Run: 2026-02-19-01KHTX4KZKPDW3D9DRN24MJC61

Run Details

Duration:
23.3s
Cost:
$0.006464
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Glass shattered under Quinn's boot as she vaulted the low wall, her breath tearing at her lungs in ragged, wet gasps. The suspect, a gaunt figure in a sodden parka, scrambled over the rusted railing of the fire escape ahead and dropped into the alley below with a sickening thud. Quinn did not hesitate. She gripped the cold iron, swung her legs over, and let gravity take her. Her worn leather watch dug into her wrist upon impact, the strap biting into skin already slick with rain and grime. She landed in a crouch, knees absorbing the shock, and surged forward before the echo of her landing faded. The alley reeked of rotting vegetables and stale urine. Puddles reflected the jagged neon signs of Soho above, fracturing the red and blue lights of distant police cruisers into bleeding wounds of colour. The suspect sprinted toward a heavy steel door marked with peeling paint, fumbling with a key that refused to turn. "Police! Stop!" The command tore from Quinn's throat, raw and authoritative. The figure spun, eyes wide and white in the gloom, then shoved the door open. It swung inward with a groan of protesting hinges, revealing not a basement or a storage room, but a steep, narrow staircase descending into absolute darkness. A gust of air rushed up from the depths, carrying scents that had no place in London. Burnt sugar. Ozone. Dried lavender mixed with the copper tang of fresh blood. The suspect vanished down the stairs. Quinn reached the threshold. The rain hammered against her back, a relentless drumbeat urging her to stay in the known world, the world of warrants and backup and procedure. The darkness below breathed out, warm and thick. It felt alive. She thought of DS Morris. Three years. The file on her desk remained open, the photograph of his smiling face gathering dust while the official report gathered lies. *Unexplained circumstances.* That was the phrase they used when the truth didn't fit the narrative. When the physics didn't add up. When a good man simply ceased to exist in a room with no exits. Quinn tightened her jaw, the sharp line of it cutting through the softness of the rain. She drew her service weapon, the metal cold and familiar against her palm, and stepped into the void. The stairs spiralled down further than any legitimateTube station should allow. The brickwork changed from the standard Victorian red to a slick, black stone that seemed to absorb the beam of her torch. The air grew heavier, pressing against her eardrums. The sound of the city above—the sirens, the traffic, the rain—faded into a dull hum, replaced by a low, rhythmic thrumming that vibrated in her teeth. At the bottom, the staircase opened into a cavernous space that defied the geography of Camden. An abandoned Tube station, yes, but stripped of its decay and reborn in nightmare. Stalls constructed from driftwood and bone lined the platform, draped in tapestries woven from materials that shifted colour when viewed from the corner of the eye. Lanterns fueled by green flame hung from the vaulted ceiling, casting long, dancing shadows that moved independently of their sources. This was the Veil Market. Quinn had heard the whispers in the pubs near the precinct. Dealers spoke of it in hushed tones, claiming it moved every full moon, slipping through the cracks of reality to sell things that made your soul itch. She had dismissed it as junkie folklore, the kind of story told to scare rookies. Now, standing on the grimy tiles, she knew better. The suspect wove through the crowd, shoving past creatures that looked human until they turned. A woman with skin like polished obsidian haggled over a jar containing a swirling storm. A man with too many joints in his fingers sold amulets made of teeth. No one looked at Quinn twice. They smelled the blue uniform under her coat, the steel on her hip, and they simply parted ways, their eyes sliding off her as if she were invisible. She pushed forward, shoulder-checking a tall figure wrapped in bandages. "Watch it, copper," the figure rasped, voice sounding like grinding stones. "Move," Quinn snapped, her voice steady despite the hammering of her heart. "I'm here on official business." The bandaged figure laughed, a dry, cracking sound. "There is no official here. Only the Market." Quinn scanned the throng. The suspect had disappeared behind a stall selling bottled memories, the glass vials glowing with soft, pastel lights. She pushed through the crowd, her hand brushing against a cage containing something that chittered in a language that made her teeth ache. "Tomás!" The shout came from a shadowed alcove near the edge of the platform. Quinn froze. She recognised the voice. Rough, clipped, laced with a Seville accent that softened the consonants but hardened the intent. Tomás Herrera stepped into the light of a green lantern. He wore a stained apron over a dark shirt, his curly hair damp with sweat despite the cool air. The scar on his left forearm stood out pale against his olive skin as he wiped his hands on a rag. Around his neck, a silver Saint Christopher medallion caught the light, swinging gently as he moved. "You don't belong here, Detective," Tomás said, his warm brown eyes locking onto hers. There was no fear in them, only a weary resignation. "Turn around. Go back up the stairs before the gates seal." "Where did he go?" Quinn demanded, gesturing with