Run: 2026-02-19-01KHTXF7TNYX6P4WVKRN2KB35A

Run Details

Duration:
4m 48s
Cost:
$0.026539
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
My suspect turned left at the abandoned cinema. That meant he knew. Detective Harlow Quinn lengthened her stride, her worn leather watch heavy against her left wrist. Eighteen years of chasing men through London's back streets had taught her the difference between desperation and direction. His shoulders weren't hunched. His head didn't swivel for witnesses. He moved with the certainty of someone who had an exit strategy. The rain had turned Camden's pavements into black glass. Neon from the tattoo parlours bled into the puddles. Quinn's boots struck the concrete in a rhythm that matched her heartbeat, military precision carrying her forward despite the stitch burning in her side. She drew her torch, snapped it on. "Metropolitan Police! Stop where you are!" Her voice carried authority, but the figure ahead merely glanced back. A young man, olive skin, short dark curls plastered to his forehead by the downpour. He clutched something against his chest. Medical bag? No. Something older. Something that pulsed with a faint violet light Quinn refused to acknowledge as real. She'd seen that glow before. Three years ago, in DS Morris's eyes, right before he'd walked into the Thames and never walked out. The memory fuelled her. She closed the gap to ten metres, then five. The suspect ducked beneath the scaffolding outside the old Gilgamesh restaurant, down an alley that dead-ended at the disused Tube station entrance. Bricked up decades ago. No way out. Except there was. Quinn rounded the corner and skidded to a halt. The brick wall gaped open, revealing a maw of darkness where mortar and stone should stand. Cold air rushed upward, carrying the scent of copper and ozone. The suspect stood at the threshold, his scarred left forearm visible as he pushed aside rusted iron gates. "This doesn't concern you, Detective." His accent carried the warmth of Seville, contrasting with the ice in his veins. "It concerns me when people run." Quinn advanced, torch beam steady on his face. Tomás Herrera. Former NHS paramedic. Lost his license for unauthorized treatments. She'd read his file yesterday morning, part of her ongoing investigation into the clique supplying the East End's unusual overdoses. "Step away from the entrance, Tomás. Slowly." He smiled, adjusting the strap of his canvas satchel. The violet glow intensified, bleeding between the bag's fibres. "You don't want to follow me down there. Not tonight. Not after what happened to your partner." Quinn's finger twitched against her torch. Her sharp jaw tightened. "Morris made choices." "Did he?" Herrera stepped backward, his Saint Christopher medallion catching her light. "Or did he just see too clearly?" He vanished into the darkness. Quinn stood at the breach in the wall, rain plastering her salt-and-pepper hair to her scalp. The tunnel descended at a steep angle, iron tracks gleaming with moisture. Below, voices echoed. Hundreds of them. Trading. Bartering. A market hidden beneath Camden's streets, moving location every full moon according to half-deleted files she'd recovered from Morris's corrupted hard drive. She should call for backup. Wait for the tactical unit. Follow protocol. The sensible thing, the safe thing, would be to seal this entrance and apply for a warrant through proper channels. But proper channels had failed Morris. Proper channels had written him off as a suicide, a detective who'd cracked under pressure, when Quinn knew he'd been hunting something real. Instead, she checked her service weapon and stepped through. The temperature dropped twenty degrees immediately. Her breath fogged the air. The tunnel opened into a vast cylindrical chamber, the abandoned Tube station transformed into a cathedral of commerce. Crimson lanterns hung from the vaulted ceiling, casting long shadows across stalls cobbled together from driftwood and rusted metal. Vendors croaked prices in languages that hurt her ears. A woman with too many eyes weighed crystalline powder on brass scales. The Veil Market. Herrera had already melted into the crowd, but his satchel's violet glow traced a path through the throng like a beacon. Quinn pushed forward past a stall selling bottled screams, past a cage where something that looked like a child but moved like an insect tapped glass with fingernails grown too long. Her police identification drew scoffs and hisses from the gathered merchants. A creature with scales where its face should have been offered her a cup of tea that steamed with memories. She declined with her elbow. "Bone token." A hulking figure blocked her path, grey skin mottled with lichen. It extended a hand the