Run: 2026-02-19-01KHTXMRF65BC8BA7T1ESF4J2W

Run Details

Duration:
43.8s
Cost:
$0.045825
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Saint Christopher medallion caught the streetlight half a block ahead. Tomás Herrera. Moving fast but not running. Smart. Running drew attention. Quinn kept her pace steady, one hand hovering near her belt. The rain had turned Berwick Street into a mirror, every neon sign doubled and distorted. Her worn leather watch showed half past eleven. Late enough for the sensible people to be home. Early enough for the other kind to be just getting started. Herrera turned the corner at Broadwick. She followed, boots splashing through puddles that smelled of cigarettes and spoiled produce. The knife scar on his left forearm had been visible when he'd reached for his mobile outside The Raven's Nest. Same scar mentioned in the report from St. Thomas' Hospital. The unauthorized treatments. The revoked license. She'd been watching Silas' bar for three weeks. Herrera visited every Tuesday and Friday. Regular as clockwork. Tonight he'd stayed twenty minutes longer than usual, and when he'd left, he'd checked over his shoulder twice. People who checked over their shoulders had reasons. The street narrowed. Victorian brick pressed close on both sides. Herrera's pace quickened. He knew she was following now. Question was whether he'd bolt or try something clever. He chose clever. The alley appeared between a shuttered newsagent and a kebab shop. Herrera slipped into it like water finding a crack. Quinn reached the entrance five seconds later. Darkness swallowed the narrow passage. Fire escapes zigzagged overhead, creating a metal canopy that turned the rain into a thousand tiny drums. Her hand moved to her torch. Stopped. Light would announce her. Make her a target. She moved forward. Slow. The alley smelled of rotting cardboard and something sharper. Chemical. Her eyes adjusted. Bins lined one wall. A dumpster sat halfway down, lid open. Beyond it, the alley turned left. No sign of Herrera. Quinn's breathing stayed controlled. Eighteen years on the force taught you to manage adrenaline. Three years since Morris died taught you that some cases didn't follow normal rules. Her partner had been investigating supernatural activity in Camden. Then he'd stopped returning calls. Then they'd found his body in the Thames with marks that the coroner couldn't explain. The report said drowning. Quinn had seen Morris swim the Channel for charity. She reached the turning. Pressed against the wet brick. Counted to three. Swung around the corner low. Empty. Just another stretch of alley, this one sloping downward. Ancient cobblestones gleamed under her boots. The architecture felt wrong. Too old. London had layers, centuries stacked on centuries, but this looked medieval. Footsteps echoed ahead. Fast now. Running. Quinn followed. The slope steepened. The buildings on either side changed, became older still. Timber frames. Wattle and daub. Impossible. This was Soho. She'd worked this patch for six years. The alley ended at a wall. Solid brick. No door. No gate. Dead end. Herrera stood facing her, hands visible, empty. His olive skin looked grey in the dim light. That Saint Christopher medallion swung against his chest. "Detective Quinn." His accent carried Seville in its vowels. "You should turn around." "Where's the exit, Tomás?" "There isn't one. Not for you." "Funny. You were going somewhere." "Somewhere you can't follow." Quinn moved closer. Three metres. Her hand stayed near her belt. "Try me." "The Veil Market doesn't welcome police." The name meant nothing. She kept her face neutral. Morris had mentioned markets in his last voicemail. Underground trading. Things that shouldn't exist being bought and sold like vegetables. "That a threat?" "A warning." Herrera reached into his jacket. Slow. Deliberate. Drew out something small. White. He held it up. A token. Carved bone by the look of it. Symbols etched into the surface. "You need one of these to enter." "Where'd you get it?" "They're earned." "By doing what exactly?" "Services rendered." His warm brown eyes held steady. "You don't want to know more. Trust me." "Morris didn't trust you. Where'd that get him?" Something flickered across Herrera's face. "I tried to help your partner. He wouldn't listen either." The rain hammered