her gun toward the memory stall. "The man in the parka. He killed a witness in Camden." "He didn't kill anyone," Tomás corrected, stepping closer. He kept his hands visible, palms open. "He stole a cure. A rare one. For someone who doesn't heal like you or me." "Step aside, Tomás. You're harboring a fugitive." "I'm providing medical care. Something your NHS stopped letting me do when I treated a patient with scales instead of skin." Tomás's gaze dropped to her weapon. "Put that away. Steel draws attention here. Bad attention." "I'm not leaving without him." "You can't leave at all." Tomás pointed upward. Quinn looked up. The iron gates at the top of the stairs slammed shut with a finality that shook the dust from the ceiling. The green flames in the lanterns flickered and turned a violent violet. The hum in the air pitched higher, becoming a whine that set her nerves on edge. "The Market moves," Tomás said quietly. "And it doesn't like loose ends." A ripple went through the crowd. The haggling stopped. The chittering ceased. Every head turned toward the entrance, then slowly, uniformly, pivoted to face Quinn. The woman with obsidian skin bared teeth that looked too sharp for a human mouth. The man with extra joints cracked his knuckles, the sound like pistol shots in the sudden silence. Quinn backed up until her spine hit the cold tile of a support pillar. She raised her gun, sweeping the arc in front of her. Her training screamed at her to find cover, to call for backup, to do anything but stand exposed in a room full of monsters. But her radio emitted only static, a high-pitched shriek that sounded like laughter. "Tomás," she said, her voice low and dangerous. "How do we get out?" "We don't," Tomás replied, reaching into his apron pocket. He pulled out a small, jagged piece of bone, white and smooth. "Not until the moon sets. And even then, only if you pay the toll." "What toll?" "Blood or secret," Tomás said, his eyes never leaving the approaching crowd. "They take what you value most." The crowd surged forward. The obsidian woman led the charge, her movements fluid and unnaturally fast. Quinn fired a warning shot into the ceiling. The green flame exploded, showering sparks that hissed when they touched the ground. "Last chance," Quinn warned, her finger tightening on the trigger. "Back off!" The crowd did not back off. They smiled. Tomás grabbed Quinn's arm, his grip surprisingly strong. "Run. Now. To the tracks." "The tracks are electrified." "Not these ones," Tomás gritted out, dragging her toward the edge of the platform where the darkness of the tunnel yawned wide. "These run on something older." A shadow detached itself from the ceiling above them, dropping silently between Quinn and the tunnel. It wore the tattered remains of a police uniform, the badge tarnished black. The face was a hollow mask of shadow, but the stance was unmistakable. The way it held its shoulders. The tilt of the head. Quinn's breath hitched in her throat. The air left her lungs. "Morris?" she whispered, the name tearing from her lips before she could stop it. The thing that wore her partner's face raised a hand. It held a baton, black and slick with oil. It did not speak. It simply swung.
created_at"2026-02-19T12:14:03.263Z" 2/19/2026, 12:14:03 PM
model"qwen/qwen3.5-plus-20260216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency848
moderation_latency(null)
generation_time23264
tokens_prompt4663
tokens_completion2245
native_tokens_prompt4484
native_tokens_completion1946
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.006464
router(null)
provider_responses
0
endpoint_id"71e0f6c3-7815-4734-92d3-8a04f3b0ca91"
id"chatcmpl-f6e89253-d512-9f77-a465-096517211fee"
is_byokfalse
latency848
model_permaslug"qwen/qwen3.5-plus-20260216"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1771503243-YUHQlOgRWGCOwTnitArV"
upstream_id"chatcmpl-f6e89253-d512-9f77-a465-096517211fee"
total_cost0.006464
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
78.79% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount2
adverbTags
0"Tomás pointed upward [upward]"
1"Tomás said quietly [quietly]"
dialogueSentences33
tagDensity0.424
leniency0.848
rawRatio0.143
effectiveRatio0.121
93.25% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1481
totalAiIsmAdverbs2
found
0
adverb"gently"
count1
1
adverb"slowly"
count1
highlights
0"gently"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
56.11% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1481
totalAiIsms13
found
0
word"shattered"
count1
1
word"echo"
count1
2
word"gloom"
count1
3
word"depths"
count1
4
word"familiar"
count1
5
word"standard"
count1
6
word"rhythmic"
count1
7
word"vibrated"
count1
8
word"constructed"
count1
9
word"dancing"
count1
10
word"scanned"
count1
11
word"flickered"
count1
12
word"silence"
count1
highlights
0"shattered"
1"echo"
2"gloom"
3"depths"
4"familiar"
5"standard"
6"rhythmic"
7"vibrated"
8"constructed"
9"dancing"
10"scanned"
11"flickered"
12"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences109
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences109
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords2
totalWords1477
ratio0.001
matches
0"Unexplained circumstances."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1295
uniqueNames14
maxNameDensity1.47
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Tomás"
discoveredNames
Quinn19
Soho1
London1
Morris1
Victorian1
Camden1
Tube1
Veil1
Market1
Seville1
Herrera1
Saint1
Christopher1
Tomás10
persons
