Run: 2026-02-19-01KHTX8TGYNSDFQ8XBS7R0CXT7

Run Details

Duration:
34.0s
Cost:
$0.036990
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect's leather jacket vanished around the corner of Shaftesbury Avenue just as Quinn's foot hit the pavement. Rain slicked the cobblestones beneath her boots, turning each step into a calculated risk. Eighteen years on the force taught her how to run in weather like this—weight forward, steps quick but controlled, eyes scanning three moves ahead. She rounded the corner. Empty street. Bollocks. No. There. Movement between the scaffolding outside the old theatre. The suspect ducked under a tarpaulin, heading toward the warren of alleys behind Leicester Square. Quinn's lungs burned. She'd been chasing this bastard for six blocks already, ever since he'd spotted her surveillance outside The Raven's Nest. The Nest. Silas's bar. The place where every thread of the Morris investigation eventually tangled itself into knots. Rain hammered harder now, drowning out the distant sounds of Friday night revelry. Quinn's worn leather watch caught the streetlight as she vaulted a bin bag mountain. The watch had belonged to Morris. She'd taken it from his desk after, when no one else wanted the reminder. Three years of dead ends. Three years of cases that made no sense, reports that disappeared, witnesses who recanted or vanished. And now this. A regular at The Nest, spotted meeting with persons of interest in two separate assault cases. Cases with evidence that defied logic. Blood types that didn't exist. Wounds that should have killed but didn't. The suspect hit Camden High Street and cut left, weaving through the late-night crowd with practised ease. Quinn shouldered past a group of students, ignored their protests. Her target knew these streets. That jacket, those boots, the way he moved, all screamed local. Someone who'd grown up dodging police in these exact alleys. He disappeared into a side street off Kentish Town Road. Quinn slowed at the entrance. Narrow. Dark. The kind of place where bad decisions echoed for the rest of your career. Or didn't, if you were unlucky. She drew her baton, thumbed on her radio. "Dispatch, this is Quinn. Pursuit on foot, suspect heading north from Camden High Street, entering alley system near—" Static. Dead air. She checked the radio. Working. Signal bars full. But nothing except white noise where dispatch should be. Wrong. This was wrong. The alley ahead curved into darkness, rain cascading off the buildings like a waterfall. No streetlights. She pulled out her torch, swept the beam across crumbling brick walls and overflowing bins. Empty bottles caught the light. A bicycle frame, stripped of anything valuable, leaned against a locked door. Footsteps. Ahead and below. Quinn moved forward, boots splashing through puddles that reflected the distant glow of the city. The alley ended at a metal staircase, descending into what looked like an abandoned loading bay. Her torch beam caught fresh boot prints on the steps. Still dripping. She descended. Slowly. One step at a time. The rain noise faded, replaced by something else. Music? No. Voices. Multiple voices, layered and distant, like a crowd heard through water. The loading bay opened into a wider space. Old Underground signage hung crooked on the wall. King's Cross and Northern Line, except this station hadn't been operational since the Sixties according to any transport map Quinn had studied. The entrance had been bricked up decades ago. Except it wasn't bricked up now. An archway gaped in the wall where concrete should be. Light spilled from within, orange and flickering, like gaslight or candles. The voices grew clearer. Conversation. Laughter. The clink of glasses and shuffle of feet. Quinn's hand tightened on her baton. The suspect had run straight into some kind of squatter settlement or illegal speakeasy. Perfect. Just what she needed. A dozen witnesses who'd claim police brutality and a suspect who'd lawyer up before she could get him back to the station. She approached the archway, staying in shadow. Peered around the edge. The space beyond defied logic. Platform tiles stretched into the distance, lit by hanging lanterns that cast dancing shadows across Victorian architecture that shouldn't exist in this condition. Not abandoned. Not decaying. Pristine. The curved ceiling soared overhead, decorated with intricate tilework in patterns that hurt to look at too long. Stalls lined both sides of the platform. Dozens of them. Vendors hawking goods that Quinn's brain struggled to categorise. Glass bottles filled with liquid that glowed without power source. Books bound in leather that looked wrong, the colour shifting as her perspective changed. A woman in modern dress examining what appeared to be Victorian surgical instruments laid out on velvet. The crowd moved between stalls with purpose. Shopping. This was a market. An underground market that shouldn't exist, in a station that was supposed to be sealed, filled with people buying things that Quinn couldn't quite make sense of. Her suspect stood thirty metres down the platform, speaking with a vendor. A young man with olive skin and short curly hair. Something familiar about him. The vendor passed the suspect a small package, pocketed something in return. Quinn's training warred with her instincts. Procedure said call for backup, secure the perimeter, identify suspects before engagement. But her radio was dead. And Morris. Morris had been investigating something like this before he died. His notes, the ones Quinn had found hidden in his flat, had mentioned an underground market. Impossible goods. People who bought and sold things that couldn't exist. She'd thought he'd gone mad. Three years of thinking her partner had cracked under the pressure of the job. The suspect turned, scanning the crowd. Quinn pulled back into shadow, but not before catching his expression. Not panicked. Not running. Confident. Like someone who'd made it home. The vendor with the olive skin glanced toward the entrance. Sharp eyes swept the archway. Quinn ducked fully out of sight, pressed against the damp brick wall. She counted to ten. Steadied her breathing. Weighed her options. Follow the suspect into that impossible space, alone, with no backup and no radio, into a situation she didn't understand with people who might be armed or worse. Career suicide at best. Actual suicide at worst. Or turn back. File a report about a suspect who vanished into an abandoned station. Let it become another dead end in a case full of them. Let Morris's death remain unexplained. Let three years of questions continue rotting in the back of her mind. Footsteps approached the archway from inside. Quinn's hand moved to her hip, fingers brushing the grip of her baton. Someone was coming to check the entrance. To check for her. She had seconds to decide.