harder. Water streamed down the medieval walls that shouldn't exist. Quinn's mind catalogued the impossibility while her training focused on the suspect. Subject displaying no signs of aggression. No weapon visible. But Morris had thought he was safe too. "Help him how?" "Medical treatment. After he came back from the Market. He'd touched something. Bought something. Never said what." Herrera's hand closed around the bone token. "Whatever it was poisoned him. Slowly. I offered to help. He refused. Said he couldn't trust anyone involved with the Market." "Coroner said drowning." "Coroner said what he could understand." "You saying it was murder?" "I'm saying some things kill you from the inside out. Make drowning look like mercy." Quinn stepped closer. Two metres. "You're coming with me. We'll continue this conversation at the station." "Can't do that." "Wasn't a request." "I have a delivery to make." Herrera gestured at the wall. "Through there. I go through or three people die tonight. That's not hyperbole. That's medical fact." "What delivery?" "Clotting agent. Supernatural trauma doesn't respond to normal medicine. Without what I'm carrying, they bleed out in four hours. Maybe three." "Call an ambulance." "And tell them what? Victim was mauled by something that doesn't exist? You've seen the reports, Detective. I know you have. All those accidents and coincidences. The cases that don't add up." His jaw tightened. "I help people that the system can't reach. Same as I did at St. Thomas' before they kicked me out for it." The wall behind him shimmered. Like heat haze. But the air was cold. Quinn's skin prickled. The sensation reminded her of the morning they'd found Morris. The way the morgue had felt wrong. Too quiet. Too still. "Show me." "What?" "The Market. I want to see it." Herrera shook his head. "You don't have a token." "So get me one." "They're not that simple. Entry requires, " he paused, searched for words, "a certain resonance. You have to exist in both worlds. See through both sets of eyes." "Morris managed it." "Morris paid the price." "Maybe I will too." "Detective-" "Three years." Quinn's voice stayed level. Controlled. "Three years I've been chasing his ghost. Three years of reports that don't make sense. Witnesses who recant. Evidence that disappears. Either I'm losing my mind or there's something in this city that exists outside normal rules. Either way, I need to know." The shimmer in the wall intensified. Shapes moved behind it. Shadows that walked wrong. Herrera studied her face. Whatever he saw there made him sigh. "If I do this, you follow my lead. You speak to no one. You touch nothing. And if I say run, you run. Clear?" "Crystal." "Your career ends tonight. You understand that? The moment you step through, you can't unsee it. Can't unknown it. Everything changes." "It changed three years ago." Herrera reached into his jacket again. Drew out a second token. This one looked older. The symbols more worn. "Morris gave me this. Before. Made me promise to keep it safe. Said he might need it again." He held it out. "Guess he knew someone would come looking." Quinn took the token. The bone felt warm. Wrong. Alive somehow. The symbols seemed to move under her fingers. "Just show it to the entrance," Herrera said. "Don't look directly at the threshold. Don't make eye contact with anyone who isn't human. And whatever you do, don't accept any gifts." He turned to face the wall. Held up his token. The shimmer coalesced into an opening. Not a door. Not a gate. Just a space where solid matter had stopped existing. Through it, Quinn glimpsed stairs. Stone. Descending. And light. Green and gold and colours that didn't have names. Market sounds drifted up. Voices haggling. Something that might have been music. Herrera stepped through. Quinn stood at the threshold. Her training screamed at her to call for backup. To document. To follow procedure. But procedure hadn't saved Morris. Procedure didn't explain the marks on his body or the look in his dead eyes. She thought about the case files stacked on her desk. The patterns she'd found. The connections that disappeared like smoke whenever she got close. The feeling that she'd been investigating the edges of something vast without ever seeing its shape. The opening began to close. Quinn stepped forward into the impossible dark.
