Run: 2026-02-19-01KHTXG272AQ0GCM1JVD7HVP9A

Run Details

Duration:
1m 31s
Cost:
$0.002787
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect’s boots splashed through a puddle, the sound swallowed by the roar of traffic and rain. Detective Harlow Quinn adjusted her grip on the flashlight, the beam cutting through the downpour as she followed the silhouette darting down the narrow alley. “Met Police! Stop!” she barked, her voice sharp enough to cut through the chaos. The figure didn’t slow. They twisted left, disappearing into a shadowed doorway. Quinn’s heart pounded in her chest, her breath visible in the cold night air. She rounded the corner, her boots slipping on the slick pavement, and found herself staring at a rusted metal door swinging shut. She shoved it open, her torchlight revealing a crumbling stairwell descending into darkness. The smell of damp concrete and something faintly metallic hit her nostrils. Footsteps echoed faintly from below. Quinn hesitated. Rule one in the Met: don’t follow suspects into unfamiliar territory without backup. But backup was ten minutes out, and this bastard was slipping away. She thumbed the radio clipped to her belt. “Dispatch, Quinn here. Pursuing suspect into unknown premises near Camden High Street. Possible underground access. Request immediate support.” The crackling reply was barely audible over the static. “Copy that, Detective. Backup en route.” She descended the stairs, her torchlight bouncing off graffiti-covered walls. The air grew colder, heavier, as if the darkness itself was pressing in on her. At the bottom, the stairwell opened into a cavernous space—an abandoned Tube station, its platform swallowed by shadows. Her light caught movement to the right. The suspect was sprinting along the platform, their coat billowing behind them. Quinn raced after them, her boots pounding against the cracked tiles. “Stop! Last warning!” The suspect hurdled over a broken bench, vanishing into a narrow archway. Quinn followed, her torchlight revealing a tunnel lined with makeshift stalls. The Veil Market. She’d heard rumors about this place—a shadowy black market for the city’s supernatural underworld. Her eyes scanned the scene: stalls stacked with strange artifacts, glowing liquids in glass jars, and vendors cloaked in darkness. The market was eerily silent, the only sound the drip of water from the ceiling and the distant hum of something she couldn’t place. The suspect was gone. Quinn’s hand hovered over her hip, where her service weapon rested. She moved cautiously, the torchlight catching the glint of eyes watching her from the shadows. A vendor stepped into the light, their face hidden beneath a hood. “Looking for something, Detective?” “Just passing through,” Quinn said, her tone clipped. The vendor chuckled, a low, rattling sound. “You’re in the wrong place for ‘passing through.’” She ignored them, scanning the stalls for any sign of her suspect. The air smelled of incense and something faintly sweet, like rotting fruit. Her torchlight caught a glimpse of movement near the far end of the market—a flash of the suspect’s coat disappearing down another tunnel. Quinn quickened her pace, her boots crunching over scattered debris. The stalls gave way to a maze of tunnels, each branching off into deeper darkness. She paused, listening for footsteps, but the silence was absolute. A faint glint on the ground caught her eye. She knelt, her torchlight revealing a small medallion—Saint Christopher, the patron saint of travelers. She picked it up, turning it over in her hand. Warmth seeped into her skin. The medallion pulsed faintly, the sensation startling enough that she almost dropped it. “Careful, Detective,” a voice said behind her. Quinn spun around, her torchlight illuminating a man leaning against the tunnel wall. He had dark, curly hair and a scar running down his left forearm. His eyes glinted with amusement. “Lost something?” he asked, nodding to the medallion. “Found something,” Quinn countered, slipping the medallion into her pocket. “And you are?” “Tomás Herrera.” He pushed off the wall, stepping into the light. “You shouldn’t be here.” “Neither should you,” Quinn said, her gaze flicking to the scar on his arm. “Survivor’s mark?” “Something like that.” Her radio crackled again, the voice barely audible. “Detective Quinn, report your location.” She raised the radio to her lips. “Signal’s weak. Pursuing suspect through abandoned Tube station near Camden High Street. Possible underground market. Request—” The radio died with a final burst of static. Tomás smirked. “Signal doesn’t work down here.” Quinn frowned, tapping the radio. Nothing. She looked back at Tomás. “You know this place?” “I’ve been around.” “Good. Then you can help me catch my suspect.” Tomás raised an eyebrow. “And what’s in it for me?” “Not getting arrested for obstruction,” she said flatly. He laughed, a rich, warm sound that echoed in the tunnel. “Fair enough. Follow me.” They moved deeper into the maze, the tunnels narrowing and twisting in ways that made Quinn’s sense of direction falter. The air grew colder, the shadows thicker. “What is this