Run: 2026-02-19-01KHTXG2BYWWBMP35JSGW94RK4

Run Details

Duration:
34.7s
Cost:
$0.066300
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect's trainers slapped against wet cobblestones three metres ahead. Quinn's lungs burned as she pushed harder, her worn leather watch catching the orange glow of a streetlamp as she rounded the corner into Greek Street. "Metropolitan Police! Stop!" He didn't stop. They never stopped. Rain hammered Soho like a punishment, turning the narrow streets into rivers that swallowed the neon reflections of sex shops and late-night cafes. Quinn's salt-and-pepper hair was plastered to her skull, water streaming into her eyes, but she'd trained for this. Eighteen years of chasing shadows through London's arteries had taught her body to ignore discomfort. The suspect, a wiry man in a black hoodie, knocked over a rubbish bin as he cut left into Bateman Street. Quinn hurdled it without breaking stride. Her sharp jaw was set, military precision in every movement even as her heart threatened to punch through her ribs. She'd been watching him for three weeks. Tomás Herrera, the name kept surfacing in her investigation files. Former paramedic. Lost his licence under circumstances that made her instincts itch. Tonight she'd finally spotted him making a handoff outside a pub in Dean Street, a small package exchanged for an envelope thick with cash. "Herrera!" His head turned at the sound of his name. Just a flash of olive skin and dark eyes before he disappeared down an alley she didn't recognise. Quinn skidded to a halt at the alley's mouth. The space between two Victorian buildings was narrow, barely wide enough for a single person, and it dead-ended at a brick wall covered in peeling band posters and graffiti. Empty. "Bollocks." She stepped into the darkness, one hand on her torch, the other near her hip where her baton sat. The rain fell lighter here, blocked by the buildings rising on either side. Water dripped from fire escapes and gutters, creating a percussion that masked any other sound. The brick wall at the end showed no doors. No windows. Nothing but decades of weathering and a faded mural of a raven with spread wings. Quinn ran her fingers along the bricks. Cold. Slick with moisture. Solid. But Herrera had run in here. She'd seen him. Her torch beam swept across the ground and caught something white near the base of the wall. A small bone, curved and yellowed with age. She crouched, careful not to touch it, and noticed the mortar between several bricks looked newer than the rest. She pressed against the wall. It gave. The section swung inward with a groan that seemed to come from somewhere deep underground. Warm air rushed out, carrying smells that didn't belong in central London: cinnamon, copper, something that might have been burning sage. And underneath it all, the unmistakable metallic tang of blood. Quinn stood at the threshold. Beyond the hidden door, stairs descended into amber light. She could hear voices, dozens of them, the murmur of commerce and negotiation echoing up from below. Her radio crackled with static. She tried it anyway. "Control, this is DI Quinn requesting backup to..." She checked her position. "Bateman Street, Soho. Suspect has entered an underground location. Possible black market operation." Nothing but white noise answered her. The sensible thing would be to mark the location and return with a team. Proper procedure. Chain of command. All the things she'd built her career on. But Herrera was connected to something bigger. She felt it in her bones the same way she'd felt it three years ago, the night Morris had followed a lead into an abandoned warehouse in Whitechapel and never come out. They'd found his body two days later, cause of death listed as "cardiac arrest" despite the fact that he'd been forty-two, a marathon runner, and the coroner's report had mysteriously vanished from the system a week after filing. Quinn descended. The stairs spiralled down further than made sense, past London's sewers, past the tube tunnels she knew ran beneath these streets. The walls changed from brick to rough-hewn stone, then to something older still, covered in symbols she didn't recognise. The amber light grew stronger. So did the noise. She emerged onto a platform overlooking something that shouldn't exist. The space below was vast, carved from the rock beneath London like a cathedral dedicated to commerce. Stalls lined winding pathways that branched and merged in patterns that hurt her eyes to follow. Lanterns hung from chains attached to a ceiling lost in shadow, casting everything in that warm amber glow. And the people. Hundreds of them, browsing, bargaining, exchanging goods and currency. Except some of them weren't quite people, were they? Quinn's trained eye catalogued the details her conscious mind wanted to reject: a woman whose shadow didn't match her movements, a man whose teeth had far too many points, a child who flickered like a dying light bulb. "First time?" Quinn spun, hand going to her baton. Herrera stood three metres away, hands raised, that Saint Christopher medallion catching the light at his throat. The scar on his left forearm stood out white against his olive skin. "Easy, Detective. Weapons don't work well down here anyway." "You're under arrest." He laughed, but there was no malice in it. Just exhaustion. "For what? Providing medical care to people the NHS won't touch? To people the NHS doesn't even believe exist?" He gestured at the market below. "Look around you, Quinn. Really look. Then tell me the Metropolitan Police has jurisdiction." "I saw the handoff. The money." "Payment for services rendered. I removed a cursed splinter from a dock worker's hand last week. Try coding that for insurance." Quinn's grip on her baton tightened. "Cursed splinter." "Iron from a faerie forge. Would have reached his heart in another three days." Herrera's brown eyes held hers without flinching. "You want to arrest me, fine. Drag me upstairs, process me, charge me with whatever you can make stick. But that won't answer your real questions." "What questions?" "The ones that keep you awake. The ones about your partner." He paused, watching her face. "Morris, wasn't it? DS Morris?" The name hit her like a physical blow. "How do you know that name?" "Because I know what killed him, Detective. And I know it wasn't cardiac arrest." Below them, the market continued its strange commerce, oblivious to the confrontation on the platform above. Quinn could feel the weight of the place pressing against her understanding of the world, demanding she make a choice. Go back up. Pretend she'd never seen this. Keep investigating with the tools she knew, tools that had failed her for three years. Or step forward into territory that made no sense, following a suspect who was offering answers to questions she'd been afraid to ask. "Five minutes." Her voice came out steadier than she felt. "You have five minutes to explain. Then I decide whether you're coming back up those stairs in cuffs." Herrera nodded and turned toward the market. "Fair enough. But you might want to leave the torch behind. The vendors get nervous around things that run on batteries." He started down a set of carved steps. "Welcome to the Veil Market, Detective Quinn. Try not to buy anything." She followed him into the amber light.
