawRatio0
effectiveRatio0
92.7988%