size of a dinner plate. "No entry without bone token." "I'm not here to browse." The creature's mouth split wider than anatomy should allow. "Policy is policy, little hunter." Quinn reached into her jacket pocket and withdrew the evidence bag she'd carried for three years. Inside, a single ivory chip, carved with symbols she couldn't read. Taken from Morris's pocket the night they fished his body from the water. She'd kept it against regulations, a reminder of failure, or perhaps a key she hadn't known she possessed until now. "I want the alchemist." She tossed the token. The creature caught it mid-air. "The one selling to surface dealers." The creature's laughter sounded like grinding stones. "Down the spiral stair. Third arch. But Detective..." It leaned close, breath reeking of grave dirt. "In here, the laws you enforce don't apply. Only trade matters. And you've already paid more than you know." Quinn bypassed the creature and descended the corkscrew stair. The steps wound deep into the earth, past geological layers that shouldn't exist in London clay. Her boots rang against iron. Water dripped somewhere in the dark, a steady plink-plink that measured her descent. She passed niches containing offerings, burnt photographs, locks of hair tied with red string. Evidence of previous investigations that had led other officers here, officers who had never filed reports, never returned to the surface. At the third arch, she found Herrera standing beside a stall draped in velvet the colour of dried blood. An elderly woman with needle-like fingers was extracting a vial from Herrera's satchel. "Detective Quinn." Herrera didn't turn. "I warned you about curiosity. It killed quite a few cats down here." The old woman looked up. Her eyes were milky cataracts, but they fixed on Quinn with unsettling accuracy. "Ah. The partner's keeper. You've come for the antidote, then? The cure for what took your Morris?" Quinn raised her weapon. "Step away from the merchandise. Both of you." "Merchandise?" The old woman cackled. "This isn't contraband, Detective. This is truth. The veil is thinning. Your Morris saw through it, and it broke him. But you..." She held up the vial. The liquid inside swirled with the same violet light. "You're stronger. Or perhaps just more stubborn. Shall we test which?" Herrera finally turned. His warm brown eyes held no fear, only resignation. "Last chance, Detective. Walk back up those stairs. Forget what you've seen. Morris couldn't handle the truth, but you don't have to follow him." Quinn's finger settled on the trigger. Above them, the market's crimson lanterns flickered. The ground trembled. Not a train passing. Something larger. Something waking. She stepped forward. "Put the vial down." The old woman's smile widened. "As you wish." She opened her fingers.
created_at"2026-02-19T12:19:51.262Z" 2/19/2026, 12:19:51 PM
model"moonshotai/kimi-k2.5-0127"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1492
moderation_latency(null)
generation_time287653
tokens_prompt4663
tokens_completion10239
native_tokens_prompt4164
native_tokens_completion8527
native_tokens_completion_images(null)
native_tokens_reasoning6949
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.02653872
router(null)
provider_responses
0
endpoint_id"34bb2131-6727-40e5-9dec-8793b254ba5c"
id"019c75d7a2db4358cef334de1ec83926"
is_byokfalse
latency1492
model_permaslug"moonshotai/kimi-k2.5-0127"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771503591-0XNb1ioc9BOOHI0rUtEg"
upstream_id"019c75d7a2db4358cef334de1ec83926"
total_cost0.02653872
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount1
adverbTags
0"Herrera stepped backward [backward]"
dialogueSentences26
tagDensity0.308
leniency0.615
rawRatio0.125
effectiveRatio0.077
95.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1206
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.81% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1206
totalAiIsms15
found
0
word"pulsed"
count1
1
word"maw"
count1
2
word"warmth"
count1
3
word"gleaming"
count1
4
word"echoed"
count1
5
word"crystalline"
count1
6
word"traced"
count1
7
word"beacon"
count1
8
word"hulking"
count1
9
word"reminder"
count1
10
word"grave"
count1
11
word"measured"
count1
12
word"velvet"
count1
13
word"flickered"
count1
14
word"trembled"
count1
highlights
0"pulsed"
1"maw"
2"warmth"
3"gleaming"
4"echoed"
5"crystalline"
6"traced"
7"beacon"
8"hulking"
9"reminder"
10"grave"
11"measured"
12"velvet"
13"flickered"
14"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences105
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences105
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences123
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1200
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