created_at"2026-02-19T12:20:18.44Z" 2/19/2026, 12:20:18 PM
model"anthropic/claude-4.5-opus-20251124"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1511
moderation_latency104
generation_time34560
tokens_prompt4663
tokens_completion1905
native_tokens_prompt4720
native_tokens_completion1708
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0663
router(null)
provider_responses
0
endpoint_id"de32581c-2e11-4f54-8d29-e8a6e19d3038"
id"03ffdc5c-c20e-49b9-a32a-45a2b5415901"
is_byokfalse
latency1510
model_permaslug"anthropic/claude-4.5-opus-20251124"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771503618-m3Mp9PmlzfIEhAJo65KV"
upstream_id"03ffdc5c-c20e-49b9-a32a-45a2b5415901"
total_cost0.0663
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.28
leniency0.56
rawRatio0
effectiveRatio0
95.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1211
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
79.36% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1211
totalAiIsms5
found
0
word"streaming"
count1
1
word"echoing"
count1
2
word"flickered"
count1
3
word"could feel"
count1
4
word"weight"
count1
highlights
0"streaming"
1"echoing"
2"flickered"
3"could feel"
4"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences87
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences87
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1205
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
93.30% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount970
uniqueNames13
maxNameDensity1.13
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Greek1
Street3
Soho1
London4
Bateman1
Herrera6
Dean1
Victorian1
Morris1
Whitechapel1
Saint1
Christopher1
Quinn11
persons
0"Herrera"
1"Morris"
2"Saint"
3"Christopher"
4"Quinn"
places
0"Greek"
1"Street"
2"Soho"
3"London"
4"Bateman"
5"Dean"
6"Whitechapel"
globalScore0.933
windowScore1
69.35% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount2
matches
0"groan that seemed to come from somewhere deep underground"
1"quite people, were they"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1205
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences105
matches
0"raised, that Saint"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean22.31
std18.9
cv0.847
sampleLengths
036
13
26
356
447
553
61
727
838
91
101
1147
1226
1312
149
1544
165
172
1846
1931
209
2125
226
2327
2477
252
2640
279
2810
2951
3059
312
327
3330
349
353
3611
3739
386
3921
408
4147
422
4321
448
456
4614
4736
4823
4923
97.20% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences87
matches
0"was plastered"
1"was connected"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs176
matches
0"was offering"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences105
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount976
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.015368852459016393
lyAdverbCount3
lyAdverbRatio0.0030737704918032786
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean11.48
std8.42
cv0.734
sampleLengths
010
126
23
33
43
523
618
715
821
96
1020
117
1210
132
1410
1524
161
179
1818
199
2029
211
221
2319
2413
2515
269
272
2815
297
301
313
321
336
343
3517
368
3719
385
392
4015
4121
4210
435
449
4517
465
474
4812
4913
93.97% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.580952380952381
totalSentences105
uniqueOpeners61
42.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences78
matches
0"Just a flash of olive"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences78
matches
0"He didn't stop."
1"They never stopped."
2"Her sharp jaw was set,"
3"She'd been watching him for"
4"His head turned at the"
5"She stepped into the darkness,"
6"She'd seen him."
7"Her torch beam swept across"
8"She crouched, careful not to"
9"She pressed against the wall."
10"She could hear voices, dozens"
11"Her radio crackled with static."
12"She tried it anyway."
13"She checked her position"
14"She felt it in her"
15"They'd found his body two"
16"She emerged onto a platform"
17"He laughed, but there was"
18"He gestured at the market"
19"He paused, watching her face"
ratio0.295
75.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences78
matches
0"The suspect's trainers slapped against"
1"Quinn's lungs burned as she"
2"He didn't stop."
3"They never stopped."
4"Quinn's salt-and-pepper hair was plastered"
5"The suspect, a wiry man"
6"Quinn hurdled it without breaking"
7"Her sharp jaw was set,"
8"She'd been watching him for"
9"Tomás Herrera, the name kept"
10"Tonight she'd finally spotted him"
11"His head turned at the"
12"Quinn skidded to a halt"
13"The space between two Victorian"
14"She stepped into the darkness,"
15"The rain fell lighter here,"
16"Water dripped from fire escapes"
17"The brick wall at the"
18"Nothing but decades of weathering"
19"Quinn ran her fingers along"
ratio0.769
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences78
matches(empty)
ratio0
27.03% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount6
matches
0"Rain hammered Soho like a punishment, turning the narrow streets into rivers that swallowed the neon reflections of sex shops and late-night cafes."
1"Lost his licence under circumstances that made her instincts itch."
2"Warm air rushed out, carrying smells that didn't belong in central London: cinnamon, copper, something that might have been burning sage."
3"She emerged onto a platform overlooking something that shouldn't exist."
4"Quinn's trained eye catalogued the details her conscious mind wanted to reject: a woman whose shadow didn't match her movements, a man whose teeth had far too m…"
5"Or step forward into territory that made no sense, following a suspect who was offering answers to questions she'd been afraid to ask."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.1398%