place?” she asked, her voice low. “The Veil Market,” Tomás said. “Where the things that go bump in the night come to trade.” Her torchlight caught something on the wall—a symbol etched into the stone. She paused, tracing it with her fingers. “Don’t touch that,” Tomás said sharply. She pulled her hand back. “Why?” “Because some things down here don’t like being disturbed.” A sound echoed through the tunnel—a low, guttural growl that sent a shiver down Quinn’s spine. Tomás grabbed her arm, pulling her into a side passage. The growl grew louder, accompanied by the sound of something heavy dragging against the stone. “What the hell is that?” Quinn whispered. “Trouble,” Tomás said, his grip tightening. “Stay quiet.” The sound passed, fading into the distance. Quinn exhaled slowly, her heart racing. “We need to move,” Tomás said, releasing her arm. “Not until you tell me what’s going on.” He hesitated, his eyes scanning the darkness. “This isn’t just a market, Detective. It’s a threshold. And thresholds have guards.” She studied him, her mind racing. “You’re not just a passerby, are you?” “Let’s just say I have… experience with things that most people don’t believe in.” Before she could respond, a scream echoed through the tunnels—sharp and piercing. Quinn’s head snapped toward the sound. “That’s him.” She took off running, her torchlight bobbing wildly. The scream came again, closer now. She rounded a corner and skidded to a halt, her light illuminating the suspect backed against a wall. Between them stood something that didn’t belong in any world Quinn recognized. She raised her torch, her hand steady despite the tremor in her chest. “Step away from him,” she said, her voice cold. The creature turned, its eyes glowing like embers in the dark. Tomás stepped up beside her. “Detective, I suggest you run.” She didn’t move. The creature lunged.
created_at"2026-02-19T12:20:18.28Z" 2/19/2026, 12:20:18 PM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency581
moderation_latency(null)
generation_time91401
tokens_prompt4663
tokens_completion1966
native_tokens_prompt4219
native_tokens_completion1615
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00278743
router(null)
provider_responses
0
endpoint_id"5294d55f-9012-496b-8f22-8cc919432dcd"
id"chatcmpl-R9nsR0j23qT9erIPssVqgvJ2"
is_byokfalse
latency82
model_permaslug"deepseek/deepseek-chat-v3"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771503618-tRmANvSGBaQ4V0FPzIdk"
upstream_id"chatcmpl-R9nsR0j23qT9erIPssVqgvJ2"
total_cost0.00278743
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount2
adverbTags
0"she said flatly [flatly]"
1"Tomás said sharply [sharply]"
dialogueSentences42
tagDensity0.357
leniency0.714
rawRatio0.133
effectiveRatio0.095
86.56% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1116
totalAiIsmAdverbs3
found
0
adverb"cautiously"
count1
1
adverb"sharply"
count1
2
adverb"slowly"
count1
highlights
0"cautiously"
1"sharply"
2"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1116
totalAiIsms23
found
0
word"footsteps"
count2
1
word"echoed"
count4
2
word"raced"
count1
3
word"pounding"
count1
4
word"scanned"
count1
5
word"glint"
count2
6
word"scanning"
count2
7
word"quickened"
count1
8
word"silence"
count1
9
word"warmth"
count1
10
word"pulsed"
count1
11
word"eyebrow"
count1
12
word"sense of"
count1
13
word"etched"
count1
14
word"tracing"
count1
15
word"racing"
count2
highlights
0"footsteps"
1"echoed"
2"raced"
3"pounding"
4"scanned"
5"glint"
6"scanning"
7"quickened"
8"silence"
9"warmth"
10"pulsed"
11"eyebrow"
12"sense of"
13"etched"
14"tracing"
15"racing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow1
found
0
label"heart pounded in chest"
count1
1
label"sent a shiver through"
count1
highlights
0"heart pounded in her chest"
1"sent a shiver down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences92
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences92
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences119
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1108
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount886
uniqueNames9
maxNameDensity2.03
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Tomás"
discoveredNames
Harlow1
Quinn18
Met1
Tube1
Veil1
Market1
Saint1
Christopher1
Tomás9
persons
0"Harlow"
1"Quinn"
2"Saint"
3"Christopher"
4"Tomás"
places(empty)
globalScore0.484
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1108
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences119
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs65
mean17.05
std11.93
cv0.7
sampleLengths
042
114
248
330
435
518
615
743
830
93
1040
1144
124
1326
1416
158
1615
1747
1835
1933
2018
217
2231
238
2413
2515
2616
273
2813
2923
309
317
3215
333
349
3510
368
3715
3827
399
4017
4119
426
436
449
4516
4625
477
488
4913
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences92
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs164
matches
0"was slipping"
1"was sprinting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences7
totalSentences119
ratio0.059
matches
0"At the bottom, the stairwell opened into a cavernous space—an abandoned Tube station, its platform swallowed by shadows."