created_at"2026-02-19T12:22:52.142Z" 2/19/2026, 12:22:52 PM
model"anthropic/claude-4.5-sonnet-20250929"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2434
moderation_latency177
generation_time43567
tokens_prompt4663
tokens_completion2283
native_tokens_prompt4720
native_tokens_completion2111
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.045825
router(null)
provider_responses
0
endpoint_id"d8bee848-f020-454a-b2be-4a7ce868f99f"
id"2afc998d-7d4d-40be-a303-918bdb66cff1"
is_byokfalse
latency2434
model_permaslug"anthropic/claude-4.5-sonnet-20250929"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771503772-OGLd7Cjya8JVScbiLO07"
upstream_id"2afc998d-7d4d-40be-a303-918bdb66cff1"
total_cost0.045825
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"Herrera's hand closed around [around]"
dialogueSentences55
tagDensity0.2
leniency0.4
rawRatio0.091
effectiveRatio0.036
96.43% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1401
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.45% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1401
totalAiIsms8
found
0
word"quickened"
count1
1
word"footsteps"
count1
2
word"echoed"
count1
3
word"etched"
count1
4
word"flickered"
count1
5
word"shimmered"
count1
6
word"resonance"
count1
7
word"crystal"
count1
highlights
0"quickened"
1"footsteps"
2"echoed"
3"etched"
4"flickered"
5"shimmered"
6"resonance"
7"crystal"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences168
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences168
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences214
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1402
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions56
wordCount919
uniqueNames20
maxNameDensity1.74
worstName"Herrera"
maxWindowNameDensity3.5
worstWindowName"Herrera"
discoveredNames
Saint2
Christopher2
Herrera16
Berwick1
Street1
Broadwick1
Raven1
Nest1
St1
Tuesday1
Friday1
Morris6
Camden1
Thames1
Channel1
Soho1
Seville1
Quinn14
Slow2
Controlled1
persons
0"Saint"
1"Christopher"
2"Herrera"
3"Morris"
4"Quinn"
places
0"Berwick"
1"Street"
2"Broadwick"
3"Raven"
4"St"
5"Camden"
6"Thames"
7"Soho"
8"Seville"
globalScore0.629
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1402
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences214
matches
0"marks that the"
1"feeling that she'd"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs77
mean18.21
std16.48
cv0.905
sampleLengths
022
154
255
335
48
528
63
749
815
934
104
1157
1213
1317
1433
156
1630
1714
1824
1913
204
216
225
234
2413
256
2629
273
2839
294
302
314
3216
338
3415
3542
363
3745
383
396
405
4115
4216
433
443
4527
462
4721
483
4957
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences168
matches
0"being bought"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs180
matches
0"was following"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences214
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount593
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.023608768971332208
lyAdverbCount2
lyAdverbRatio0.003372681281618887
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences214
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences214
mean6.55
std5.95
cv0.908
sampleLengths
011
12
25
31
43
511
615
78
89
911
106
1113
1220
138
142
153
163
178
186
193
2018
218
223
237
243
256
269
273
2811
299
307
315
3217
336
341
354
364
373
381
399
401
413
424
437
446
454
464
4710
4814
499
79.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.514018691588785
totalSentences214
uniqueOpeners110
99.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences134
matches
0"Then he'd stopped returning calls."
1"Then they'd found his body"
2"Just another stretch of alley,"
3"Just a space where solid"
ratio0.03
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences134
matches
0"Her worn leather watch showed"
1"She followed, boots splashing through"
2"She'd been watching"
3"He knew she was following"
4"He chose clever."
5"Her hand moved to her"
6"She moved forward."
7"Her eyes adjusted."
8"Her partner had been investigating"
9"She reached the turning."
10"She'd worked this patch for"
11"His olive skin looked grey"
12"His accent carried Seville in"
13"Her hand stayed near her"
14"She kept her face neutral."
15"He held it up."
16"His warm brown eyes held"
17"His jaw tightened"
18"he paused, searched for words"
19"He held it out"
ratio0.172
94.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount98
totalSentences134
matches
0"The Saint Christopher medallion caught"
1"Quinn kept her pace steady,"
2"The rain had turned Berwick"
3"Her worn leather watch showed"
4"Herrera turned the corner at"
5"She followed, boots splashing through"
6"The knife scar on his"
7"The unauthorized treatments."
8"The revoked license."
9"She'd been watching"
10"Herrera visited every Tuesday and"
11"Tonight he'd stayed twenty minutes"
12"People who checked over their"
13"The street narrowed."
14"Victorian brick pressed close on"
15"Herrera's pace quickened."
16"He knew she was following"
17"Question was whether he'd bolt"
18"He chose clever."
19"The alley appeared between a"
ratio0.731
37.31% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences134
matches
0"To follow procedure."
ratio0.007
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences20
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences55
tagDensity0.018
leniency0.036
rawRatio0
effectiveRatio0
94.2717%