79.15% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount988
uniqueNames17
maxNameDensity1.42
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn14
London2
Camden2
Morris4
Thames1
Gilgamesh1
Tube2
Seville1
Tomás1
Herrera7
East1
End1
Saint1
Christopher1
Veil1
Market1
persons
0"Harlow"
1"Quinn"
2"Camden"
3"Morris"
4"Tomás"
5"Herrera"
6"End"
7"Saint"
8"Christopher"
9"Market"
places
0"London"
1"Thames"
2"Seville"
3"East"
globalScore0.791
windowScore1
73.08% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount2
matches
0"looked like a child but moved like an ins"
1"sounded like grinding stones"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1200
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences123
matches
0"seen that glow"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean29.27
std23.6
cv0.806
sampleLengths
012
155
249
36
451
523
642
73
854
95
1014
1152
1235
1310
143
1519
165
1758
1861
199
2069
213
2288
2328
245
2514
2660
2719
2842
2978
3032
3118
3235
3312
3452
3536
3624
373
384
398
404
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences105
matches
0"been offered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs167
matches
0"was extracting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences123
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount994
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.018108651911468814
lyAdverbCount6
lyAdverbRatio0.006036217303822937
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences123
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences123
mean9.76
std6.55
cv0.672
sampleLengths
08
14
215
318
44
56
612
79
89
924
107
116
1211
1315
146
152
161
172
1814
195
2018
214
229
2322
244
253
263
279
2816
2911
3018
315
3214
3314
342
353
366
3720
387
399
409
4117
426
434
443
4512
467
475
4816
4912
77.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.4878048780487805
totalSentences123
uniqueOpeners60
34.72% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences96
matches
0"Instead, she checked her service"
ratio0.01
99.17% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences96
matches
0"My suspect turned left at"
1"His shoulders weren't hunched."
2"His head didn't swivel for"
3"He moved with the certainty"
4"She drew her torch, snapped"
5"Her voice carried authority, but"
6"He clutched something against his"
7"She'd seen that glow before."
8"She closed the gap to"
9"His accent carried the warmth"
10"She'd read his file yesterday"
11"He smiled, adjusting the strap"
12"Her sharp jaw tightened."
13"He vanished into the darkness."
14"She should call for backup."
15"Her breath fogged the air."
16"Her police identification drew scoffs"
17"She declined with her elbow."
18"It extended a hand the"
19"She'd kept it against regulations,"
ratio0.302
53.75% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount78
totalSentences96
matches
0"My suspect turned left at"
1"That meant he knew."
2"Detective Harlow Quinn lengthened her"
3"His shoulders weren't hunched."
4"His head didn't swivel for"
5"He moved with the certainty"
6"The rain had turned Camden's"
7"Neon from the tattoo parlours"
8"Quinn's boots struck the concrete"
9"She drew her torch, snapped"
10"Her voice carried authority, but"
11"A young man, olive skin,"
12"He clutched something against his"
13"Something that pulsed with a"
14"She'd seen that glow before."
15"The memory fuelled her."
16"She closed the gap to"
17"The suspect ducked beneath the"
18"Quinn rounded the corner and"
19"The brick wall gaped open,"
ratio0.813
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences96
matches(empty)
ratio0
30.08% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount6
matches
0"Quinn's boots struck the concrete in a rhythm that matched her heartbeat, military precision carrying her forward despite the stitch burning in her side."
1"A market hidden beneath Camden's streets, moving location every full moon according to half-deleted files she'd recovered from Morris's corrupted hard drive."
2"Proper channels had written him off as a suicide, a detective who'd cracked under pressure, when Quinn knew he'd been hunting something real."
3"Quinn pushed forward past a stall selling bottled screams, past a cage where something that looked like a child but moved like an insect tapped glass with finge…"
4"The steps wound deep into the earth, past geological layers that shouldn't exist in London clay."
5"Water dripped somewhere in the dark, a steady plink-plink that measured her descent."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"It leaned, breath reeking of grave dirt"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"The old woman cackled (cackle)"
dialogueSentences26
tagDensity0.038
leniency0.077
rawRatio1
effectiveRatio0.077
84.7781%