1"She’d heard rumors about this place—a shadowy black market for the city’s supernatural underworld."
2"Her torchlight caught a glimpse of movement near the far end of the market—a flash of the suspect’s coat disappearing down another tunnel."
3"She knelt, her torchlight revealing a small medallion—Saint Christopher, the patron saint of travelers."
4"Her torchlight caught something on the wall—a symbol etched into the stone."
5"A sound echoed through the tunnel—a low, guttural growl that sent a shiver down Quinn’s spine."
6"Before she could respond, a scream echoed through the tunnels—sharp and piercing."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount894
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.025727069351230425
lyAdverbCount15
lyAdverbRatio0.016778523489932886
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences119
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences119
mean9.31
std5.12
cv0.549
sampleLengths
017
125
214
34
48
514
622
713
812
95
102
1113
1212
138
1418
159
166
1710
1815
1918
207
2112
2211
233
2412
2511
263
2714
2820
2924
304
3111
3215
3312
344
358
367
378
3812
3912
4023
4110
4215
4310
449
4514
4610
475
4813
497
66.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4117647058823529
totalSentences119
uniqueOpeners49
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences87
matches(empty)
ratio0
54.48% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences87
matches
0"she barked, her voice sharp"
1"They twisted left, disappearing into"
2"She rounded the corner, her"
3"She shoved it open, her"
4"She thumbed the radio clipped"
5"She descended the stairs, her"
6"Her light caught movement to"
7"She’d heard rumors about this"
8"Her eyes scanned the scene:"
9"She moved cautiously, the torchlight"
10"She ignored them, scanning the"
11"Her torchlight caught a glimpse"
12"She paused, listening for footsteps,"
13"She knelt, her torchlight revealing"
14"She picked it up, turning"
15"He had dark, curly hair"
16"His eyes glinted with amusement."
17"he asked, nodding to the"
18"He pushed off the wall,"
19"Her radio crackled again, the"
ratio0.414
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount82
totalSentences87
matches
0"The suspect’s boots splashed through"
1"Detective Harlow Quinn adjusted her"
2"she barked, her voice sharp"
3"The figure didn’t slow."
4"They twisted left, disappearing into"
5"Quinn’s heart pounded in her"
6"She rounded the corner, her"
7"She shoved it open, her"
8"The smell of damp concrete"
9"Footsteps echoed faintly from below."
10"She thumbed the radio clipped"
11"The crackling reply was barely"
12"She descended the stairs, her"
13"The air grew colder, heavier,"
14"Her light caught movement to"
15"The suspect was sprinting along"
16"Quinn raced after them, her"
17"The suspect hurdled over a"
18"Quinn followed, her torchlight revealing"
19"The Veil Market."
ratio0.943
57.47% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences87
matches
0"Before she could respond, a"
ratio0.011
76.41% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount4
matches
0"She rounded the corner, her boots slipping on the slick pavement, and found herself staring at a rusted metal door swinging shut."
1"She shoved it open, her torchlight revealing a crumbling stairwell descending into darkness."
2"The suspect was sprinting along the platform, their coat billowing behind them."
3"They moved deeper into the maze, the tunnels narrowing and twisting in ways that made Quinn’s sense of direction falter."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount6
matches
0"she barked, her voice sharp enough to cut through the chaos"
1"Quinn said, her tone clipped"
2"Quinn said, her gaze flicking to the scar on his arm"
3"she asked, her voice low"
4"Tomás said, his grip tightening"
5"she said, her voice cold"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags13
fancyCount2
fancyTags
0"she barked (bark)"
1"Quinn whispered (whisper)"
dialogueSentences42
tagDensity0.31
leniency0.619
rawRatio0.154
effectiveRatio0.095
75.8122%