created_at"2026-02-19T12:16:21.031Z" 2/19/2026, 12:16:21 PM
model"anthropic/claude-4.5-sonnet-20250929"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1656
moderation_latency111
generation_time33791
tokens_prompt4663
tokens_completion1758
native_tokens_prompt4720
native_tokens_completion1522
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.03699
router(null)
provider_responses
0
endpoint_id"d8bee848-f020-454a-b2be-4a7ce868f99f"
id"bbc5fcc1-252a-47c2-a63d-612dcf9b1796"
is_byokfalse
latency1655
model_permaslug"anthropic/claude-4.5-sonnet-20250929"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771503381-Zb1a8uR0lR1VlBd8UeK8"
upstream_id"bbc5fcc1-252a-47c2-a63d-612dcf9b1796"
total_cost0.03699
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
95.43% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1095
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.94% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1095
totalAiIsms16
found
0
word"calculated"
count1
1
word"weight"
count1
2
word"scanning"
count2
3
word"reminder"
count1
4
word"echoed"
count1
5
word"cascading"
count1
6
word"footsteps"
count2
7
word"perfect"
count1
8
word"dancing"
count1
9
word"pristine"
count1
10
word"intricate"
count1
11
word"velvet"
count1
12
word"sense of"
count1
13
word"familiar"
count1
highlights
0"calculated"
1"weight"
2"scanning"
3"reminder"
4"echoed"
5"cascading"
6"footsteps"
7"perfect"
8"dancing"
9"pristine"
10"intricate"
11"velvet"
12"sense of"
13"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences138
filterMatches
0"watch"
hedgeMatches
0"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences139
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1093
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
80.23% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount1075
uniqueNames23
maxNameDensity1.4
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Shaftesbury1
Avenue1
Quinn15
Leicester1
Square1
Raven1
Nest3
Morris5
Friday1
Camden1
High1
Street1
Kentish1
Town1
Road1
Underground1
Cross1
Northern1
Line1
Sixties1
Victorian2
Three3
Let3
persons
0"Quinn"
1"Morris"
2"Sixties"
places
0"Shaftesbury"
1"Avenue"
2"Leicester"
3"Raven"
4"Camden"
5"High"
6"Street"
7"Kentish"
8"Town"
9"Road"
10"Victorian"
globalScore0.802
windowScore0.833
48.65% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount3
matches
0"looked like an abandoned loading bay"
1"quite make sense of"
2"something like this before he died"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1093
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences139
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean28.76
std18.81
cv0.654
sampleLengths
056
17
247
318
447
558
653
710
827
98
1018
113
1217
134
1448
154
1643
1730
1846
196
2035
2147
2211
235
2446
2560
2639
2738
2862
2919
3028
3127
3210
3336
3445
356
3624
375
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences138
matches
0"been bricked"
1"was supposed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs194
matches
0"was coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences139
ratio0.007
matches
0"Eighteen years on the force taught her how to run in weather like this—weight forward, steps quick but controlled, eyes scanning three moves ahead."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1077
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.017641597028783658
lyAdverbCount4
lyAdverbRatio0.003714020427112349
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences139
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences139
mean7.86
std6.09
cv0.774
sampleLengths
018
114
224
34
42
51
61
71
88
915
103
1119
122
132
1414
1513
1614
176
1814
195
2016
213
2216
236
245
257
2617
2710
285
2911
3010
3110
325
331
341
3514
366
378
3818
391
402
414
421
433
449
451
463
4714
482
4915
87.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.5467625899280576
totalSentences139
uniqueOpeners76
31.45% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences106
matches
0"Just what she needed."
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences106
matches
0"She rounded the corner."
1"She'd been chasing this bastard"
2"She'd taken it from his"
3"Her target knew these streets."
4"He disappeared into a side"
5"She drew her baton, thumbed"
6"She checked the radio."
7"She pulled out her torch,"
8"Her torch beam caught fresh"
9"She approached the archway, staying"
10"Her suspect stood thirty metres"
11"His notes, the ones Quinn"
12"She'd thought he'd gone mad."
13"She counted to ten."
14"She had seconds to decide."
ratio0.142
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences106
matches
0"The suspect's leather jacket vanished"
1"Rain slicked the cobblestones beneath"
2"She rounded the corner."
3"Movement between the scaffolding outside"
4"The suspect ducked under a"
5"Quinn's lungs burned."
6"She'd been chasing this bastard"
7"The place where every thread"
8"Quinn's worn leather watch caught"
9"The watch had belonged to"
10"She'd taken it from his"
11"A regular at The Nest,"
12"Cases with evidence that defied"
13"Blood types that didn't exist."
14"Wounds that should have killed"
15"The suspect hit Camden High"
16"Quinn shouldered past a group"
17"Her target knew these streets."
18"That jacket, those boots, the"
19"Someone who'd grown up dodging"
ratio0.717
47.17% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences106
matches
0"To check for her."
ratio0.009
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount5
matches
0"Quinn moved forward, boots splashing through puddles that reflected the distant glow of the city."
1"Platform tiles stretched into the distance, lit by hanging lanterns that cast dancing shadows across Victorian architecture that shouldn't exist in this conditi…"
2"Glass bottles filled with liquid that glowed without power source."
3"An underground market that shouldn't exist, in a station that was supposed to be sealed, filled with people buying things that Quinn couldn't quite make sense o…"
4"Follow the suspect into that impossible space, alone, with no backup and no radio, into a situation she didn't understand with people who might be armed or wors…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.6277%