0"Quinn"
1"Morris"
2"Herrera"
3"Saint"
4"Christopher"
5"Tomás"
places
0"Soho"
1"London"
2"Seville"
globalScore0.766
windowScore0.667
91.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences86
glossingSentenceCount2
matches
0"stone that seemed to absorb the beam of her torch"
1"sounded like laughter"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.677
wordCount1477
matches
0"not a basement or a storage room, but a steep, narrow staircase descending into absolute darkness"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences128
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean31.43
std23.59
cv0.751
sampleLengths
050
158
253
32
480
56
640
763
834
967
1076
115
1262
1378
1410
1511
1617
1716
1845
191
2034
2166
2235
2325
2431
257
2636
275
288
2952
3012
3157
3262
3313
3435
352
3618
3737
3812
398
4013
414
4227
4353
4411
4514
4626
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences109
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs228
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences1
totalSentences128
ratio0.008
matches
0"The sound of the city above—the sirens, the traffic, the rain—faded into a dull hum, replaced by a low, rhythmic thrumming that vibrated in her teeth."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1299
adjectiveStacks1
stackExamples
0"heavier, pressing against her"
adverbCount22
adverbRatio0.016936104695919937
lyAdverbCount14
lyAdverbRatio0.01077752117013087
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean11.54
std6.94
cv0.601
sampleLengths
021
129
24
314
421
519
69
724
820
92
109
1115
1226
1317
142
151
1610
176
184
1925
208
213
225
232
2421
2515
266
2714
2816
2918
3011
3122
328
3326
3416
3514
3626
3720
385
3911
4027
4115
429
4315
4415
4514
466
4728
4810
4911
50.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.390625
totalSentences128
uniqueOpeners50
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences104
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences104
matches
0"She gripped the cold iron,"
1"Her worn leather watch dug"
2"She landed in a crouch,"
3"It swung inward with a"
4"It felt alive."
5"She thought of DS Morris."
6"She drew her service weapon,"
7"She had dismissed it as"
8"They smelled the blue uniform"
9"She pushed forward, shoulder-checking a"
10"She pushed through the crowd,"
11"She recognised the voice."
12"He wore a stained apron"
13"He kept his hands visible,"
14"She raised her gun, sweeping"
15"Her training screamed at her"
16"she said, her voice low"
17"He pulled out a small,"
18"It wore the tattered remains"
19"she whispered, the name tearing"
ratio0.221
12.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount93
totalSentences104
matches
0"Glass shattered under Quinn's boot"
1"The suspect, a gaunt figure"
2"Quinn did not hesitate."
3"She gripped the cold iron,"
4"Her worn leather watch dug"
5"She landed in a crouch,"
6"The alley reeked of rotting"
7"Puddles reflected the jagged neon"
8"The suspect sprinted toward a"
9"The command tore from Quinn's"
10"The figure spun, eyes wide"
11"It swung inward with a"
12"A gust of air rushed"
13"The suspect vanished down the"
14"Quinn reached the threshold."
15"The rain hammered against her"
16"The darkness below breathed out,"
17"It felt alive."
18"She thought of DS Morris."
19"The file on her desk"
ratio0.894
48.08% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences104
matches
0"Now, standing on the grimy"
ratio0.01
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount12
matches
0"The suspect sprinted toward a heavy steel door marked with peeling paint, fumbling with a key that refused to turn."
1"*Unexplained circumstances.* That was the phrase they used when the truth didn't fit the narrative."
2"The brickwork changed from the standard Victorian red to a slick, black stone that seemed to absorb the beam of her torch."
3"The sound of the city above—the sirens, the traffic, the rain—faded into a dull hum, replaced by a low, rhythmic thrumming that vibrated in her teeth."
4"At the bottom, the staircase opened into a cavernous space that defied the geography of Camden."
5"Stalls constructed from driftwood and bone lined the platform, draped in tapestries woven from materials that shifted colour when viewed from the corner of the …"
6"Lanterns fueled by green flame hung from the vaulted ceiling, casting long, dancing shadows that moved independently of their sources."
7"The suspect wove through the crowd, shoving past creatures that looked human until they turned."
8"They smelled the blue uniform under her coat, the steel on her hip, and they simply parted ways, their eyes sliding off her as if she were invisible."
9"She pushed through the crowd, her hand brushing against a cage containing something that chittered in a language that made her teeth ache."
10"The hum in the air pitched higher, becoming a whine that set her nerves on edge."
11"The thing that wore her partner's face raised a hand."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount4
matches
0"the figure rasped, voice sounding like grinding stones"
1"Quinn snapped, her voice steady despite the hammering of her heart"
2"she said, her voice low and dangerous"
3"Quinn warned, her finger tightening on the trigger"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount5
fancyTags
0"Quinn snapped (snap)"
1"Quinn demanded (demand)"
2"Tomás corrected (correct)"
3"Quinn warned (warn)"
4"she whispered (whisper)"
dialogueSentences33
tagDensity0.303
leniency0.606
rawRatio0.5
effectiveRatio0.303
76.3965%